gpui-component/crates/story/src/collapsible_story.rs
2025-11-06 10:57:18 +08:00

182 lines
7.6 KiB
Rust

use gpui::div;
use gpui::{
App, AppContext, Context, Entity, FocusHandle, Focusable, IntoElement, ParentElement, Render,
Styled, Window, prelude::FluentBuilder as _,
};
use gpui_component::group_box::GroupBox;
use gpui_component::label::Label;
use gpui_component::tag::Tag;
use gpui_component::{ActiveTheme, IconName, StyledExt, h_flex};
use gpui_component::{
Sizable,
button::{Button, ButtonVariants},
collapsible::Collapsible,
v_flex,
};
use crate::section;
pub struct CollapsibleStory {
focus_handle: FocusHandle,
item1_open: bool,
item2_open: bool,
}
impl super::Story for CollapsibleStory {
fn title() -> &'static str {
"Collapsible"
}
fn description() -> &'static str {
"An interactive element that expands/collapses."
}
fn new_view(window: &mut Window, cx: &mut App) -> Entity<impl Render> {
Self::view(window, cx)
}
}
impl CollapsibleStory {
pub(crate) fn new(_: &mut Window, cx: &mut App) -> Self {
Self {
focus_handle: cx.focus_handle(),
item1_open: false,
item2_open: false,
}
}
pub fn view(window: &mut Window, cx: &mut App) -> Entity<Self> {
cx.new(|cx| Self::new(window, cx))
}
}
impl Focusable for CollapsibleStory {
fn focus_handle(&self, _: &App) -> FocusHandle {
self.focus_handle.clone()
}
}
impl Render for CollapsibleStory {
fn render(&mut self, _: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
let items = [
["TSLA.US", "$423.00", "+30.25%"],
["NVDA.US", "$312.00", "+12.12%"],
["AAPL.US", "$145.00", "-8.50%"],
];
v_flex()
.gap_6()
.child(
section("Expland Paragraphs").v_flex().child(
Collapsible::new()
.max_w_128()
.gap_1()
.open(self.item1_open)
.child(
"This is a collapsible component. \
Click the header to expand or collapse the content.",
)
.content(
"This is the full content of the Collapsible component. \
It is only visible when the component is expanded. \n\
You can put any content you like here, including text, images, \
or other UI elements.
",
)
.child(
h_flex().justify_center().child(
Button::new("toggle1")
.icon(IconName::ChevronDown)
.label("Show more")
.when(self.item1_open, |this| {
this.icon(IconName::ChevronUp).label("Show less")
})
.xsmall()
.link()
.on_click({
cx.listener(move |this, _, _, cx| {
this.item1_open = !this.item1_open;
cx.notify();
})
}),
),
),
),
)
.child(
section("Card").child(
GroupBox::new()
.outline()
.w_80()
.title("Collapsible in a Card")
.child(
Collapsible::new()
.gap_1()
.open(self.item2_open)
.child(
h_flex()
.justify_between()
.child(
v_flex().child("Total Return").child(
h_flex()
.gap_1()
.child(
Label::new("123.5%")
.text_2xl()
.font_semibold(),
)
.child(
Tag::info()
.child("+4.5%")
.outline()
.rounded_full()
.small(),
),
),
)
.child(
Button::new("toggle2")
.small()
.outline()
.icon(IconName::ChevronDown)
.label("Details")
.when(self.item2_open, |this| {
this.icon(IconName::ChevronUp)
})
.on_click({
cx.listener(move |this, _, _, cx| {
this.item2_open = !this.item2_open;
cx.notify();
})
}),
),
)
.content(v_flex().gap_2().children(items.iter().map(|item| {
let is_up = item[2].starts_with('+');
h_flex().justify_between().child(item[0]).child(
h_flex()
.flex_1()
.justify_end()
.gap_4()
.child(div().w_16().justify_end().child(item[1]))
.child(
Label::new(item[2])
.text_xs()
.w_16()
.justify_end()
.when(is_up, |this| {
this.text_color(cx.theme().green)
})
.when(!is_up, |this| {
this.text_color(cx.theme().red)
}),
),
)
}))),
),
),
)
}
}