Commit graph

318 commits

Author SHA1 Message Date
C109
06eda4e2fc More skeletal code 2015-11-23 11:00:09 -05:00
C109
c1571c1bd3 Skeletal code for survival inventory clicks 2015-11-23 10:22:15 -05:00
Romain Beaumont
00244db976 Merge pull request #114 from 109C/master
Fixed sending malformed items, that caused the client to have visual bugs
2015-11-23 03:18:45 +01:00
C109
44f96dde73 Fixed sending malformed items, that caused the client to have visual bugs 2015-11-22 21:03:00 -05:00
Romain Beaumont
c9ef10b223 Merge pull request #112 from 109C/master
Use mineflayer's window classes in player's inventory
2015-11-23 00:48:28 +01:00
C109
28343dc3d3 Implement player inventory using prismarine-windows and prismarine-item
* player can collect item
2015-11-23 00:47:02 +01:00
Romain Beaumont
6f7e7618ca add a plugins section in the README 2015-11-22 23:45:40 +01:00
Romain Beaumont
844c360163 Merge pull request #110 from demipixel/newplugins
Come with me, and you'll be...
2015-11-22 20:44:02 +01:00
DemiPixel
cb88a5cbbb Lots and lots and lots of changes... Plugins begin again! 2015-11-21 14:30:16 -08:00
Romain Beaumont
808b5a0149 remove player specific updateAndSpawn since this is already happening for all entities 2015-11-21 00:02:41 +01:00
Romain Beaumont
4d267adb48 Merge pull request #108 from demipixel/behaviors
Just like how caterpillars will turn into butterflies...
2015-11-20 23:44:29 +01:00
DemiPixel
4d7f000b61 Last fixes 2015-11-20 14:38:05 -08:00
DemiPixel
8215985f7f Fix a lot of communication things, added lots of semicolons, started on entity knockback (hehe, doesn't work well, needs improvement) 2015-11-20 13:52:19 -08:00
DemiPixel
2a376626e6 Fix stuff, add a small implementation of picking up blocks (doesn't go into inventory) 2015-11-19 21:16:27 -08:00
DemiPixel
a02983c2bd Fixing metadata, almost done! 2015-11-19 17:46:54 -08:00
DemiPixel
180799e045 Attempting to convert Player into Entity 2015-11-19 17:17:33 -08:00
Romain Beaumont
8d7523a995 fix /help <command> 2015-11-20 00:48:36 +01:00
Romain Beaumont
f4a168cffb fix block drop in node 0.10 : itemCount is not optional 2015-11-20 00:23:22 +01:00
Romain Beaumont
da2457eae4 fix setBlock 2015-11-19 23:50:36 +01:00
Romain Beaumont
79e7d040b5 improve ticking, fix #101 2015-11-19 23:46:03 +01:00
Romain Beaumont
3f7853c95b update to nmp 0.16.2 2015-11-19 23:41:29 +01:00
Romain Beaumont
5282dd84a4 makes diamond_square a bit more rough 2015-11-19 23:10:17 +01:00
Romain Beaumont
6ea69796fb add a check in block_place : only place a block if you are holding a block, fix #104 2015-11-19 23:06:52 +01:00
Romain Beaumont
477d5ff3b1 properly build Vec3 from block_dig location, fix #103 2015-11-19 21:56:07 +01:00
Romain Beaumont
b25036a10a mark block dropping and entity basics as done 2015-11-17 13:42:50 +01:00
Romain Beaumont
5530f7b1de get ticking back to server plugin (more efficient not to listen lot of time on an event) 2015-11-17 00:56:32 +01:00
Romain Beaumont
4cefdedf75 improve entity movement a little bit 2015-11-17 00:42:39 +01:00
Romain Beaumont
ebed98d85f fix respawn 2015-11-17 00:32:05 +01:00
Romain Beaumont
4cfcfe9277 fix missing serv in chat.js 2015-11-16 23:55:44 +01:00
Romain Beaumont
3b46fc348f add /spawnObject <id> 2015-11-16 23:48:49 +01:00
Romain Beaumont
d87e9a3a31 add /summon <entity_name> command 2015-11-16 23:26:31 +01:00
Romain Beaumont
f522dfac97 use Vec3 correctly + move commands in the related plugins 2015-11-16 22:22:58 +01:00
Romain Beaumont
9bcbb991bb serv, player -> player,serv because serv is often not needed 2015-11-16 21:24:19 +01:00
Romain Beaumont
a1a260c1da move some of entities.js in other files 2015-11-16 21:11:20 +01:00
Romain Beaumont
94a11951f4 entity plugins 2015-11-16 20:57:38 +01:00
Romain Beaumont
39dc37f94d put together player plugins and server plugins 2015-11-16 20:23:09 +01:00
Romain Beaumont
15350791df Merge pull request #95 from mhsjlw/update_nmp
update to nmp 0.16
2015-11-16 19:53:30 +01:00
Romain Beaumont
2a64559dc2 Merge pull request #94 from demipixel/blockdrop
Entities and Physics
2015-11-16 19:50:43 +01:00
Romain Beaumont
78149b646e fix changing world 2015-11-16 19:50:33 +01:00
Romain Beaumont
500616283d update to nmp 0.16 2015-11-12 02:28:17 +01:00
demipixel
738ac51ce2 Merge pull request #2 from rom1504/fix_blockdrop
fix block drop (use currentlyDugBlock instead of getting air)
2015-11-11 12:41:26 -08:00
Romain Beaumont
47b6e00d5e fix block drop (use currentlyDugBlock instead of getting air) 2015-11-11 11:37:06 +01:00
DemiPixel
f0c17d38b4 Almost done with entities, needs some more finishing touches 2015-11-10 21:12:53 -08:00
DemiPixel
9c61b7b009 Trying to work on sending entities, fair amount of broken stuff 2015-11-09 13:25:42 -08:00
DemiPixel
687b8b971f Remove debugging, fix flying blocks 2015-11-08 14:46:56 -08:00
DemiPixel
cc072e2464 Add cool sounds, remove some debugging 2015-11-08 09:06:37 -08:00
DemiPixel
0684ff481f Added mobs, /spawn, fixed bugs, added many more 2015-11-07 23:17:38 -08:00
DemiPixel
573c0e4200 Adding lots of cool stuff (spawnObject, entity physics, etc) 2015-11-07 17:49:52 -08:00
Romain Beaumont
3134633a87 properly implement gamemode change, make gamemode3 (spectator) work 2015-11-07 20:43:34 +01:00
mhsjlw
5a7eae3b1d Merge pull request #93 from demipixel/todo
Add stuff to TODO
2015-11-06 21:35:00 -05:00