move some of entities.js in other files

This commit is contained in:
Romain Beaumont 2015-11-16 21:11:20 +01:00
parent 94a11951f4
commit a1a260c1da
3 changed files with 120 additions and 112 deletions

View file

@ -2,8 +2,6 @@ var Entity=require("prismarine-entity");
var util = require('util');
var EventEmitter = require('events').EventEmitter;
util.inherits(Entity, EventEmitter);
var blocks=require("minecraft-data")(require("../version")).blocks;
var mobs=require("minecraft-data")(require("../version")).entitiesByName;
var vec3 = require("vec3");
var path = require('path');
@ -60,22 +58,6 @@ module.exports.server=function(serv,options) {
mob.updateAndSpawn();
};
serv.on('tick', function(delta) {
Promise.all(
Object.keys(serv.entities).map(async (id) => {
var entity = serv.entities[id];
if (entity.deathTime && Date.now() - entity.bornTime >= entity.deathTime) {
entity.destroy();
return;
}
if (!entity.velocity || !entity.size) return;
var oldPosAndOnGround = await entity.calculatePhysics(delta);
if (!oldPosAndOnGround.oldPos.equals(vec3(0,0,0)))
if (entity.type == 'mob') entity.sendPosition(oldPosAndOnGround);
})
).catch((err)=> setTimeout(() => {throw err;},0));
});
serv.destroyEntity = entity => {
serv._writeNearby('entity_destroy', {
entityIds: [entity.id]
@ -108,6 +90,24 @@ module.exports.entity=function(serv,entity){
};
serv.on('tick', async function(delta) {
if (entity.deathTime && Date.now() - entity.bornTime >= entity.deathTime) {
entity.destroy();
return;
}
if (!entity.velocity || !entity.size) return;
var oldPosAndOnGround;
try {
oldPosAndOnGround = await entity.calculatePhysics(delta);
}
catch(err){
setTimeout(() => {throw err;},0)
}
if (!oldPosAndOnGround.oldPos.equals(vec3(0,0,0)))
if (entity.type == 'mob') entity.sendPosition(oldPosAndOnGround);
});
entity.on("positionChanged",() => {
if(entity.position.distanceTo(entity.lastPositionPlayersUpdated)>2*32)
entity.updateAndSpawn();
@ -124,66 +124,6 @@ module.exports.entity=function(serv,entity){
serv.destroyEntity(entity);
};
entity.calculatePhysics = async (delta) => {
if (entity.gravity) {
addGravity(entity, 'x', delta);
addGravity(entity, 'y', delta);
addGravity(entity, 'z', delta);
}
var vSign = getSign(entity.velocity);
var sizeSigned = vec3(vSign.x * entity.size.x, vSign.y * entity.size.y, vSign.z * entity.size.z);
var xVec = entity.position.offset(entity.velocity.x*delta + sizeSigned.x/2, 0, 0).scaled(1/32).floored();
var yVec = entity.position.offset(0, entity.velocity.y*delta + sizeSigned.y/2, 0).scaled(1/32).floored();
var zVec = entity.position.offset(0, 0, entity.velocity.z*delta + sizeSigned.z/2).scaled(1/32).floored();
// Get block for each (x/y/z)Vec, check to avoid duplicate getBlockTypes
var xBlock = blocks[await entity.world.getBlockType(xVec)].boundingBox == 'block';
var yBlock = yVec.equals(xVec) ? xBlock : blocks[await entity.world.getBlockType(yVec)].boundingBox == 'block';
var zBlock = zVec.equals(yVec) ? yBlock : (zVec.equals(xVec) ? xBlock : blocks[await entity.world.getBlockType(zVec)].boundingBox == 'block');
var old = entity.position.clone();
if (xBlock || yBlock || zBlock) {
entity.velocity.x = getFriction(entity.velocity.x, entity.friction.x, delta);
entity.velocity.z = getFriction(entity.velocity.x, entity.friction.x, delta);
}
var oldPos = entity.position.clone();
entity.position.x += getMoveAmount('x', xBlock, entity, delta, sizeSigned.x);
entity.position.y += getMoveAmount('y', yBlock, entity, delta, sizeSigned.y);
entity.position.z += getMoveAmount('z', zBlock, entity, delta, sizeSigned.z);
//serv.emitParticle(30, serv.overworld, entity.position.scaled(1/32), { size: vec3(0, 0, 0) });
return { oldPos: oldPos, onGround: yBlock}
};
entity.sendPosition = ({oldPos,onGround}) => {
var diff = entity.position.minus(oldPos);
if(diff.abs().x>127 || diff.abs().y>127 || diff.abs().z>127)
serv._writeNearby('entity_teleport', {
entityId: entity.id,
x: entity.position.x,
y: entity.position.y,
z: entity.position.z,
yaw: entity.yaw,
pitch: entity.pitch,
onGround: onGround
}, entity);
else serv._writeNearby('rel_entity_move', {
entityId: entity.id,
dX: diff.x,
dY: diff.y,
dZ: diff.z,
onGround: onGround
}, entity);
entity.emit('positionChanged', oldPos);
};
entity.getSpawnPacket = () => {
var scaledVelocity = entity.velocity.scaled(8000/32/20).floored(); // from fixed-position/second to unit => 1/8000 blocks per tick
if (entity.type == 'player') {
@ -262,38 +202,4 @@ module.exports.entity=function(serv,entity){
entity.nearbyEntities=updatedEntities;
};
function getMoveAmount(dir, block, entity, delta, sizeSigned) {
if (block) {
entity.velocity[dir] = 0;
return Math.floor(-1 * (entity.position[dir] + sizeSigned/2 - floorInDirection(entity.position[dir], -sizeSigned)));
} else {
return Math.floor(entity.velocity[dir] * delta);
}
}
function getSign(vec) {
return vec3(Math.sign(vec.x), Math.sign(vec.y), Math.sign(vec.z));
}
function floorInDirection(a, b) {
return b < 0 ? Math.floor(a) : Math.ceil(a);
}
function addGravity(entity, dir, delta) {
if (entity.velocity[dir] < entity.terminalvelocity[dir] && entity.velocity[dir] > -entity.terminalvelocity[dir]) {
entity.velocity[dir] = clamp(-entity.terminalvelocity[dir], entity.velocity[dir] + entity.gravity[dir] * delta, entity.terminalvelocity[dir]);
}
}
function getFriction(vel, fric, delta) {
return vel > 0 ? Math.max(0, vel - fric*delta) : Math.min(0, vel + fric*delta);
}
function clamp(a, b, c) {
return Math.max(a, Math.min(b, c));
}
};

View file

@ -0,0 +1,74 @@
var blocks=require("minecraft-data")(require("../version")).blocks;
var vec3 = require("vec3");
module.exports.entity=function(serv,entity){
entity.calculatePhysics = async (delta) => {
if (entity.gravity) {
addGravity(entity, 'x', delta);
addGravity(entity, 'y', delta);
addGravity(entity, 'z', delta);
}
var vSign = getSign(entity.velocity);
var sizeSigned = vec3(vSign.x * entity.size.x, vSign.y * entity.size.y, vSign.z * entity.size.z);
var xVec = entity.position.offset(entity.velocity.x*delta + sizeSigned.x/2, 0, 0).scaled(1/32).floored();
var yVec = entity.position.offset(0, entity.velocity.y*delta + sizeSigned.y/2, 0).scaled(1/32).floored();
var zVec = entity.position.offset(0, 0, entity.velocity.z*delta + sizeSigned.z/2).scaled(1/32).floored();
// Get block for each (x/y/z)Vec, check to avoid duplicate getBlockTypes
var xBlock = blocks[await entity.world.getBlockType(xVec)].boundingBox == 'block';
var yBlock = yVec.equals(xVec) ? xBlock : blocks[await entity.world.getBlockType(yVec)].boundingBox == 'block';
var zBlock = zVec.equals(yVec) ? yBlock : (zVec.equals(xVec) ? xBlock : blocks[await entity.world.getBlockType(zVec)].boundingBox == 'block');
var old = entity.position.clone();
if (xBlock || yBlock || zBlock) {
entity.velocity.x = getFriction(entity.velocity.x, entity.friction.x, delta);
entity.velocity.z = getFriction(entity.velocity.x, entity.friction.x, delta);
}
var oldPos = entity.position.clone();
entity.position.x += getMoveAmount('x', xBlock, entity, delta, sizeSigned.x);
entity.position.y += getMoveAmount('y', yBlock, entity, delta, sizeSigned.y);
entity.position.z += getMoveAmount('z', zBlock, entity, delta, sizeSigned.z);
//serv.emitParticle(30, serv.overworld, entity.position.scaled(1/32), { size: vec3(0, 0, 0) });
return { oldPos: oldPos, onGround: yBlock}
};
function getMoveAmount(dir, block, entity, delta, sizeSigned) {
if (block) {
entity.velocity[dir] = 0;
return Math.floor(-1 * (entity.position[dir] + sizeSigned/2 - floorInDirection(entity.position[dir], -sizeSigned)));
} else {
return Math.floor(entity.velocity[dir] * delta);
}
}
function getSign(vec) {
return vec3(Math.sign(vec.x), Math.sign(vec.y), Math.sign(vec.z));
}
function floorInDirection(a, b) {
return b < 0 ? Math.floor(a) : Math.ceil(a);
}
function addGravity(entity, dir, delta) {
if (entity.velocity[dir] < entity.terminalvelocity[dir] && entity.velocity[dir] > -entity.terminalvelocity[dir]) {
entity.velocity[dir] = clamp(-entity.terminalvelocity[dir], entity.velocity[dir] + entity.gravity[dir] * delta, entity.terminalvelocity[dir]);
}
}
function getFriction(vel, fric, delta) {
return vel > 0 ? Math.max(0, vel - fric*delta) : Math.min(0, vel + fric*delta);
}
function clamp(a, b, c) {
return Math.max(a, Math.min(b, c));
}
};

View file

@ -83,4 +83,32 @@ module.exports.player=function(serv,player)
flags: 0x00
});
};
};
module.exports.entity=function(serv,entity){
entity.sendPosition = ({oldPos,onGround}) => {
var diff = entity.position.minus(oldPos);
if(diff.abs().x>127 || diff.abs().y>127 || diff.abs().z>127)
serv._writeNearby('entity_teleport', {
entityId: entity.id,
x: entity.position.x,
y: entity.position.y,
z: entity.position.z,
yaw: entity.yaw,
pitch: entity.pitch,
onGround: onGround
}, entity);
else serv._writeNearby('rel_entity_move', {
entityId: entity.id,
dX: diff.x,
dY: diff.y,
dZ: diff.z,
onGround: onGround
}, entity);
entity.emit('positionChanged', oldPos);
};
};