DemiPixel
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565309846b
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Fix packages, add catch to commands
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2015-11-23 13:54:23 -08:00 |
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DemiPixel
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a68b10bfa0
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Change to async emits
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2015-11-23 11:23:50 -08:00 |
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DemiPixel
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fa99c91551
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Small fixes
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2015-11-23 09:25:59 -08:00 |
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DemiPixel
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de59be23ad
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Trying to fix sound, no success so far
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2015-11-22 19:31:00 -08:00 |
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DemiPixel
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93ab42152c
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Add behaviors, edit docs a TON (YOU'RE WELCOME)
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2015-11-22 18:35:33 -08:00 |
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DemiPixel
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3ba46f0e97
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Adding behaviors
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2015-11-22 18:35:33 -08:00 |
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C109
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44f96dde73
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Fixed sending malformed items, that caused the client to have visual bugs
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2015-11-22 21:03:00 -05:00 |
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Romain Beaumont
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c9ef10b223
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Merge pull request #112 from 109C/master
Use mineflayer's window classes in player's inventory
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2015-11-23 00:48:28 +01:00 |
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C109
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28343dc3d3
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Implement player inventory using prismarine-windows and prismarine-item
* player can collect item
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2015-11-23 00:47:02 +01:00 |
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DemiPixel
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cb88a5cbbb
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Lots and lots and lots of changes... Plugins begin again!
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2015-11-21 14:30:16 -08:00 |
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Romain Beaumont
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808b5a0149
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remove player specific updateAndSpawn since this is already happening for all entities
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2015-11-21 00:02:41 +01:00 |
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DemiPixel
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4d7f000b61
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Last fixes
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2015-11-20 14:38:05 -08:00 |
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DemiPixel
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8215985f7f
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Fix a lot of communication things, added lots of semicolons, started on entity knockback (hehe, doesn't work well, needs improvement)
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2015-11-20 13:52:19 -08:00 |
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DemiPixel
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2a376626e6
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Fix stuff, add a small implementation of picking up blocks (doesn't go into inventory)
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2015-11-19 21:16:27 -08:00 |
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DemiPixel
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a02983c2bd
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Fixing metadata, almost done!
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2015-11-19 17:46:54 -08:00 |
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DemiPixel
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180799e045
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Attempting to convert Player into Entity
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2015-11-19 17:17:33 -08:00 |
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Romain Beaumont
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8d7523a995
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fix /help <command>
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2015-11-20 00:48:36 +01:00 |
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Romain Beaumont
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f4a168cffb
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fix block drop in node 0.10 : itemCount is not optional
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2015-11-20 00:23:22 +01:00 |
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Romain Beaumont
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da2457eae4
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fix setBlock
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2015-11-19 23:50:36 +01:00 |
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Romain Beaumont
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79e7d040b5
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improve ticking, fix #101
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2015-11-19 23:46:03 +01:00 |
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Romain Beaumont
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3f7853c95b
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update to nmp 0.16.2
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2015-11-19 23:41:29 +01:00 |
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Romain Beaumont
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5282dd84a4
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makes diamond_square a bit more rough
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2015-11-19 23:10:17 +01:00 |
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Romain Beaumont
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6ea69796fb
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add a check in block_place : only place a block if you are holding a block, fix #104
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2015-11-19 23:06:52 +01:00 |
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Romain Beaumont
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477d5ff3b1
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properly build Vec3 from block_dig location, fix #103
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2015-11-19 21:56:07 +01:00 |
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Romain Beaumont
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5530f7b1de
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get ticking back to server plugin (more efficient not to listen lot of time on an event)
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2015-11-17 00:56:32 +01:00 |
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Romain Beaumont
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4cefdedf75
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improve entity movement a little bit
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2015-11-17 00:42:39 +01:00 |
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Romain Beaumont
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ebed98d85f
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fix respawn
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2015-11-17 00:32:05 +01:00 |
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Romain Beaumont
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4cfcfe9277
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fix missing serv in chat.js
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2015-11-16 23:55:44 +01:00 |
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Romain Beaumont
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3b46fc348f
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add /spawnObject <id>
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2015-11-16 23:48:49 +01:00 |
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Romain Beaumont
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d87e9a3a31
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add /summon <entity_name> command
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2015-11-16 23:26:31 +01:00 |
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Romain Beaumont
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f522dfac97
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use Vec3 correctly + move commands in the related plugins
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2015-11-16 22:22:58 +01:00 |
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Romain Beaumont
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9bcbb991bb
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serv, player -> player,serv because serv is often not needed
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2015-11-16 21:24:19 +01:00 |
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Romain Beaumont
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a1a260c1da
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move some of entities.js in other files
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2015-11-16 21:11:20 +01:00 |
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Romain Beaumont
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94a11951f4
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entity plugins
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2015-11-16 20:57:38 +01:00 |
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Romain Beaumont
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39dc37f94d
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put together player plugins and server plugins
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2015-11-16 20:23:09 +01:00 |
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Romain Beaumont
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15350791df
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Merge pull request #95 from mhsjlw/update_nmp
update to nmp 0.16
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2015-11-16 19:53:30 +01:00 |
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Romain Beaumont
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2a64559dc2
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Merge pull request #94 from demipixel/blockdrop
Entities and Physics
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2015-11-16 19:50:43 +01:00 |
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Romain Beaumont
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78149b646e
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fix changing world
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2015-11-16 19:50:33 +01:00 |
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Romain Beaumont
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500616283d
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update to nmp 0.16
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2015-11-12 02:28:17 +01:00 |
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Romain Beaumont
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47b6e00d5e
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fix block drop (use currentlyDugBlock instead of getting air)
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2015-11-11 11:37:06 +01:00 |
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DemiPixel
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f0c17d38b4
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Almost done with entities, needs some more finishing touches
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2015-11-10 21:12:53 -08:00 |
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DemiPixel
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9c61b7b009
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Trying to work on sending entities, fair amount of broken stuff
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2015-11-09 13:25:42 -08:00 |
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DemiPixel
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687b8b971f
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Remove debugging, fix flying blocks
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2015-11-08 14:46:56 -08:00 |
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DemiPixel
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cc072e2464
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Add cool sounds, remove some debugging
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2015-11-08 09:06:37 -08:00 |
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DemiPixel
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0684ff481f
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Added mobs, /spawn, fixed bugs, added many more
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2015-11-07 23:17:38 -08:00 |
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DemiPixel
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573c0e4200
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Adding lots of cool stuff (spawnObject, entity physics, etc)
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2015-11-07 17:49:52 -08:00 |
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Romain Beaumont
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3134633a87
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properly implement gamemode change, make gamemode3 (spectator) work
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2015-11-07 20:43:34 +01:00 |
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Romain Beaumont
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12620716e7
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only wait between each chunk after the initial map was sent
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2015-11-06 22:11:52 +01:00 |
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Romain Beaumont
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591a4ed8df
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implement skins (player properties)
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2015-11-06 21:40:18 +01:00 |
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Romain Beaumont
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d7aa0bca83
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handle player set view distance, fix #76
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2015-11-06 20:50:29 +01:00 |
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