makes diamond_square a bit more rough

This commit is contained in:
Romain Beaumont 2015-11-19 23:10:17 +01:00
parent 6ea69796fb
commit 5282dd84a4

View file

@ -90,7 +90,7 @@ class DiamondSquare {
function generation({seed,worldHeight=80,waterline=20}={}) {
// Selected empirically
var size = 10000000;
var space = new DiamondSquare(size, size / 1000, seed);
var space = new DiamondSquare(size, size / 500, seed);
function generateSimpleChunk(chunkX, chunkZ) {
var chunk = new Chunk();