diff --git a/FOT-Yuruka Std.ttf b/FOT-Yuruka Std.ttf new file mode 100644 index 0000000..26cb936 Binary files /dev/null and b/FOT-Yuruka Std.ttf differ diff --git a/FOT-Yuruka Std.ttf.import b/FOT-Yuruka Std.ttf.import new file mode 100644 index 0000000..1bac5fc --- /dev/null +++ b/FOT-Yuruka Std.ttf.import @@ -0,0 +1,33 @@ +[remap] + +importer="font_data_dynamic" +type="FontFile" +uid="uid://b7ivghntajsa4" +path="res://.godot/imported/FOT-Yuruka Std.ttf-8fd35eb67f6abdea4a2d71b93ad4bb40.fontdata" + +[deps] + +source_file="res://FOT-Yuruka Std.ttf" +dest_files=["res://.godot/imported/FOT-Yuruka Std.ttf-8fd35eb67f6abdea4a2d71b93ad4bb40.fontdata"] + +[params] + +Rendering=null +antialiasing=1 +generate_mipmaps=false +multichannel_signed_distance_field=false +msdf_pixel_range=8 +msdf_size=48 +allow_system_fallback=true +force_autohinter=false +hinting=1 +subpixel_positioning=1 +oversampling=0.0 +Fallbacks=null +fallbacks=[] +Compress=null +compress=true +preload=[] +language_support={} +script_support={} +opentype_features={} diff --git a/dice.res b/dice.res index ecbbdf5..3971c4a 100644 Binary files a/dice.res and b/dice.res differ diff --git a/de.jpg b/game/de.jpg similarity index 100% rename from de.jpg rename to game/de.jpg diff --git a/de.jpg.import b/game/de.jpg.import similarity index 74% rename from de.jpg.import rename to game/de.jpg.import index cc2204b..e97d48c 100644 --- a/de.jpg.import +++ b/game/de.jpg.import @@ -3,7 +3,7 @@ importer="texture" type="CompressedTexture2D" uid="uid://w1rxbv37o62n" -path.s3tc="res://.godot/imported/de.jpg-375fb5e746ebc72c2f7e234647368e57.s3tc.ctex" +path.s3tc="res://.godot/imported/de.jpg-bd75cd3a0d0393be5e9af74d7151c02c.s3tc.ctex" metadata={ "imported_formats": ["s3tc_bptc"], "vram_texture": true @@ -11,8 +11,8 @@ metadata={ [deps] -source_file="res://de.jpg" -dest_files=["res://.godot/imported/de.jpg-375fb5e746ebc72c2f7e234647368e57.s3tc.ctex"] +source_file="res://game/de.jpg" +dest_files=["res://.godot/imported/de.jpg-bd75cd3a0d0393be5e9af74d7151c02c.s3tc.ctex"] [params] diff --git a/game/dice-ui.gd b/game/dice-ui.gd new file mode 100644 index 0000000..f3d99bc --- /dev/null +++ b/game/dice-ui.gd @@ -0,0 +1,67 @@ +extends Control + +@export var value := 1 : + set(_value): + value = _value + queue_redraw() + +@export var color := Color(1, 1, 1) : + set(_color): + color = _color + queue_redraw() + +@export var bg_color := Color(0, 0, 0) : + set(_bg_color): + bg_color = _bg_color + stylebox.bg_color = bg_color + queue_redraw() + +func _get_minimum_size() -> Vector2: + return Vector2(30, 30) + +var stylebox = StyleBoxFlat.new() + +func _ready() -> void: + stylebox.bg_color = bg_color + var radius := 5 + stylebox.corner_radius_bottom_left = radius + stylebox.corner_radius_bottom_right = radius + stylebox.corner_radius_top_left = radius + stylebox.corner_radius_top_right = radius + +func _draw() -> void: + var dim = min(size.x, size.y) + + draw_style_box(stylebox, Rect2(Vector2(), size)) + + var point_size = dim / 10 + var center = Vector2(dim / 2, dim / 2) + var topleft = Vector2(dim / 4, dim / 4) + var topright = topleft + Vector2(dim / 2, 0) + var bottomleft = topleft + Vector2(0, dim / 2) + var bottomright = topleft + Vector2(dim / 2, dim / 2) + var centerleft = topleft + Vector2(0, dim / 4) + var centerright = topleft + Vector2(dim / 2, dim / 4) + var centertop = topleft + Vector2(dim / 4, 0) + var centerbottom = topleft + Vector2(dim / 4, dim / 2) + + if value % 2 == 1: + draw_circle(center, point_size, color) + + if value >= 2: + draw_circle(topleft, point_size, color) + draw_circle(bottomright, point_size, color) + + if value >= 4: + draw_circle(topright, point_size, color) + draw_circle(bottomleft, point_size, color) + + if value >= 6: + draw_circle(centerleft, point_size, color) + draw_circle(centerright, point_size, color) + + if value >= 8: + draw_circle(centertop, point_size, color) + draw_circle(centerbottom, point_size, color) + + pass \ No newline at end of file diff --git a/dice.blend b/game/dice.blend similarity index 100% rename from dice.blend rename to game/dice.blend diff --git a/dice.blend.import b/game/dice.blend.import similarity index 88% rename from dice.blend.import rename to game/dice.blend.import index 5be4dbc..4cd9e50 100644 --- a/dice.blend.import +++ b/game/dice.blend.import @@ -4,12 +4,12 @@ importer="scene" importer_version=1 type="PackedScene" uid="uid://d3mvfdbhh2a0r" -path="res://.godot/imported/dice.blend-8f74aeec4cc72ad8192a100c1f57a211.scn" +path="res://.godot/imported/dice.blend-a3577ff412d0dda056ae5bf1e3d92bc1.scn" [deps] -source_file="res://dice.blend" -dest_files=["res://.godot/imported/dice.blend-8f74aeec4cc72ad8192a100c1f57a211.scn"] +source_file="res://game/dice.blend" +dest_files=["res://.godot/imported/dice.blend-a3577ff412d0dda056ae5bf1e3d92bc1.scn"] [params] diff --git a/dice.gd b/game/dice.gd similarity index 100% rename from dice.gd rename to game/dice.gd diff --git a/game/dice.res b/game/dice.res new file mode 100644 index 0000000..ebf352f Binary files /dev/null and b/game/dice.res differ diff --git a/game/dice.res.depren b/game/dice.res.depren new file mode 100644 index 0000000..7dc78ec Binary files /dev/null and b/game/dice.res.depren differ diff --git a/icon.svg b/game/icon.svg similarity index 100% rename from icon.svg rename to game/icon.svg diff --git a/icon.svg.import b/game/icon.svg.import similarity index 77% rename from icon.svg.import rename to game/icon.svg.import index cf735d0..af7ea8d 100644 --- a/icon.svg.import +++ b/game/icon.svg.import @@ -3,15 +3,15 @@ importer="texture" type="CompressedTexture2D" uid="uid://b5b4omm3i2vxh" -path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" +path="res://.godot/imported/icon.svg-8a42633fca07710a1390ed2552c66ce6.ctex" metadata={ "vram_texture": false } [deps] -source_file="res://icon.svg" -dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] +source_file="res://game/icon.svg" +dest_files=["res://.godot/imported/icon.svg-8a42633fca07710a1390ed2552c66ce6.ctex"] [params] diff --git a/main.gd b/game/main.gd similarity index 100% rename from main.gd rename to game/main.gd diff --git a/main.tscn b/game/main.tscn similarity index 89% rename from main.tscn rename to game/main.tscn index 8d3fa9d..2066ebc 100644 --- a/main.tscn +++ b/game/main.tscn @@ -1,9 +1,9 @@ [gd_scene load_steps=14 format=3 uid="uid://bxphc5t7er28i"] -[ext_resource type="Script" path="res://main.gd" id="1_h1pkq"] -[ext_resource type="ArrayMesh" uid="uid://6ygsl6phockr" path="res://dice.res" id="1_qesf4"] -[ext_resource type="Script" path="res://dice.gd" id="2_jh75e"] -[ext_resource type="PackedScene" uid="uid://c8jkqtbqtg7ub" path="res://ui.tscn" id="4_80via"] +[ext_resource type="Script" path="res://game/main.gd" id="1_h1pkq"] +[ext_resource type="ArrayMesh" uid="uid://6ygsl6phockr" path="res://game/dice.res" id="1_qesf4"] +[ext_resource type="Script" path="res://game/dice.gd" id="2_jh75e"] +[ext_resource type="PackedScene" uid="uid://c8jkqtbqtg7ub" path="res://game/ui.tscn" id="4_80via"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_kmncl"] bounce = 0.06 @@ -20,14 +20,15 @@ plane = Plane(0, 0.5, 0.005, 0) [sub_resource type="BoxShape3D" id="BoxShape3D_i1dy0"] size = Vector3(1, 0.499512, 0.0229492) -[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_55efa"] -ground_bottom_color = Color(0.158328, 0.184483, 0.141961, 1) +[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_nxrab"] +ground_bottom_color = Color(0.610915, 0.695046, 0.774521, 1) [sub_resource type="Sky" id="Sky_q42e0"] -sky_material = SubResource("ProceduralSkyMaterial_55efa") +sky_material = SubResource("ProceduralSkyMaterial_nxrab") -[sub_resource type="Environment" id="Environment_rm3d5"] +[sub_resource type="Environment" id="Environment_64y34"] background_mode = 2 +background_color = Color(1, 1, 1, 1) sky = SubResource("Sky_q42e0") ambient_light_source = 3 reflected_light_source = 2 @@ -37,7 +38,7 @@ ssil_enabled = true sdfgi_enabled = true glow_enabled = true -[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_i6kyw"] +[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_k5qa7"] [node name="Node3D" type="Node3D"] script = ExtResource("1_h1pkq") @@ -124,16 +125,17 @@ transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 1, [node name="CameraPositionTarget" type="Marker3D" parent="."] -[node name="WorldEnvironment" type="WorldEnvironment" parent="."] -environment = SubResource("Environment_rm3d5") -camera_attributes = SubResource("CameraAttributesPractical_i6kyw") - [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.751874, 0.659306, 0, -0.659306, 0.751874, 0, 1.52296, 0) shadow_enabled = true +shadow_bias = 0.01 directional_shadow_max_distance = 10.0 [node name="DiceThrowStart" type="Marker3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.408271, 0.326392, 0) [node name="Ui" parent="." instance=ExtResource("4_80via")] + +[node name="WorldEnvironment" type="WorldEnvironment" parent="."] +environment = SubResource("Environment_64y34") +camera_attributes = SubResource("CameraAttributesPractical_k5qa7") diff --git a/ui.gd b/game/ui.gd similarity index 62% rename from ui.gd rename to game/ui.gd index 3d092ed..054d95e 100644 --- a/ui.gd +++ b/game/ui.gd @@ -5,8 +5,9 @@ signal roll_pressed func _on_roll_button_pressed() -> void: roll_pressed.emit() -@onready var current_throw_value = $current_throw_value +@onready var dice1 = $dice1 +@onready var dice2 = $dice2 func set_current_throw_value(value: Array[int]) -> void: - current_throw_value.set_text(str(value)) - pass \ No newline at end of file + dice1.value = value[0] + dice2.value = value[1] \ No newline at end of file diff --git a/ui.tscn b/game/ui.tscn similarity index 61% rename from ui.tscn rename to game/ui.tscn index 477b941..9841777 100644 --- a/ui.tscn +++ b/game/ui.tscn @@ -1,6 +1,7 @@ -[gd_scene load_steps=4 format=3 uid="uid://c8jkqtbqtg7ub"] +[gd_scene load_steps=5 format=3 uid="uid://c8jkqtbqtg7ub"] -[ext_resource type="Script" path="res://ui.gd" id="1_qipxr"] +[ext_resource type="Script" path="res://game/ui.gd" id="1_qipxr"] +[ext_resource type="Script" path="res://game/dice-ui.gd" id="2_g0ok8"] [sub_resource type="InputEventKey" id="InputEventKey_6n7ot"] device = -1 @@ -36,15 +37,28 @@ tooltip_text = "Click or press space to roll dice" shortcut = SubResource("Shortcut_0osx3") text = "Roll" -[node name="current_throw_value" type="RichTextLabel" parent="."] +[node name="dice1" type="Control" parent="."] layout_mode = 1 anchors_preset = 2 anchor_top = 1.0 anchor_bottom = 1.0 -offset_left = 10.0 -offset_top = -29.0 -offset_right = 51.0 +offset_left = 7.0 +offset_top = -48.0 +offset_right = 47.0 +offset_bottom = -8.0 grow_vertical = 0 -text = "0, 0" +script = ExtResource("2_g0ok8") + +[node name="dice2" type="Control" parent="."] +layout_mode = 1 +anchors_preset = 2 +anchor_top = 1.0 +anchor_bottom = 1.0 +offset_left = 55.0 +offset_top = -48.0 +offset_right = 95.0 +offset_bottom = -8.0 +grow_vertical = 0 +script = ExtResource("2_g0ok8") [connection signal="pressed" from="roll button" to="." method="_on_roll_button_pressed"] diff --git a/main.tres b/main.tres new file mode 100644 index 0000000..8890fa3 --- /dev/null +++ b/main.tres @@ -0,0 +1,93 @@ +[gd_resource type="Theme" load_steps=8 format=3 uid="uid://c3k6p6wm7hgd6"] + +[ext_resource type="FontFile" uid="uid://b7ivghntajsa4" path="res://FOT-Yuruka Std.ttf" id="1_p6lue"] + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_0bv53"] +content_margin_left = 8.0 +content_margin_top = 8.0 +content_margin_right = 8.0 +content_margin_bottom = 8.0 +bg_color = Color(0, 0.654902, 0.870588, 1) +border_width_left = 1 +border_width_top = 1 +border_width_right = 1 +border_width_bottom = 1 +border_color = Color(1, 1, 1, 1) +corner_radius_top_left = 8 +corner_radius_top_right = 8 +corner_radius_bottom_right = 8 +corner_radius_bottom_left = 8 +shadow_color = Color(1, 1, 1, 0.6) +shadow_size = 4 + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_aw3w3"] +content_margin_left = 8.0 +content_margin_top = 8.0 +content_margin_right = 8.0 +content_margin_bottom = 8.0 +bg_color = Color(0.412188, 0.812156, 1, 1) +corner_radius_top_left = 8 +corner_radius_top_right = 8 +corner_radius_bottom_right = 8 +corner_radius_bottom_left = 8 +shadow_size = 4 + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_du6qe"] +content_margin_left = 8.0 +content_margin_top = 8.0 +content_margin_right = 8.0 +content_margin_bottom = 8.0 +bg_color = Color(1.15514e-06, 0.654919, 0.870125, 1) +corner_radius_top_left = 8 +corner_radius_top_right = 8 +corner_radius_bottom_right = 8 +corner_radius_bottom_left = 8 +shadow_color = Color(0, 0, 0, 0.494118) +shadow_size = 4 + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_cad51"] +content_margin_left = 8.0 +content_margin_top = 8.0 +content_margin_right = 8.0 +content_margin_bottom = 8.0 +bg_color = Color(3.27289e-06, 0.505601, 0.675926, 1) +corner_radius_top_left = 8 +corner_radius_top_right = 8 +corner_radius_bottom_right = 8 +corner_radius_bottom_left = 8 +shadow_size = 4 + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_ak7dy"] +content_margin_left = 8.0 +content_margin_top = 8.0 +content_margin_right = 8.0 +content_margin_bottom = 8.0 +bg_color = Color(0.105882, 0.105882, 0.105882, 1) +corner_radius_top_left = 8 +corner_radius_top_right = 8 +corner_radius_bottom_right = 8 +corner_radius_bottom_left = 8 + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_cb60y"] +content_margin_left = 8.0 +content_margin_top = 8.0 +content_margin_right = 8.0 +content_margin_bottom = 8.0 +bg_color = Color(0.10748, 0.10748, 0.10748, 1) +corner_radius_top_left = 8 +corner_radius_top_right = 8 +corner_radius_bottom_right = 8 +corner_radius_bottom_left = 8 +shadow_size = 1 + +[resource] +default_font = ExtResource("1_p6lue") +Button/colors/font_color = Color(1, 1, 1, 1) +Button/constants/h_separation = 4 +Button/font_sizes/font_size = 28 +Button/styles/focus = SubResource("StyleBoxFlat_0bv53") +Button/styles/hover = SubResource("StyleBoxFlat_aw3w3") +Button/styles/normal = SubResource("StyleBoxFlat_du6qe") +Button/styles/pressed = SubResource("StyleBoxFlat_cad51") +LineEdit/styles/focus = SubResource("StyleBoxFlat_ak7dy") +LineEdit/styles/normal = SubResource("StyleBoxFlat_cb60y") diff --git a/menu/logo.png b/menu/logo.png new file mode 100644 index 0000000..f22e5fd Binary files /dev/null and b/menu/logo.png differ diff --git a/menu/logo.png.import b/menu/logo.png.import new file mode 100644 index 0000000..b758c4f --- /dev/null +++ b/menu/logo.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cxbx2nxeemwdu" +path.s3tc="res://.godot/imported/logo.png-27fb6b5bbe263423da3f70ed315b172f.s3tc.ctex" +metadata={ +"imported_formats": ["s3tc_bptc"], +"vram_texture": true +} + +[deps] + +source_file="res://menu/logo.png" +dest_files=["res://.godot/imported/logo.png-27fb6b5bbe263423da3f70ed315b172f.s3tc.ctex"] + +[params] + +compress/mode=2 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/menu/menu_bg.gd b/menu/menu_bg.gd new file mode 100644 index 0000000..b9be08f --- /dev/null +++ b/menu/menu_bg.gd @@ -0,0 +1,6 @@ +extends Node3D + +var main_scene = preload("res://game/main.tscn") + +func _on_menu_ui_start_pressed() -> void: + get_tree().change_scene_to_packed(main_scene) diff --git a/menu/menu_bg.tscn b/menu/menu_bg.tscn new file mode 100644 index 0000000..9e20575 --- /dev/null +++ b/menu/menu_bg.tscn @@ -0,0 +1,86 @@ +[gd_scene load_steps=10 format=3 uid="uid://cmt0o37jd1gt6"] + +[ext_resource type="ArrayMesh" uid="uid://6ygsl6phockr" path="res://game/dice.res" id="1_8u4bs"] +[ext_resource type="Script" path="res://menu/menu_bg.gd" id="1_mvbgk"] +[ext_resource type="PackedScene" uid="uid://dfarwiq8kvcxa" path="res://menu/menu_ui.tscn" id="2_5dpja"] + +[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_os646"] +ground_bottom_color = Color(0.610915, 0.695046, 0.774521, 1) + +[sub_resource type="Sky" id="Sky_cj84e"] +sky_material = SubResource("ProceduralSkyMaterial_os646") + +[sub_resource type="Environment" id="Environment_hqpr0"] +background_mode = 2 +background_color = Color(1, 1, 1, 1) +sky = SubResource("Sky_cj84e") +ambient_light_source = 3 +reflected_light_source = 2 +tonemap_mode = 3 +ssao_enabled = true +ssil_enabled = true +sdfgi_enabled = true +glow_enabled = true + +[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_cvruf"] + +[sub_resource type="Animation" id="Animation_fnyq0"] +resource_name = "float" +length = 4.0 +loop_mode = 1 +tracks/0/type = "position_3d" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("MeshInstance3D") +tracks/0/interp = 2 +tracks/0/loop_wrap = true +tracks/0/keys = PackedFloat32Array(0, 1, 0.152777, 0.229333, 0.63782, 1.5, 1, 0.153, 0.2, 0.638, 3, 1, 0.153, 0.24, 0.638, 4, 1, 0.152777, 0.229333, 0.63782) +tracks/1/type = "position_3d" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("MeshInstance3D2") +tracks/1/interp = 2 +tracks/1/loop_wrap = true +tracks/1/keys = PackedFloat32Array(0, 1, 0.28552, 0.392348, 0.63782, 1.1, 1, 0.286, 0.37, 0.638, 2.6, 1, 0.286, 0.43, 0.638, 4, 1, 0.28552, 0.392348, 0.63782) + +[sub_resource type="AnimationLibrary" id="AnimationLibrary_dymnn"] +_data = { +"float": SubResource("Animation_fnyq0") +} + +[node name="MenuBg" type="Node3D"] +script = ExtResource("1_mvbgk") + +[node name="Camera3D" type="Camera3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.323323, 0.972071) +current = true +near = 0.003 + +[node name="WorldEnvironment" type="WorldEnvironment" parent="."] +environment = SubResource("Environment_hqpr0") +camera_attributes = SubResource("CameraAttributesPractical_cvruf") + +[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] +transform = Transform3D(0.902146, 0.161505, -0.400062, -0.132644, 0.986206, 0.0990162, 0.410534, -0.0362611, 0.911124, 0, 1.52296, 0) +shadow_enabled = true +shadow_bias = 0.01 +directional_shadow_max_distance = 10.0 + +[node name="AnimationPlayer" type="AnimationPlayer" parent="."] +libraries = { +"": SubResource("AnimationLibrary_dymnn") +} +autoplay = "float" + +[node name="MeshInstance3D" type="MeshInstance3D" parent="."] +transform = Transform3D(-0.0374396, -0.00439883, 0.032847, -0.0194431, 0.0430478, -0.0163967, -0.0268373, -0.0250506, -0.0339444, 0.152866, 0.215249, 0.637892) +mesh = ExtResource("1_8u4bs") +skeleton = NodePath("../..") + +[node name="MeshInstance3D2" type="MeshInstance3D" parent="."] +transform = Transform3D(0.0475114, -0.0035802, -0.0151608, 0.0155677, 0.0091615, 0.0466231, -0.000560477, -0.049023, 0.00982022, 0.28582, 0.375627, 0.637932) +mesh = ExtResource("1_8u4bs") + +[node name="MenuUi" parent="." instance=ExtResource("2_5dpja")] + +[connection signal="start_pressed" from="MenuUi" to="." method="_on_menu_ui_start_pressed"] diff --git a/menu/menu_ui.gd b/menu/menu_ui.gd new file mode 100644 index 0000000..a63b0a2 --- /dev/null +++ b/menu/menu_ui.gd @@ -0,0 +1,6 @@ +extends Control + +signal start_pressed + +func _on_button_pressed() -> void: + start_pressed.emit() diff --git a/menu/menu_ui.tscn b/menu/menu_ui.tscn new file mode 100644 index 0000000..70a4535 --- /dev/null +++ b/menu/menu_ui.tscn @@ -0,0 +1,55 @@ +[gd_scene load_steps=5 format=3 uid="uid://dfarwiq8kvcxa"] + +[ext_resource type="Texture2D" uid="uid://cxbx2nxeemwdu" path="res://menu/logo.png" id="1_eaex1"] +[ext_resource type="Script" path="res://menu/menu_ui.gd" id="1_umdqb"] + +[sub_resource type="InputEventKey" id="InputEventKey_437qb"] +device = -1 +keycode = 32 +unicode = 32 + +[sub_resource type="Shortcut" id="Shortcut_rqmbn"] +events = [SubResource("InputEventKey_437qb")] + +[node name="MenuUi" type="Control"] +layout_mode = 3 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +script = ExtResource("1_umdqb") + +[node name="TextureRect" type="TextureRect" parent="."] +layout_mode = 1 +anchors_preset = 8 +anchor_left = 0.5 +anchor_top = 0.5 +anchor_right = 0.5 +anchor_bottom = 0.5 +offset_left = -540.0 +offset_top = -191.0 +offset_right = 88.0 +offset_bottom = 215.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("1_eaex1") +expand_mode = 1 + +[node name="Button" type="Button" parent="."] +layout_mode = 1 +anchors_preset = 7 +anchor_left = 0.5 +anchor_top = 1.0 +anchor_right = 0.5 +anchor_bottom = 1.0 +offset_left = -24.0 +offset_top = -49.0 +offset_right = 22.0 +offset_bottom = -18.0 +grow_horizontal = 2 +grow_vertical = 0 +shortcut = SubResource("Shortcut_rqmbn") +text = "Start" + +[connection signal="pressed" from="Button" to="." method="_on_button_pressed"] diff --git a/project.godot b/project.godot index d39b7c0..cea66ab 100644 --- a/project.godot +++ b/project.godot @@ -11,14 +11,19 @@ config_version=5 [application] config/name="programovani-kostky" -run/main_scene="res://main.tscn" +run/main_scene="res://menu/menu_bg.tscn" config/features=PackedStringArray("4.2", "Forward Plus") -config/icon="res://icon.svg" +config/icon="res://game/icon.svg" [filesystem] import/fbx/enabled=false +[gui] + +theme/custom="res://main.tres" + [rendering] +anti_aliasing/quality/msaa_2d=2 anti_aliasing/quality/msaa_3d=2