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add try catch for the modpe commands to avoid crashes
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1 changed files with 6 additions and 1 deletions
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@ -184,7 +184,12 @@ function inject(serv,settings)
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player.on('modpe', function (command) {
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console.log(command);
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procCmd(command);
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try {
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procCmd(command);
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}
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catch(err) {
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console.log("MODPE error: "+err.stack);
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}
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});
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function newLevel() {
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