mirror of
https://github.com/danbulant/programovani-kostky
synced 2026-07-07 12:00:44 +00:00
working base game
This commit is contained in:
parent
8174006463
commit
8ee824f591
9 changed files with 391 additions and 25 deletions
32
game/Player.gd
Normal file
32
game/Player.gd
Normal file
|
|
@ -0,0 +1,32 @@
|
||||||
|
extends HBoxContainer
|
||||||
|
|
||||||
|
class_name Player
|
||||||
|
|
||||||
|
@onready var label: Label = $VBoxContainer/Label
|
||||||
|
@onready var medal: TextureRect = $TextureRect/Medal
|
||||||
|
@onready var dice1: DiceUi = $VBoxContainer/HBoxContainer/dice1
|
||||||
|
@onready var dice2: DiceUi = $VBoxContainer/HBoxContainer/dice2
|
||||||
|
@onready var dice3: DiceUi = $VBoxContainer/HBoxContainer/dice3
|
||||||
|
|
||||||
|
@export var player_name: String :
|
||||||
|
set(value):
|
||||||
|
player_name = value
|
||||||
|
visible = player_name != ""
|
||||||
|
label.text = player_name
|
||||||
|
|
||||||
|
@export var show_medal: bool = false :
|
||||||
|
set(value):
|
||||||
|
show_medal = value
|
||||||
|
medal.visible = show_medal
|
||||||
|
|
||||||
|
@export var score: int = 0 :
|
||||||
|
set(value):
|
||||||
|
score = value
|
||||||
|
dice1.value = score / 100
|
||||||
|
dice2.value = (score % 100) / 10
|
||||||
|
dice3.value = score % 10
|
||||||
|
|
||||||
|
func _ready():
|
||||||
|
player_name = player_name
|
||||||
|
show_medal = show_medal
|
||||||
|
score = score
|
||||||
|
|
@ -1,4 +1,5 @@
|
||||||
extends Control
|
extends Control
|
||||||
|
class_name DiceUi
|
||||||
|
|
||||||
@export var value := 1 :
|
@export var value := 1 :
|
||||||
set(_value):
|
set(_value):
|
||||||
|
|
@ -30,20 +31,20 @@ func _ready() -> void:
|
||||||
stylebox.corner_radius_top_right = radius
|
stylebox.corner_radius_top_right = radius
|
||||||
|
|
||||||
func _draw() -> void:
|
func _draw() -> void:
|
||||||
var dim = min(size.x, size.y)
|
var dim: float = min(size.x, size.y)
|
||||||
|
|
||||||
draw_style_box(stylebox, Rect2(Vector2(), size))
|
draw_style_box(stylebox, Rect2(Vector2(), size))
|
||||||
|
|
||||||
var point_size = dim / 10
|
var point_size := dim / 10
|
||||||
var center = Vector2(dim / 2, dim / 2)
|
var center := Vector2(dim / 2, dim / 2)
|
||||||
var topleft = Vector2(dim / 4, dim / 4)
|
var topleft := Vector2(dim / 4, dim / 4)
|
||||||
var topright = topleft + Vector2(dim / 2, 0)
|
var topright := topleft + Vector2(dim / 2, 0)
|
||||||
var bottomleft = topleft + Vector2(0, dim / 2)
|
var bottomleft := topleft + Vector2(0, dim / 2)
|
||||||
var bottomright = topleft + Vector2(dim / 2, dim / 2)
|
var bottomright := topleft + Vector2(dim / 2, dim / 2)
|
||||||
var centerleft = topleft + Vector2(0, dim / 4)
|
var centerleft := topleft + Vector2(0, dim / 4)
|
||||||
var centerright = topleft + Vector2(dim / 2, dim / 4)
|
var centerright := topleft + Vector2(dim / 2, dim / 4)
|
||||||
var centertop = topleft + Vector2(dim / 4, 0)
|
var centertop := topleft + Vector2(dim / 4, 0)
|
||||||
var centerbottom = topleft + Vector2(dim / 4, dim / 2)
|
var centerbottom := topleft + Vector2(dim / 4, dim / 2)
|
||||||
|
|
||||||
if value % 2 == 1:
|
if value % 2 == 1:
|
||||||
draw_circle(center, point_size, color)
|
draw_circle(center, point_size, color)
|
||||||
|
|
|
||||||
45
game/main.gd
45
game/main.gd
|
|
@ -28,10 +28,12 @@ enum MasterState {
|
||||||
|
|
||||||
var state: GameState = GameState.START
|
var state: GameState = GameState.START
|
||||||
var master_state: MasterState = MasterState.LOGO
|
var master_state: MasterState = MasterState.LOGO
|
||||||
|
var current_player = 0
|
||||||
var camera_transition := 0.
|
var camera_transition := 0.
|
||||||
var camera_speed := 1.5
|
var camera_speed := 1.5
|
||||||
var first_throw := true
|
var first_throw := true
|
||||||
var physics_timer := Timer.new()
|
var physics_timer := Timer.new()
|
||||||
|
var target_score = 100
|
||||||
|
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
ui.connect("roll_pressed", throw_dice)
|
ui.connect("roll_pressed", throw_dice)
|
||||||
|
|
@ -40,6 +42,7 @@ func _ready() -> void:
|
||||||
menu_scene.connect("start_game", switch_to_player_select)
|
menu_scene.connect("start_game", switch_to_player_select)
|
||||||
player_select.connect("start_game", switch_to_game)
|
player_select.connect("start_game", switch_to_game)
|
||||||
player_select.connect("back_to_menu", switch_to_menu)
|
player_select.connect("back_to_menu", switch_to_menu)
|
||||||
|
ui.connect("back_to_menu", switch_to_menu)
|
||||||
switch_to_menu()
|
switch_to_menu()
|
||||||
|
|
||||||
func master_state_sync() -> void:
|
func master_state_sync() -> void:
|
||||||
|
|
@ -50,6 +53,7 @@ func master_state_sync() -> void:
|
||||||
player_select.visible = MasterState.PLAYER_SELECT == master_state
|
player_select.visible = MasterState.PLAYER_SELECT == master_state
|
||||||
if master_state != MasterState.GAME:
|
if master_state != MasterState.GAME:
|
||||||
physics_timer_timeout()
|
physics_timer_timeout()
|
||||||
|
ui.update_medal()
|
||||||
|
|
||||||
func switch_to_player_select() -> void:
|
func switch_to_player_select() -> void:
|
||||||
master_state = MasterState.PLAYER_SELECT
|
master_state = MasterState.PLAYER_SELECT
|
||||||
|
|
@ -57,6 +61,18 @@ func switch_to_player_select() -> void:
|
||||||
|
|
||||||
func switch_to_game() -> void:
|
func switch_to_game() -> void:
|
||||||
master_state = MasterState.GAME
|
master_state = MasterState.GAME
|
||||||
|
# for i in ui.players.size():
|
||||||
|
# ui.players[i].player_name = ""
|
||||||
|
for i in player_select.player_names.size():
|
||||||
|
var player_name: String = player_select.player_names[i]
|
||||||
|
# if not player_name: continue
|
||||||
|
ui.players[i].player_name = player_name
|
||||||
|
ui.players[i].score = 0
|
||||||
|
ui.players[i].show_medal = false
|
||||||
|
for i in player_select.player_names.size():
|
||||||
|
if player_select.player_names[i]:
|
||||||
|
current_player = i
|
||||||
|
break
|
||||||
master_state_sync()
|
master_state_sync()
|
||||||
|
|
||||||
func switch_to_menu() -> void:
|
func switch_to_menu() -> void:
|
||||||
|
|
@ -68,6 +84,26 @@ func physics_timer_timeout() -> void:
|
||||||
dice2.sleeping = true
|
dice2.sleeping = true
|
||||||
pass
|
pass
|
||||||
|
|
||||||
|
func next_player() -> void:
|
||||||
|
current_player = (current_player + 1) % ui.players.size()
|
||||||
|
if not ui.players[current_player].player_name:
|
||||||
|
var found = false
|
||||||
|
for i in player_select.player_names:
|
||||||
|
if i:
|
||||||
|
found = true
|
||||||
|
break
|
||||||
|
if not found:
|
||||||
|
print("Trying to run next_player with no players! Semi-crashing to main menu.")
|
||||||
|
switch_to_menu()
|
||||||
|
return
|
||||||
|
next_player()
|
||||||
|
|
||||||
|
func check_score() -> void:
|
||||||
|
for i in ui.players:
|
||||||
|
if i.score >= target_score:
|
||||||
|
print("Player", i.player_name, "won with", i.score, "points!")
|
||||||
|
break
|
||||||
|
|
||||||
func _physics_process(delta: float) -> void:
|
func _physics_process(delta: float) -> void:
|
||||||
camera_transition += delta * camera_speed
|
camera_transition += delta * camera_speed
|
||||||
camera_transition = min(camera_transition, 1.)
|
camera_transition = min(camera_transition, 1.)
|
||||||
|
|
@ -87,6 +123,15 @@ func _physics_process(delta: float) -> void:
|
||||||
camera_transition = 0.
|
camera_transition = 0.
|
||||||
first_throw = false
|
first_throw = false
|
||||||
physics_timer.stop()
|
physics_timer.stop()
|
||||||
|
var d1 = dice1.get_value()
|
||||||
|
var d2 = dice2.get_value()
|
||||||
|
if d1 != 1 and d2 != 1:
|
||||||
|
ui.players[current_player].score += d1 + d2
|
||||||
|
elif d1 == 1 and d2 == 1:
|
||||||
|
ui.players[current_player].score = 0
|
||||||
|
ui.update_medal()
|
||||||
|
check_score()
|
||||||
|
next_player()
|
||||||
|
|
||||||
ui.set_current_throw_value([dice1.get_value(), dice2.get_value()])
|
ui.set_current_throw_value([dice1.get_value(), dice2.get_value()])
|
||||||
|
|
||||||
|
|
|
||||||
27
game/ui.gd
27
game/ui.gd
|
|
@ -10,4 +10,29 @@ func _on_roll_button_pressed() -> void:
|
||||||
|
|
||||||
func set_current_throw_value(value: Array[int]) -> void:
|
func set_current_throw_value(value: Array[int]) -> void:
|
||||||
dice1.value = value[0]
|
dice1.value = value[0]
|
||||||
dice2.value = value[1]
|
dice2.value = value[1]
|
||||||
|
|
||||||
|
@onready var player1 = $VBoxContainer/Player
|
||||||
|
@onready var player2 = $VBoxContainer/Player2
|
||||||
|
@onready var player3 = $VBoxContainer/Player3
|
||||||
|
@onready var player4 = $VBoxContainer/Player4
|
||||||
|
@onready var player5 = $VBoxContainer/Player5
|
||||||
|
|
||||||
|
var players: Array[Player] = []
|
||||||
|
|
||||||
|
func _ready() -> void:
|
||||||
|
players = [player1, player2, player3, player4, player5]
|
||||||
|
|
||||||
|
func update_medal() -> void:
|
||||||
|
var max_score = 0
|
||||||
|
for player in players:
|
||||||
|
if player.score > max_score:
|
||||||
|
max_score = player.score
|
||||||
|
for player in players:
|
||||||
|
player.show_medal = player.score == max_score and max_score > 0
|
||||||
|
|
||||||
|
signal back_to_menu
|
||||||
|
func _on_texture_rect_gui_input(event: InputEvent) -> void:
|
||||||
|
if event is InputEventMouse:
|
||||||
|
if event.is_pressed():
|
||||||
|
back_to_menu.emit()
|
||||||
232
game/ui.tscn
232
game/ui.tscn
|
|
@ -1,7 +1,11 @@
|
||||||
[gd_scene load_steps=5 format=3 uid="uid://c8jkqtbqtg7ub"]
|
[gd_scene load_steps=9 format=3 uid="uid://c8jkqtbqtg7ub"]
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://game/ui.gd" id="1_qipxr"]
|
[ext_resource type="Script" path="res://game/ui.gd" id="1_qipxr"]
|
||||||
[ext_resource type="Script" path="res://game/dice-ui.gd" id="2_g0ok8"]
|
[ext_resource type="Script" path="res://game/dice-ui.gd" id="2_g0ok8"]
|
||||||
|
[ext_resource type="Script" path="res://game/Player.gd" id="3_qtea6"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://c25g6oj4fnw0h" path="res://icons/singleplayer.png" id="3_xwlig"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://olq6rc614eq1" path="res://icons/medal2.png" id="4_gisdl"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dgwgb7g0gca8m" path="res://icons/exit.png" id="6_ephx3"]
|
||||||
|
|
||||||
[sub_resource type="InputEventKey" id="InputEventKey_6n7ot"]
|
[sub_resource type="InputEventKey" id="InputEventKey_6n7ot"]
|
||||||
device = -1
|
device = -1
|
||||||
|
|
@ -61,4 +65,230 @@ offset_bottom = -8.0
|
||||||
grow_vertical = 0
|
grow_vertical = 0
|
||||||
script = ExtResource("2_g0ok8")
|
script = ExtResource("2_g0ok8")
|
||||||
|
|
||||||
|
[node name="VBoxContainer" type="VBoxContainer" parent="."]
|
||||||
|
layout_mode = 1
|
||||||
|
offset_right = 185.0
|
||||||
|
offset_bottom = 500.0
|
||||||
|
theme_override_constants/separation = 0
|
||||||
|
|
||||||
|
[node name="Player" type="HBoxContainer" parent="VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
script = ExtResource("3_qtea6")
|
||||||
|
|
||||||
|
[node name="TextureRect" type="TextureRect" parent="VBoxContainer/Player"]
|
||||||
|
self_modulate = Color(0.329412, 0.690196, 1, 1)
|
||||||
|
layout_mode = 2
|
||||||
|
texture = ExtResource("3_xwlig")
|
||||||
|
|
||||||
|
[node name="Medal" type="TextureRect" parent="VBoxContainer/Player/TextureRect"]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 36.0
|
||||||
|
offset_top = 41.0
|
||||||
|
offset_right = 101.0
|
||||||
|
offset_bottom = 106.0
|
||||||
|
texture = ExtResource("4_gisdl")
|
||||||
|
expand_mode = 1
|
||||||
|
|
||||||
|
[node name="VBoxContainer" type="VBoxContainer" parent="VBoxContainer/Player"]
|
||||||
|
layout_mode = 2
|
||||||
|
alignment = 1
|
||||||
|
|
||||||
|
[node name="Label" type="Label" parent="VBoxContainer/Player/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Player 1"
|
||||||
|
|
||||||
|
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer/Player/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
alignment = 2
|
||||||
|
|
||||||
|
[node name="dice1" type="Control" parent="VBoxContainer/Player/VBoxContainer/HBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
script = ExtResource("2_g0ok8")
|
||||||
|
|
||||||
|
[node name="dice2" type="Control" parent="VBoxContainer/Player/VBoxContainer/HBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
script = ExtResource("2_g0ok8")
|
||||||
|
|
||||||
|
[node name="dice3" type="Control" parent="VBoxContainer/Player/VBoxContainer/HBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
script = ExtResource("2_g0ok8")
|
||||||
|
|
||||||
|
[node name="Player2" type="HBoxContainer" parent="VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
script = ExtResource("3_qtea6")
|
||||||
|
|
||||||
|
[node name="TextureRect" type="TextureRect" parent="VBoxContainer/Player2"]
|
||||||
|
self_modulate = Color(0.780392, 0.529412, 0.992157, 1)
|
||||||
|
layout_mode = 2
|
||||||
|
texture = ExtResource("3_xwlig")
|
||||||
|
|
||||||
|
[node name="Medal" type="TextureRect" parent="VBoxContainer/Player2/TextureRect"]
|
||||||
|
offset_left = 36.0
|
||||||
|
offset_top = 41.0
|
||||||
|
offset_right = 101.0
|
||||||
|
offset_bottom = 106.0
|
||||||
|
texture = ExtResource("4_gisdl")
|
||||||
|
expand_mode = 1
|
||||||
|
|
||||||
|
[node name="VBoxContainer" type="VBoxContainer" parent="VBoxContainer/Player2"]
|
||||||
|
layout_mode = 2
|
||||||
|
alignment = 1
|
||||||
|
|
||||||
|
[node name="Label" type="Label" parent="VBoxContainer/Player2/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Player 1"
|
||||||
|
|
||||||
|
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer/Player2/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
alignment = 2
|
||||||
|
|
||||||
|
[node name="dice1" type="Control" parent="VBoxContainer/Player2/VBoxContainer/HBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
script = ExtResource("2_g0ok8")
|
||||||
|
|
||||||
|
[node name="dice2" type="Control" parent="VBoxContainer/Player2/VBoxContainer/HBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
script = ExtResource("2_g0ok8")
|
||||||
|
|
||||||
|
[node name="dice3" type="Control" parent="VBoxContainer/Player2/VBoxContainer/HBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
script = ExtResource("2_g0ok8")
|
||||||
|
|
||||||
|
[node name="Player3" type="HBoxContainer" parent="VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
script = ExtResource("3_qtea6")
|
||||||
|
|
||||||
|
[node name="TextureRect" type="TextureRect" parent="VBoxContainer/Player3"]
|
||||||
|
self_modulate = Color(1, 0.47451, 0.501961, 1)
|
||||||
|
layout_mode = 2
|
||||||
|
texture = ExtResource("3_xwlig")
|
||||||
|
|
||||||
|
[node name="Medal" type="TextureRect" parent="VBoxContainer/Player3/TextureRect"]
|
||||||
|
offset_left = 36.0
|
||||||
|
offset_top = 41.0
|
||||||
|
offset_right = 101.0
|
||||||
|
offset_bottom = 106.0
|
||||||
|
texture = ExtResource("4_gisdl")
|
||||||
|
expand_mode = 1
|
||||||
|
|
||||||
|
[node name="VBoxContainer" type="VBoxContainer" parent="VBoxContainer/Player3"]
|
||||||
|
layout_mode = 2
|
||||||
|
alignment = 1
|
||||||
|
|
||||||
|
[node name="Label" type="Label" parent="VBoxContainer/Player3/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Player 1"
|
||||||
|
|
||||||
|
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer/Player3/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
alignment = 2
|
||||||
|
|
||||||
|
[node name="dice1" type="Control" parent="VBoxContainer/Player3/VBoxContainer/HBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
script = ExtResource("2_g0ok8")
|
||||||
|
|
||||||
|
[node name="dice2" type="Control" parent="VBoxContainer/Player3/VBoxContainer/HBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
script = ExtResource("2_g0ok8")
|
||||||
|
|
||||||
|
[node name="dice3" type="Control" parent="VBoxContainer/Player3/VBoxContainer/HBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
script = ExtResource("2_g0ok8")
|
||||||
|
|
||||||
|
[node name="Player4" type="HBoxContainer" parent="VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
script = ExtResource("3_qtea6")
|
||||||
|
|
||||||
|
[node name="TextureRect" type="TextureRect" parent="VBoxContainer/Player4"]
|
||||||
|
self_modulate = Color(0.996078, 0.509804, 0, 1)
|
||||||
|
layout_mode = 2
|
||||||
|
texture = ExtResource("3_xwlig")
|
||||||
|
|
||||||
|
[node name="Medal" type="TextureRect" parent="VBoxContainer/Player4/TextureRect"]
|
||||||
|
offset_left = 36.0
|
||||||
|
offset_top = 41.0
|
||||||
|
offset_right = 101.0
|
||||||
|
offset_bottom = 106.0
|
||||||
|
texture = ExtResource("4_gisdl")
|
||||||
|
expand_mode = 1
|
||||||
|
|
||||||
|
[node name="VBoxContainer" type="VBoxContainer" parent="VBoxContainer/Player4"]
|
||||||
|
layout_mode = 2
|
||||||
|
alignment = 1
|
||||||
|
|
||||||
|
[node name="Label" type="Label" parent="VBoxContainer/Player4/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Player 1"
|
||||||
|
|
||||||
|
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer/Player4/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
alignment = 2
|
||||||
|
|
||||||
|
[node name="dice1" type="Control" parent="VBoxContainer/Player4/VBoxContainer/HBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
script = ExtResource("2_g0ok8")
|
||||||
|
|
||||||
|
[node name="dice2" type="Control" parent="VBoxContainer/Player4/VBoxContainer/HBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
script = ExtResource("2_g0ok8")
|
||||||
|
|
||||||
|
[node name="dice3" type="Control" parent="VBoxContainer/Player4/VBoxContainer/HBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
script = ExtResource("2_g0ok8")
|
||||||
|
|
||||||
|
[node name="Player5" type="HBoxContainer" parent="VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
script = ExtResource("3_qtea6")
|
||||||
|
|
||||||
|
[node name="TextureRect" type="TextureRect" parent="VBoxContainer/Player5"]
|
||||||
|
self_modulate = Color(0, 0.780392, 0.556863, 1)
|
||||||
|
layout_mode = 2
|
||||||
|
texture = ExtResource("3_xwlig")
|
||||||
|
|
||||||
|
[node name="Medal" type="TextureRect" parent="VBoxContainer/Player5/TextureRect"]
|
||||||
|
offset_left = 36.0
|
||||||
|
offset_top = 41.0
|
||||||
|
offset_right = 101.0
|
||||||
|
offset_bottom = 106.0
|
||||||
|
texture = ExtResource("4_gisdl")
|
||||||
|
expand_mode = 1
|
||||||
|
|
||||||
|
[node name="VBoxContainer" type="VBoxContainer" parent="VBoxContainer/Player5"]
|
||||||
|
layout_mode = 2
|
||||||
|
alignment = 1
|
||||||
|
|
||||||
|
[node name="Label" type="Label" parent="VBoxContainer/Player5/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Player 1"
|
||||||
|
|
||||||
|
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer/Player5/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
alignment = 2
|
||||||
|
|
||||||
|
[node name="dice1" type="Control" parent="VBoxContainer/Player5/VBoxContainer/HBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
script = ExtResource("2_g0ok8")
|
||||||
|
|
||||||
|
[node name="dice2" type="Control" parent="VBoxContainer/Player5/VBoxContainer/HBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
script = ExtResource("2_g0ok8")
|
||||||
|
|
||||||
|
[node name="dice3" type="Control" parent="VBoxContainer/Player5/VBoxContainer/HBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
script = ExtResource("2_g0ok8")
|
||||||
|
|
||||||
|
[node name="TextureRect" type="TextureRect" parent="."]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 1
|
||||||
|
anchor_left = 1.0
|
||||||
|
anchor_right = 1.0
|
||||||
|
offset_left = -79.0
|
||||||
|
offset_top = 18.0
|
||||||
|
offset_right = -16.0
|
||||||
|
offset_bottom = 81.0
|
||||||
|
grow_horizontal = 0
|
||||||
|
texture = ExtResource("6_ephx3")
|
||||||
|
expand_mode = 1
|
||||||
|
|
||||||
[connection signal="pressed" from="roll button" to="." method="_on_roll_button_pressed"]
|
[connection signal="pressed" from="roll button" to="." method="_on_roll_button_pressed"]
|
||||||
|
[connection signal="gui_input" from="TextureRect" to="." method="_on_texture_rect_gui_input"]
|
||||||
|
|
|
||||||
BIN
icons/medal2.png
Normal file
BIN
icons/medal2.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 16 KiB |
34
icons/medal2.png.import
Normal file
34
icons/medal2.png.import
Normal file
|
|
@ -0,0 +1,34 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://olq6rc614eq1"
|
||||||
|
path="res://.godot/imported/medal2.png-c75ade619c385a2ea0cb42d44a8184fc.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://icons/medal2.png"
|
||||||
|
dest_files=["res://.godot/imported/medal2.png-c75ade619c385a2ea0cb42d44a8184fc.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
|
|
@ -1,7 +1,5 @@
|
||||||
extends Node3D
|
extends Node3D
|
||||||
|
|
||||||
# var select_scene = preload("res://player_select/player_select.tscn")
|
|
||||||
|
|
||||||
@onready var menu_ui = $MenuUi
|
@onready var menu_ui = $MenuUi
|
||||||
|
|
||||||
signal start_game
|
signal start_game
|
||||||
|
|
@ -14,5 +12,4 @@ func _ready() -> void:
|
||||||
menu_ui.visible = ui_visible
|
menu_ui.visible = ui_visible
|
||||||
|
|
||||||
func _on_menu_ui_start_pressed() -> void:
|
func _on_menu_ui_start_pressed() -> void:
|
||||||
# get_tree().change_scene_to_packed(select_scene)
|
|
||||||
start_game.emit()
|
start_game.emit()
|
||||||
|
|
@ -163,10 +163,8 @@ anchor_left = 0.5
|
||||||
anchor_top = 0.5
|
anchor_top = 0.5
|
||||||
anchor_right = 0.5
|
anchor_right = 0.5
|
||||||
anchor_bottom = 0.5
|
anchor_bottom = 0.5
|
||||||
offset_left = -20.0
|
offset_right = 40.0
|
||||||
offset_top = -20.0
|
offset_bottom = 40.0
|
||||||
offset_right = 20.0
|
|
||||||
offset_bottom = 20.0
|
|
||||||
grow_horizontal = 2
|
grow_horizontal = 2
|
||||||
grow_vertical = 2
|
grow_vertical = 2
|
||||||
texture = ExtResource("2_de6io")
|
texture = ExtResource("2_de6io")
|
||||||
|
|
@ -188,11 +186,15 @@ grow_vertical = 0
|
||||||
text = "Name 2+ players to continue"
|
text = "Name 2+ players to continue"
|
||||||
|
|
||||||
[node name="TextureRect" type="TextureRect" parent="."]
|
[node name="TextureRect" type="TextureRect" parent="."]
|
||||||
layout_mode = 0
|
layout_mode = 1
|
||||||
offset_left = 21.0
|
anchors_preset = 1
|
||||||
offset_top = 20.0
|
anchor_left = 1.0
|
||||||
offset_right = 84.0
|
anchor_right = 1.0
|
||||||
offset_bottom = 83.0
|
offset_left = -79.0
|
||||||
|
offset_top = 18.0
|
||||||
|
offset_right = -16.0
|
||||||
|
offset_bottom = 81.0
|
||||||
|
grow_horizontal = 0
|
||||||
texture = ExtResource("4_4xfaw")
|
texture = ExtResource("4_4xfaw")
|
||||||
expand_mode = 1
|
expand_mode = 1
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue