Commit graph

26 commits

Author SHA1 Message Date
Jason Lee
80689264e2
sheet: Rename Drawer to Sheet. (#1527)
## Break Change

- Renamed `Drawer` to `Sheet`, also renamed relative method contains
`drawer` to `sheet`.
- Renamed `ContextModal` to `WindowExt`.

```diff
- use gpui_component::drawer::Drawer
+ use gpui_component::sheet::Sheet

- use gpui_component::ContextModal
+ use gpui_component::WindowExt
```
2025-11-06 07:19:10 +00:00
Jason Lee
469b53178b
form: Renamed column to columns. (#1522)
## Break Change

- Renamed `column` to `columns` and receive `usize` type.
2025-11-05 07:32:15 +00:00
FlyingYu
be460dcbed
modal, drawer: Block background interaction when Modal, Drawer is active. (#1483)
Co-authored-by: Jason Lee <huacnlee@gmail.com>
2025-11-03 16:51:38 +08:00
Jason Lee
5e504d10bb
chore: Refactor tab key to switch focus. (#991)
Wait https://github.com/zed-industries/zed/pull/33008,
https://github.com/zed-industries/zed/pull/34804 to merge.


https://github.com/user-attachments/assets/3c21ebc9-44a0-4311-bb0f-5f63fe8d4bb3

- Improved `focus_ring` to render like an outline.
- Added to support press `Enter`, `Space` key to trigger Checkbox,
Button, Radio.

## Break Changes

- The `FocusableExt` has been changed to only for crate internal.
- The `FocusableCycle` has been removed, now GPUI has it own tab stop
implementation.
2025-09-29 16:48:24 +08:00
Floyd Wang
00dd457441
drawer: Ensure the drawer’s height matches the application (#1216) 2025-09-08 10:36:13 +08:00
Floyd Wang
16f4fc0456
drawer: Fix the overlay_closable not working (#1113) 2025-08-05 19:10:38 +08:00
Jason Lee
d7e04ecdd0
scrollbar: Improve Scrollbar to get correct scroll size. (#985)
Continue #984

- Fixes there may Scrollbar size not match the content size. Close #979
- Improved Table scrollbar to only render at scrollable area when there
have fixed columns.

<img width="850" alt="image"
src="https://github.com/user-attachments/assets/84f54515-e61a-484f-b2b4-ea5abb98ddb8"
/>


## Break Changes

- The `Scrollbar` has been removed `entity_id` and `scroll_size`
argument from new method, it will get that value from `scroll_handle`.
- There still have a `scroll_size` optional method, if you want to give
your own.
  - Also changed the `scroll_state`, `scroll_handle` to receive a ref.

```diff
- Scrollbar::vertical(entity_id, scroll_state, scroll_handle, scroll_size);
+ Scrollbar::vertical(&scroll_state, &scroll_handle);
+ Scrollbar::vertical(&scroll_state, &scroll_handle).scroll_size(scroll_size);
```
2025-06-18 19:09:34 +08:00
Jason Lee
1752d3e2b4
chore: Improve Scrollbar and Scrollable to support Axis and ScrollbarAxis. (#983) 2025-06-18 16:00:35 +08:00
Jason Lee
d2633faf82
modal: Add scrollbar to Modal for overflow contents. (#960)
- Add `overlay` variable to Theme.

<img width="536" alt="image"
src="https://github.com/user-attachments/assets/12ed43c8-00b5-41b1-8cf6-0f31b533525c"
/>
2025-06-16 17:35:02 +08:00
Jason Lee
a60acd7e4d
list: Add secondary confirm support to list. (#769) 2025-04-02 16:45:27 +08:00
Jason Lee
87b8958059
modal: Use bold text for Modal title. (#715)
<img width="995" alt="image"
src="https://github.com/user-attachments/assets/3e9ba919-eb91-4e8d-ba89-3a85e263e550"
/>
2025-03-12 11:57:59 +08:00
Jason Lee
a5db381ef4
chore: Upgrade GPUI 2025/02/10 (#610)
- Replace `Window::parent_view_id()` with `Window::current_view()`
https://github.com/zed-industries/zed/pull/24212
- Fix SvgImg crash by move `use_asset` to `request_layout`.
- Fix Input to implement `character_index_for_point` method
https://github.com/zed-industries/zed/pull/23989
- Fix Input IME position to under the cursor line.
  <img width="504" alt="image"
src="https://github.com/user-attachments/assets/8a6f56c8-6aae-4c0c-8c5a-3959d6a9d224"
/>
- Fix Input overflow sub crash.
2025-02-10 11:53:25 +08:00
Jason Lee
327d40e0e0
chore: Upgrade GPUI 3 (#587)
The pervious version has keep on
[gpui2](https://github.com/longbridge/gpui-component/tree/gpui2) branch,
if there need to use.

Ref https://github.com/zed-industries/zed/pull/22632

## Prepare

### Generate index.scip

```bash
rust-analyzer scip ./ > index.scip
```

### Get [refactor](https://github.com/zed-industries/refactor)

```bash
https://github.com/zed-industries/refactor.git
```

## Refactor exist code

```bash
cd refactor
cargo run -- ~/work/gpui-component
```

Then will get result if successed:

```
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.03s
     Running `target/debug/refactor /Users/jason/work/gpui-component`
Loaded 115 SCIP documents
Processing files starting with focus path: ""
Changed 90 files
```

-------------

## Changes

```diff
- View<T>
- Model<T>
+ Entity<T>

- WeakView<T>
+ WeakEntity<T>

- FocusableView
+ Focusable

- cx.bounds()
+ window.bounds()
- cx.refresh()
+ window.refresh()
- cx.focused()
+ window.focused(cx)
- cx.with_optional_element_state
- window.with_optional_element_state
```

```diff
- &mut WindowContext
+ &mut Window, &mut App

- cx: &mut WindowContext
+ window: &mut Window, cx: &mut App

- &mut ViewContext<
+ &mut Window, &mut Context<

- cx: &mut ViewContext<
+ window: &mut Window, cx: &mut Context<
```

```diff
- cx.spawn(|_, mut cx| async move { 
+ cx.spawn_in(window, |_, mut cx| async move {
- cx.dispatch_action(Box::new(...))
+ window.dispatch_action(Box::new(...), cx)
```

`cx.spawn`

```diff
- cx.spawn(|view, mut cx| async move {
+ cx.spawn_in(window, |view, mut window| async move {
+     _ = view.update_in(&mut window, move |view, window, cx| {
```
2025-01-27 03:58:48 +08:00
Jason Lee
9f2cd84b23
color: Add mix method and merge ColorExt to Colorize. (#561)
- Add `mix` method to mix two color.
- Export `ui::theme::*` to crate root, before `use
ui:theme::ActiveTheme` to `use ui::ActiveTheme`.

## Break Changes

- Moved `ui::theme::Colorize` to `ui::Colorize`.
- Merged `ColorExt` to `Colorize`.
- Renamed `to_hex_string` to `to_hex`, `parse_hex_string` to
`parse_hex`.
2025-01-21 18:31:01 +08:00
Jason Lee
0327df323d
modal: Fix Model, Drawer overlay size on tiling mode. (#518) 2024-12-27 17:22:02 +08:00
Jason Lee
9eba97ddf6
modal: Fix modal, drawer overlay position on Linux. (#515)
- Update `overlay` for Modal, still handle click out to dismiss, even it
no overlay.
2024-12-24 14:43:37 +08:00
Jason Lee
ea0954b425
drawer: Render notification at the side of drawer when drawer (top, right) it opened. (#512)
This change to make sure notification will display when WebView render
on the drawer.

![Screenshot from 2024-12-24
09-25-10](https://github.com/user-attachments/assets/01d9685c-7790-4fe7-ba0a-217a0fec7d34)
2024-12-24 09:46:40 +08:00
Jason Lee
23f9352295
button: Rename ButtonStyle to ButtonVariant. (#460)
This is a breaking changes, we need refactor exist code by this:

- `ButtonStyled` -> `ButtonVariants`
- `.style` -> `.with_variant`
- `ButtonStyle` -> `ButtonVariant`
- `ButtonCustomStyle` -> `ButtonCustomVariant`
2024-12-03 19:22:28 +08:00
ihavecoke
d53b30ff9f
drawer: Set paddings to base to support override drawer body paddings. (#413)
Co-authored-by: Jason Lee <huacnlee@gmail.com>
2024-11-13 14:38:47 +08:00
Jason Lee
f35db249a6
theme: Update GPUI and imporve dark color. (#358)
## Before

<img width="1712" alt="image"
src="https://github.com/user-attachments/assets/f4e74cf0-e386-4e91-86d1-05ee75b26471">

## After 

<img width="1712" alt="image"
src="https://github.com/user-attachments/assets/da393ea9-79ee-4535-a46d-68684d7ad738">
2024-10-17 19:14:42 +08:00
xda
51df8f2f04
drawer: support ESC to close it by on_action and call on_close (#341)
Fix #263

![2024-10-14 21 26
02](https://github.com/user-attachments/assets/b6060f82-117a-4935-91df-d336f905624d)
2024-10-15 21:47:45 +08:00
Floyd Wang
c5b4505560
feat(button): Remove track_focus (#282) 2024-09-27 14:39:48 +08:00
Jason Lee
a8d4abea69
button: Improve ButtonGroup to add style, size methods. (#241)
- Add `ButtonStyled` trait to apply the style for Button and
ButtonGroup.
2024-09-13 12:00:47 +08:00
Jason Lee
5533a8b72c
Fix drawer position (#174) 2024-08-23 22:01:52 +08:00
Jason Lee
b934ff76e6
Add Modal (#138)
https://github.com/user-attachments/assets/f4c2f9dd-2508-4251-a861-1af3af7542a3
2024-08-13 17:41:12 +08:00
Jason Lee
63f333d8ad
Add Drawer (#137)
- Update scrollable to accept EntityId.

https://github.com/user-attachments/assets/a6c02890-3a6e-4b82-b5c5-3f0a48f35368
2024-08-13 16:01:52 +08:00