Commit graph

1348 commits

Author SHA1 Message Date
Jason Lee
4ded78ed30
dock: Refactor Panel trait to has &mut self and &mut Context<Self>. (#1716)
Continue #1712, #1713

## Description

Also change the `Panel` trait to has `&mut self` and `&mut
Context<Self>`.

## Break Changes

The methods `title`, `title_prefix`, `set_zoomed`, `set_active`,
`dropdown_menu`, `toolbar_buttons`, `on_added_to`, `on_removed` has
changed `&self` to `&mut self`, and `cx: &App` to `cx: &mut
Context<Self>`.

```diff
- fn title(&self, window: &Window, cx: &App) -> AnyElement
+ fn title(&mut self, window: &Window, cx: &mut Context<Self>) -> AnyElement
```
2025-12-01 17:57:18 +08:00
Jason Lee
c0f801dd8c
list: Refactor ListDelegate to easy access delegate. (#1713)
Continue #1712

## Break Changes

- The argument type of `render_item`, `render_section_header`,
`render_section_footer`, `render_empty`, `render_initial`,
`render_loading` in `ListDelegate` has been changed to has `&mut self`
and `&mut Context<ListState<Self>>`.

```diff
- fn render_item(&self, ix: IndexPath, window: &mut Window, cx: &mut App) -> Option<Self::Item>
+ fn render_item(&mut self, ix: IndexPath, window: &mut Window, cx: &mut Context<ListState<Self>>) -> Option<Self::Item>
```
2025-12-01 17:42:44 +08:00
Jason Lee
001b1795f1
table: Refactor TableDelegate to easy to access delegate. (#1712)
Closes #1610, #1583

Closes https://github.com/longbridge/gpui-component/discussions/1707

## Description

This change to improve the `TableDelegate` to have `&mut self` and
`Context<TableState<Self>>` to easy access delegate.

## Break Changes

- The argument types of `render_tr`, `render_td`, `render_th`,
`context_menu`, `render_loading`, `render_empty`,
`render_last_empty_col` in `TableDelegate` has been changed.

```diff
- fn render_th(&self, col_ix: usize, _: &mut Window, _: &mut App) -> impl IntoElement
+ fn render_th(&mut self, col_ix: usize, _: &mut Window, _: &mut Context<TableState<Self>>) -> impl IntoElement
```
2025-12-01 17:20:52 +08:00
Andreas Johansson
0126f1b036
input: Fix wrong font being used in Input. (#1706)
Closes #1665

## Description

When `Input::new().font_family("font")` is used, the font hasn't been
applied yet in `Input::render`, therefore the `text_wrapper` will
calculate using the wrong font. This is why it's working when the font
is added to the parent element.

The fix moves the state update to `element` prepaint, where
`window.text_style()` has the correct styles. The only downside is that
there are now one additional state update.

## Screenshot

| Before                       | After                       |
| ---------------------------- | --------------------------- |
| <img width="1125" height="246" alt="Screenshot From 2025-11-30
20-03-11"
src="https://github.com/user-attachments/assets/1fa798a7-0b9c-4386-8940-ad5f6734b8a0"
/> | <img width="1125" height="246" alt="Screenshot From 2025-11-30
20-00-23"
src="https://github.com/user-attachments/assets/e970e7bc-1bfa-4a55-a342-3381d1684526"
/> |

## How to Test

Use some wide font, like `IBM Plex Mono`. Apply it to
`Input::new(&some_state).font_family("IBM Plex Mono")` where the input
state has `soft_wrap`. Here is a diff for `textarea_story.rs`.

```diff
diff --git a/crates/story/src/textarea_story.rs b/crates/story/src/textarea_story.rs
index f2c63d44..bd5cbb31 100644
--- a/crates/story/src/textarea_story.rs
+++ b/crates/story/src/textarea_story.rs
@@ -77,9 +77,9 @@ impl TextareaStory {
 
         let textarea_no_wrap = cx.new(|cx| {
             InputState::new(window, cx)
-                .multi_line(true)
                 .rows(6)
-                .soft_wrap(false)
+                .multi_line(true)
+                .soft_wrap(true)
                 .default_value("This is a very long line of text to test if the horizontal scrolling function is working properly, and it should not wrap automatically but display a horizontal scrollbar.\nThe second line is also very long text, used to test the horizontal scrolling effect under multiple lines, and you can input more content to test.\nThe third line: Here you can input other long text content that requires horizontal scrolling.\n")
         });
 
@@ -195,7 +185,7 @@ impl Render for TextareaStory {
             .child(
                 section("Auto Grow")
                     .max_w_md()
-                    .child(Input::new(&self.textarea_auto_grow)),
+                    .child(Input::new(&self.textarea_auto_grow).font_family("IBM Plex Mono")),
             )
             .child(
                 section("Auto Grow with No Wrap")
```


## Checklist

- [x] I have read the [CONTRIBUTING](../CONTRIBUTING.md) document and
followed the guidelines.
- [x] Reviewed the changes in this PR and confirmed AI generated code
(If any) is accurate.
- [x] Passed `cargo run` for story tests related to the changes.
- [ ] Tested macOS, Windows and Linux platforms performance (if the
change is platform-specific)

---------

Co-authored-by: Jason Lee <huacnlee@gmail.com>
2025-12-01 09:05:34 +00:00
Jason Lee
0f655314c9
title_bar: Fix TitleBar drag area on macOS, and only handle show window menu when it supports. (#1710)
Closes #1528

- Fix the TitleBar drag area on macOS.
- Update Window Control Icon to use theme color.
2025-12-01 16:07:18 +08:00
Jason Lee
4e0f9af789
story: Use uniform_list for scroll example. (#1709)
Ref #1621

Update scrollable story to use `UniformList` to avoid performance issue
in story.

And also renamed it to `ScrollbarStory`.
2025-12-01 11:07:29 +08:00
FlyingYu
a792719dbe
editor: Fix cursor direction not resetting after mouse up (#1708)
## Description

This PR fixes an issue where the editor's "reverse cursor" state was not
reset
after completing a text selection. Because the flag remained `true`, the
cursor
could appear on the wrong side of the selection when the next
interaction
started.

## Screenshot

| Before | After |
|--------|--------|
| <video
src="https://github.com/user-attachments/assets/308c5119-52da-4bdb-9a94-36617d957c63"
controls width="360"></video> | <video
src="https://github.com/user-attachments/assets/bf9328b4-96d8-48df-9cc0-99fccaced7c5"
controls width="360"></video> |

## How to Test

`cargo run --example editor`

## Checklist

- [x] I have read the [CONTRIBUTING](../CONTRIBUTING.md) document and
followed the guidelines.
- [ ] Reviewed the changes in this PR and confirmed AI generated code
(If any) is accurate.
- [x] Passed `cargo run` for story tests related to the changes.
- [ ] Tested macOS, Windows and Linux platforms performance (if the
change is platform-specific)
2025-12-01 11:06:40 +08:00
Andreas Johansson
7e479aa7f2
input: Add to support CodeEditor as single line mode. (#1696)
## Screenshot

From `input_story`:

<img width="1069" height="122" alt="Screenshot From 2025-11-28 09-14-03"
src="https://github.com/user-attachments/assets/f14ef2fc-4939-4ceb-be3e-bede492f8602"
/>

## Breaking Changes

- `.multi_line()` was changed to `.multi_line(bool)`.  
- Removed pub `InputMode`, this should only for internal.

```diff
InputState::new(window, cx)
-    .multi_line()
+    .multi_line(true)
```

## Checklist

- [x] I have read the [CONTRIBUTING](../CONTRIBUTING.md) document and
followed the guidelines.
- [x] Reviewed the changes in this PR and confirmed AI generated code
(If any) is accurate.
- [x] Passed `cargo run` for story tests related to the changes.
- [ ] Tested macOS, Windows and Linux platforms performance (if the
change is platform-specific)

Use cases,

1) In my API client, I have a tree sitter language for the URL input,

<img width="1001" height="162" alt="Image"
src="https://github.com/user-attachments/assets/9771decf-b0b7-4230-8ed6-784a95b72af1"
/>

2) In my SQL editor I want to be able to allow JSON syntax highlighting
for inline editing of json columns,

<img width="501" height="130" alt="Image"
src="https://github.com/user-attachments/assets/f0f879cc-841f-49d2-a23a-2effc3747f38"
/>

---------

Co-authored-by: Jason Lee <huacnlee@gmail.com>
2025-11-28 19:51:40 +08:00
Jason Lee
1ce09cc1d1
sidebar: Fix Sidebar group and items gap. (#1705) 2025-11-28 09:56:39 +00:00
Jason Lee
df9655e80a
input: Adjust blink cursor height. (#1704) 2025-11-28 09:54:48 +00:00
Jason Lee
6505be409b
input: Change to input text size to smaller. (#1703)
Use `text_sm` for text size for Input.

Ref https://ui.shadcn.com/docs/components/input

## Screenshot

## Before

<img width="1143" height="1034" alt="image"
src="https://github.com/user-attachments/assets/17a8731e-9977-4beb-89d0-e2460f3823fd"
/>

## After

<img width="1218" height="974" alt="image"
src="https://github.com/user-attachments/assets/cca684d0-c86b-440f-bd30-cff7a4f444c4"
/>
2025-11-28 09:37:43 +00:00
Jason Lee
04abdbe771
theme: Fix some dropdown to use popover for bg, and improve macos-cla… (#1702)
<img width="1136" height="859" alt="image"
src="https://github.com/user-attachments/assets/16764390-2089-43b9-bb96-77912263f07e"
/>

<img width="1136" height="859" alt="image"
src="https://github.com/user-attachments/assets/c2cb7e4f-76d6-458e-8ff9-2734d4944008"
/>
2025-11-28 08:57:13 +00:00
Floyd Wang
d7ff792cf4
dock: Use visible_panels method (#1698)
Improve #1697.
2025-11-28 03:18:09 +00:00
Floyd Wang
37326819af
dock: Render title bar based on visible panels (#1697)
Display the title when only one panel is visible.

## Breaking change
```diff
pub enum PanelStyle {
-   Default,
+   #[default]
+   Auto,
    TabBar,
}

- dock_area.panel_style(PanelStyle::Default)
+ dock_area.panel_style(PanelStyle::Auto)
```
2025-11-28 03:01:31 +00:00
Jason Lee
36b229068d
chore: Fix dialog scroll by #1694 change. (#1695) 2025-11-27 21:11:20 +08:00
Jason Lee
118a0f500e
scrollbar: Introduce overflow_scrollbar to adds Scrollbars to elements. (#1694)
## Description

1. Add `overflow_scrollbar`, `overflow_y_scrollbar`, `overflow_x_scroll`
to GPUI elements to let them has scrollbars. It is almost like the
`overscroll` but adds the Scrollbar.
2. And adjust the display scrollbar of margining 4px of the container.
3. Add `scrollbar`, `vertical_scrollbar`, `horizontal_scrollbar` with
your own scroll handle.

<img width="1181" height="911" alt="image"
src="https://github.com/user-attachments/assets/8b02cd54-d527-4f22-b9be-f762ede22122"
/>

## Break Changes

- There `Scrollable` trait and it `scrollable` method has been removed.

```diff
- div().id("contents").scrollable(Axis::Vertical)
+ div().id("contents").overflow_y_scrollbar()
```
2025-11-27 11:29:50 +00:00
Jason Lee
e38f784219
title_bar: Improve Styled support to TitleBar. (#1693) 2025-11-27 16:25:36 +08:00
Jason Lee
740d59d280 Bump v0.5.0-preview0 2025-11-27 14:49:36 +08:00
Jason Lee
4a3f520c5f
scrollbar: Manage ScrollbarState in Scrollbar internal. (#1690)
This PR to improve the Scrollbar API to manage the state in the
internal.

## Break Changes

Describe any breaking changes introduced by this pull request. If none,
remove this section.

- Removed `scrollbar_state` argument from `Scrollbar::new`,
`Scrollbar::both`, `Scrollbar::vertical` and `Scrollbar::horizontal`.

```diff
- Scrollbar::horizontal(&self.scrollbar_state, &self.scroll_handle)
+ Scrollbar::horizontal(&self.scroll_handle)

- Scrollbar::vertical(&self.scrollbar_state, &self.scroll_handle)
+ Scrollbar::vertical(&self.scroll_handle)
```

- Change `struct ScrollbarState` to private, we not need this not.

```diff
- pub struct ScrollbarState {
+ struct ScrollbarState {
```

- Renamed `trait ScrollHandleOffsetable` to `trait ScrollbarHanle`.

```diff
- pub trait ScrollHandleOffsetable {
+ pub trait ScrollbarHanle {
```

- Removed `Scrollbar::both`, now use `Scrollbar::new` instead.

```diff
- Scrollbar::both(&scroll_handle)
+ Scrollbar::new(&scroll_handle)
```
2025-11-27 11:39:58 +08:00
Floyd Wang
0d167f61e5
plot: Add support for stacked chart (#1681)
## Description

- Add `stack` shape.
- Add `ordinal` scale.
- Add plot docs.

<img width="337" height="424" alt="SCR-20251126-puzm"
src="https://github.com/user-attachments/assets/eff9e2d0-c13a-449a-b717-9568e0c2f88d"
/>

## Breaking change
The bar shape `y0` value is now returned for each data item.

```diff
- Bar::new().y0(height)
+ Bar::new().y0(move |_| height)
+ Bar::new().y0(move |d| d.height)
```
2025-11-26 10:24:57 +00:00
Jason Lee
55da14edb2
theme: Use difference color like the window background for TitleBar. (#1686) 2025-11-26 11:54:28 +08:00
han
e5fa0709d1
theme: Add switch.thumb.background theme config support (#1685)
## Description:
This PR adds support for customizing the Switch component's thumb color.

- Changes:
•  Added switch_thumb field to ThemeColor and ThemeConfig.
•  Updated Switch component to use cx.theme().switch_thumb.
• Config key: switch.thumb.background (falls back to background color if
not set).

Co-authored-by: hl <hl@nmcsoft.com>
2025-11-26 10:25:35 +08:00
Floyd Wang
9d02133977
color_picker: Only change value when it's confirmed (#1682) 2025-11-25 10:05:43 +00:00
Jason Lee
e70d072b88
menu: Add check_side to PopupMenu to support display check at right side. (#1677)
<img width="507" height="511" alt="image"
src="https://github.com/user-attachments/assets/2d89381a-2acb-49d8-be69-8cb6ab211f41"
/>
2025-11-25 15:30:36 +08:00
orbisai0security
5ae9311202
chore: Upgrade tracing-subscriber to fix CVE-2025-58160 (#1678)
## Security Fix

This PR addresses a **LOW** severity vulnerability detected by our
security scanner.

### Security Impact Assessment

| Aspect | Rating | Rationale |
|--------|--------|-----------|
| Impact | Low | In the gpui-component repository, which is a Rust-based
GUI component library for building native apps, tracing log pollution
could allow misleading or polluted logs during application runtime,
potentially aiding in debugging obfuscation or minor information
leakage, but it poses minimal risk as the library focuses on UI
rendering and does not handle sensitive data or network operations
directly. |
| Likelihood | Low | The repository is a client-side GUI component
library, typically deployed in desktop or native applications with
limited network exposure, making exploitation unlikely as attackers
would need to compromise the local app environment first, and log
pollution requires specific conditions not common in this usage context.
|
| Ease of Fix | Easy | Remediation involves updating the
tracing-subscriber dependency in Cargo.lock to a patched version, which
is a straightforward Cargo update with minimal risk of breaking changes
in a component library focused on UI elements rather than core logic. |

### Evidence: Proof-of-Concept Exploitation Demo

**⚠️ For Educational/Security Awareness Only**

This demonstration shows how the vulnerability could be exploited to
help you understand its severity and prioritize remediation.

#### How This Vulnerability Can Be Exploited

The vulnerability in CVE-2025-58160 affects the `tracing-subscriber`
crate, a transitive dependency in this Rust-based UI component library
repository (gpui-component). An attacker with control over input that
influences logging (e.g., via user-provided data or network inputs in an
application built with this library) could exploit this to inject
arbitrary log messages, polluting logs and potentially obscuring
security events or misleading forensic analysis. Since gpui-component is
a library that integrates with GPUI (which uses tracing for logging),
exploitation would occur in downstream applications that enable logging
and process untrusted inputs, allowing log spoofing without direct code
execution.

The vulnerability in CVE-2025-58160 affects the `tracing-subscriber`
crate, a transitive dependency in this Rust-based UI component library
repository (gpui-component). An attacker with control over input that
influences logging (e.g., via user-provided data or network inputs in an
application built with this library) could exploit this to inject
arbitrary log messages, polluting logs and potentially obscuring
security events or misleading forensic analysis. Since gpui-component is
a library that integrates with GPUI (which uses tracing for logging),
exploitation would occur in downstream applications that enable logging
and process untrusted inputs, allowing log spoofing without direct code
execution.

```rust
// Proof-of-Concept: Demonstrating log pollution in an application using gpui-component
// This assumes a downstream app (e.g., a GPUI-based GUI app) that uses gpui-component and enables tracing-subscriber for logging.
// The exploit leverages the vulnerability by injecting malicious log messages via controlled input, such as user text fields or network data.
// Prerequisites: The app must have tracing-subscriber configured (common in GPUI apps for debugging), and the attacker needs a way to influence log inputs (e.g., via a text input in the UI).

use gpui_component::{button::Button, input::Input, Component}; // Import from this repository's library
use gpui::{App, Context, WindowOptions}; // GPUI framework
use tracing_subscriber; // Vulnerable dependency (transitive via GPUI)
use tracing::{info, warn}; // For logging

fn main() {
    // Initialize tracing-subscriber (vulnerable version from Cargo.lock)
    tracing_subscriber::fmt::init();

    // Create a simple GPUI app using gpui-component
    App::new().run(|cx: &mut App| {
        cx.open_window(WindowOptions::default(), |cx| {
            let input = cx.new(|cx| Input::new(cx)); // UI component from gpui-component
            let button = cx.new(|cx| Button::new("Submit", cx));

            // Simulate attacker-controlled input: Malicious payload to pollute logs
            // In a real exploit, this could come from user input, network, or file
            let malicious_input = "%0A[ATTACKER] Fake security alert: Unauthorized access detected from IP 192.168.1.100%0A"; // Newline injection for log pollution

            // When button is clicked, log the input (vulnerable point)
            button.on_click(cx, move |_, cx| {
                // This logs the input, allowing pollution if input is controlled
                info!("User input: {}", malicious_input);
                warn!("Processing complete"); // Additional log for context
            });

            cx.focus(&input);
        });
    });
}

// To run this PoC:
// 1. Clone the gpui-component repo and build it as a dependency.
// 2. Create a new Rust project with GPUI and this library as deps.
// 3. Add the above code to main.rs.
// 4. Run with `cargo run`.
// 5. Interact with the UI (e.g., click the button) – check logs for injected messages like "[ATTACKER] Fake security alert...".
// Impact: Logs are polluted, potentially hiding real events or creating false positives in monitoring systems.
```

#### Exploitation Impact Assessment

| Impact Category | Severity | Description |
|-----------------|----------|-------------|
| Data Exposure | Low | Logs could be polluted with fake entries,
potentially masking sensitive information leakage if real logs contain
user data or API keys; however, no direct data theft occurs, as
pollution is limited to log output and doesn't expose underlying data
stores in this UI library context. |
| System Compromise | None | No system access is gained; the
vulnerability only allows log message injection, not code execution,
privilege escalation, or control over the application or host system. |
| Operational Impact | Low | Polluted logs could confuse
monitoring/alerting systems, leading to missed security events or false
alarms, but no service disruption, denial-of-service, or resource
exhaustion is possible in this library's isolated UI component usage. |
| Compliance Risk | Low | Could violate logging integrity requirements
in standards like OWASP Top 10 (A09:2021 - Security Logging and
Monitoring Failures) or SOC2 CC7.1 (monitoring), but impact is minimal
for most regulations unless logs are critical for audits in sensitive
apps (e.g., no direct GDPR or HIPAA violations from log pollution
alone). |

### Vulnerability Details
- **Rule ID**: `CVE-2025-58160`
- **File**: `Cargo.lock`
- **Description**: tracing-subscriber: Tracing log pollution

### Changes Made
This automated fix addresses the vulnerability by applying security best
practices.

### Files Modified
- `Cargo.lock`

### Verification
This fix has been automatically verified through:
-  Build verification
-  Scanner re-scan
-  LLM code review

🤖 This PR was automatically generated.

Co-authored-by: orbisai0security <orbisai0security@users.noreply.github.com>
2025-11-25 07:26:01 +00:00
Jason Lee
5672c6065f
chore: Split some feature into geometry.rs (#1676) 2025-11-25 02:07:31 +00:00
Jason Lee
dae5fcd8aa
editor: Improve scroll to support position at the edge of the editor on click. (#1672)
But if we use `Up`, `Down` to move the cursor, it still will keep 3
lines.

https://github.com/user-attachments/assets/4310a4cc-3829-4190-9be9-e7159c688884
2025-11-24 09:37:59 +00:00
Jason Lee
8144085077
input: Fix scroll to offset to support soft wrap mode. (#1671)
Close #1655

https://github.com/user-attachments/assets/ea7032d0-d15a-4127-9b0b-b035e2c835fe
2025-11-24 09:14:39 +00:00
Jason Lee
bdc5ce4b6e
story: Update Table story to generate increment id. (#1670)
Close #1661
2025-11-24 15:01:34 +08:00
Jason Lee
f2cbc16655
chore: Update to use Rust edition 2024. (#1669) 2025-11-24 14:38:43 +08:00
Jason Lee
fc36451a27
setting: Add scrollbar to SettingPage. (#1660) 2025-11-21 23:04:56 +08:00
Jason Lee
857f7973e3
scrollbar: Remove Scrollbar::uniform_scroll, use Scrollbar::vertical instead. (#1659)
## Break Change

- Remove `Scrollbar::uniform_scroll`, use `Scrollbar::vertical` instead.

```diff
- Scrollbar::uniform_scroll(&scroll_state, &scroll_handle)
+ Scrollbar::vertical(&scroll_state, &scroll_handle)
```
2025-11-21 22:53:33 +08:00
Jason Lee
c523b3485b
sidebar: Refactor Sidebar to support Styled. (#1658)
## Break Change

- The `width`, `border_width` method has been removed from Sidebar, use
`Styled` trait to use `w`, `border` method from GPUI instead.

```diff
Sidebar::left()
-   .width(relative(1.))
-   .border_width(px(0.))
+   .w(relative(1.))
+   .border_0()
    .collapsed(false)
```
2025-11-21 22:44:35 +08:00
Jason Lee
44829a05e4
setting: Add SettingFieldElement trait. (#1657)
Co-authored-by: Sunli <scott_s829@163.com>
2025-11-21 10:48:29 +00:00
Andreas Johansson
ffeeee5d12
docs: Fix minor docs issues (#1656)
Fixes #1643 by removing invalid docs
2025-11-21 17:34:30 +08:00
obito
c91d806057
tab: Allow tab item to fill remaining space. (#1654)
<img width="2766" height="1818" alt="image"
src="https://github.com/user-attachments/assets/f5c275f7-1165-4a0d-a24d-d35cefb64e2d"
/>
2025-11-21 11:49:30 +08:00
Floyd Wang
41d2b9808b
color_picker: Add radius on focus border (#1652)
| Before | After |
| - | - |
| <img width="143" height="51" alt="SCR-20251121-jwmj"
src="https://github.com/user-attachments/assets/69693a83-dbf8-44ea-b46e-bd88c3c2f1f3"
/> | <img width="135" height="45" alt="SCR-20251121-jvol"
src="https://github.com/user-attachments/assets/177a90fc-8400-4df7-9ee2-3b4f32633c4b"
/> |
2025-11-21 02:53:14 +00:00
Andreas Johansson
b6bf2d8c5e
menu: Use defer to avoid race conditions with click listeners (#1651)
When using `.context_menu` on a parent element, the
`window.on_mouse_event` would fire before, for example, the tables
`on_mouse_down` so it'd be like this:
1. First right click = no context menu, right_clicked_row is set
2. Second right click = context menu, but with the row from the first
click

Before: (Look at `Selected row`)  


https://github.com/user-attachments/assets/5eb89a00-f1ce-4423-b8d7-3ec61b848b83

After:


https://github.com/user-attachments/assets/10033ca4-4c2c-47b5-ace5-6ba745fcfee5

---------

Co-authored-by: Jason Lee <huacnlee@gmail.com>
2025-11-21 02:27:21 +00:00
Jason Lee
c8652f9010
setting: Add Settings component. (#1632)
https://github.com/user-attachments/assets/3c6315d9-1183-419c-bb17-a8f7ac0cf25c
2025-11-20 13:51:44 +00:00
Jason Lee
0a24925a7f Bump v0.4.1 2025-11-20 17:26:14 +08:00
Floyd Wang
d55125149b
list: Fix incorrect selected item background color (#1648)
It will mix `accent` and `list_active` before.
2025-11-20 16:46:57 +08:00
grubby
d251a9b08b
icon: Rework icons to make use of the IconNamed trait (#1640)
This makes use of the `IconNamed` trait and a blanked implementation to
convert anything that implements this to an `Icon`.

This allows for easily defined custom versions of `IconName`, while
minimally changing existing code (essentially only if you previously
made use of the `.path()` method on the `IconName` enum; this now
requires an import of the `IconNamed` trait).

# Example
```rust
use gpui_component::IconNamed;

pub enum IconName {
    Encounters,
    Monsters,
    Spells,
}

impl IconNamed for IconName {
    fn path(self) -> gpui::SharedString {
        match self {
            IconName::Encounters => "icons/encounters.svg",
            IconName::Monsters => "icons/monsters.svg",
            IconName::Spells => "icons/spells.svg",
        }
        .into()
    }
}

// this allows for the following interactions (works with anything that has the `.icon(icon)` method
Button::new("my-button").icon(IconName::Spells);
Icon::new(IconName::Monsters); 
```

If you want to directly "render" a custom `IconName` you must implement
the `RenderOnce` trait and derive `IntoElement` on the `IconName`.

```rust
use gpui::{IntoElement, RenderOnce};
use gpui_component::IconNamed;

#[derive(IntoElement)]
pub enum IconName {
    // The same as before
}

impl IconNamed for IconName {
    // The same as before
}

impl RenderOnce for IconName {
    fn render(self, _: &mut gpui::Window, _: &mut gpui::App) -> impl gpui::IntoElement {
        gpui_component::Icon::empty().path(self.path())
    }
}

// this allows for the following interaction
div()
    .child(IconName::Monsters)
```

Overall I think is an improvement to the existing way to do custom
`IconName` implementations.

I am unsure if this change should also be reflected in the documentation
on the section with "Icons & Assets", though I personally think it would
make sense to highlight this way to do custom versions of `IconName` as
it is considerably less involved than the current approach.

Closes #1627.

---------

Co-authored-by: Jason Lee <huacnlee@gmail.com>
2025-11-20 02:30:08 +00:00
Adriano Tumino
2e3387a76f
sidebar: Add to support disable state to sidebar item. (#1645)
Hello,
I added a disabled flag to turn off the SidebarmenuItem

<img width="735" height="528" alt="image"
src="https://github.com/user-attachments/assets/47f60476-004c-4fe5-9baf-519d16b93f93"
/>

---------

Co-authored-by: TUMINOA <adriano.tumino@leonardocompany.com>
Co-authored-by: Jason Lee <huacnlee@gmail.com>
2025-11-20 02:16:41 +00:00
Jason Lee
96c34a9fb0
sidebar: Improve Sidebar to allows caret icon to expand submenu. (#1642)
https://github.com/user-attachments/assets/7cd4ef52-e633-4db4-bdba-2912bba2120d
2025-11-19 05:39:24 +00:00
obito
9d11418bd1
select: Add render prop to customize item title display. (#1638)
Fixes #1410

## Problem

The `display_title` prop was overriding the default way dropdown option
titles are displayed, causing incorrect rendering of option titles.

**Expected behavior:**
<img width="716" height="944" alt="Expected dropdown display"
src="https://github.com/user-attachments/assets/38926731-32dd-4a16-9d08-7f2eed2c99a4"
/>

**Actual behavior:**
<img width="580" height="974" alt="image"
src="https://github.com/user-attachments/assets/d96b935a-ce4d-462c-a9ce-4995f5c8eeb5"
/>

## Solution

- Revert the `display_title` change that was causing the issue
- Add a `render` function to allow custom rendering of option titles
instead

This approach provides more flexibility for customizing option display
while preserving the default behavior.

cc @stippi
2025-11-18 20:30:37 +08:00
Jason Lee
01082f11d2
button: Add dropdown_caret option to show a caret icon to end of button. (#1637)
<img width="658" height="162" alt="image"
src="https://github.com/user-attachments/assets/7c233982-04c3-408c-8ae4-f672f8b135a3"
/>
2025-11-18 16:41:16 +08:00
Floyd Wang
44dc2c7f38
input: Use input border on the buttons (#1634)
| Before | After |
| - | - |
| <img width="268" height="114" alt="SCR-20251118-nasx"
src="https://github.com/user-attachments/assets/d66d4178-d6f9-4f00-b3ad-94d1aee3a262"
/> | <img width="268" height="112" alt="SCR-20251118-nazg"
src="https://github.com/user-attachments/assets/df1bdc1d-ee8b-4249-b301-4479145f393a"
/> |
2025-11-18 14:57:53 +08:00
Jason Lee
f8a7dd71bf
dropdown_button: Add more button option methods to DropdownButton. (#1633)
- Fix to not handle `dropdown_menu` when Button is disabled.
- Split a single DropdownButtonStory.
2025-11-18 14:31:14 +08:00
Floyd Wang
446831af33
chart: Add support to set stroke color on line chart (#1629)
Close #1625.

<img width="335" height="422" alt="image"
src="https://github.com/user-attachments/assets/f2235b42-9a3e-4ed7-88ae-b694ee579faf"
/>
2025-11-18 05:52:39 +00:00
Floyd Wang
ed92f63a9b
table: Use click event instead of mouse down event (#1622)
Fix the issue where clicking a button inside a table row can't stop the
click event from propagating to the table, causing the `td` element to
be selected unexpectedly.
2025-11-17 16:30:42 +08:00