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https://github.com/danbulant/flying-squid
synced 2026-06-17 21:41:06 +00:00
Almost done with entities, needs some more finishing touches
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parent
9c61b7b009
commit
f0c17d38b4
4 changed files with 47 additions and 29 deletions
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@ -320,7 +320,7 @@ function inject(serv, player) {
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},
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action({id}) {
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serv.spawnMob(id, player.world, player.entity.position.scaled(1/32), {
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velocity: Vec3((Math.random() - 0.5) * 5 + 5, Math.random()*10 + 10, (Math.random() - 0.5) * 5 + 5)
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velocity: Vec3((Math.random() - 0.5) * 10, Math.random()*10 + 10, (Math.random() - 0.5) * 10)
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});
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}
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})
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@ -70,12 +70,22 @@ function inject(serv,player)
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});
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}
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function completeDigging(location)
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async function completeDigging(location)
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{
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clearInterval(animationInterval);
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var diggingTime=new Date()-startDiggingTime;
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if(expectedDiggingTime-diggingTime<100)
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if(expectedDiggingTime-diggingTime<100) {
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player.changeBlock(location,0,0);
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// Drop block
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var vec = Vec3(location.x, location.y, location.z);
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var id = await player.world.getBlockType(vec);
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var damage = await player.world.getBlockData(vec);
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serv.spawnObject(2, player.world, vec.clone().add(Vec3(0.5, 0.5, 0.5)), {
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velocity: Vec3(Math.random()*4 - 2, Math.random()*2 + 2, Math.random()*4 - 2),
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itemId: id,
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itemDamage: damage
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});
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}
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else
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{
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player._client.write("block_change",{
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@ -86,16 +96,8 @@ function inject(serv,player)
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}
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async function creativeDigging(location)
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function creativeDigging(location)
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{
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var vec = Vec3(location.x, location.y, location.z);
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var id = await player.world.getBlockType(vec);
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var damage = await player.world.getBlockData(vec);
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serv.spawnObject(2, player.world, vec.clone().add(Vec3(0.5, 0.5, 0.5)), {
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velocity: Vec3(Math.random()*4 - 2, Math.random()*2 + 2, Math.random()*4 - 2),
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itemId: id,
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itemDamage: damage
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});
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return player.changeBlock(location,0,0);
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}
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@ -7,6 +7,16 @@ function inject(serv, player) {
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player.spawnEntity = entity => {
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player._client.write(entity.spawnPacketName, entity.getSpawnPacket());
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if (typeof entity.itemId != 'undefined') {
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entity.setMetadata([{
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"key": 10,
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"type": 5,
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"value": {
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blockId: entity.itemId,
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itemDamage: entity.itemDamage
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}
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}]);
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}
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};
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player.sendChunk = (chunkX,chunkZ,column) =>
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@ -2,21 +2,27 @@ var Entity=require("prismarine-entity");
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var blocks=require("minecraft-data")(require("../version")).blocks;
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var mobs=require("minecraft-data")(require("../version")).entitiesByName;
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var vec3 = require("vec3");
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var EventEmitter = require('events').EventEmitter;
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var util = require('util');
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module.exports = inject;
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function inject(serv) {
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util.inherits(Entity, EventEmitter);
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serv.initEntity = (type, entityType, world, position) => {
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serv.entityMaxId++;
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var entity = new Entity(serv.entityMaxId);
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EventEmitter.call(entity);
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entity.type = type;
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entity.spawnPacketName = '';
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entity.entityType = entityType;
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entity.world = world;
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entity.position = position;
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entity.lastPositionPlayersUpdated = entity.position.clone();
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entity.nearbyEntities = [];
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entity.viewDistance = 15;
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entity.viewDistance = 150;
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entity.bornTime = Date.now();
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serv.entities[entity.id] = entity;
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@ -25,6 +31,11 @@ function inject(serv) {
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else if (entity.type == 'object') entity.spawnPacketName = 'spawn_entity';
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else if (entity.type == 'mob') entity.spawnPacketName = 'spawn_entity_living';
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entity.on("positionChanged",() => {
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if(entity.position.distanceTo(entity.lastPositionPlayersUpdated)>2*32)
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entity.updateAndSpawn();
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});
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entity.setMetadata = (data) => {
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serv._writeNearby('entity_metadata', {
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entityId: entity.id,
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@ -74,6 +85,7 @@ function inject(serv) {
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entity.sendPosition = ({oldPos,onGround}) => {
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var diff = entity.position.minus(oldPos);
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if(diff.abs().x>127 || diff.abs().y>127 || diff.abs().z>127)
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serv._writeNearby('entity_teleport', {
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entityId: entity.id,
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@ -83,7 +95,7 @@ function inject(serv) {
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yaw: entity.yaw,
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pitch: entity.pitch,
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onGround: onGround
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});
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}, entity);
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else serv._writeNearby('rel_entity_move', {
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entityId: entity.id,
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dX: diff.x,
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@ -91,6 +103,8 @@ function inject(serv) {
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dZ: diff.z,
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onGround: onGround
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}, entity);
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entity.emit('positionChanged', oldPos);
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}
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entity.getSpawnPacket = () => {
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@ -156,14 +170,14 @@ function inject(serv) {
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if (entity.type == 'player') {
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entity.player.despawnEntities(entitiesToRemove);
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entitiesToAdd.forEach(entity.player.spawnEntity);
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entity.player.lastPositionPlayersUpdated=entity.position;
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entity.player.lastPositionPlayersUpdated=entity.position.clone();
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} else {
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entity.lastPositionPlayersUpdated=entity.position.clone();
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}
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var playersToAdd = entitiesToAdd.filter(e => e.type == 'player').map(e => e.player);
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var playersToRemove = entitiesToRemove.filter(e => e.type == 'player').map(e => e.player);
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console.log('players',playersToAdd.length,playersToRemove.length,'ents',entitiesToAdd.length,entitiesToRemove.length);
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playersToRemove.forEach(p => p.despawnEntities([entity]));
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playersToRemove.forEach(p => p.entity.nearbyEntities=p.entity.getNearby());
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playersToAdd.forEach(p => p.spawnEntity(entity));
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@ -186,19 +200,10 @@ function inject(serv) {
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object.friction = vec3(10*32, 0, 10*32).floored();
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object.size = vec3(0.25*32, 0.25*32, 0.25*32); // Hardcoded, will be dependent on type!
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object.deathTime = 60*1000; // 60 seconds
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object.itemId = itemId;
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object.itemDamage = itemDamage;
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object.updateAndSpawn();
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if (typeof itemId != 'undefined') {
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object.setMetadata([{
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"key": 10,
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"type": 5,
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"value": {
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blockId: itemId,
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itemDamage: itemDamage
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}
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}]);
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}
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}
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serv.spawnMob = (type, world, position, {pitch=0,yaw=0,headPitch=0,velocity=vec3(0,0,0),metadata=[]}={}) => {
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@ -226,7 +231,8 @@ function inject(serv) {
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}
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if (!entity.velocity || !entity.size) return;
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var oldPosAndOnGround = await entity.calculatePhysics(delta);
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if (entity.type == 'mob') entity.sendPosition(oldPosAndOnGround);
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if (!oldPosAndOnGround.oldPos.equals(vec3(0,0,0)))
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if (entity.type == 'mob') entity.sendPosition(oldPosAndOnGround);
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})
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).catch((err)=> setTimeout(() => {throw err;},0));
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});
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