Sunli
b8651515f0
chore: Remove unnecessary RefCell ( #1301 )
2025-09-29 14:39:04 +08:00
Jason Lee
a95482fdd8
chore: Upgrade GPUI 2025/05/26 with inspector changes. ( #895 )
...
https://github.com/zed-industries/zed/pull/31315
2025-05-26 13:40:27 +08:00
Jason Lee
a89f971108
chore: Update GPUI 2025/03/20 and fix spawn method. ( #725 )
...
- Update `resvg`, `usvg` to 0.45.0
2025-03-20 21:23:50 +08:00
Jason Lee
327d40e0e0
chore: Upgrade GPUI 3 ( #587 )
...
The pervious version has keep on
[gpui2](https://github.com/longbridge/gpui-component/tree/gpui2 ) branch,
if there need to use.
Ref https://github.com/zed-industries/zed/pull/22632
## Prepare
### Generate index.scip
```bash
rust-analyzer scip ./ > index.scip
```
### Get [refactor](https://github.com/zed-industries/refactor )
```bash
https://github.com/zed-industries/refactor.git
```
## Refactor exist code
```bash
cd refactor
cargo run -- ~/work/gpui-component
```
Then will get result if successed:
```
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.03s
Running `target/debug/refactor /Users/jason/work/gpui-component`
Loaded 115 SCIP documents
Processing files starting with focus path: ""
Changed 90 files
```
-------------
## Changes
```diff
- View<T>
- Model<T>
+ Entity<T>
- WeakView<T>
+ WeakEntity<T>
- FocusableView
+ Focusable
- cx.bounds()
+ window.bounds()
- cx.refresh()
+ window.refresh()
- cx.focused()
+ window.focused(cx)
- cx.with_optional_element_state
- window.with_optional_element_state
```
```diff
- &mut WindowContext
+ &mut Window, &mut App
- cx: &mut WindowContext
+ window: &mut Window, cx: &mut App
- &mut ViewContext<
+ &mut Window, &mut Context<
- cx: &mut ViewContext<
+ window: &mut Window, cx: &mut Context<
```
```diff
- cx.spawn(|_, mut cx| async move {
+ cx.spawn_in(window, |_, mut cx| async move {
- cx.dispatch_action(Box::new(...))
+ window.dispatch_action(Box::new(...), cx)
```
`cx.spawn`
```diff
- cx.spawn(|view, mut cx| async move {
+ cx.spawn_in(window, |view, mut window| async move {
+ _ = view.update_in(&mut window, move |view, window, cx| {
```
2025-01-27 03:58:48 +08:00
Jason Lee
ad04b699fc
clipboard: Add value_fn to get copy value with callback to Clipboard. ( #557 )
2025-01-20 15:54:27 +08:00
Jason Lee
23f9352295
button: Rename ButtonStyle to ButtonVariant. ( #460 )
...
This is a breaking changes, we need refactor exist code by this:
- `ButtonStyled` -> `ButtonVariants`
- `.style` -> `.with_variant`
- `ButtonStyle` -> `ButtonVariant`
- `ButtonCustomStyle` -> `ButtonCustomVariant`
2024-12-03 19:22:28 +08:00
Floyd Wang
c5b4505560
feat(button): Remove track_focus ( #282 )
2024-09-27 14:39:48 +08:00
Floyd Wang
d8ace3c683
clipboard: Refactor with Element ( #242 )
2024-09-13 13:53:39 +08:00
Jason Lee
a8d4abea69
button: Improve ButtonGroup to add style, size methods. ( #241 )
...
- Add `ButtonStyled` trait to apply the style for Button and
ButtonGroup.
2024-09-13 12:00:47 +08:00
Jason Lee
72b8290945
Upgrade GPUI. ( #173 )
2024-08-23 18:43:26 +08:00
Jason Lee
bb6d8d8f60
Cleanup first version impls ( #132 )
2024-08-11 14:46:55 +08:00
Jason Lee
827f57fb6a
Add Sizable trait to impl small, xsmall, large and apply to Button, Input, Dropdown, Switch. ( #113 )
2024-08-06 17:19:54 +08:00
Floyd Wang
12b5d1b501
Add clipboard ( #105 )
2024-08-05 11:35:02 +08:00