## 0.3.1 * don't login if the client is already ended * make /attach use the selectors, fix UserError, check /tp has one target * create an entity.attach, and add a /pile command * improve tests * fix player.kick, add serv.quit(reason) * fix badges on npm ## 0.3.0 * sounds * lot of use of destructuring in the code * handle view distance properly * entities : spawning, physics, some sounds * block drops * refactoring : serv/player/entity plugins together * lot of new commands : /summon, /spawn, /spawnObject, /kill, /attach, /teleport (thanks @azastrael), /op, /deop, /ban-ip, /pardon-ip, /xp * entity properties directly in player * proper plugins handling * behaviors * player inventory (thanks @109C) * tests using mineflayer * unload chunks * xp * selectors * ip ban (thanks @109C) * improve /help command ## 0.2.0 *First functional release* * Infinite worlds * World generation (thanks @JWo1F!) * World loading from anvil files * Improved error handling * Implement kicking and banning (thanks @demipixel!) * Using ES6 * ModPE basic support (thanks @Creeplays!) * Better commands, proper commands class instead of just IFS * Enable compression! * Multi-world support: overworld + nether (thanks @demipixel!) ## 0.1.0 *Initial release* First version, basic functionalities