use prismarine-world 0.4.0 to implement loading/saving, use nmp 0.16.6 to fix a small latency bug

This commit is contained in:
Romain Beaumont 2016-01-05 00:40:13 +01:00
parent 95b5b57e72
commit 48defee1e3
4 changed files with 6 additions and 3 deletions

4
.gitignore vendored
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@ -5,4 +5,6 @@ config/settings.json
logs/
src/plugins/*
!src/plugins/README.md
distTest
distTest
world/region/*
!world/region/.gitkeep

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@ -5,6 +5,7 @@
"online-mode": true,
"logging": true,
"gameMode": 1,
"regionFolder":"world/region",
"generation": {
"name": "diamond_square",
"options":{

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@ -27,7 +27,7 @@
"event-promise": "0.0.1",
"flatmap": "0.0.3",
"minecraft-data": "0.7.0",
"minecraft-protocol": "0.16.5",
"minecraft-protocol": "0.16.6",
"mkdirp": "0.5.1",
"moment": "^2.10.6",
"node-dir": "~0.1.9",
@ -37,7 +37,7 @@
"prismarine-entity": "0.2.0",
"prismarine-item": "0.0.0",
"prismarine-windows": "0.0.0",
"prismarine-world": "0.3.3",
"prismarine-world": "0.4.0",
"prismarine-world-sync": "0.1.0",
"random-seed": "^0.2.0",
"range": "0.0.3",

0
world/region/.gitkeep Normal file
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