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add a /summonMany command, useful for testing
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1 changed files with 25 additions and 0 deletions
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@ -127,6 +127,31 @@ module.exports.player=function(player,serv){
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}
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});
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player.commands.add({
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base: 'summonMany',
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info: 'Summon many entities',
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usage: '/summonMany <number> <entity_name>',
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op: true,
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parse(str) {
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var args=str.split(" ");
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if(args.length!=2)
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return false;
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return {number:args[0],name:args[1]};
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},
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action({number,name}) {
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const entity=entitiesByName[name];
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if(!entity) {
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player.chat("No entity named "+name);
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return;
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}
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let s=Math.floor(Math.sqrt(number));
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for(let i=0;i<number;i++)
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serv.spawnMob(entity.id, player.world, player.position.scaled(1/32).offset(Math.floor(i/s*10),0,i%s*10), {
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velocity: Vec3((Math.random() - 0.5) * 10, Math.random()*10 + 10, (Math.random() - 0.5) * 10)
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});
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}
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});
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player.commands.add({
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base: 'pile',
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info: 'make a pile of entities',
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