Jason Lee
945db0be56
dialog: Rename Modal to Dialog. ( #1538 )
...
## Break Change
- Renamed `Modal` to `Dialog`.
```diff
- window.open_modal(...)
+ window.open_dialog(...)
- window.close_modal(...);
+ window.close_dialog(...);
```
- Renamed `show_close` method to `close_button` in Dialog.
```diff
- .show_close(false)
+ .close_button(true)
```
2025-11-07 17:25:55 +08:00
Jason Lee
80689264e2
sheet: Rename Drawer to Sheet. ( #1527 )
...
## Break Change
- Renamed `Drawer` to `Sheet`, also renamed relative method contains
`drawer` to `sheet`.
- Renamed `ContextModal` to `WindowExt`.
```diff
- use gpui_component::drawer::Drawer
+ use gpui_component::sheet::Sheet
- use gpui_component::ContextModal
+ use gpui_component::WindowExt
```
2025-11-06 07:19:10 +00:00
Jason Lee
34ef0ff6d0
chore: Rename Dropdown to Select, TextInput to Input. ( #1449 )
...
## Break Change
- The `Dropdown` has been renamed to `Select`.
- The `TextInput` has been renamed to `Input`.
| Before | After |
| --- | --- |
| TextInput | Input |
| Dropdown | Select |
| DropdownItem | SelectItem |
| DropdownItemGroup | SelectGroup |
| DropdownState | SelectState |
| DropdownEvent | SelectEvent |
| DropdownDelegate | SelectDelegate |
| dropdown::ListEvent | ~~Removed~~ |
- Renamed `PopupMenuExt` to `DropdownMenu`.
- Removed pub mod `menu::popup_menu`, `menu::context_menu`, they are
moved into `menu` mod.
- Renamed `popup_menu` method to `dropdown_menu` for `DropdownMenu`,
`Panel`, `PanelView` and `DropdownButton`.
| Before | After |
| --- | --- |
| popup_menu::PopupMenuExt | menu::DropdownMenu |
| popup_menu | dropdown_menu |
| popup_menu_with_anchor | dropdown_menu_with_anchor |
2025-10-28 21:22:31 +08:00
Jason Lee
993ce34bd8
editor: Avoid scroll on select all. ( #1277 )
...
- Add `replace_text_in_range_silent` for some case to avoid show
completion, for example on cut, paster ...
- Improve to only call validation, mask on single line mode.
- Improve move cursor to scroll to visible to keep edge 3 lines.
https://github.com/user-attachments/assets/ca8bcca8-a55b-4c98-af7c-7639d1c34923
- Fix `RopeExt::offset_to_position` may crash.
- Add deffered_scroll_offset to improve paste to scroll to cursor.
https://github.com/user-attachments/assets/1af09a50-37f0-47c8-8185-4b78820d064a
2025-09-23 15:59:48 +08:00
Jason Lee
f1b6d7c5ed
editor: Add completion, code_action provider. ( #1242 )
2025-09-15 19:25:02 +08:00
Jason Lee
da85754b96
input: Refactor diagnostics. ( #1240 )
...
<img width="613" height="530" alt="image"
src="https://github.com/user-attachments/assets/be86658d-706c-411c-8ba6-09b495208051 "
/>
## Break Changes
- The `Markers` has been renamed to use `Diagnostics`.
- The `input::LineNumber` has renamed to `input::Position` and changed
from 1-based to use 0-based.
- Renamed `go_to_line` to `set_cursor_position`, `line_column` to
`cursor_position`.
```diff
- pub fn line_column(&self) -> LineColumn
+ pub fn cursor_position(&self) -> Position
- pub fn go_to_line(&mut self, line: usize, column: Option<usize>, window: &mut Window, cx: &mut Context<Self>)
+ pub fn set_cursor_position(&mut self, position: impl Into<Position>, window: &mut Window, cx: &mut Context<Self>)
```
2025-09-11 16:54:40 +08:00
Jason Lee
43c848893c
input: Refactor start_of_line, end_of_line by use Rope. ( #1232 )
...
- Removed `Cursor` struct, now use `usize` for selection offset.
2025-09-10 14:43:11 +08:00
Jason Lee
a9953a9349
input: Use zed's Rope ( #1214 )
...
Now with 10K lines plain text, in release mode on macOS. The
`large-text` example can work with:
- 120 FPS for display.
- 90 FPS for update text.
```
MTL_HUD_ENABLED=1 cargo run --example large-text --release
```
- Fixed the cursor position at end of line, also support at start of
line.
https://github.com/user-attachments/assets/1de52f6c-e138-4ed3-a600-06372a807ed8
### Check list
- [x] Modifying Text with Rope
- [x] LineColumn, GoToLine
- [x] Code Highlight
- [x] Delete word, select word
- [x] Delete line
- [x] Move left, right, up, down
2025-09-08 16:44:52 +08:00