Floyd Wang
13f25bc4a9
progress: Fix incorrect border radius ( #1555 )
...
| Before | After |
| - | - |
| <img width="848" height="274" alt="SCR-20251111-nduc"
src="https://github.com/user-attachments/assets/e04590a3-6154-41f6-9763-a7de7db2301e "
/> | <img width="821" height="272" alt="SCR-20251111-ndpb"
src="https://github.com/user-attachments/assets/04ba2e28-0c7f-4205-b8b5-cc79b661ecef "
/> |
2025-11-11 06:53:50 +00:00
Jason Lee
998a5fd922
chore: Standardize the overall API and improve docs. ( #1516 )
2025-11-05 19:10:30 +08:00
Jason Lee
461ed9c173
chore: Fix Slider, Progress width in horizontal mode. ( #1096 )
...
This bug included since Taffy 0.8 update in
[#taffy](https://github.com/zed-industries/zed/pull/34939 )
2025-07-28 18:56:09 +08:00
Jason Lee
3ffbbb0688
theme: Ensure all elements to use radius. ( #596 )
...
- Fix menu dispatch action.
2025-02-03 19:03:16 +08:00
Jason Lee
327d40e0e0
chore: Upgrade GPUI 3 ( #587 )
...
The pervious version has keep on
[gpui2](https://github.com/longbridge/gpui-component/tree/gpui2 ) branch,
if there need to use.
Ref https://github.com/zed-industries/zed/pull/22632
## Prepare
### Generate index.scip
```bash
rust-analyzer scip ./ > index.scip
```
### Get [refactor](https://github.com/zed-industries/refactor )
```bash
https://github.com/zed-industries/refactor.git
```
## Refactor exist code
```bash
cd refactor
cargo run -- ~/work/gpui-component
```
Then will get result if successed:
```
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.03s
Running `target/debug/refactor /Users/jason/work/gpui-component`
Loaded 115 SCIP documents
Processing files starting with focus path: ""
Changed 90 files
```
-------------
## Changes
```diff
- View<T>
- Model<T>
+ Entity<T>
- WeakView<T>
+ WeakEntity<T>
- FocusableView
+ Focusable
- cx.bounds()
+ window.bounds()
- cx.refresh()
+ window.refresh()
- cx.focused()
+ window.focused(cx)
- cx.with_optional_element_state
- window.with_optional_element_state
```
```diff
- &mut WindowContext
+ &mut Window, &mut App
- cx: &mut WindowContext
+ window: &mut Window, cx: &mut App
- &mut ViewContext<
+ &mut Window, &mut Context<
- cx: &mut ViewContext<
+ window: &mut Window, cx: &mut Context<
```
```diff
- cx.spawn(|_, mut cx| async move {
+ cx.spawn_in(window, |_, mut cx| async move {
- cx.dispatch_action(Box::new(...))
+ window.dispatch_action(Box::new(...), cx)
```
`cx.spawn`
```diff
- cx.spawn(|view, mut cx| async move {
+ cx.spawn_in(window, |view, mut window| async move {
+ _ = view.update_in(&mut window, move |view, window, cx| {
```
2025-01-27 03:58:48 +08:00
Jason Lee
9f2cd84b23
color: Add mix method and merge ColorExt to Colorize. ( #561 )
...
- Add `mix` method to mix two color.
- Export `ui::theme::*` to crate root, before `use
ui:theme::ActiveTheme` to `use ui::ActiveTheme`.
## Break Changes
- Moved `ui::theme::Colorize` to `ui::Colorize`.
- Merged `ColorExt` to `Colorize`.
- Renamed `to_hex_string` to `to_hex`, `parse_hex_string` to
`parse_hex`.
2025-01-21 18:31:01 +08:00
Jason Lee
41c64e2912
chore: Update controls detail. ( #352 )
...
- Better icon style in Input, Dropdown, DatePicker.
2024-10-16 17:51:39 +08:00
Jason Lee
2c469da55a
Update GPUI and apply opacity feature. ( #215 )
2024-09-04 19:29:51 +08:00
Floyd Wang
138fc9c7b5
Progress use positioning layout
2024-07-12 18:25:09 +08:00
Jason Lee
7c99584862
Add Indicator ( #25 )
...
https://github.com/user-attachments/assets/cd6410ca-e1c7-459e-8455-d76506b6d305
2024-07-12 17:33:05 +08:00
Floyd Wang
e1aed0a03d
Add Progress ( #21 )
2024-07-11 19:10:46 +08:00