Fix grass under water

This commit is contained in:
JWo1F 2015-10-09 18:38:26 +03:00
parent b93f00da21
commit 4e091873d4

View file

@ -94,9 +94,10 @@ function DiamondSquare(size, roughness, seed) {
}
function generation({seed,worldHeight=80}={}) {
// Selected empirically
// Selected empirically
var size = 10000000;
var space = new DiamondSquare(size, size / 1000, seed);
var waterline = 20;
function generateSimpleChunk(chunkX, chunkZ) {
var chunk = new Chunk();
@ -112,8 +113,9 @@ function generation({seed,worldHeight=80}={}) {
if (y == 0) block = 7;
else if (y < level) block = 3;
else if (y == level && y < waterline) block = 3;
else if (y == level) block = 2;
else if (y < 20) block = 9;
else if (y < waterline) block = 9;
if (block) chunk.setBlockType(new Vec3(x, y, z), block);