Romain Beaumont
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9bcbb991bb
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serv, player -> player,serv because serv is often not needed
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2015-11-16 21:24:19 +01:00 |
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Romain Beaumont
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a1a260c1da
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move some of entities.js in other files
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2015-11-16 21:11:20 +01:00 |
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Romain Beaumont
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94a11951f4
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entity plugins
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2015-11-16 20:57:38 +01:00 |
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Romain Beaumont
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39dc37f94d
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put together player plugins and server plugins
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2015-11-16 20:23:09 +01:00 |
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Romain Beaumont
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15350791df
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Merge pull request #95 from mhsjlw/update_nmp
update to nmp 0.16
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2015-11-16 19:53:30 +01:00 |
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Romain Beaumont
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2a64559dc2
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Merge pull request #94 from demipixel/blockdrop
Entities and Physics
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2015-11-16 19:50:43 +01:00 |
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Romain Beaumont
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78149b646e
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fix changing world
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2015-11-16 19:50:33 +01:00 |
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Romain Beaumont
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500616283d
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update to nmp 0.16
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2015-11-12 02:28:17 +01:00 |
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demipixel
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738ac51ce2
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Merge pull request #2 from rom1504/fix_blockdrop
fix block drop (use currentlyDugBlock instead of getting air)
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2015-11-11 12:41:26 -08:00 |
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Romain Beaumont
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47b6e00d5e
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fix block drop (use currentlyDugBlock instead of getting air)
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2015-11-11 11:37:06 +01:00 |
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DemiPixel
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f0c17d38b4
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Almost done with entities, needs some more finishing touches
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2015-11-10 21:12:53 -08:00 |
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DemiPixel
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9c61b7b009
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Trying to work on sending entities, fair amount of broken stuff
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2015-11-09 13:25:42 -08:00 |
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DemiPixel
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687b8b971f
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Remove debugging, fix flying blocks
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2015-11-08 14:46:56 -08:00 |
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DemiPixel
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cc072e2464
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Add cool sounds, remove some debugging
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2015-11-08 09:06:37 -08:00 |
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DemiPixel
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0684ff481f
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Added mobs, /spawn, fixed bugs, added many more
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2015-11-07 23:17:38 -08:00 |
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DemiPixel
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573c0e4200
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Adding lots of cool stuff (spawnObject, entity physics, etc)
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2015-11-07 17:49:52 -08:00 |
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Romain Beaumont
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3134633a87
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properly implement gamemode change, make gamemode3 (spectator) work
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2015-11-07 20:43:34 +01:00 |
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mhsjlw
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5a7eae3b1d
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Merge pull request #93 from demipixel/todo
Add stuff to TODO
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2015-11-06 21:35:00 -05:00 |
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DemiPixel
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4ad8d3e675
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Every little detail
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2015-11-06 17:52:17 -08:00 |
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DemiPixel
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af9f7f1de8
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How did I mess this up
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2015-11-06 17:50:31 -08:00 |
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DemiPixel
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aed13b8c41
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Updating this bad boy
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2015-11-06 17:49:33 -08:00 |
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Romain Beaumont
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12620716e7
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only wait between each chunk after the initial map was sent
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2015-11-06 22:11:52 +01:00 |
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Romain Beaumont
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591a4ed8df
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implement skins (player properties)
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2015-11-06 21:40:18 +01:00 |
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Romain Beaumont
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d7aa0bca83
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handle player set view distance, fix #76
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2015-11-06 20:50:29 +01:00 |
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Romain Beaumont
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6b86cf5e9a
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send rest of the map only when the player has logged, fix #88
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2015-11-06 20:36:41 +01:00 |
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Romain Beaumont
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a647e34078
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fix respawning : fix #91
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2015-11-06 19:17:52 +01:00 |
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Romain Beaumont
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010cda5c6e
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use destructuring in more commands
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2015-11-06 19:07:05 +01:00 |
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Romain Beaumont
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41811c79b5
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improve code of new commands : do the parsing in parse and use destructuring
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2015-11-06 18:39:29 +01:00 |
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Romain Beaumont
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6c5a392b2b
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Merge pull request #89 from demipixel/sound
Sound and Particles!
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2015-11-06 03:04:21 +01:00 |
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DemiPixel
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17ad68dced
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I love my docs
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2015-11-05 17:58:49 -08:00 |
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DemiPixel
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446dfa64d0
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Lots of stuff.
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2015-11-05 17:41:16 -08:00 |
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DemiPixel
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2955c5bcfd
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Support sound basics
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2015-11-02 19:04:09 -08:00 |
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Romain Beaumont
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84369016a1
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Release 0.2.0
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2015-11-01 18:58:17 +01:00 |
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Romain Beaumont
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cbf04f1c01
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update prismarine-world : now doesn't error when a region file doesn't exist
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2015-11-01 17:19:37 +01:00 |
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Romain Beaumont
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20ff77bc1d
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listen on server 'connection' to listen to non-PLAY errors, try to fix #85
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2015-10-26 22:33:52 +01:00 |
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Romain Beaumont
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07b8eaf58c
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update setBlock doc
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2015-10-26 21:40:06 +01:00 |
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Romain Beaumont
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81d6cca4f1
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add metadata when placing a block, progress on #9
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2015-10-26 21:32:53 +01:00 |
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Romain Beaumont
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f0808b36e1
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Some things got done in the roadmap
I wouldn't say other dimensions or world generation are finished, but basic functionality is there.
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2015-10-26 18:33:54 +01:00 |
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Romain Beaumont
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ae0faf757f
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delete doc/README.md
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2015-10-26 18:31:24 +01:00 |
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Romain Beaumont
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767a3bfba1
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fix test
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2015-10-26 03:10:16 +01:00 |
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Romain Beaumont
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73a18ef863
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use an es6 class for the player
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2015-10-26 02:59:37 +01:00 |
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Romain Beaumont
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733ca45a46
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use a class for MCServer
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2015-10-26 02:55:08 +01:00 |
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Romain Beaumont
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888fa21b7b
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some more es6 arrows
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2015-10-26 02:40:23 +01:00 |
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Romain Beaumont
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accb742c7f
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add back server.setBlock
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2015-10-26 02:28:07 +01:00 |
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Romain Beaumont
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53c2bc776d
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use an es6 class for diamond_square generation
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2015-10-26 02:03:32 +01:00 |
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Romain Beaumont
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1a58da904c
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more es6 refactoring : use destructing and more arrow functions
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2015-10-26 01:53:07 +01:00 |
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Romain Beaumont
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a50642967b
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use more es6 arrow function, and directly define the player.f functions instead of defining the function then assigning it
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2015-10-26 01:15:21 +01:00 |
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Romain Beaumont
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69819b880e
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proper /changeworld overworld|nether command implemented
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2015-10-25 23:58:30 +01:00 |
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Romain Beaumont
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939a404050
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fix grass in diamond_square
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2015-10-25 23:33:12 +01:00 |
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Romain Beaumont
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2a3b8a157b
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add player.spawnAPlayer, player.despawnPlayers, player.updateAndSpawnNearbyPlayers, automatically spawn and despawn players when getting closer or far
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2015-10-25 23:26:04 +01:00 |
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