feat: update to upstream v0.509.0 (#79)

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github-actions[bot] 2025-05-16 22:55:37 +00:00 committed by GitHub
parent 3c1827b752
commit 303c67c904
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13 changed files with 163 additions and 7 deletions

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@ -4529,6 +4529,12 @@ pub fn IconsG1() -> Element {
},
"Goal",
),
(
rsx! {
Gpu {}
},
"Gpu",
),
(
rsx! {
Grab {}

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@ -917,6 +917,7 @@ pub fn IconsG() -> impl IntoView {
(view! { <Globe /> }.into_any(), "Globe"),
(view! { <GlobeLock /> }.into_any(), "Globe Lock"),
(view! { <Goal /> }.into_any(), "Goal"),
(view! { <Gpu /> }.into_any(), "Gpu"),
(view! { <Grab /> }.into_any(), "Grab"),
(view! { <GraduationCap /> }.into_any(), "Graduation Cap"),
(view! { <Grape /> }.into_any(), "Grape"),

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@ -948,6 +948,7 @@ pub fn IconsG() -> Html {
(html! { <Globe /> }, "Globe"),
(html! { <GlobeLock /> }, "Globe Lock"),
(html! { <Goal /> }, "Goal"),
(html! { <Gpu /> }, "Gpu"),
(html! { <Grab /> }, "Grab"),
(html! { <GraduationCap /> }, "Graduation Cap"),
(html! { <Grape /> }, "Grape"),

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@ -34,8 +34,8 @@ pub fn Axe(props: AxeProps) -> Element {
"stroke-width": "{stroke_width}",
"stroke-linecap": "round",
"stroke-linejoin": "round",
path { "d": "m14 12-8.5 8.5a2.12 2.12 0 1 1-3-3L11 9" }
path { "d": "M15 13 9 7l4-4 6 6h3a8 8 0 0 1-7 7z" }
path { "d": "m14 12-8.381 8.38a1 1 0 0 1-3.001-3L11 9" }
path { "d": "M15 15.5a.5.5 0 0 0 .5.5A6.5 6.5 0 0 0 22 9.5a.5.5 0 0 0-.5-.5h-1.672a2 2 0 0 1-1.414-.586l-5.062-5.062a1.205 1.205 0 0 0-1.704 0L9.352 5.648a1.205 1.205 0 0 0 0 1.704l5.062 5.062A2 2 0 0 1 15 13.828z" }
}
}
}

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@ -0,0 +1,44 @@
use dioxus::prelude::*;
#[derive(Clone, PartialEq, Props)]
pub struct GpuProps {
#[props(default = 24)]
pub size: usize,
#[props(default = "currentColor".to_owned())]
pub color: String,
#[props(default = "none".to_owned())]
pub fill: String,
#[props(default = 2)]
pub stroke_width: usize,
#[props(default = false)]
pub absolute_stroke_width: bool,
pub class: Option<String>,
pub style: Option<String>,
}
#[component]
pub fn Gpu(props: GpuProps) -> Element {
let stroke_width = if props.absolute_stroke_width {
props.stroke_width * 24 / props.size
} else {
props.stroke_width
};
rsx! {
svg {
"xmlns": "http://www.w3.org/2000/svg",
"class": if let Some(class) = props.class { "{class}" },
"style": if let Some(style) = props.style { "{style}" },
"width": "{props.size}",
"height": "{props.size}",
"viewBox": "0 0 24 24",
"fill": "{props.fill}",
"stroke": "{props.color}",
"stroke-width": "{stroke_width}",
"stroke-linecap": "round",
"stroke-linejoin": "round",
path { "d": "M2 21V3" }
path { "d": "M2 5h18a2 2 0 0 1 2 2v8a2 2 0 0 1-2 2H2.26" }
path { "d": "M7 17v3a1 1 0 0 0 1 1h5a1 1 0 0 0 1-1v-3" }
circle { "cx": "16", "cy": "11", "r": "2" }
circle { "cx": "8", "cy": "11", "r": "2" }
}
}
}

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@ -1706,6 +1706,8 @@ mod globe;
mod globe_lock;
#[cfg(feature = "gaming")]
mod goal;
#[cfg(any(feature = "devices", feature = "gaming"))]
mod gpu;
#[cfg(any(feature = "cursors", feature = "design", feature = "layout"))]
mod grab;
#[cfg(feature = "buildings")]
@ -5744,6 +5746,8 @@ pub use globe::*;
pub use globe_lock::*;
#[cfg(feature = "gaming")]
pub use goal::*;
#[cfg(any(feature = "devices", feature = "gaming"))]
pub use gpu::*;
#[cfg(any(feature = "cursors", feature = "design", feature = "layout"))]
pub use grab::*;
#[cfg(feature = "buildings")]

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@ -29,8 +29,8 @@ pub fn Axe(
stroke-linecap="round"
stroke-linejoin="round"
>
<path d="m14 12-8.5 8.5a2.12 2.12 0 1 1-3-3L11 9" />
<path d="M15 13 9 7l4-4 6 6h3a8 8 0 0 1-7 7z" />
<path d="m14 12-8.381 8.38a1 1 0 0 1-3.001-3L11 9" />
<path d="M15 15.5a.5.5 0 0 0 .5.5A6.5 6.5 0 0 0 22 9.5a.5.5 0 0 0-.5-.5h-1.672a2 2 0 0 1-1.414-.586l-5.062-5.062a1.205 1.205 0 0 0-1.704 0L9.352 5.648a1.205 1.205 0 0 0 0 1.704l5.062 5.062A2 2 0 0 1 15 13.828z" />
</svg>
}
}

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@ -0,0 +1,39 @@
use leptos::{prelude::*, svg::Svg};
#[component]
pub fn Gpu(
#[prop(default = 24.into(), into)] size: Signal<usize>,
#[prop(default = "currentColor".into(), into)] color: Signal<String>,
#[prop(default = "none".into(), into)] fill: Signal<String>,
#[prop(default = 2.into(), into)] stroke_width: Signal<usize>,
#[prop(default = false.into(), into)] absolute_stroke_width: Signal<bool>,
#[prop(optional)] node_ref: NodeRef<Svg>,
) -> impl IntoView {
let stroke_width = Signal::derive(move || {
if absolute_stroke_width.get() {
stroke_width.get() * 24 / size.get()
} else {
stroke_width.get()
}
});
view! {
<svg
node_ref=node_ref
class:lucide=true
xmlns="http://www.w3.org/2000/svg"
width=size
height=size
viewBox="0 0 24 24"
fill=fill
stroke=color
stroke-width=stroke_width
stroke-linecap="round"
stroke-linejoin="round"
>
<path d="M2 21V3" />
<path d="M2 5h18a2 2 0 0 1 2 2v8a2 2 0 0 1-2 2H2.26" />
<path d="M7 17v3a1 1 0 0 0 1 1h5a1 1 0 0 0 1-1v-3" />
<circle cx="16" cy="11" r="2" />
<circle cx="8" cy="11" r="2" />
</svg>
}
}

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@ -1706,6 +1706,8 @@ mod globe;
mod globe_lock;
#[cfg(feature = "gaming")]
mod goal;
#[cfg(any(feature = "devices", feature = "gaming"))]
mod gpu;
#[cfg(any(feature = "cursors", feature = "design", feature = "layout"))]
mod grab;
#[cfg(feature = "buildings")]
@ -5744,6 +5746,8 @@ pub use globe::*;
pub use globe_lock::*;
#[cfg(feature = "gaming")]
pub use goal::*;
#[cfg(any(feature = "devices", feature = "gaming"))]
pub use gpu::*;
#[cfg(any(feature = "cursors", feature = "design", feature = "layout"))]
pub use grab::*;
#[cfg(feature = "buildings")]

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@ -41,8 +41,10 @@ pub fn Axe(props: &AxeProps) -> Html {
stroke-linecap="round"
stroke-linejoin="round"
>
<path d="m14 12-8.5 8.5a2.12 2.12 0 1 1-3-3L11 9" />
<path d="M15 13 9 7l4-4 6 6h3a8 8 0 0 1-7 7z" />
<path d="m14 12-8.381 8.38a1 1 0 0 1-3.001-3L11 9" />
<path
d="M15 15.5a.5.5 0 0 0 .5.5A6.5 6.5 0 0 0 22 9.5a.5.5 0 0 0-.5-.5h-1.672a2 2 0 0 1-1.414-.586l-5.062-5.062a1.205 1.205 0 0 0-1.704 0L9.352 5.648a1.205 1.205 0 0 0 0 1.704l5.062 5.062A2 2 0 0 1 15 13.828z"
/>
</svg>
}
}

51
packages/yew/src/gpu.rs Normal file
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@ -0,0 +1,51 @@
use yew::prelude::*;
#[derive(PartialEq, Properties)]
pub struct GpuProps {
#[prop_or(24)]
pub size: usize,
#[prop_or(AttrValue::from("currentColor"))]
pub color: AttrValue,
#[prop_or(AttrValue::from("none"))]
pub fill: AttrValue,
#[prop_or(2)]
pub stroke_width: usize,
#[prop_or(false)]
pub absolute_stroke_width: bool,
#[prop_or_default]
pub class: Classes,
#[prop_or_default]
pub style: std::option::Option<AttrValue>,
#[prop_or_default]
pub node_ref: NodeRef,
}
#[function_component]
pub fn Gpu(props: &GpuProps) -> Html {
let stroke_width = if props.absolute_stroke_width {
props.stroke_width * 24 / props.size
} else {
props.stroke_width
};
html! {
<svg
ref={props.node_ref.clone()}
class={classes!("lucide", props.class
.clone())}
style={props.style.clone()}
xmlns="http://www.w3.org/2000/svg"
width={props.size.to_string()}
height={props.size.to_string()}
viewBox="0 0 24 24"
fill={& props.fill}
stroke={& props.color}
stroke-width={stroke_width.to_string()}
stroke-linecap="round"
stroke-linejoin="round"
>
<path d="M2 21V3" />
<path d="M2 5h18a2 2 0 0 1 2 2v8a2 2 0 0 1-2 2H2.26" />
<path d="M7 17v3a1 1 0 0 0 1 1h5a1 1 0 0 0 1-1v-3" />
<circle cx="16" cy="11" r="2" />
<circle cx="8" cy="11" r="2" />
</svg>
}
}

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@ -1708,6 +1708,8 @@ mod globe;
mod globe_lock;
#[cfg(feature = "gaming")]
mod goal;
#[cfg(any(feature = "devices", feature = "gaming"))]
mod gpu;
#[cfg(any(feature = "cursors", feature = "design", feature = "layout"))]
mod grab;
#[cfg(feature = "buildings")]
@ -5746,6 +5748,8 @@ pub use globe::*;
pub use globe_lock::*;
#[cfg(feature = "gaming")]
pub use goal::*;
#[cfg(any(feature = "devices", feature = "gaming"))]
pub use gpu::*;
#[cfg(any(feature = "cursors", feature = "design", feature = "layout"))]
pub use grab::*;
#[cfg(feature = "buildings")]

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@ -11,5 +11,5 @@ pub const GITHUB_OWNER: &str = "RustForWeb";
pub const GITHUB_REPO: &str = "lucide";
pub const UPSTREAM_GIT_URL: &str = "https://github.com/lucide-icons/lucide.git";
pub const UPSTREAM_GIT_REF: &str = "0.508.0";
pub const UPSTREAM_GIT_REF: &str = "0.509.0";
pub const UPSTREAM_GITHUB_URL: &str = "https://github.com/lucide-icons/lucide";