Commit graph

286 commits

Author SHA1 Message Date
Romain Beaumont
9bcbb991bb serv, player -> player,serv because serv is often not needed 2015-11-16 21:24:19 +01:00
Romain Beaumont
a1a260c1da move some of entities.js in other files 2015-11-16 21:11:20 +01:00
Romain Beaumont
94a11951f4 entity plugins 2015-11-16 20:57:38 +01:00
Romain Beaumont
39dc37f94d put together player plugins and server plugins 2015-11-16 20:23:09 +01:00
Romain Beaumont
15350791df Merge pull request #95 from mhsjlw/update_nmp
update to nmp 0.16
2015-11-16 19:53:30 +01:00
Romain Beaumont
2a64559dc2 Merge pull request #94 from demipixel/blockdrop
Entities and Physics
2015-11-16 19:50:43 +01:00
Romain Beaumont
78149b646e fix changing world 2015-11-16 19:50:33 +01:00
Romain Beaumont
500616283d update to nmp 0.16 2015-11-12 02:28:17 +01:00
demipixel
738ac51ce2 Merge pull request #2 from rom1504/fix_blockdrop
fix block drop (use currentlyDugBlock instead of getting air)
2015-11-11 12:41:26 -08:00
Romain Beaumont
47b6e00d5e fix block drop (use currentlyDugBlock instead of getting air) 2015-11-11 11:37:06 +01:00
DemiPixel
f0c17d38b4 Almost done with entities, needs some more finishing touches 2015-11-10 21:12:53 -08:00
DemiPixel
9c61b7b009 Trying to work on sending entities, fair amount of broken stuff 2015-11-09 13:25:42 -08:00
DemiPixel
687b8b971f Remove debugging, fix flying blocks 2015-11-08 14:46:56 -08:00
DemiPixel
cc072e2464 Add cool sounds, remove some debugging 2015-11-08 09:06:37 -08:00
DemiPixel
0684ff481f Added mobs, /spawn, fixed bugs, added many more 2015-11-07 23:17:38 -08:00
DemiPixel
573c0e4200 Adding lots of cool stuff (spawnObject, entity physics, etc) 2015-11-07 17:49:52 -08:00
Romain Beaumont
3134633a87 properly implement gamemode change, make gamemode3 (spectator) work 2015-11-07 20:43:34 +01:00
mhsjlw
5a7eae3b1d Merge pull request #93 from demipixel/todo
Add stuff to TODO
2015-11-06 21:35:00 -05:00
DemiPixel
4ad8d3e675 Every little detail 2015-11-06 17:52:17 -08:00
DemiPixel
af9f7f1de8 How did I mess this up 2015-11-06 17:50:31 -08:00
DemiPixel
aed13b8c41 Updating this bad boy 2015-11-06 17:49:33 -08:00
Romain Beaumont
12620716e7 only wait between each chunk after the initial map was sent 2015-11-06 22:11:52 +01:00
Romain Beaumont
591a4ed8df implement skins (player properties) 2015-11-06 21:40:18 +01:00
Romain Beaumont
d7aa0bca83 handle player set view distance, fix #76 2015-11-06 20:50:29 +01:00
Romain Beaumont
6b86cf5e9a send rest of the map only when the player has logged, fix #88 2015-11-06 20:36:41 +01:00
Romain Beaumont
a647e34078 fix respawning : fix #91 2015-11-06 19:17:52 +01:00
Romain Beaumont
010cda5c6e use destructuring in more commands 2015-11-06 19:07:05 +01:00
Romain Beaumont
41811c79b5 improve code of new commands : do the parsing in parse and use destructuring 2015-11-06 18:39:29 +01:00
Romain Beaumont
6c5a392b2b Merge pull request #89 from demipixel/sound
Sound and Particles!
2015-11-06 03:04:21 +01:00
DemiPixel
17ad68dced I love my docs 2015-11-05 17:58:49 -08:00
DemiPixel
446dfa64d0 Lots of stuff. 2015-11-05 17:41:16 -08:00
DemiPixel
2955c5bcfd Support sound basics 2015-11-02 19:04:09 -08:00
Romain Beaumont
84369016a1 Release 0.2.0 2015-11-01 18:58:17 +01:00
Romain Beaumont
cbf04f1c01 update prismarine-world : now doesn't error when a region file doesn't exist 2015-11-01 17:19:37 +01:00
Romain Beaumont
20ff77bc1d listen on server 'connection' to listen to non-PLAY errors, try to fix #85 2015-10-26 22:33:52 +01:00
Romain Beaumont
07b8eaf58c update setBlock doc 2015-10-26 21:40:06 +01:00
Romain Beaumont
81d6cca4f1 add metadata when placing a block, progress on #9 2015-10-26 21:32:53 +01:00
Romain Beaumont
f0808b36e1 Some things got done in the roadmap
I wouldn't say other dimensions or world generation are finished, but basic functionality is there.
2015-10-26 18:33:54 +01:00
Romain Beaumont
ae0faf757f delete doc/README.md 2015-10-26 18:31:24 +01:00
Romain Beaumont
767a3bfba1 fix test 2015-10-26 03:10:16 +01:00
Romain Beaumont
73a18ef863 use an es6 class for the player 2015-10-26 02:59:37 +01:00
Romain Beaumont
733ca45a46 use a class for MCServer 2015-10-26 02:55:08 +01:00
Romain Beaumont
888fa21b7b some more es6 arrows 2015-10-26 02:40:23 +01:00
Romain Beaumont
accb742c7f add back server.setBlock 2015-10-26 02:28:07 +01:00
Romain Beaumont
53c2bc776d use an es6 class for diamond_square generation 2015-10-26 02:03:32 +01:00
Romain Beaumont
1a58da904c more es6 refactoring : use destructing and more arrow functions 2015-10-26 01:53:07 +01:00
Romain Beaumont
a50642967b use more es6 arrow function, and directly define the player.f functions instead of defining the function then assigning it 2015-10-26 01:15:21 +01:00
Romain Beaumont
69819b880e proper /changeworld overworld|nether command implemented 2015-10-25 23:58:30 +01:00
Romain Beaumont
939a404050 fix grass in diamond_square 2015-10-25 23:33:12 +01:00
Romain Beaumont
2a3b8a157b add player.spawnAPlayer, player.despawnPlayers, player.updateAndSpawnNearbyPlayers, automatically spawn and despawn players when getting closer or far 2015-10-25 23:26:04 +01:00