increase the sleep

This commit is contained in:
Romain Beaumont 2015-10-08 23:07:29 +02:00
parent 414c27ddcb
commit 4b7acbf00e

View file

@ -81,7 +81,7 @@ function inject(serv,player)
})
.reduce((acc,{chunkX,chunkZ})=>
acc
.then(() => sleep(10))
.then(() => sleep(100))
.then(() => serv.world.getColumn(chunkX,chunkZ))
.then((column) => sendChunk(chunkX,chunkZ,column))
,Promise.resolve());