mirror of
https://github.com/danbulant/flying-squid
synced 2026-06-13 19:41:24 +00:00
47 lines
1.3 KiB
Markdown
47 lines
1.3 KiB
Markdown
## 0.3.1
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* don't login if the client is already ended
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* make /attach use the selectors, fix UserError, check /tp has one target
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* create an entity.attach, and add a /pile command
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* improve tests
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* fix player.kick, add serv.quit(reason)
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* fix badges on npm
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## 0.3.0
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* sounds
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* lot of use of destructuring in the code
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* handle view distance properly
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* entities : spawning, physics, some sounds
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* block drops
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* refactoring : serv/player/entity plugins together
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* lot of new commands :
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/summon, /spawn, /spawnObject, /kill, /attach, /teleport (thanks @azastrael), /op, /deop, /ban-ip, /pardon-ip, /xp
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* entity properties directly in player
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* proper plugins handling
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* behaviors
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* player inventory (thanks @109C)
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* tests using mineflayer
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* unload chunks
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* xp
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* selectors
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* ip ban (thanks @109C)
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* improve /help command
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## 0.2.0
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*First functional release*
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* Infinite worlds
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* World generation (thanks @JWo1F!)
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* World loading from anvil files
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* Improved error handling
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* Implement kicking and banning (thanks @demipixel!)
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* Using ES6
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* ModPE basic support (thanks @Creeplays!)
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* Better commands, proper commands class instead of just IFS
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* Enable compression!
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* Multi-world support: overworld + nether (thanks @demipixel!)
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## 0.1.0
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*Initial release*
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First version, basic functionalities
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