Commit graph

16 commits

Author SHA1 Message Date
Jason Lee
5b508d7219
gallery: Redesign the gallery. (#797)
Close #773

<img width="1712" alt="image"
src="https://github.com/user-attachments/assets/e27a28ca-cdd7-4970-8518-4fd0104bb3f8"
/>
2025-04-17 17:12:48 +08:00
Floyd Wang
8930acf648
sidebar: Add suffix for menu item (#792)
| Light | Dark |
| - | - |
| <img width="913" alt="SCR-20250415-mkdr"
src="https://github.com/user-attachments/assets/5c4931e6-4d03-48ec-91c6-ade2d86de75a"
/> | <img width="913" alt="SCR-20250415-mkec"
src="https://github.com/user-attachments/assets/f85af984-ecc3-4cd7-913c-c4e93384dbf1"
/> |
2025-04-15 14:02:52 +08:00
Jason Lee
d186bf7c9e
sidebar: Fix Sidebar details, something like icon size, remove view_id argument. (#774)
Also updated the Sidebar example to support expand multiple root items.

## Break Change

- Sidebar create not need assign parent view_id now.
2025-04-03 15:02:05 +08:00
Jason Lee
851099f890
sidebar: Refactor Sidebar API to avoid map call will segmentation fault on release. (#628)
Close #471

```
    Finished `release` profile [optimized] target(s) in 9.99s
     Running `target/release/examples/sidebar`
[1]    30606 segmentation fault  cargo run --example sidebar --release
```

This may cause by used `map` break by maybe Rust compiler bug, I
detected that if I remove a `map`, then the crash will gone.

So, this changes to refactor the Sidebar API to avoid use `map`.
2025-02-14 17:18:39 +08:00
Jason Lee
0ebedbe79f
chrome: Refactor state fields to remove is_ prefix. (#627) 2025-02-14 15:20:18 +08:00
Jason Lee
bf300a2880
sidebar: Fix sidebar example and add right side example. (#626) 2025-02-14 15:06:37 +08:00
Floyd Wang
abb3de013e
Rename package from ui to gpui-component (#606)
## 🚨Break Change

Update dependencies from `ui` to `gpui-component`.
2025-02-06 17:21:46 +08:00
Jason Lee
3e16c0d220
chore: Remove reexport prelude. (#599)
This is useless, we can just use `gpui::prelude`, so I removed it.

## Break changes

- The `ui::prelude` has been removed, you can replace by use
`gpui::prelude`.
2025-02-04 17:37:28 +08:00
Jason Lee
3ffbbb0688
theme: Ensure all elements to use radius. (#596)
- Fix menu dispatch action.
2025-02-03 19:03:16 +08:00
Jason Lee
6fa1888ee6
chore: Upgrade for GPUI API changes. (#589) 2025-01-29 16:49:17 +08:00
Jason Lee
327d40e0e0
chore: Upgrade GPUI 3 (#587)
The pervious version has keep on
[gpui2](https://github.com/longbridge/gpui-component/tree/gpui2) branch,
if there need to use.

Ref https://github.com/zed-industries/zed/pull/22632

## Prepare

### Generate index.scip

```bash
rust-analyzer scip ./ > index.scip
```

### Get [refactor](https://github.com/zed-industries/refactor)

```bash
https://github.com/zed-industries/refactor.git
```

## Refactor exist code

```bash
cd refactor
cargo run -- ~/work/gpui-component
```

Then will get result if successed:

```
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.03s
     Running `target/debug/refactor /Users/jason/work/gpui-component`
Loaded 115 SCIP documents
Processing files starting with focus path: ""
Changed 90 files
```

-------------

## Changes

```diff
- View<T>
- Model<T>
+ Entity<T>

- WeakView<T>
+ WeakEntity<T>

- FocusableView
+ Focusable

- cx.bounds()
+ window.bounds()
- cx.refresh()
+ window.refresh()
- cx.focused()
+ window.focused(cx)
- cx.with_optional_element_state
- window.with_optional_element_state
```

```diff
- &mut WindowContext
+ &mut Window, &mut App

- cx: &mut WindowContext
+ window: &mut Window, cx: &mut App

- &mut ViewContext<
+ &mut Window, &mut Context<

- cx: &mut ViewContext<
+ window: &mut Window, cx: &mut Context<
```

```diff
- cx.spawn(|_, mut cx| async move { 
+ cx.spawn_in(window, |_, mut cx| async move {
- cx.dispatch_action(Box::new(...))
+ window.dispatch_action(Box::new(...), cx)
```

`cx.spawn`

```diff
- cx.spawn(|view, mut cx| async move {
+ cx.spawn_in(window, |view, mut window| async move {
+     _ = view.update_in(&mut window, move |view, window, cx| {
```
2025-01-27 03:58:48 +08:00
Jason Lee
9f2cd84b23
color: Add mix method and merge ColorExt to Colorize. (#561)
- Add `mix` method to mix two color.
- Export `ui::theme::*` to crate root, before `use
ui:theme::ActiveTheme` to `use ui::ActiveTheme`.

## Break Changes

- Moved `ui::theme::Colorize` to `ui::Colorize`.
- Merged `ColorExt` to `Colorize`.
- Renamed `to_hex_string` to `to_hex`, `parse_hex_string` to
`parse_hex`.
2025-01-21 18:31:01 +08:00
Jason Lee
a0f6b48eff
chore: Update GPUI 2025/01/14 (#547) 2025-01-14 19:21:04 +08:00
Floyd Wang
ceba66c22d dock: Add PanelControl for pinning the toolbar button (#537)
<img width="387" alt="image"
src="https://github.com/user-attachments/assets/b3d3f2a8-dc4e-49e6-8e82-e7f551d70bc7"
/>
2025-01-09 19:18:59 +08:00
Jason Lee
cc23291d19
breadcrumb: Add Breadcrumb. (#461)
<img width="1187" alt="image"
src="https://github.com/user-attachments/assets/a64b88da-bc57-4d28-a440-b4b7b456612b">
2024-12-03 22:24:44 +08:00
Jason Lee
23d273eaf9
sidebar: Add Sidebar (#452)
Close #430

<img width="1150" alt="image"
src="https://github.com/user-attachments/assets/2564bcfa-7aff-41d3-a7be-496ef2365e30">

<img width="1150" alt="image"
src="https://github.com/user-attachments/assets/18c6718a-7641-4e8f-ad0f-bc18bd91fc42">
2024-12-02 23:21:39 +08:00