Commit graph

15 commits

Author SHA1 Message Date
Jason Lee
fc36451a27
setting: Add scrollbar to SettingPage. (#1660) 2025-11-21 23:04:56 +08:00
Jason Lee
c523b3485b
sidebar: Refactor Sidebar to support Styled. (#1658)
## Break Change

- The `width`, `border_width` method has been removed from Sidebar, use
`Styled` trait to use `w`, `border` method from GPUI instead.

```diff
Sidebar::left()
-   .width(relative(1.))
-   .border_width(px(0.))
+   .w(relative(1.))
+   .border_0()
    .collapsed(false)
```
2025-11-21 22:44:35 +08:00
Jason Lee
998a5fd922
chore: Standardize the overall API and improve docs. (#1516) 2025-11-05 19:10:30 +08:00
Jason Lee
d7e04ecdd0
scrollbar: Improve Scrollbar to get correct scroll size. (#985)
Continue #984

- Fixes there may Scrollbar size not match the content size. Close #979
- Improved Table scrollbar to only render at scrollable area when there
have fixed columns.

<img width="850" alt="image"
src="https://github.com/user-attachments/assets/84f54515-e61a-484f-b2b4-ea5abb98ddb8"
/>


## Break Changes

- The `Scrollbar` has been removed `entity_id` and `scroll_size`
argument from new method, it will get that value from `scroll_handle`.
- There still have a `scroll_size` optional method, if you want to give
your own.
  - Also changed the `scroll_state`, `scroll_handle` to receive a ref.

```diff
- Scrollbar::vertical(entity_id, scroll_state, scroll_handle, scroll_size);
+ Scrollbar::vertical(&scroll_state, &scroll_handle);
+ Scrollbar::vertical(&scroll_state, &scroll_handle).scroll_size(scroll_size);
```
2025-06-18 19:09:34 +08:00
Jason Lee
1535df796e
resizable: Refactor to use stateless Resizable element. (#852)
## Break Changes

- The `ResizablePanelGroup` and `ResizablePanel` are changed to as
stateless element, please check out the diff to migrate.
2025-05-12 17:15:11 +08:00
Jason Lee
d186bf7c9e
sidebar: Fix Sidebar details, something like icon size, remove view_id argument. (#774)
Also updated the Sidebar example to support expand multiple root items.

## Break Change

- Sidebar create not need assign parent view_id now.
2025-04-03 15:02:05 +08:00
Victor Quiroz
7986c2072b
sidebar: Fix menu item click handler (#759)
The sidebar stopped working properly. Only one item was handling the
click, by giving the ID to the `SidebarMenuItem` the issue seems to be
resolved. I guess something changed within `gpui` itself that it broke.

**Before**



https://github.com/user-attachments/assets/e4fd21a9-e16d-4be6-b687-64a8a040eee7

**After**



https://github.com/user-attachments/assets/aed91762-c8ae-49f3-aaa8-77df2155f0c6

---------

Co-authored-by: Jason Lee <huacnlee@gmail.com>
2025-04-01 16:41:46 +08:00
Jason Lee
e582d22f11
sidebar: Fix collapsed to display icon only. (#743)
<img width="1056" alt="image"
src="https://github.com/user-attachments/assets/162f9e47-72ef-47c2-b3a4-9bc10682a624"
/>
2025-03-27 09:35:01 +08:00
Jason Lee
0ebedbe79f
chrome: Refactor state fields to remove is_ prefix. (#627) 2025-02-14 15:20:18 +08:00
Jason Lee
bf300a2880
sidebar: Fix sidebar example and add right side example. (#626) 2025-02-14 15:06:37 +08:00
Jason Lee
327d40e0e0
chore: Upgrade GPUI 3 (#587)
The pervious version has keep on
[gpui2](https://github.com/longbridge/gpui-component/tree/gpui2) branch,
if there need to use.

Ref https://github.com/zed-industries/zed/pull/22632

## Prepare

### Generate index.scip

```bash
rust-analyzer scip ./ > index.scip
```

### Get [refactor](https://github.com/zed-industries/refactor)

```bash
https://github.com/zed-industries/refactor.git
```

## Refactor exist code

```bash
cd refactor
cargo run -- ~/work/gpui-component
```

Then will get result if successed:

```
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.03s
     Running `target/debug/refactor /Users/jason/work/gpui-component`
Loaded 115 SCIP documents
Processing files starting with focus path: ""
Changed 90 files
```

-------------

## Changes

```diff
- View<T>
- Model<T>
+ Entity<T>

- WeakView<T>
+ WeakEntity<T>

- FocusableView
+ Focusable

- cx.bounds()
+ window.bounds()
- cx.refresh()
+ window.refresh()
- cx.focused()
+ window.focused(cx)
- cx.with_optional_element_state
- window.with_optional_element_state
```

```diff
- &mut WindowContext
+ &mut Window, &mut App

- cx: &mut WindowContext
+ window: &mut Window, cx: &mut App

- &mut ViewContext<
+ &mut Window, &mut Context<

- cx: &mut ViewContext<
+ window: &mut Window, cx: &mut Context<
```

```diff
- cx.spawn(|_, mut cx| async move { 
+ cx.spawn_in(window, |_, mut cx| async move {
- cx.dispatch_action(Box::new(...))
+ window.dispatch_action(Box::new(...), cx)
```

`cx.spawn`

```diff
- cx.spawn(|view, mut cx| async move {
+ cx.spawn_in(window, |view, mut window| async move {
+     _ = view.update_in(&mut window, move |view, window, cx| {
```
2025-01-27 03:58:48 +08:00
Jason Lee
9f2cd84b23
color: Add mix method and merge ColorExt to Colorize. (#561)
- Add `mix` method to mix two color.
- Export `ui::theme::*` to crate root, before `use
ui:theme::ActiveTheme` to `use ui::ActiveTheme`.

## Break Changes

- Moved `ui::theme::Colorize` to `ui::Colorize`.
- Merged `ColorExt` to `Colorize`.
- Renamed `to_hex_string` to `to_hex`, `parse_hex_string` to
`parse_hex`.
2025-01-21 18:31:01 +08:00
Floyd Wang
bf8eb3f459 ci: Fix lint 2025-01-08 16:25:35 +08:00
Jason Lee
23f9352295
button: Rename ButtonStyle to ButtonVariant. (#460)
This is a breaking changes, we need refactor exist code by this:

- `ButtonStyled` -> `ButtonVariants`
- `.style` -> `.with_variant`
- `ButtonStyle` -> `ButtonVariant`
- `ButtonCustomStyle` -> `ButtonCustomVariant`
2024-12-03 19:22:28 +08:00
Jason Lee
23d273eaf9
sidebar: Add Sidebar (#452)
Close #430

<img width="1150" alt="image"
src="https://github.com/user-attachments/assets/2564bcfa-7aff-41d3-a7be-496ef2365e30">

<img width="1150" alt="image"
src="https://github.com/user-attachments/assets/18c6718a-7641-4e8f-ad0f-bc18bd91fc42">
2024-12-02 23:21:39 +08:00