Floyd Wang
abb3de013e
Rename package from ui to gpui-component ( #606 )
...
## 🚨 Break Change
Update dependencies from `ui` to `gpui-component`.
2025-02-06 17:21:46 +08:00
Jason Lee
327d40e0e0
chore: Upgrade GPUI 3 ( #587 )
...
The pervious version has keep on
[gpui2](https://github.com/longbridge/gpui-component/tree/gpui2 ) branch,
if there need to use.
Ref https://github.com/zed-industries/zed/pull/22632
## Prepare
### Generate index.scip
```bash
rust-analyzer scip ./ > index.scip
```
### Get [refactor](https://github.com/zed-industries/refactor )
```bash
https://github.com/zed-industries/refactor.git
```
## Refactor exist code
```bash
cd refactor
cargo run -- ~/work/gpui-component
```
Then will get result if successed:
```
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.03s
Running `target/debug/refactor /Users/jason/work/gpui-component`
Loaded 115 SCIP documents
Processing files starting with focus path: ""
Changed 90 files
```
-------------
## Changes
```diff
- View<T>
- Model<T>
+ Entity<T>
- WeakView<T>
+ WeakEntity<T>
- FocusableView
+ Focusable
- cx.bounds()
+ window.bounds()
- cx.refresh()
+ window.refresh()
- cx.focused()
+ window.focused(cx)
- cx.with_optional_element_state
- window.with_optional_element_state
```
```diff
- &mut WindowContext
+ &mut Window, &mut App
- cx: &mut WindowContext
+ window: &mut Window, cx: &mut App
- &mut ViewContext<
+ &mut Window, &mut Context<
- cx: &mut ViewContext<
+ window: &mut Window, cx: &mut Context<
```
```diff
- cx.spawn(|_, mut cx| async move {
+ cx.spawn_in(window, |_, mut cx| async move {
- cx.dispatch_action(Box::new(...))
+ window.dispatch_action(Box::new(...), cx)
```
`cx.spawn`
```diff
- cx.spawn(|view, mut cx| async move {
+ cx.spawn_in(window, |view, mut window| async move {
+ _ = view.update_in(&mut window, move |view, window, cx| {
```
2025-01-27 03:58:48 +08:00
Jason Lee
9f2cd84b23
color: Add mix method and merge ColorExt to Colorize. ( #561 )
...
- Add `mix` method to mix two color.
- Export `ui::theme::*` to crate root, before `use
ui:theme::ActiveTheme` to `use ui::ActiveTheme`.
## Break Changes
- Moved `ui::theme::Colorize` to `ui::Colorize`.
- Merged `ColorExt` to `Colorize`.
- Renamed `to_hex_string` to `to_hex`, `parse_hex_string` to
`parse_hex`.
2025-01-21 18:31:01 +08:00
Floyd Wang
ceba66c22d
dock: Add PanelControl for pinning the toolbar button ( #537 )
...
<img width="387" alt="image"
src="https://github.com/user-attachments/assets/b3d3f2a8-dc4e-49e6-8e82-e7f551d70bc7 "
/>
2025-01-09 19:18:59 +08:00
Jason Lee
23f9352295
button: Rename ButtonStyle to ButtonVariant. ( #460 )
...
This is a breaking changes, we need refactor exist code by this:
- `ButtonStyled` -> `ButtonVariants`
- `.style` -> `.with_variant`
- `ButtonStyle` -> `ButtonVariant`
- `ButtonCustomStyle` -> `ButtonCustomVariant`
2024-12-03 19:22:28 +08:00
Jason Lee
cf88a48bec
dock: Fix toggle dock button display when have nested panels. ( #309 )
2024-10-04 14:22:24 +08:00
Floyd Wang
c5b4505560
feat(button): Remove track_focus ( #282 )
2024-09-27 14:39:48 +08:00
Jason Lee
2d6f478512
dock: Add zoomable support to Panel. ( #269 )
2024-09-24 22:37:29 +08:00
Jason Lee
ce87c3a001
modal: Improve Modal and Panel focus handle. ( #238 )
...
- modal: Improve modal focus take, when modal close, make sure focus
back.
- modal: Fix hover close button will cross to back modal on multiple
modal layer.
- panel: Add focus handle to Panel and TabPanel.
- panel: Update title method to return `AnyElement`.
2024-09-12 19:51:33 +08:00
Jason Lee
9baada4fb4
dock: Reduce dock item member ( #223 )
2024-09-06 17:51:21 +08:00
Jason Lee
30f34dc780
Fix button icon color support ( #57 )
2024-07-23 13:45:34 +08:00
Jason Lee
5034152f21
Improved Input prefix, suffix with a builder to support Element. ( #54 )
...
- Add loading to List query input and changed perform_search now return
a Task.
2024-07-22 15:30:07 +08:00