mirror of
https://github.com/danbulant/lucide
synced 2026-06-23 16:51:53 +00:00
36 lines
1.3 KiB
Rust
36 lines
1.3 KiB
Rust
use leptos::{prelude::*, svg::Svg};
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#[component]
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pub fn Axe(
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#[prop(default = 24.into(), into)] size: Signal<usize>,
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#[prop(default = "currentColor".into(), into)] color: Signal<String>,
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#[prop(default = "none".into(), into)] fill: Signal<String>,
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#[prop(default = 2.into(), into)] stroke_width: Signal<usize>,
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#[prop(default = false.into(), into)] absolute_stroke_width: Signal<bool>,
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#[prop(optional)] node_ref: NodeRef<Svg>,
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) -> impl IntoView {
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let stroke_width = Signal::derive(move || {
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if absolute_stroke_width.get() {
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stroke_width.get() * 24 / size.get()
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} else {
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stroke_width.get()
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}
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});
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view! {
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<svg
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node_ref=node_ref
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class:lucide=true
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xmlns="http://www.w3.org/2000/svg"
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width=size
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height=size
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viewBox="0 0 24 24"
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fill=fill
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stroke=color
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stroke-width=stroke_width
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stroke-linecap="round"
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stroke-linejoin="round"
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>
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<path d="m14 12-8.381 8.38a1 1 0 0 1-3.001-3L11 9" />
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<path d="M15 15.5a.5.5 0 0 0 .5.5A6.5 6.5 0 0 0 22 9.5a.5.5 0 0 0-.5-.5h-1.672a2 2 0 0 1-1.414-.586l-5.062-5.062a1.205 1.205 0 0 0-1.704 0L9.352 5.648a1.205 1.205 0 0 0 0 1.704l5.062 5.062A2 2 0 0 1 15 13.828z" />
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</svg>
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}
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}
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