remove unnecesary logs

This commit is contained in:
Daniel Bulant 2021-08-31 16:13:03 +02:00
parent f6e737ac61
commit 836e64d23a

View file

@ -176,7 +176,6 @@ export class GameScene extends Phaser.Scene {
}
sprite.play(type);
} else {
console.log("sprite", x, y, type);
sprite = this.add.sprite(x * this.map.px, y * this.map.px, type);
item.animated = false;
}
@ -277,7 +276,6 @@ export class GameScene extends Phaser.Scene {
*/
tryDestroy(toX, toY) {
if(this.items[toX][toY].destroyable) {
console.log("Destroying", toX, toY, this.items[toX][toY].sprite.x, this.items[toX][toY].sprite.y, this.items[toX][toY].sprite);
this.items[toX][toY].sprite.alpha = 0;
this.items[toX][toY].sprite.destroy();
this.items[toX][toY] = null;