update setBlock doc

This commit is contained in:
Romain Beaumont 2015-10-26 21:40:06 +01:00
parent 81d6cca4f1
commit 07b8eaf58c

View file

@ -38,7 +38,7 @@
- [server.getUUIDFromUsername(username,callback)](#servergetuuidfromusernameusernamecallback)
- [server.setTime(time)](#serversettimetime)
- [server.setTickInterval(ticksPerSecond)](#serversettickintervaltickspersecond)
- [server.setBlock(world, position, blockType)](#serversetblockworld-position-blocktype)
- [server.setBlock(world, position, blockType, blockData)](#serversetblockworld-position-blocktype-blockdata)
- [Low level methods](#low-level-methods)
- [server._writeAll(packetName, packetFields)](#server_writeallpacketname-packetfields)
- [server._writeArray(packetName, packetFields, playerArray)](#server_writearraypacketname-packetfields-playerarray)
@ -234,7 +234,7 @@ Resets tick interval to occur `ticksPerSecond` times per second.
Use `server.stopTickInterval()` if you want but this method already calls that and you can use `serv.doDaylightCycle` to stop it anyway.
#### server.setBlock(world, position, blockType)
#### server.setBlock(world, position, blockType, blockData)
Saves block in world and sends block update to all players of the same world.