mirror of
https://github.com/danbulant/flying-squid
synced 2026-06-16 13:01:12 +00:00
make portal test more general to test for several portal kinds
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539b9c1314
commit
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1 changed files with 141 additions and 125 deletions
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@ -3,146 +3,162 @@ var World = require('prismarine-world');
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var Chunk = require('prismarine-chunk')(require("flying-squid").version);
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var Vec3 = require("vec3").Vec3;
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var assert = require('assert');
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var range = require('range').range;
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describe("Detect portal", function() {
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var bottom=[new Vec3(3, 1, 1), new Vec3(4, 1, 1)];
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var left=[new Vec3(2, 2, 1), new Vec3(2, 3, 1), new Vec3(2, 4, 1)];
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var right=[new Vec3(5, 2, 1), new Vec3(5, 3, 1), new Vec3(5, 4, 1)];
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var top=[new Vec3(3, 5, 1), new Vec3(4, 5, 1)];
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var expectedBorder=[
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bottom,
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left,
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right,
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top
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];
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var air=[new Vec3(3, 2, 1),new Vec3(3, 3, 1),new Vec3(3, 4, 1),new Vec3(4, 2, 1),new Vec3(4, 3, 1),new Vec3(4, 4, 1)];
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var world;
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before(function(){
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world=new World();
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var chunk=new Chunk();
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expectedBorder.forEach(border => border.forEach(pos => chunk.setBlockType(pos,49)));
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air.forEach(pos => chunk.setBlockType(pos,0));
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return world.setColumn(0,0,chunk);
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var portalData=[];
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portalData.push({
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name:"simple portal frame x",
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bottom:[new Vec3(3, 1, 1), new Vec3(4, 1, 1)],
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left:[new Vec3(2, 2, 1), new Vec3(2, 3, 1), new Vec3(2, 4, 1)],
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right:[new Vec3(5, 2, 1), new Vec3(5, 3, 1), new Vec3(5, 4, 1)],
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top:[new Vec3(3, 5, 1), new Vec3(4, 5, 1)],
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air:[new Vec3(3, 2, 1),new Vec3(3, 3, 1),new Vec3(3, 4, 1),new Vec3(4, 2, 1),new Vec3(4, 3, 1),new Vec3(4, 4, 1)],
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additionalAir:[],
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additionalObsidian:[]
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});
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portalData.forEach(({name,bottom,left,right,top,air,additionalAir,additionalObsidian}) => {
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describe("Detect "+name,() => {
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var expectedBorder=[
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bottom,
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left,
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right,
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top
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];
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describe("detect potential first lines",function(){
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it("detect potential first lines from bottom left", async function() {
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let potentialLines=await findPotentialLines(world,bottom[0],new Vec3(0,1,0));
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assert.deepEqual(potentialLines,[
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{
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"direction": new Vec3(1,0,0),
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"line": bottom
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}
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]);
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});
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var world;
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before(function(){
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world=new World();
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var chunk=new Chunk();
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it("detect potential first lines from bottom right", async function() {
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let potentialLines=await findPotentialLines(world,bottom[bottom.length-1],new Vec3(0,1,0));
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assert.deepEqual(potentialLines,[
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{
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"direction": new Vec3(1,0,0),
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"line": bottom
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}
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]);
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});
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expectedBorder.forEach(border => border.forEach(pos => chunk.setBlockType(pos,49)));
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air.forEach(pos => chunk.setBlockType(pos,0));
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additionalAir.forEach(pos => chunk.setBlockType(pos,0));
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additionalObsidian.forEach(pos => chunk.setBlockType(pos,49));
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it("detect potential first lines from top left", async function() {
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let potentialLines=await findPotentialLines(world,top[0],new Vec3(0,-1,0));
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assert.deepEqual(potentialLines,[
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{
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"direction": new Vec3(1,0,0),
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"line": top
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}
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]);
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});
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return world.setColumn(0,0,chunk);
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});
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it("detect potential first lines from top right", async function() {
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let potentialLines=await findPotentialLines(world,top[top.length-1],new Vec3(0,-1,0));
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assert.deepEqual(potentialLines,[
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{
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"direction": new Vec3(1,0,0),
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"line": top
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}
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]);
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});
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it("detect potential first lines from left top", async function() {
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let potentialLines=await findPotentialLines(world,left[left.length-1],new Vec3(1,0,0));
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assert.deepEqual(potentialLines,[
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{
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"direction": new Vec3(0,1,0),
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"line": left
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}
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]);
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});
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describe("detect potential first lines",function(){
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it("detect potential first lines from bottom left", async function() {
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let potentialLines=await findPotentialLines(world,bottom[0],new Vec3(0,1,0));
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assert.deepEqual(potentialLines,[
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{
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"direction": new Vec3(1,0,0),
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"line": bottom
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}
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]);
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});
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it("detect potential first lines from right bottom", async function() {
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let potentialLines=await findPotentialLines(world,right[0],new Vec3(-1,0,0));
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assert.deepEqual(potentialLines,[
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{
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"direction": new Vec3(0,1,0),
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"line": right
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}
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]);
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it("detect potential first lines from bottom right", async function() {
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let potentialLines=await findPotentialLines(world,bottom[bottom.length-1],new Vec3(0,1,0));
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assert.deepEqual(potentialLines,[
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{
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"direction": new Vec3(1,0,0),
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"line": bottom
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}
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]);
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});
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it("detect potential first lines from top left", async function() {
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let potentialLines=await findPotentialLines(world,top[0],new Vec3(0,-1,0));
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assert.deepEqual(potentialLines,[
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{
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"direction": new Vec3(1,0,0),
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"line": top
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}
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]);
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});
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it("detect potential first lines from top right", async function() {
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let potentialLines=await findPotentialLines(world,top[top.length-1],new Vec3(0,-1,0));
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assert.deepEqual(potentialLines,[
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{
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"direction": new Vec3(1,0,0),
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"line": top
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}
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]);
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});
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it("detect potential first lines from left top", async function() {
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let potentialLines=await findPotentialLines(world,left[left.length-1],new Vec3(1,0,0));
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assert.deepEqual(potentialLines,[
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{
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"direction": new Vec3(0,1,0),
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"line": left
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}
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]);
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});
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it("detect potential first lines from right bottom", async function() {
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let potentialLines=await findPotentialLines(world,right[0],new Vec3(-1,0,0));
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assert.deepEqual(potentialLines,[
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{
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"direction": new Vec3(0,1,0),
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"line": right
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}
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]);
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});
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});
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describe("find borders",function() {
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it("find borders from bottom", async function () {
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var border = await findBorder(world, {
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"direction": new Vec3(1, 0, 0),
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"line": bottom
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}, new Vec3(0, 1, 0));
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assert.deepEqual(border, expectedBorder)
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});
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it("find borders from top", async function () {
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var border = await findBorder(world, {
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"direction": new Vec3(1, 0, 0),
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"line": top
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}, new Vec3(0, -1, 0));
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assert.deepEqual(border, expectedBorder)
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});
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it("find borders from left", async function () {
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var border = await findBorder(world, {
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"direction": new Vec3(0, 1, 0),
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"line": left
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}, new Vec3(1, 0, 0));
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assert.deepEqual(border, expectedBorder)
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});
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it("find borders from right", async function () {
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var border = await findBorder(world, {
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"direction": new Vec3(0, 1, 0),
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"line": right
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}, new Vec3(-1, 0, 0));
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assert.deepEqual(border, expectedBorder)
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});
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});
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describe("detect portals",function(){
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it("detect portals from bottom left",async function() {
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var portals=await detectFrame(world,bottom[0],new Vec3(0,1,0));
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assert.deepEqual(portals,[expectedBorder])
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});
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it("detect portals from right top",async function() {
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var portals=await detectFrame(world,right[right.length-1],new Vec3(-1,0,0));
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assert.deepEqual(portals,[expectedBorder])
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})
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});
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it("get air",function(){
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var foundAir=getAir(expectedBorder);
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assert.deepEqual(foundAir,air);
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});
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});
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});
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describe("find borders",function() {
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it("find borders from bottom", async function () {
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var border = await findBorder(world, {
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"direction": new Vec3(1, 0, 0),
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"line": bottom
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}, new Vec3(0, 1, 0));
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assert.deepEqual(border, expectedBorder)
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});
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it("find borders from top", async function () {
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var border = await findBorder(world, {
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"direction": new Vec3(1, 0, 0),
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"line": top
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}, new Vec3(0, -1, 0));
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assert.deepEqual(border, expectedBorder)
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});
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it("find borders from left", async function () {
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var border = await findBorder(world, {
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"direction": new Vec3(0, 1, 0),
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"line": left
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}, new Vec3(1, 0, 0));
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assert.deepEqual(border, expectedBorder)
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});
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it("find borders from right", async function () {
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var border = await findBorder(world, {
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"direction": new Vec3(0, 1, 0),
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"line": right
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}, new Vec3(-1, 0, 0));
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assert.deepEqual(border, expectedBorder)
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});
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});
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describe("detect portals",function(){
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it("detect portals from bottom left",async function() {
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var portals=await detectFrame(world,bottom[0],new Vec3(0,1,0));
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assert.deepEqual(portals,[expectedBorder])
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});
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it("detect portals from right top",async function() {
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var portals=await detectFrame(world,right[right.length-1],new Vec3(-1,0,0));
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assert.deepEqual(portals,[expectedBorder])
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})
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});
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it("get air",function(){
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var foundAir=getAir(expectedBorder);
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assert.deepEqual(foundAir,air);
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});
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});
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