Jason Lee
|
945db0be56
|
dialog: Rename Modal to Dialog. (#1538)
## Break Change
- Renamed `Modal` to `Dialog`.
```diff
- window.open_modal(...)
+ window.open_dialog(...)
- window.close_modal(...);
+ window.close_dialog(...);
```
- Renamed `show_close` method to `close_button` in Dialog.
```diff
- .show_close(false)
+ .close_button(true)
```
|
2025-11-07 17:25:55 +08:00 |
|
Jason Lee
|
2ba0dfbb96
|
popover: Renamed no_style to appearance like the Input. (#1523)
## Break Change
- The `no_style` method has been removed, use `appearance` instead.
|
2025-11-05 08:01:27 +00:00 |
|
Jason Lee
|
6817c8d3cc
|
menu: Add AppMenuBar. (#1338)
- input: Change Input to not unselect when blur.
- popup_menu: Fix get key binding on PopupMenu with action context.
<img width="935" height="694" alt="image"
src="https://github.com/user-attachments/assets/295fa84e-f1d8-4f6f-8a77-601a45f8ad6d"
/>
## TODO
- [x] Keyboard support.
- [x] Add submenu to example.
- [ ] ~~Icon~~ and check support. Wait
https://github.com/zed-industries/zed/pull/39876
|
2025-10-10 21:03:16 +08:00 |
|
Jason Lee
|
5e504d10bb
|
chore: Refactor tab key to switch focus. (#991)
Wait https://github.com/zed-industries/zed/pull/33008,
https://github.com/zed-industries/zed/pull/34804 to merge.
https://github.com/user-attachments/assets/3c21ebc9-44a0-4311-bb0f-5f63fe8d4bb3
- Improved `focus_ring` to render like an outline.
- Added to support press `Enter`, `Space` key to trigger Checkbox,
Button, Radio.
## Break Changes
- The `FocusableExt` has been changed to only for crate internal.
- The `FocusableCycle` has been removed, now GPUI has it own tab stop
implementation.
|
2025-09-29 16:48:24 +08:00 |
|
Jason Lee
|
93b578294c
|
list: Update ListItem and DropdownListItem style. (#1095)
## Break Change
- The `Selectable` trait has been removed `element_id` method, this is
necessary.
- The `item` of `List` now must impl `Selectable` trait.
## List
> NOTE: The default ListItem is no rounded and paddings.
<img width="1144" height="762" alt="image"
src="https://github.com/user-attachments/assets/32348682-f89a-487a-af9f-5ed379a7f2d8"
/>
## Dropdown
<img width="537" height="387" alt="image"
src="https://github.com/user-attachments/assets/3cc99d9f-3714-4d10-b467-6c91917bcbf0"
/>
|
2025-07-28 18:38:39 +08:00 |
|
Jason Lee
|
e29b51cc83
|
popover: Improve PopoverContent to support styled methods. (#951)
- Add `refine_style` method to `StyledExt`.
- Also improve the Popover example style.
<img width="1053" alt="image"
src="https://github.com/user-attachments/assets/bf435a79-6c34-41ab-802a-29a7600ecd29"
/>
|
2025-06-12 15:00:00 +08:00 |
|
Floyd Wang
|
dc1d516a30
|
button: Impl Selectable for the dropdown button (#913)
## Break Change
- Add `is_selected` to the `Selectable` trait; Returns true if the
element is selected.
|
2025-06-02 14:25:18 +08:00 |
|
Jason Lee
|
901312bc5a
|
chore: Switch gpui to depends on Zed official. (#912)
Now, GPUI have merged `window_handle` support for all platforms.
- https://github.com/zed-industries/zed/pull/24327
- https://github.com/zed-industries/zed/pull/24545
- https://github.com/zed-industries/zed/pull/28152
It's time to depends on Zed official main branch.
|
2025-06-02 10:05:45 +08:00 |
|
Jason Lee
|
a95482fdd8
|
chore: Upgrade GPUI 2025/05/26 with inspector changes. (#895)
https://github.com/zed-industries/zed/pull/31315
|
2025-05-26 13:40:27 +08:00 |
|
Jason Lee
|
a60acd7e4d
|
list: Add secondary confirm support to list. (#769)
|
2025-04-02 16:45:27 +08:00 |
|
Jason Lee
|
0ebedbe79f
|
chrome: Refactor state fields to remove is_ prefix. (#627)
|
2025-02-14 15:20:18 +08:00 |
|
Jason Lee
|
327d40e0e0
|
chore: Upgrade GPUI 3 (#587)
The pervious version has keep on
[gpui2](https://github.com/longbridge/gpui-component/tree/gpui2) branch,
if there need to use.
Ref https://github.com/zed-industries/zed/pull/22632
## Prepare
### Generate index.scip
```bash
rust-analyzer scip ./ > index.scip
```
### Get [refactor](https://github.com/zed-industries/refactor)
```bash
https://github.com/zed-industries/refactor.git
```
## Refactor exist code
```bash
cd refactor
cargo run -- ~/work/gpui-component
```
Then will get result if successed:
```
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.03s
Running `target/debug/refactor /Users/jason/work/gpui-component`
Loaded 115 SCIP documents
Processing files starting with focus path: ""
Changed 90 files
```
-------------
## Changes
```diff
- View<T>
- Model<T>
+ Entity<T>
- WeakView<T>
+ WeakEntity<T>
- FocusableView
+ Focusable
- cx.bounds()
+ window.bounds()
- cx.refresh()
+ window.refresh()
- cx.focused()
+ window.focused(cx)
- cx.with_optional_element_state
- window.with_optional_element_state
```
```diff
- &mut WindowContext
+ &mut Window, &mut App
- cx: &mut WindowContext
+ window: &mut Window, cx: &mut App
- &mut ViewContext<
+ &mut Window, &mut Context<
- cx: &mut ViewContext<
+ window: &mut Window, cx: &mut Context<
```
```diff
- cx.spawn(|_, mut cx| async move {
+ cx.spawn_in(window, |_, mut cx| async move {
- cx.dispatch_action(Box::new(...))
+ window.dispatch_action(Box::new(...), cx)
```
`cx.spawn`
```diff
- cx.spawn(|view, mut cx| async move {
+ cx.spawn_in(window, |view, mut window| async move {
+ _ = view.update_in(&mut window, move |view, window, cx| {
```
|
2025-01-27 03:58:48 +08:00 |
|
Jason Lee
|
d4819b34aa
|
chore: Update GPUI with AnchorCorner renamed to Corner. (#497)
Ref https://github.com/zed-industries/zed/pull/22119
|
2024-12-18 18:02:47 +08:00 |
|
Jason Lee
|
23d273eaf9
|
sidebar: Add Sidebar (#452)
Close #430
<img width="1150" alt="image"
src="https://github.com/user-attachments/assets/2564bcfa-7aff-41d3-a7be-496ef2365e30">
<img width="1150" alt="image"
src="https://github.com/user-attachments/assets/18c6718a-7641-4e8f-ad0f-bc18bd91fc42">
|
2024-12-02 23:21:39 +08:00 |
|
Jason Lee
|
cbed7b1ea1
|
menu: Add scrollable support to menu. (#310)
<img width="274" alt="image"
src="https://github.com/user-attachments/assets/eaff16a6-1294-4381-96c0-c178c195999b">
|
2024-10-04 14:24:05 +08:00 |
|
Jason Lee
|
20926b7077
|
popover: Fix PopoverContent content build to use ViewContext<Self>. (#254)
And add popover self dismiss example.
## How to dismiss popover from inside.
```rs
cx.emit(DismissEvent);
```
|
2024-09-19 10:54:04 +08:00 |
|
Jason Lee
|
821487bed5
|
Improve popup snap to window with margin. (#225)
- Also update GPUI.
Ref: https://github.com/zed-industries/zed/pull/17159
<img width="866" alt="image"
src="https://github.com/user-attachments/assets/0737e4e4-7069-4554-a766-b9fc7b487fd6">
|
2024-09-07 11:50:38 +08:00 |
|
Floyd Wang
|
b6ce44c349
|
Support press esc to close popover (#188)
|
2024-08-29 18:07:26 +08:00 |
|
Floyd Wang
|
311abe07fe
|
Reduce Popover pop-up margin (#187)
|
2024-08-29 16:19:29 +08:00 |
|
Floyd Wang
|
7286866afd
|
Reduce PopoverContent padding (#186)
|
2024-08-29 11:35:38 +08:00 |
|
ihavecoke
|
a5217df13e
|
Popover content supports setting the maximum width (#180)
Before:

After:

|
2024-08-27 22:08:50 +08:00 |
|
Jason Lee
|
f05d2ebbd2
|
popup_menu: Add submenu support. (#165)
- Add submenu support.
- Removed Popover `window` mode, this is not a good design.
https://github.com/user-attachments/assets/0e3735f4-2bfb-459f-a24d-e3440e738d4f
|
2024-08-19 14:58:28 +08:00 |
|
Jason Lee
|
bb6d8d8f60
|
Cleanup first version impls (#132)
|
2024-08-11 14:46:55 +08:00 |
|
Jason Lee
|
8f71b807aa
|
Add Animate (#130)
|
2024-08-09 18:22:06 +08:00 |
|
Jason Lee
|
8aaeb9383d
|
Fix dropdown click to lose focus. (#80)
|
2024-07-29 19:00:17 +08:00 |
|
Jason Lee
|
e54d1f600b
|
Add to masked Label and support children to Button (#50)
https://github.com/user-attachments/assets/9583ce15-b801-45f9-aafb-54f0ecdf7dc9
- Add masked mode to Label.
- Add to support any children to Button.
- Fix Popover to support selected state style.
|
2024-07-19 18:54:16 +08:00 |
|
Jason Lee
|
eb43c78cea
|
Add to support open Popover as a child window. (#18)
## Goal
Change to let Popup elements open into a window, to make sure the Popup
windows, panels, menus render top than the WebView.
Then we can embed wry or other webview into GPUI.
https://github.com/huacnlee/gpui-component/assets/5518/ce005456-088f-4298-bf5d-2642cf96faff
----
This is also like other software, they are also used in child window to
render the menus, popups.
- https://github.com/huacnlee/gpui-component/pull/2
- https://github.com/zed-industries/zed/pull/13730
## Todos
- [x] Multiple display window position.
- [x] Windows transparent background. (No transparent, just render a
correct window border)
- [x] Disable window resize on Windows.
- [ ] Handle Menu action.
- [x] Provided `popover` or `window` two mode to uses.
|
2024-07-11 16:20:26 +08:00 |
|
Jason Lee
|
acbc029eed
|
Add PopupMenu (#15)

|
2024-07-05 00:04:34 +08:00 |
|
Jason Lee
|
93779164f0
|
Rewrite Popover (#7)
https://github.com/huacnlee/gpui-app/assets/5518/dfe0ba05-ecb7-4604-a057-56daed53c16c
|
2024-06-29 23:49:59 +08:00 |
|
Jason Lee
|
329b116980
|
Use Element to paint DropdownMenu to fix layer priority.
|
2024-06-29 18:04:47 +08:00 |
|
Jason Lee
|
3288270b49
|
Add Popover (#6)
|
2024-06-29 10:03:59 +08:00 |
|