mirror of
https://github.com/danbulant/programovani-kostky
synced 2026-05-19 04:08:37 +00:00
small improvements, prepare for menu
This commit is contained in:
parent
0ce5a5cda7
commit
be2d497c34
25 changed files with 437 additions and 34 deletions
BIN
FOT-Yuruka Std.ttf
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BIN
FOT-Yuruka Std.ttf
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33
FOT-Yuruka Std.ttf.import
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33
FOT-Yuruka Std.ttf.import
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@ -0,0 +1,33 @@
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[remap]
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||||
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||||
importer="font_data_dynamic"
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||||
type="FontFile"
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||||
uid="uid://b7ivghntajsa4"
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||||
path="res://.godot/imported/FOT-Yuruka Std.ttf-8fd35eb67f6abdea4a2d71b93ad4bb40.fontdata"
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||||
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||||
[deps]
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||||
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||||
source_file="res://FOT-Yuruka Std.ttf"
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||||
dest_files=["res://.godot/imported/FOT-Yuruka Std.ttf-8fd35eb67f6abdea4a2d71b93ad4bb40.fontdata"]
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||||
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||||
[params]
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||||
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||||
Rendering=null
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||||
antialiasing=1
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||||
generate_mipmaps=false
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||||
multichannel_signed_distance_field=false
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||||
msdf_pixel_range=8
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||||
msdf_size=48
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||||
allow_system_fallback=true
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||||
force_autohinter=false
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||||
hinting=1
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||||
subpixel_positioning=1
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||||
oversampling=0.0
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||||
Fallbacks=null
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||||
fallbacks=[]
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Compress=null
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compress=true
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preload=[]
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language_support={}
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script_support={}
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opentype_features={}
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BIN
dice.res
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dice.res
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Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 17 KiB |
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@ -3,7 +3,7 @@
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|||
importer="texture"
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||||
type="CompressedTexture2D"
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||||
uid="uid://w1rxbv37o62n"
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||||
path.s3tc="res://.godot/imported/de.jpg-375fb5e746ebc72c2f7e234647368e57.s3tc.ctex"
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path.s3tc="res://.godot/imported/de.jpg-bd75cd3a0d0393be5e9af74d7151c02c.s3tc.ctex"
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||||
metadata={
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||||
"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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@ -11,8 +11,8 @@ metadata={
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|||
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[deps]
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||||
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||||
source_file="res://de.jpg"
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||||
dest_files=["res://.godot/imported/de.jpg-375fb5e746ebc72c2f7e234647368e57.s3tc.ctex"]
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||||
source_file="res://game/de.jpg"
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||||
dest_files=["res://.godot/imported/de.jpg-bd75cd3a0d0393be5e9af74d7151c02c.s3tc.ctex"]
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[params]
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67
game/dice-ui.gd
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67
game/dice-ui.gd
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@ -0,0 +1,67 @@
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extends Control
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@export var value := 1 :
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set(_value):
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value = _value
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queue_redraw()
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@export var color := Color(1, 1, 1) :
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set(_color):
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color = _color
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queue_redraw()
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@export var bg_color := Color(0, 0, 0) :
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set(_bg_color):
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bg_color = _bg_color
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stylebox.bg_color = bg_color
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queue_redraw()
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func _get_minimum_size() -> Vector2:
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return Vector2(30, 30)
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var stylebox = StyleBoxFlat.new()
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func _ready() -> void:
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stylebox.bg_color = bg_color
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var radius := 5
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stylebox.corner_radius_bottom_left = radius
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stylebox.corner_radius_bottom_right = radius
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stylebox.corner_radius_top_left = radius
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stylebox.corner_radius_top_right = radius
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func _draw() -> void:
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var dim = min(size.x, size.y)
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draw_style_box(stylebox, Rect2(Vector2(), size))
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var point_size = dim / 10
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var center = Vector2(dim / 2, dim / 2)
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var topleft = Vector2(dim / 4, dim / 4)
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var topright = topleft + Vector2(dim / 2, 0)
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var bottomleft = topleft + Vector2(0, dim / 2)
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var bottomright = topleft + Vector2(dim / 2, dim / 2)
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var centerleft = topleft + Vector2(0, dim / 4)
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var centerright = topleft + Vector2(dim / 2, dim / 4)
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var centertop = topleft + Vector2(dim / 4, 0)
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var centerbottom = topleft + Vector2(dim / 4, dim / 2)
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if value % 2 == 1:
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draw_circle(center, point_size, color)
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if value >= 2:
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draw_circle(topleft, point_size, color)
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draw_circle(bottomright, point_size, color)
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if value >= 4:
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draw_circle(topright, point_size, color)
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draw_circle(bottomleft, point_size, color)
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if value >= 6:
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draw_circle(centerleft, point_size, color)
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draw_circle(centerright, point_size, color)
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if value >= 8:
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draw_circle(centertop, point_size, color)
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draw_circle(centerbottom, point_size, color)
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pass
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@ -4,12 +4,12 @@ importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://d3mvfdbhh2a0r"
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path="res://.godot/imported/dice.blend-8f74aeec4cc72ad8192a100c1f57a211.scn"
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path="res://.godot/imported/dice.blend-a3577ff412d0dda056ae5bf1e3d92bc1.scn"
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[deps]
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||||
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||||
source_file="res://dice.blend"
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dest_files=["res://.godot/imported/dice.blend-8f74aeec4cc72ad8192a100c1f57a211.scn"]
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source_file="res://game/dice.blend"
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||||
dest_files=["res://.godot/imported/dice.blend-a3577ff412d0dda056ae5bf1e3d92bc1.scn"]
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[params]
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||||
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||||
BIN
game/dice.res
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BIN
game/dice.res
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game/dice.res.depren
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game/dice.res.depren
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Before Width: | Height: | Size: 949 B After Width: | Height: | Size: 949 B |
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@ -3,15 +3,15 @@
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|||
importer="texture"
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||||
type="CompressedTexture2D"
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||||
uid="uid://b5b4omm3i2vxh"
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||||
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
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||||
path="res://.godot/imported/icon.svg-8a42633fca07710a1390ed2552c66ce6.ctex"
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metadata={
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||||
"vram_texture": false
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||||
}
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||||
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||||
[deps]
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||||
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||||
source_file="res://icon.svg"
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||||
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
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||||
source_file="res://game/icon.svg"
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||||
dest_files=["res://.godot/imported/icon.svg-8a42633fca07710a1390ed2552c66ce6.ctex"]
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||||
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[params]
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||||
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@ -1,9 +1,9 @@
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[gd_scene load_steps=14 format=3 uid="uid://bxphc5t7er28i"]
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[ext_resource type="Script" path="res://main.gd" id="1_h1pkq"]
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[ext_resource type="ArrayMesh" uid="uid://6ygsl6phockr" path="res://dice.res" id="1_qesf4"]
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||||
[ext_resource type="Script" path="res://dice.gd" id="2_jh75e"]
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||||
[ext_resource type="PackedScene" uid="uid://c8jkqtbqtg7ub" path="res://ui.tscn" id="4_80via"]
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||||
[ext_resource type="Script" path="res://game/main.gd" id="1_h1pkq"]
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[ext_resource type="ArrayMesh" uid="uid://6ygsl6phockr" path="res://game/dice.res" id="1_qesf4"]
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||||
[ext_resource type="Script" path="res://game/dice.gd" id="2_jh75e"]
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||||
[ext_resource type="PackedScene" uid="uid://c8jkqtbqtg7ub" path="res://game/ui.tscn" id="4_80via"]
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[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_kmncl"]
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bounce = 0.06
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@ -20,14 +20,15 @@ plane = Plane(0, 0.5, 0.005, 0)
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[sub_resource type="BoxShape3D" id="BoxShape3D_i1dy0"]
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size = Vector3(1, 0.499512, 0.0229492)
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||||
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_55efa"]
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ground_bottom_color = Color(0.158328, 0.184483, 0.141961, 1)
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_nxrab"]
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ground_bottom_color = Color(0.610915, 0.695046, 0.774521, 1)
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[sub_resource type="Sky" id="Sky_q42e0"]
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sky_material = SubResource("ProceduralSkyMaterial_55efa")
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sky_material = SubResource("ProceduralSkyMaterial_nxrab")
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[sub_resource type="Environment" id="Environment_rm3d5"]
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[sub_resource type="Environment" id="Environment_64y34"]
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background_mode = 2
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background_color = Color(1, 1, 1, 1)
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sky = SubResource("Sky_q42e0")
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ambient_light_source = 3
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reflected_light_source = 2
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@ -37,7 +38,7 @@ ssil_enabled = true
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sdfgi_enabled = true
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glow_enabled = true
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[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_i6kyw"]
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[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_k5qa7"]
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[node name="Node3D" type="Node3D"]
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script = ExtResource("1_h1pkq")
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@ -124,16 +125,17 @@ transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 1,
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[node name="CameraPositionTarget" type="Marker3D" parent="."]
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_rm3d5")
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camera_attributes = SubResource("CameraAttributesPractical_i6kyw")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.751874, 0.659306, 0, -0.659306, 0.751874, 0, 1.52296, 0)
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shadow_enabled = true
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shadow_bias = 0.01
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directional_shadow_max_distance = 10.0
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[node name="DiceThrowStart" type="Marker3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.408271, 0.326392, 0)
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[node name="Ui" parent="." instance=ExtResource("4_80via")]
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_64y34")
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camera_attributes = SubResource("CameraAttributesPractical_k5qa7")
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@ -5,8 +5,9 @@ signal roll_pressed
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func _on_roll_button_pressed() -> void:
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roll_pressed.emit()
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@onready var current_throw_value = $current_throw_value
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@onready var dice1 = $dice1
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@onready var dice2 = $dice2
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func set_current_throw_value(value: Array[int]) -> void:
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current_throw_value.set_text(str(value))
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pass
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dice1.value = value[0]
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dice2.value = value[1]
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@ -1,6 +1,7 @@
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[gd_scene load_steps=4 format=3 uid="uid://c8jkqtbqtg7ub"]
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[gd_scene load_steps=5 format=3 uid="uid://c8jkqtbqtg7ub"]
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[ext_resource type="Script" path="res://ui.gd" id="1_qipxr"]
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[ext_resource type="Script" path="res://game/ui.gd" id="1_qipxr"]
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||||
[ext_resource type="Script" path="res://game/dice-ui.gd" id="2_g0ok8"]
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[sub_resource type="InputEventKey" id="InputEventKey_6n7ot"]
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device = -1
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@ -36,15 +37,28 @@ tooltip_text = "Click or press space to roll dice"
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shortcut = SubResource("Shortcut_0osx3")
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text = "Roll"
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[node name="current_throw_value" type="RichTextLabel" parent="."]
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[node name="dice1" type="Control" parent="."]
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layout_mode = 1
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anchors_preset = 2
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anchor_top = 1.0
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anchor_bottom = 1.0
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offset_left = 10.0
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offset_top = -29.0
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offset_right = 51.0
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offset_left = 7.0
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offset_top = -48.0
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offset_right = 47.0
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offset_bottom = -8.0
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grow_vertical = 0
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text = "0, 0"
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script = ExtResource("2_g0ok8")
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[node name="dice2" type="Control" parent="."]
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layout_mode = 1
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anchors_preset = 2
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anchor_top = 1.0
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anchor_bottom = 1.0
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offset_left = 55.0
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offset_top = -48.0
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offset_right = 95.0
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offset_bottom = -8.0
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grow_vertical = 0
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script = ExtResource("2_g0ok8")
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[connection signal="pressed" from="roll button" to="." method="_on_roll_button_pressed"]
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93
main.tres
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93
main.tres
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@ -0,0 +1,93 @@
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[gd_resource type="Theme" load_steps=8 format=3 uid="uid://c3k6p6wm7hgd6"]
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[ext_resource type="FontFile" uid="uid://b7ivghntajsa4" path="res://FOT-Yuruka Std.ttf" id="1_p6lue"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_0bv53"]
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content_margin_left = 8.0
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content_margin_top = 8.0
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content_margin_right = 8.0
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content_margin_bottom = 8.0
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bg_color = Color(0, 0.654902, 0.870588, 1)
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border_width_left = 1
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border_width_top = 1
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border_width_right = 1
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border_width_bottom = 1
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border_color = Color(1, 1, 1, 1)
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corner_radius_top_left = 8
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corner_radius_top_right = 8
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corner_radius_bottom_right = 8
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corner_radius_bottom_left = 8
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shadow_color = Color(1, 1, 1, 0.6)
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shadow_size = 4
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_aw3w3"]
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content_margin_left = 8.0
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content_margin_top = 8.0
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content_margin_right = 8.0
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content_margin_bottom = 8.0
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bg_color = Color(0.412188, 0.812156, 1, 1)
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corner_radius_top_left = 8
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corner_radius_top_right = 8
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corner_radius_bottom_right = 8
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corner_radius_bottom_left = 8
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shadow_size = 4
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_du6qe"]
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content_margin_left = 8.0
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content_margin_top = 8.0
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content_margin_right = 8.0
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content_margin_bottom = 8.0
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bg_color = Color(1.15514e-06, 0.654919, 0.870125, 1)
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corner_radius_top_left = 8
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corner_radius_top_right = 8
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corner_radius_bottom_right = 8
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corner_radius_bottom_left = 8
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shadow_color = Color(0, 0, 0, 0.494118)
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shadow_size = 4
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_cad51"]
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content_margin_left = 8.0
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content_margin_top = 8.0
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content_margin_right = 8.0
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content_margin_bottom = 8.0
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bg_color = Color(3.27289e-06, 0.505601, 0.675926, 1)
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corner_radius_top_left = 8
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corner_radius_top_right = 8
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corner_radius_bottom_right = 8
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corner_radius_bottom_left = 8
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shadow_size = 4
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||||
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_ak7dy"]
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||||
content_margin_left = 8.0
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content_margin_top = 8.0
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||||
content_margin_right = 8.0
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content_margin_bottom = 8.0
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bg_color = Color(0.105882, 0.105882, 0.105882, 1)
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corner_radius_top_left = 8
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corner_radius_top_right = 8
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corner_radius_bottom_right = 8
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corner_radius_bottom_left = 8
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_cb60y"]
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content_margin_left = 8.0
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content_margin_top = 8.0
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content_margin_right = 8.0
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content_margin_bottom = 8.0
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bg_color = Color(0.10748, 0.10748, 0.10748, 1)
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corner_radius_top_left = 8
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corner_radius_top_right = 8
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corner_radius_bottom_right = 8
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corner_radius_bottom_left = 8
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shadow_size = 1
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[resource]
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default_font = ExtResource("1_p6lue")
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Button/colors/font_color = Color(1, 1, 1, 1)
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Button/constants/h_separation = 4
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||||
Button/font_sizes/font_size = 28
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||||
Button/styles/focus = SubResource("StyleBoxFlat_0bv53")
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||||
Button/styles/hover = SubResource("StyleBoxFlat_aw3w3")
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||||
Button/styles/normal = SubResource("StyleBoxFlat_du6qe")
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||||
Button/styles/pressed = SubResource("StyleBoxFlat_cad51")
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LineEdit/styles/focus = SubResource("StyleBoxFlat_ak7dy")
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||||
LineEdit/styles/normal = SubResource("StyleBoxFlat_cb60y")
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BIN
menu/logo.png
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BIN
menu/logo.png
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Binary file not shown.
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After Width: | Height: | Size: 36 KiB |
35
menu/logo.png.import
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35
menu/logo.png.import
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@ -0,0 +1,35 @@
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[remap]
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||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cxbx2nxeemwdu"
|
||||
path.s3tc="res://.godot/imported/logo.png-27fb6b5bbe263423da3f70ed315b172f.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://menu/logo.png"
|
||||
dest_files=["res://.godot/imported/logo.png-27fb6b5bbe263423da3f70ed315b172f.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
6
menu/menu_bg.gd
Normal file
6
menu/menu_bg.gd
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
extends Node3D
|
||||
|
||||
var main_scene = preload("res://game/main.tscn")
|
||||
|
||||
func _on_menu_ui_start_pressed() -> void:
|
||||
get_tree().change_scene_to_packed(main_scene)
|
||||
86
menu/menu_bg.tscn
Normal file
86
menu/menu_bg.tscn
Normal file
|
|
@ -0,0 +1,86 @@
|
|||
[gd_scene load_steps=10 format=3 uid="uid://cmt0o37jd1gt6"]
|
||||
|
||||
[ext_resource type="ArrayMesh" uid="uid://6ygsl6phockr" path="res://game/dice.res" id="1_8u4bs"]
|
||||
[ext_resource type="Script" path="res://menu/menu_bg.gd" id="1_mvbgk"]
|
||||
[ext_resource type="PackedScene" uid="uid://dfarwiq8kvcxa" path="res://menu/menu_ui.tscn" id="2_5dpja"]
|
||||
|
||||
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_os646"]
|
||||
ground_bottom_color = Color(0.610915, 0.695046, 0.774521, 1)
|
||||
|
||||
[sub_resource type="Sky" id="Sky_cj84e"]
|
||||
sky_material = SubResource("ProceduralSkyMaterial_os646")
|
||||
|
||||
[sub_resource type="Environment" id="Environment_hqpr0"]
|
||||
background_mode = 2
|
||||
background_color = Color(1, 1, 1, 1)
|
||||
sky = SubResource("Sky_cj84e")
|
||||
ambient_light_source = 3
|
||||
reflected_light_source = 2
|
||||
tonemap_mode = 3
|
||||
ssao_enabled = true
|
||||
ssil_enabled = true
|
||||
sdfgi_enabled = true
|
||||
glow_enabled = true
|
||||
|
||||
[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_cvruf"]
|
||||
|
||||
[sub_resource type="Animation" id="Animation_fnyq0"]
|
||||
resource_name = "float"
|
||||
length = 4.0
|
||||
loop_mode = 1
|
||||
tracks/0/type = "position_3d"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("MeshInstance3D")
|
||||
tracks/0/interp = 2
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = PackedFloat32Array(0, 1, 0.152777, 0.229333, 0.63782, 1.5, 1, 0.153, 0.2, 0.638, 3, 1, 0.153, 0.24, 0.638, 4, 1, 0.152777, 0.229333, 0.63782)
|
||||
tracks/1/type = "position_3d"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("MeshInstance3D2")
|
||||
tracks/1/interp = 2
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = PackedFloat32Array(0, 1, 0.28552, 0.392348, 0.63782, 1.1, 1, 0.286, 0.37, 0.638, 2.6, 1, 0.286, 0.43, 0.638, 4, 1, 0.28552, 0.392348, 0.63782)
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_dymnn"]
|
||||
_data = {
|
||||
"float": SubResource("Animation_fnyq0")
|
||||
}
|
||||
|
||||
[node name="MenuBg" type="Node3D"]
|
||||
script = ExtResource("1_mvbgk")
|
||||
|
||||
[node name="Camera3D" type="Camera3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.323323, 0.972071)
|
||||
current = true
|
||||
near = 0.003
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||
environment = SubResource("Environment_hqpr0")
|
||||
camera_attributes = SubResource("CameraAttributesPractical_cvruf")
|
||||
|
||||
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
|
||||
transform = Transform3D(0.902146, 0.161505, -0.400062, -0.132644, 0.986206, 0.0990162, 0.410534, -0.0362611, 0.911124, 0, 1.52296, 0)
|
||||
shadow_enabled = true
|
||||
shadow_bias = 0.01
|
||||
directional_shadow_max_distance = 10.0
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
libraries = {
|
||||
"": SubResource("AnimationLibrary_dymnn")
|
||||
}
|
||||
autoplay = "float"
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(-0.0374396, -0.00439883, 0.032847, -0.0194431, 0.0430478, -0.0163967, -0.0268373, -0.0250506, -0.0339444, 0.152866, 0.215249, 0.637892)
|
||||
mesh = ExtResource("1_8u4bs")
|
||||
skeleton = NodePath("../..")
|
||||
|
||||
[node name="MeshInstance3D2" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(0.0475114, -0.0035802, -0.0151608, 0.0155677, 0.0091615, 0.0466231, -0.000560477, -0.049023, 0.00982022, 0.28582, 0.375627, 0.637932)
|
||||
mesh = ExtResource("1_8u4bs")
|
||||
|
||||
[node name="MenuUi" parent="." instance=ExtResource("2_5dpja")]
|
||||
|
||||
[connection signal="start_pressed" from="MenuUi" to="." method="_on_menu_ui_start_pressed"]
|
||||
6
menu/menu_ui.gd
Normal file
6
menu/menu_ui.gd
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
extends Control
|
||||
|
||||
signal start_pressed
|
||||
|
||||
func _on_button_pressed() -> void:
|
||||
start_pressed.emit()
|
||||
55
menu/menu_ui.tscn
Normal file
55
menu/menu_ui.tscn
Normal file
|
|
@ -0,0 +1,55 @@
|
|||
[gd_scene load_steps=5 format=3 uid="uid://dfarwiq8kvcxa"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://cxbx2nxeemwdu" path="res://menu/logo.png" id="1_eaex1"]
|
||||
[ext_resource type="Script" path="res://menu/menu_ui.gd" id="1_umdqb"]
|
||||
|
||||
[sub_resource type="InputEventKey" id="InputEventKey_437qb"]
|
||||
device = -1
|
||||
keycode = 32
|
||||
unicode = 32
|
||||
|
||||
[sub_resource type="Shortcut" id="Shortcut_rqmbn"]
|
||||
events = [SubResource("InputEventKey_437qb")]
|
||||
|
||||
[node name="MenuUi" type="Control"]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
script = ExtResource("1_umdqb")
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="."]
|
||||
layout_mode = 1
|
||||
anchors_preset = 8
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_left = -540.0
|
||||
offset_top = -191.0
|
||||
offset_right = 88.0
|
||||
offset_bottom = 215.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
texture = ExtResource("1_eaex1")
|
||||
expand_mode = 1
|
||||
|
||||
[node name="Button" type="Button" parent="."]
|
||||
layout_mode = 1
|
||||
anchors_preset = 7
|
||||
anchor_left = 0.5
|
||||
anchor_top = 1.0
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 1.0
|
||||
offset_left = -24.0
|
||||
offset_top = -49.0
|
||||
offset_right = 22.0
|
||||
offset_bottom = -18.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 0
|
||||
shortcut = SubResource("Shortcut_rqmbn")
|
||||
text = "Start"
|
||||
|
||||
[connection signal="pressed" from="Button" to="." method="_on_button_pressed"]
|
||||
|
|
@ -11,14 +11,19 @@ config_version=5
|
|||
[application]
|
||||
|
||||
config/name="programovani-kostky"
|
||||
run/main_scene="res://main.tscn"
|
||||
run/main_scene="res://menu/menu_bg.tscn"
|
||||
config/features=PackedStringArray("4.2", "Forward Plus")
|
||||
config/icon="res://icon.svg"
|
||||
config/icon="res://game/icon.svg"
|
||||
|
||||
[filesystem]
|
||||
|
||||
import/fbx/enabled=false
|
||||
|
||||
[gui]
|
||||
|
||||
theme/custom="res://main.tres"
|
||||
|
||||
[rendering]
|
||||
|
||||
anti_aliasing/quality/msaa_2d=2
|
||||
anti_aliasing/quality/msaa_3d=2
|
||||
|
|
|
|||
Loading…
Reference in a new issue