## Break Change - Renamed `Drawer` to `Sheet`, also renamed relative method contains `drawer` to `sheet`. - Renamed `ContextModal` to `WindowExt`. ```diff - use gpui_component::drawer::Drawer + use gpui_component::sheet::Sheet - use gpui_component::ContextModal + use gpui_component::WindowExt ```
165 lines
5.9 KiB
Rust
165 lines
5.9 KiB
Rust
use gpui::*;
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use gpui_component::{
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ActiveTheme, Selectable, Sizable, WindowExt,
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button::{Button, ButtonVariants as _},
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h_flex,
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input::{self, Input, InputEvent, InputState, TabSize},
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v_flex,
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};
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use story::Assets;
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pub struct Example {
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editor: Entity<InputState>,
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go_to_line_state: Entity<InputState>,
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soft_wrap: bool,
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_subscribes: Vec<Subscription>,
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}
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impl Example {
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pub fn new(window: &mut Window, cx: &mut Context<Self>) -> Self {
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// 10K lines
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let text = "这是一个中文演示段落,用于展示更多的 [Markdown GFM] 内容。您可以在此尝试使用使用**粗体**、*斜体*和`代码`等样式。これは日本語のデモ段落です。Markdown の多言語サポートを示すためのテキストが含まれています。例えば、、**ボールド**、_イタリック_、および`コード`のスタイルなどを試すことができます。\n".repeat(10000);
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let editor = cx.new(|cx| {
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InputState::new(window, cx)
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.multi_line()
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.tab_size(TabSize {
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tab_size: 4,
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hard_tabs: false,
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})
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.soft_wrap(true)
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.placeholder("Enter your code here...")
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.default_value(text)
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});
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let go_to_line_state = cx.new(|cx| InputState::new(window, cx));
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let _subscribes = vec![cx.subscribe(&editor, |_, _, _: &InputEvent, cx| {
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cx.notify();
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})];
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Self {
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editor,
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go_to_line_state,
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soft_wrap: false,
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_subscribes,
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}
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}
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fn view(window: &mut Window, cx: &mut App) -> Entity<Self> {
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cx.new(|cx| Self::new(window, cx))
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}
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fn go_to_line(&mut self, _: &ClickEvent, window: &mut Window, cx: &mut Context<Self>) {
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let editor = self.editor.clone();
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let input_state = self.go_to_line_state.clone();
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window.open_modal(cx, move |modal, window, cx| {
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input_state.update(cx, |state, cx| {
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let position = editor.read(cx).cursor_position();
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state.set_placeholder(
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format!("{}:{}", position.line, position.character),
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window,
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cx,
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);
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state.focus(window, cx);
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});
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modal
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.title("Go to line")
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.child(Input::new(&input_state))
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.confirm()
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.on_ok({
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let editor = editor.clone();
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let input_state = input_state.clone();
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move |_, window, cx| {
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let query = input_state.read(cx).value();
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let mut parts = query
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.split(':')
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.map(|s| s.trim().parse::<usize>().ok())
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.collect::<Vec<_>>()
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.into_iter();
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let Some(line) = parts.next().and_then(|l| l) else {
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return false;
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};
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let line = line.saturating_sub(1);
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let column = parts.next().and_then(|c| c).unwrap_or(1).saturating_sub(1);
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editor.update(cx, |state, cx| {
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state.set_cursor_position(
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input::Position::new(line as u32, column as u32),
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window,
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cx,
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);
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});
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true
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}
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})
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});
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}
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fn toggle_soft_wrap(&mut self, _: &ClickEvent, window: &mut Window, cx: &mut Context<Self>) {
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self.soft_wrap = !self.soft_wrap;
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self.editor.update(cx, |state, cx| {
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state.set_soft_wrap(self.soft_wrap, window, cx);
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});
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cx.notify();
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}
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}
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impl Render for Example {
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fn render(&mut self, _: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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v_flex().size_full().child(
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v_flex()
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.id("source")
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.w_full()
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.flex_1()
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.child(
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Input::new(&self.editor)
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.bordered(false)
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.h_full()
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.focus_bordered(false),
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)
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.child(
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h_flex()
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.justify_between()
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.text_sm()
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.bg(cx.theme().secondary)
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.py_1p5()
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.px_4()
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.border_t_1()
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.border_color(cx.theme().border)
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.text_color(cx.theme().muted_foreground)
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.child(h_flex().gap_3().child({
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Button::new("soft-wrap")
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.ghost()
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.xsmall()
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.label("Soft Wrap")
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.selected(self.soft_wrap)
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.on_click(cx.listener(Self::toggle_soft_wrap))
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}))
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.child({
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let loc = self.editor.read(cx).cursor_position();
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let cursor = self.editor.read(cx).cursor();
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Button::new("line-column")
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.ghost()
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.xsmall()
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.label(format!("{}:{} ({} c)", loc.line, loc.character, cursor))
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.on_click(cx.listener(Self::go_to_line))
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}),
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),
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)
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}
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}
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fn main() {
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let app = Application::new().with_assets(Assets);
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app.run(move |cx| {
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story::init(cx);
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cx.activate(true);
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story::create_new_window("Large Text Editor", Example::view, cx);
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});
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}
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