Jason Lee
2c4a28a6da
code-editor: Add current line background. ( #887 )
...
https://github.com/user-attachments/assets/3ab6a1b5-648c-4431-91d2-7ebefee2f511
2025-05-22 23:03:53 +08:00
Jason Lee
d0ccb6bf17
code-editor: Improve code highlight performance. ( #885 )
...
- Split code to lines to improve performance and cache hit rate, close
#881
- Update default code highlight theme to use `macOS Classic`.
<img width="1208" alt="image"
src="https://github.com/user-attachments/assets/511b442d-5960-493f-88cc-b8aceb68f77b "
/>
<img width="1208" alt="image"
src="https://github.com/user-attachments/assets/6e5b2728-384f-4b62-b069-268118dec9ab "
/>
2025-05-22 18:09:18 +08:00
Jason Lee
5658db42c7
input: Add CodeEditor mode. ( #863 )
...
## TODO
- [x] Cache highlight result.
- [x] Add a `code-editor` example with more languages test.
- [x] Support setup font to Input (Base on window scope text style).
- [x] Line number
- [x] Change font size and font family.
- [x] Enter newline to keep indent.
- [x] Height with flex_1
- [x] Add to support press `up`, `down` to move cursor to start or end
of the selection, if there is selected.
- [x] Add `Tab`, `Shift-Tab` to indent or outdent for cursor and
selection.
- [x] Double click to select at least 1 char.
https://github.com/user-attachments/assets/af74862d-15a9-4802-b4b4-2aeb606227ec
2025-05-20 15:51:00 +08:00
Jason Lee
67dd658635
input: Fix selection rendering for empty lines. ( #868 )
...
<img width="491" alt="image"
src="https://github.com/user-attachments/assets/b24e4fbc-40e8-4570-b254-2974aa7735a7 "
/>
2025-05-19 20:32:46 +08:00
Jason Lee
b97abd6394
input: Fix auto-grow height. ( #865 )
...
Fix #864
Updated InputState API to split `single_line`, `multi_line` and
`auto_grow`.
The `InputState::new` for default single_line, and added `multi_line`
and `auto_grow` to change other mode.
### With no wrap
https://github.com/user-attachments/assets/22a8f0d6-e264-4f39-bb30-386a41975d2b
### With soft wrap
https://github.com/user-attachments/assets/b71f0fb1-5937-470b-a278-8b1de7cfd7d7
2025-05-19 19:26:27 +08:00
Jason Lee
bc398adbf3
input: Refactor Input, Picker as stateless mode. ( #858 )
2025-05-16 23:41:26 +08:00
Jason Lee
6dea2cb57c
input: Clean focused_input on Input blur. ( #825 )
2025-04-30 14:08:39 +08:00
Jason Lee
5cacffcc06
chore: Fix cargo clippy.
2025-04-22 19:36:09 +08:00
Jason Lee
a195795978
input: Refactor window.focused_input by use better way to ensure update. ( #809 )
2025-04-22 19:34:41 +08:00
Jason Lee
00e5385878
input: Add h, h_full to Input for multi-line mode. ( #642 )
...
Close #641
<img width="1712" alt="image"
src="https://github.com/user-attachments/assets/9cbe090c-a5d7-4929-98db-5f71349fe559 "
/>
2025-02-25 16:17:39 +08:00
Jason Lee
a5db381ef4
chore: Upgrade GPUI 2025/02/10 ( #610 )
...
- Replace `Window::parent_view_id()` with `Window::current_view()`
https://github.com/zed-industries/zed/pull/24212
- Fix SvgImg crash by move `use_asset` to `request_layout`.
- Fix Input to implement `character_index_for_point` method
https://github.com/zed-industries/zed/pull/23989
- Fix Input IME position to under the cursor line.
<img width="504" alt="image"
src="https://github.com/user-attachments/assets/8a6f56c8-6aae-4c0c-8c5a-3959d6a9d224 "
/>
- Fix Input overflow sub crash.
2025-02-10 11:53:25 +08:00
Jason Lee
85c6872e68
input: Use closest_index_for_position from GPUI. ( #593 )
2025-02-03 15:03:31 +08:00
Jason Lee
7539e6d44c
input: Fix Input to vertical center the mask chars. ( #590 )
...
Close #467
Windows:
<img width="397" alt="image"
src="https://github.com/user-attachments/assets/0a185b42-1432-404a-b889-da1143706035 "
/>
macOS:
<img width="510" alt="image"
src="https://github.com/user-attachments/assets/ed186552-862b-404e-96dc-b0f3a0b552d6 "
/>
2025-01-30 10:54:02 +08:00
Jason Lee
327d40e0e0
chore: Upgrade GPUI 3 ( #587 )
...
The pervious version has keep on
[gpui2](https://github.com/longbridge/gpui-component/tree/gpui2 ) branch,
if there need to use.
Ref https://github.com/zed-industries/zed/pull/22632
## Prepare
### Generate index.scip
```bash
rust-analyzer scip ./ > index.scip
```
### Get [refactor](https://github.com/zed-industries/refactor )
```bash
https://github.com/zed-industries/refactor.git
```
## Refactor exist code
```bash
cd refactor
cargo run -- ~/work/gpui-component
```
Then will get result if successed:
```
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.03s
Running `target/debug/refactor /Users/jason/work/gpui-component`
Loaded 115 SCIP documents
Processing files starting with focus path: ""
Changed 90 files
```
-------------
## Changes
```diff
- View<T>
- Model<T>
+ Entity<T>
- WeakView<T>
+ WeakEntity<T>
- FocusableView
+ Focusable
- cx.bounds()
+ window.bounds()
- cx.refresh()
+ window.refresh()
- cx.focused()
+ window.focused(cx)
- cx.with_optional_element_state
- window.with_optional_element_state
```
```diff
- &mut WindowContext
+ &mut Window, &mut App
- cx: &mut WindowContext
+ window: &mut Window, cx: &mut App
- &mut ViewContext<
+ &mut Window, &mut Context<
- cx: &mut ViewContext<
+ window: &mut Window, cx: &mut Context<
```
```diff
- cx.spawn(|_, mut cx| async move {
+ cx.spawn_in(window, |_, mut cx| async move {
- cx.dispatch_action(Box::new(...))
+ window.dispatch_action(Box::new(...), cx)
```
`cx.spawn`
```diff
- cx.spawn(|view, mut cx| async move {
+ cx.spawn_in(window, |view, mut window| async move {
+ _ = view.update_in(&mut window, move |view, window, cx| {
```
2025-01-27 03:58:48 +08:00
Jason Lee
852ce923ae
input: Update carret style. ( #585 )
...
- 1px width.
- Add `cx.theme.carret` variable for color and default use foreground
color.
- Reduce height to match with font size.
https://github.com/user-attachments/assets/d16a51eb-2c9a-4586-8b0d-67922a738002
2025-01-26 14:11:51 +08:00
Jason Lee
9f2cd84b23
color: Add mix method and merge ColorExt to Colorize. ( #561 )
...
- Add `mix` method to mix two color.
- Export `ui::theme::*` to crate root, before `use
ui:theme::ActiveTheme` to `use ui::ActiveTheme`.
## Break Changes
- Moved `ui::theme::Colorize` to `ui::Colorize`.
- Merged `ColorExt` to `Colorize`.
- Renamed `to_hex_string` to `to_hex`, `parse_hex_string` to
`parse_hex`.
2025-01-21 18:31:01 +08:00
Jason Lee
8dca96469e
chore: Update GPUI with MSAA and PathBuilder. ( #548 )
2025-01-15 16:52:03 +08:00
Jason Lee
a0f6b48eff
chore: Update GPUI 2025/01/14 ( #547 )
2025-01-14 19:21:04 +08:00
Jason Lee
482a31fa19
input: Fix TextArea enter to newline not work and scroll to visible on move cursor. ( #523 )
...
Close #494
- Fix enter to newline.
- Fix to ensure scroll on move cursor or enter.
2024-12-31 19:19:14 +08:00
Jason Lee
9288dc91c2
input: Add to support multi-line Input. ( #463 )
2024-12-09 20:17:05 +08:00