Commit graph

  • 4a8ea541ff Git sillyness C109 2016-04-14 19:47:31 -0400
  • a61dcd6fc3 Remove block from inventory when placing it C109 2016-04-14 19:14:27 -0400
  • 7f231c5234
    the option is called max-players, fix #235 Romain Beaumont 2016-04-14 01:05:28 +0200
  • 53504d0c54 Merge pull request #229 from PrismarineJS/greenkeeper-minecraft-data-1.4.1 Romain Beaumont 2016-04-03 02:04:40 +0200
  • 461a1e69ee chore(package): update minecraft-data to version 1.4.1 greenkeeperio-bot 2016-04-02 02:47:27 +0200
  • 358f0c8841 fix /version Romain Beaumont 2016-03-28 01:05:43 +0200
  • c9c77d9156 Merge pull request #228 from PrismarineJS/greenkeeper-minecraft-data-1.3.1 Romain Beaumont 2016-03-22 16:26:56 +0100
  • 9a73f962fe chore(package): update minecraft-data to version 1.3.1 greenkeeperio-bot 2016-03-22 16:20:20 +0100
  • 6b365948ab unhandledRejection in app.js Romain Beaumont 2016-03-19 16:22:32 +0100
  • fa8f94ce69 node-voxel-worldgen is a world generation, not a plugin Romain Beaumont 2016-03-18 22:01:30 +0100
  • 1ef8f617bc add node-voxel-worldgen plugin to plugin list mhsjlw 2016-03-18 16:54:43 -0400
  • 308fc5c8a0 limit the number of entities in initEntity Romain Beaumont 2016-03-18 13:56:05 +0100
  • b5328463a4 limit /portal command to 21x21 Romain Beaumont 2016-03-14 21:47:06 +0100
  • b39072ebb2 fix undefined disconnected Romain Beaumont 2016-03-14 21:34:11 +0100
  • fed2208809 have a options["max-entities"], fix #222 Romain Beaumont 2016-03-14 21:13:52 +0100
  • 6f36e7c450 limit the number of entities to 100 Romain Beaumont 2016-03-14 21:09:16 +0100
  • 5ffbdd0373 actually fix UserError checking Romain Beaumont 2016-03-14 19:39:29 +0100
  • a12039e1bd fix UserError checking Romain Beaumont 2016-03-14 19:36:57 +0100
  • bccfc5d10c remove /spawn and /spawnObject, fix #175 Romain Beaumont 2016-03-14 15:46:31 +0100
  • a17f47c9e9 if the generation module is not on the array, try to require it : dynamic generation handling ! Romain Beaumont 2016-03-05 01:57:18 +0100
  • 5958c154d6 Merge pull request #217 from PrismarineJS/greenkeeper-minecraft-protocol-0.19.0 Romain Beaumont 2016-02-28 02:30:12 +0100
  • 15eed43ce8 chore(package): update minecraft-protocol to version 0.19.0 greenkeeperio-bot 2016-02-28 02:26:49 +0100
  • dc52841a3b Merge pull request #216 from PrismarineJS/greenkeeper-minecraft-data-1.2.0 Romain Beaumont 2016-02-27 18:32:56 +0100
  • b9f68f222e chore(package): update minecraft-data to version 1.2.0 greenkeeperio-bot 2016-02-27 18:10:41 +0100
  • 77efc96d2c Merge pull request #214 from PrismarineJS/greenkeeper-minecraft-data-1.1.0 Romain Beaumont 2016-02-23 20:16:43 +0100
  • 585a4219c4 tilde depend on mcdata Romain Beaumont 2016-02-23 20:10:55 +0100
  • 057c3c46a7 update nmp Romain Beaumont 2016-02-23 20:10:09 +0100
  • 761fb1e887 chore(package): update minecraft-data to version 1.1.0 greenkeeperio-bot 2016-02-23 17:47:43 +0100
  • d6d0aa7b1f update some deps Romain Beaumont 2016-02-21 21:10:59 +0100
  • f46c4225b5 move modpe to a plugin, fix #66, fix #69 Romain Beaumont 2016-02-21 20:35:26 +0100
  • ee5beb43c6 update diamond square Romain Beaumont 2016-02-21 17:43:09 +0100
  • 5f52a27ebd Merge pull request #210 from rom1504/update_dependencies Romain Beaumont 2016-02-20 01:04:31 +0100
  • bf62bab9b6 update dependencies Romain Beaumont 2016-02-20 00:54:30 +0100
  • 688c5c02f5 Merge pull request #199 from PrismarineJS/updates Romain Beaumont 2016-02-19 12:51:28 +0100
  • 769da3fcba update dependencies Romain Beaumont 2016-02-19 12:44:37 +0100
  • ff0e7e7786 update nmp Romain Beaumont 2016-02-12 15:25:40 +0100
  • 7d876b9312 Merge pull request #189 from PrismarineJS/greenkeeper-minecraft-protocol-0.17.0 Romain Beaumont 2016-02-12 15:01:49 +0100
  • 933d68b36a Use 0.17.1 Romain Beaumont 2016-02-12 14:58:27 +0100
  • ba90b42716 chore(package): update minecraft-protocol to version 0.17.0 greenkeeperio-bot 2016-02-12 14:52:32 +0100
  • f503411858 Merge pull request #188 from PrismarineJS/greenkeeper-update-all Romain Beaumont 2016-02-12 14:09:48 +0100
  • 5c599a4b81 node >=4 Romain Beaumont 2016-02-12 14:06:57 +0100
  • 9aa1255b8e move to babel6 and bypass https://phabricator.babeljs.io/T6792 Romain Beaumont 2016-02-12 14:02:05 +0100
  • ac603cff15 adapt to new minecraft-data entities data Romain Beaumont 2016-02-12 13:16:56 +0100
  • df288e4913 chore(package): update dependencies greenkeeperio-bot 2016-02-09 15:38:32 +0100
  • ef50d796d6 move diamond-square to its own package Romain Beaumont 2016-01-19 23:12:30 +0100
  • a8f925686d caret everything Romain Beaumont 2016-01-17 18:34:17 +0100
  • 287d5b39d5 add flying-squid-schematic plugin to plugins list Romain Beaumont 2016-01-17 18:07:14 +0100
  • 756d3a8d11 add serv.reloadChunk and update prismarine-chunk and prismarine-world Romain Beaumont 2016-01-17 18:01:01 +0100
  • 1851c75b1f Release 0.5.1 Romain Beaumont 2016-01-14 19:49:02 +0100
  • 1412722d8c make worldFolder optional, fix tests Romain Beaumont 2016-01-14 19:44:54 +0100
  • 255791b577 Release 0.5.0 Romain Beaumont 2016-01-14 19:29:59 +0100
  • 1142174f9c update gitignore and npmignore Romain Beaumont 2016-01-14 19:27:22 +0100
  • 40aab303a2 use new prismarine-provider-anvil to read/write the seed, use a worldFolder option instead of regionFolder option, fix #178 Romain Beaumont 2016-01-14 19:18:01 +0100
  • 19b4c98608 skip too long ticks and don't try to do 2 ticks at the same time Romain Beaumont 2016-01-14 14:39:38 +0100
  • 5940f91fce add a /summonMany command, useful for testing Romain Beaumont 2016-01-14 13:12:22 +0100
  • 02eed8229f don't rely on ticks to remove effect : ticks slow down the server and should only be used if strictly necessary Romain Beaumont 2016-01-14 13:09:51 +0100
  • a5823406ce Release 0.4.0 Romain Beaumont 2016-01-14 02:24:24 +0100
  • 678656e631 add everybody-op option, fix #181 Romain Beaumont 2016-01-14 01:14:09 +0100
  • 029c31fad6 add player-list-text config option, and add missing options in the api.md, fix #180 Romain Beaumont 2016-01-14 01:09:07 +0100
  • c861ac14b9 fix posFromString Romain Beaumont 2016-01-08 22:27:14 +0100
  • e7fe4d5051 disable loading/saving in tests Romain Beaumont 2016-01-05 02:15:18 +0100
  • 48defee1e3 use prismarine-world 0.4.0 to implement loading/saving, use nmp 0.16.6 to fix a small latency bug Romain Beaumont 2016-01-05 00:40:13 +0100
  • 95b5b57e72 implement latency Romain Beaumont 2015-12-22 00:28:50 +0100
  • c125221d5c increase timeout in detect portal test to avoid circle ci failing Romain Beaumont 2015-12-18 20:17:12 +0100
  • e84d416442 remove gratipay Romain Beaumont 2015-12-18 17:53:21 +0100
  • 8a5fb267ab fix plugin loading logging Romain Beaumont 2015-12-18 15:36:18 +0100
  • baca95c070 a small fix Romain Beaumont 2015-12-18 14:58:32 +0100
  • 1d882c4af9 some webstorm found fixes Romain Beaumont 2015-12-18 14:27:36 +0100
  • 8dc3087d65 mhsjlw -> PrismarineJS Romain Beaumont 2015-12-18 13:32:04 +0100
  • 7ac0117860 Merge pull request #173 from mhsjlw/no_more_var Romain Beaumont 2015-12-17 19:00:36 +0100
  • 8c4406804e use const and let instead of var Romain Beaumont 2015-12-17 11:36:43 +0100
  • a03bb7c901 implement all spawn eggs Romain Beaumont 2015-12-15 01:37:14 +0100
  • a999bbdda1 fix an async problem with portal generation, check huge portals work Romain Beaumont 2015-12-15 00:20:15 +0100
  • 067128e8c9 fix a small thing in digging Romain Beaumont 2015-12-15 00:06:01 +0100
  • 6b6a6764ae update fire placing/destroying, fix #171 Romain Beaumont 2015-12-14 23:59:26 +0100
  • 0fd80dcb7c fix spawning not in water, fix #63 Romain Beaumont 2015-12-14 23:23:13 +0100
  • 894760ac36 fix /portal for direction=z Romain Beaumont 2015-12-14 22:47:08 +0100
  • e792f5d671 fix destroying multiple portal at the same time, add /portal command to create a portal, expose various portal generation function Romain Beaumont 2015-12-14 22:36:15 +0100
  • 6cb2bba019 destroy the portal when an obsidian block is dug Romain Beaumont 2015-12-14 21:22:48 +0100
  • d49fd8b775 store portal and destroy the whole portal when destroying one portal block, progress on #79 Romain Beaumont 2015-12-14 21:12:56 +0100
  • 0ea7fcf40d don't spawn in water, fix #63 Romain Beaumont 2015-12-14 20:40:42 +0100
  • 908054dca1 fix tests Romain Beaumont 2015-12-14 19:39:53 +0100
  • aeb5f888df Small fixes to commands/tp DemiPixel 2015-12-11 01:12:59 -0800
  • e49daf1fcd Fixes, make errors red DemiPixel 2015-12-06 12:09:50 -0800
  • 14811552ff Added stuff to chat DemiPixel 2015-11-25 16:34:03 -0800
  • c13c901279 Added colors, made some fixes to command.js DemiPixel 2015-11-25 16:08:18 -0800
  • 08015d3bac Merge pull request #160 from demipixel/fx Romain Beaumont 2015-12-14 19:25:49 +0100
  • 22b8b2f91d Merge pull request #161 from mhsjlw/portal Romain Beaumont 2015-12-14 19:23:29 +0100
  • d269b0a49d Fix a few things for FX DemiPixel 2015-12-13 19:35:13 -0800
  • d9eb820e3f cactus -> portal Romain Beaumont 2015-12-14 04:01:55 +0100
  • 3d6dd9faec doesn't detect portal if there is air in it, add test to check that Romain Beaumont 2015-12-14 02:58:00 +0100
  • 7d062ad169 Make effects ends, screw player abilities DemiPixel 2015-12-13 16:19:50 -0800
  • 0adfc20a1f Continuing attempt to implement abilities DemiPixel 2015-12-11 01:03:21 -0800
  • 0092af247e Start of implementing player abilities DemiPixel 2015-12-10 14:16:58 -0800
  • f8c5eac2fb Begin implementing effects DemiPixel 2015-12-10 08:29:07 -0800
  • 703b42abea some fixes in findBorder, add more tests Romain Beaumont 2015-12-14 00:45:08 +0100
  • adcd35b985 make portal test more general to test for several portal kinds Romain Beaumont 2015-12-13 20:07:45 +0100
  • 027960abc6 Release 0.3.1 Romain Beaumont 2015-12-13 00:56:35 +0100
  • 67a1c2e626 fix badges on npm, fix #162 Romain Beaumont 2015-12-13 00:52:56 +0100
  • 539b9c1314 implement portal detection and use it when flint and steel is used Romain Beaumont 2015-12-12 06:45:39 +0100