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update setBlock doc
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1 changed files with 2 additions and 2 deletions
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@ -38,7 +38,7 @@
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- [server.getUUIDFromUsername(username,callback)](#servergetuuidfromusernameusernamecallback)
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- [server.setTime(time)](#serversettimetime)
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- [server.setTickInterval(ticksPerSecond)](#serversettickintervaltickspersecond)
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- [server.setBlock(world, position, blockType)](#serversetblockworld-position-blocktype)
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- [server.setBlock(world, position, blockType, blockData)](#serversetblockworld-position-blocktype-blockdata)
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- [Low level methods](#low-level-methods)
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- [server._writeAll(packetName, packetFields)](#server_writeallpacketname-packetfields)
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- [server._writeArray(packetName, packetFields, playerArray)](#server_writearraypacketname-packetfields-playerarray)
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@ -234,7 +234,7 @@ Resets tick interval to occur `ticksPerSecond` times per second.
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Use `server.stopTickInterval()` if you want but this method already calls that and you can use `serv.doDaylightCycle` to stop it anyway.
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#### server.setBlock(world, position, blockType)
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#### server.setBlock(world, position, blockType, blockData)
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Saves block in world and sends block update to all players of the same world.
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