Romain Beaumont
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c26b11bb74
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fix 2 bugs in login : send the update health packet + send named_entity_spawn as fixed point
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2015-10-12 21:46:55 +02:00 |
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Romain Beaumont
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06770fc23f
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force compression
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2015-10-12 18:59:57 +02:00 |
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Romain Beaumont
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0c738d1b74
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make map sending a bit more lazy, that way it's always instant to login in the game, even if some chunks are missing
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2015-10-12 18:08:20 +02:00 |
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Romain Beaumont
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86b83e4e8d
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fix basic.js, fix #74
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2015-10-11 14:25:47 +02:00 |
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Romain Beaumont
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82067d1424
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add try catch for the modpe commands to avoid crashes
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2015-10-10 19:07:00 +02:00 |
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Romain Beaumont
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316ed6b49b
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add _worldSync to implement modpe api
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2015-10-10 18:54:21 +02:00 |
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Romain Beaumont
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32c1368107
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add all_the_blocks generation
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2015-10-10 16:15:33 +02:00 |
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Romain Beaumont
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54e9e6b979
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Merge pull request #67 from demipixel/mini-worldgen-change
Mini worldgen change
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2015-10-10 16:02:37 +02:00 |
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Romain Beaumont
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51148036e4
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put modpe in its own command namespace (/modpe <command>), add the same /time command that minecraft has
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2015-10-10 15:56:47 +02:00 |
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DemiPixel
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7fd8e56d3e
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Of course it breaks
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2015-10-09 17:33:29 -07:00 |
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DemiPixel
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7a028e7193
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Quick fixes, adding everything to api.md
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2015-10-09 17:30:10 -07:00 |
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DemiPixel
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e062e4d6a9
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Start of ticks, added daycycle, fixed inventory + chest things
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2015-10-09 17:18:13 -07:00 |
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Romain Beaumont
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012f6e7c30
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fix lines in modpe.js
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2015-10-09 20:17:37 +02:00 |
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Romain Beaumont
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3f0c099c42
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generate an uuidv3 in offline mode, fix #68
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2015-10-09 19:46:14 +02:00 |
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DemiPixel
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c72452da79
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Added waterline + dirt/bedrock height
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2015-10-09 10:29:40 -07:00 |
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Romain Beaumont
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36465cf00d
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fix modpe dir
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2015-10-09 18:07:33 +02:00 |
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Romain Beaumont
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0e3ce375a6
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fix metadata (nmp 0.15)
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2015-10-09 18:07:33 +02:00 |
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Romain Beaumont
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cd3434b8ea
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move back files where they should have been (in src/)
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2015-10-09 18:07:33 +02:00 |
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Ubuntu
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a4cae0c143
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Modpe support is merged, added flag for enabling modpe, added world edit
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2015-10-09 18:07:33 +02:00 |
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Creeplays
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e00d3e294c
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Move _writeAll
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2015-10-09 18:07:33 +02:00 |
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Creeplays
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4219435bb7
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Blah, blah...
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2015-10-09 18:07:33 +02:00 |
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Alex
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8658a5eb6b
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move waterline to params
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2015-10-09 18:50:28 +03:00 |
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JWo1F
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4e091873d4
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Fix grass under water
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2015-10-09 18:38:26 +03:00 |
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Romain Beaumont
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c4974f8e33
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make seed a normal generation option, use es6 default parameters, add superflat (thanks @demipixel)
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2015-10-09 15:11:28 +02:00 |
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Romain Beaumont
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140cf4bb5a
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add seed to the parameters of generations
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2015-10-09 14:54:10 +02:00 |
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Romain Beaumont
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e5a5973575
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add options to the generation files
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2015-10-09 14:17:13 +02:00 |
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JWo1F
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b28204974a
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fix grass bug
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2015-10-09 14:32:00 +03:00 |
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Romain Beaumont
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df58bea932
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support multiple generation : worldGenerations dir + generation option in the settings, move diamond_square in its own file,
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2015-10-09 13:08:00 +02:00 |
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JWo1F
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cc3977e41b
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World Generation
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2015-10-09 12:51:50 +02:00 |
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Romain Beaumont
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0873206011
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fix missing fixedPosition conversion, bypass nmp 0.15 uuid+array bug by sending multiple player_info, fix the mc version since next nmp version will support cross version
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2015-10-09 12:30:43 +02:00 |
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Romain Beaumont
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2424dac368
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increase the kickTimeout to 10min, fix "disconnected" infinite world bug
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2015-10-09 00:23:34 +02:00 |
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Romain Beaumont
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587ce76f27
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use nmp 0.15.0
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2015-10-08 23:52:42 +02:00 |
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Romain Beaumont
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4b7acbf00e
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increase the sleep
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2015-10-08 23:07:29 +02:00 |
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Romain Beaumont
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414c27ddcb
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add a sleep between each chunk write
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2015-10-08 23:03:45 +02:00 |
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Romain Beaumont
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d3a20e4399
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implement infinite world, fix #43, fix #52, progress on #47
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2015-10-08 22:50:04 +02:00 |
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Romain Beaumont
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a79181b27e
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go to es6 + use real prismarine-chunk and prismarine-world
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2015-10-02 00:12:09 +02:00 |
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