Commit graph

36 commits

Author SHA1 Message Date
Romain Beaumont
c26b11bb74 fix 2 bugs in login : send the update health packet + send named_entity_spawn as fixed point 2015-10-12 21:46:55 +02:00
Romain Beaumont
06770fc23f force compression 2015-10-12 18:59:57 +02:00
Romain Beaumont
0c738d1b74 make map sending a bit more lazy, that way it's always instant to login in the game, even if some chunks are missing 2015-10-12 18:08:20 +02:00
Romain Beaumont
86b83e4e8d fix basic.js, fix #74 2015-10-11 14:25:47 +02:00
Romain Beaumont
82067d1424 add try catch for the modpe commands to avoid crashes 2015-10-10 19:07:00 +02:00
Romain Beaumont
316ed6b49b add _worldSync to implement modpe api 2015-10-10 18:54:21 +02:00
Romain Beaumont
32c1368107 add all_the_blocks generation 2015-10-10 16:15:33 +02:00
Romain Beaumont
54e9e6b979 Merge pull request #67 from demipixel/mini-worldgen-change
Mini worldgen change
2015-10-10 16:02:37 +02:00
Romain Beaumont
51148036e4 put modpe in its own command namespace (/modpe <command>), add the same /time command that minecraft has 2015-10-10 15:56:47 +02:00
DemiPixel
7fd8e56d3e Of course it breaks 2015-10-09 17:33:29 -07:00
DemiPixel
7a028e7193 Quick fixes, adding everything to api.md 2015-10-09 17:30:10 -07:00
DemiPixel
e062e4d6a9 Start of ticks, added daycycle, fixed inventory + chest things 2015-10-09 17:18:13 -07:00
Romain Beaumont
012f6e7c30 fix lines in modpe.js 2015-10-09 20:17:37 +02:00
Romain Beaumont
3f0c099c42 generate an uuidv3 in offline mode, fix #68 2015-10-09 19:46:14 +02:00
DemiPixel
c72452da79 Added waterline + dirt/bedrock height 2015-10-09 10:29:40 -07:00
Romain Beaumont
36465cf00d fix modpe dir 2015-10-09 18:07:33 +02:00
Romain Beaumont
0e3ce375a6 fix metadata (nmp 0.15) 2015-10-09 18:07:33 +02:00
Romain Beaumont
cd3434b8ea move back files where they should have been (in src/) 2015-10-09 18:07:33 +02:00
Ubuntu
a4cae0c143 Modpe support is merged, added flag for enabling modpe, added world edit 2015-10-09 18:07:33 +02:00
Creeplays
e00d3e294c Move _writeAll 2015-10-09 18:07:33 +02:00
Creeplays
4219435bb7 Blah, blah... 2015-10-09 18:07:33 +02:00
Alex
8658a5eb6b move waterline to params 2015-10-09 18:50:28 +03:00
JWo1F
4e091873d4 Fix grass under water 2015-10-09 18:38:26 +03:00
Romain Beaumont
c4974f8e33 make seed a normal generation option, use es6 default parameters, add superflat (thanks @demipixel) 2015-10-09 15:11:28 +02:00
Romain Beaumont
140cf4bb5a add seed to the parameters of generations 2015-10-09 14:54:10 +02:00
Romain Beaumont
e5a5973575 add options to the generation files 2015-10-09 14:17:13 +02:00
JWo1F
b28204974a fix grass bug 2015-10-09 14:32:00 +03:00
Romain Beaumont
df58bea932 support multiple generation : worldGenerations dir + generation option in the settings, move diamond_square in its own file, 2015-10-09 13:08:00 +02:00
JWo1F
cc3977e41b World Generation 2015-10-09 12:51:50 +02:00
Romain Beaumont
0873206011 fix missing fixedPosition conversion, bypass nmp 0.15 uuid+array bug by sending multiple player_info, fix the mc version since next nmp version will support cross version 2015-10-09 12:30:43 +02:00
Romain Beaumont
2424dac368 increase the kickTimeout to 10min, fix "disconnected" infinite world bug 2015-10-09 00:23:34 +02:00
Romain Beaumont
587ce76f27 use nmp 0.15.0 2015-10-08 23:52:42 +02:00
Romain Beaumont
4b7acbf00e increase the sleep 2015-10-08 23:07:29 +02:00
Romain Beaumont
414c27ddcb add a sleep between each chunk write 2015-10-08 23:03:45 +02:00
Romain Beaumont
d3a20e4399 implement infinite world, fix #43, fix #52, progress on #47 2015-10-08 22:50:04 +02:00
Romain Beaumont
a79181b27e go to es6 + use real prismarine-chunk and prismarine-world 2015-10-02 00:12:09 +02:00