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https://github.com/danbulant/flying-squid
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implement latency
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parent
c125221d5c
commit
95b5b57e72
2 changed files with 10 additions and 3 deletions
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@ -27,7 +27,7 @@
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"event-promise": "0.0.1",
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"flatmap": "0.0.3",
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"minecraft-data": "0.7.0",
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"minecraft-protocol": "0.16.3",
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"minecraft-protocol": "0.16.5",
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"mkdirp": "0.5.1",
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"moment": "^2.10.6",
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"node-dir": "~0.1.9",
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@ -105,7 +105,7 @@ module.exports.player=function(player,serv)
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name: player.username,
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properties: player.profileProperties,
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gamemode: player.gameMode,
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ping: 1
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ping: player._client.latency
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}]
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});
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@ -116,9 +116,16 @@ module.exports.player=function(player,serv)
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name: otherPlayer.username,
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properties: otherPlayer.profileProperties,
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gamemode: otherPlayer.gameMode,
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ping: 1
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ping: otherPlayer._client.latency
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}))
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});
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setInterval(() => player._client.write('player_info',{
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action:2,
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data:serv.players.map(otherPlayer => ({
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UUID: otherPlayer._client.uuid,
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ping:otherPlayer._client.latency
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}))
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}),5000);
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}
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function announceJoin()
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