table: Refactor the Table API for describe the columns. (#1072)
## Break Changes
- The `ColFixed` has renamed to `ColumnFixed`.
- The `ColSort` has renamed to `ColumnSort`.
### TableDelegate
- Removed `col_name`, `col_resizable`, `col_selectable`, `col_width`,
`col_sort`, `col_fixed`, `col_paddings`, `col_movable` method, now use
`col` method to return a TableCol for describe of them.
- The `cols_count` method renamed to `columns_count`.
```diff
- fn cols_count(&self, _: &App) -> usize
+ fn columns_count(&self, _: &App) -> usize
```
- The `move_col` has renamed to `move_column`.
- The `visible_cols_changed` has renamed to `visible_columns_changed`.
### TableEvent
```diff
- TableEvent::SelectCol
+ TableEvent::SelectColumn
- TableEvent::MoveCol
+ TableEvent::MoveColumn
- TableEvent::ColWidthsChanged
+ TableEvent::ColumnWidthsChanged
```
This commit is contained in:
parent
b7f443b73f
commit
61b7e54bfa
5 changed files with 667 additions and 575 deletions
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@ -6,9 +6,9 @@ use std::{
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use fake::Fake;
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use gpui::{
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div, prelude::FluentBuilder as _, px, Action, AnyElement, App, AppContext, ClickEvent, Context,
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Edges, Entity, Focusable, InteractiveElement, IntoElement, ParentElement, Pixels, Render,
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SharedString, StatefulInteractiveElement, Styled, TextAlign, Timer, Window,
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div, prelude::FluentBuilder as _, Action, AnyElement, App, AppContext, ClickEvent, Context,
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Entity, Focusable, InteractiveElement, IntoElement, ParentElement, Render, SharedString,
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StatefulInteractiveElement, Styled, TextAlign, Timer, Window,
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};
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use gpui_component::{
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button::Button,
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@ -18,7 +18,7 @@ use gpui_component::{
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input::{InputEvent, InputState, TextInput},
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label::Label,
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popup_menu::{PopupMenu, PopupMenuExt},
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table::{self, ColFixed, ColSort, Table, TableDelegate, TableEvent},
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table::{Column, ColumnFixed, ColumnSort, Table, TableDelegate, TableEvent},
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v_flex, ActiveTheme as _, Selectable, Sizable as _, Size, StyleSized as _, StyledExt,
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};
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use serde::{Deserialize, Serialize};
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@ -127,7 +127,7 @@ fn random_stocks(size: usize) -> Vec<Stock> {
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id,
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counter: Counter::random(),
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change: (-100.0..100.0).fake(),
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change_percent: (-1.0..1.0).fake(),
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change_percent: (-0.1..0.1).fake(),
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volume: (0.0..1000.0).fake(),
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turnover: (0.0..1000.0).fake(),
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market_cap: (0.0..1000.0).fake(),
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@ -171,73 +171,12 @@ fn random_stocks(size: usize) -> Vec<Stock> {
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.collect()
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}
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struct Column {
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id: SharedString,
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name: SharedString,
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align: TextAlign,
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sort: Option<ColSort>,
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paddings: Option<Edges<Pixels>>,
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width: Pixels,
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fixed: bool,
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resizable: bool,
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}
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impl Column {
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fn new(id: impl Into<SharedString>, name: impl Into<SharedString>) -> Self {
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Self {
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id: id.into(),
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name: name.into(),
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align: TextAlign::Left,
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sort: None,
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paddings: None,
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width: px(100.),
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fixed: false,
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resizable: true,
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}
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}
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fn sortable(mut self) -> Self {
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self.sort = Some(ColSort::Default);
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self
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}
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fn text_right(mut self) -> Self {
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self.align = TextAlign::Right;
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self
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}
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fn p_0(mut self) -> Self {
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self.paddings = Some(Edges::all(px(0.)));
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self
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}
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fn w(mut self, width: impl Into<Pixels>) -> Self {
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self.width = width.into();
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self
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}
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fn fixed(mut self) -> Self {
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self.fixed = true;
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self
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}
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fn resizable(mut self, resizable: bool) -> Self {
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self.resizable = resizable;
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self
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}
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}
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struct StockTableDelegate {
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stocks: Vec<Stock>,
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columns: Vec<Column>,
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size: Size,
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col_resize: bool,
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col_order: bool,
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col_sort: bool,
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col_selection: bool,
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loading: bool,
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full_loading: bool,
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fixed_cols: bool,
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eof: bool,
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visible_rows: Range<usize>,
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visible_cols: Range<usize>,
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@ -249,13 +188,21 @@ impl StockTableDelegate {
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size: Size::default(),
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stocks: random_stocks(size),
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columns: vec![
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Column::new("id", "ID").w(60.).fixed().resizable(false),
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Column::new("market", "Market")
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.w(60.)
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.fixed()
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Column::new("id", "ID")
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.width(60.)
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.fixed(ColumnFixed::Left)
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.resizable(false),
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Column::new("symbol", "Symbol").w(100.).fixed().sortable(),
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Column::new("name", "Name").w(180.).fixed(),
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Column::new("market", "Market")
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.width(60.)
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.fixed(ColumnFixed::Left)
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.resizable(false),
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Column::new("name", "Name")
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.width(180.)
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.fixed(ColumnFixed::Left),
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Column::new("symbol", "Symbol")
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.width(100.)
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.fixed(ColumnFixed::Left)
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.sortable(),
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Column::new("price", "Price").sortable().text_right().p_0(),
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Column::new("change", "Chg").sortable().text_right().p_0(),
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Column::new("change_percent", "Chg%")
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@ -307,11 +254,6 @@ impl StockTableDelegate {
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Column::new("day_120_ranking", "120d Ranking"),
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Column::new("day_250_ranking", "250d Ranking"),
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],
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col_resize: true,
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col_order: true,
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col_sort: true,
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col_selection: true,
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fixed_cols: false,
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loading: false,
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full_loading: false,
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eof: false,
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@ -327,6 +269,30 @@ impl StockTableDelegate {
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self.full_loading = false;
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}
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fn render_percent(&self, col: &Column, val: f64, cx: &mut Context<Table<Self>>) -> AnyElement {
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let right_num = ((val - val.floor()) * 1000.).floor() as i32;
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div()
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.h_full()
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.table_cell_size(self.size)
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.when(col.align == TextAlign::Right, |this| {
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this.h_flex().justify_end()
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})
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.map(|this| {
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if right_num % 3 == 0 {
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this.text_color(cx.theme().red)
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.bg(cx.theme().red_light.alpha(0.05))
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} else if right_num % 3 == 1 {
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this.text_color(cx.theme().green)
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.bg(cx.theme().green_light.alpha(0.05))
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} else {
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this
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}
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})
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.child(format!("{:.2}%", val * 100.))
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.into_any_element()
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}
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fn render_value_cell(
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&self,
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col: &Column,
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@ -359,7 +325,7 @@ impl StockTableDelegate {
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}
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impl TableDelegate for StockTableDelegate {
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fn cols_count(&self, _: &App) -> usize {
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fn columns_count(&self, _: &App) -> usize {
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self.columns.len()
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}
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@ -367,54 +333,8 @@ impl TableDelegate for StockTableDelegate {
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self.stocks.len()
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}
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fn col_name(&self, col_ix: usize, _: &App) -> SharedString {
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self.columns
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.get(col_ix)
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.map(|col| col.name.clone())
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.unwrap_or("--".into())
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}
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fn col_width(&self, col_ix: usize, _: &App) -> Pixels {
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self.columns
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.get(col_ix)
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.map(|col| col.width)
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.unwrap_or(px(100.))
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}
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fn col_paddings(&self, col_ix: usize, _: &App) -> Option<Edges<Pixels>> {
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let Some(col) = self.columns.get(col_ix) else {
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return None;
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};
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col.paddings
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}
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fn col_fixed(&self, col_ix: usize, _: &App) -> Option<table::ColFixed> {
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if !self.fixed_cols {
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return None;
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}
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let Some(col) = self.columns.get(col_ix) else {
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return None;
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};
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if col.fixed {
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Some(ColFixed::Left)
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} else {
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None
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}
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}
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fn col_resizable(&self, col_ix: usize, _: &App) -> bool {
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let Some(col) = self.columns.get(col_ix) else {
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return false;
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};
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col.resizable
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}
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fn col_selectable(&self, _: usize, _: &App) -> bool {
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return self.col_selection;
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fn column(&self, col_ix: usize, _cx: &App) -> &Column {
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&self.columns[col_ix]
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}
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fn render_th(
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@ -487,7 +407,7 @@ impl TableDelegate for StockTableDelegate {
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let stock = self.stocks.get(row_ix).unwrap();
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let col = self.columns.get(col_ix).unwrap();
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match col.id.as_ref() {
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match col.key.as_ref() {
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"id" => stock.id.to_string().into_any_element(),
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"market" => div()
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.map(|this| {
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@ -503,7 +423,7 @@ impl TableDelegate for StockTableDelegate {
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"name" => stock.counter.name.clone().into_any_element(),
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"price" => self.render_value_cell(&col, stock.price, cx),
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"change" => self.render_value_cell(&col, stock.change, cx),
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"change_percent" => self.render_value_cell(&col, stock.change_percent, cx),
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"change_percent" => self.render_percent(&col, stock.change_percent, cx),
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"volume" => self.render_value_cell(&col, stock.volume, cx),
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"turnover" => self.render_value_cell(&col, stock.turnover, cx),
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"market_cap" => self.render_value_cell(&col, stock.market_cap, cx),
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@ -514,10 +434,7 @@ impl TableDelegate for StockTableDelegate {
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.floor()
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.to_string()
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.into_any_element(),
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"year_change_percent" => (stock.year_change_percent * 100.0)
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.floor()
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.to_string()
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.into_any_element(),
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"year_change_percent" => self.render_percent(&col, stock.year_change_percent, cx),
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"bid" => self.render_value_cell(&col, stock.bid, cx),
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"bid_volume" => self.render_value_cell(&col, stock.bid_volume, cx),
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"ask" => self.render_value_cell(&col, stock.ask, cx),
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@ -553,20 +470,14 @@ impl TableDelegate for StockTableDelegate {
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.to_string()
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.into_any_element(),
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"pre_market_cap" => stock.pre_market_cap.floor().to_string().into_any_element(),
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"pre_market_percent" => (stock.pre_market_percent * 100.0)
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.floor()
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.to_string()
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.into_any_element(),
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"pre_market_percent" => self.render_percent(&col, stock.pre_market_percent, cx),
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"pre_market_change" => stock
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.pre_market_change
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.floor()
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.to_string()
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.into_any_element(),
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"post_market_cap" => stock.post_market_cap.floor().to_string().into_any_element(),
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"post_market_percent" => (stock.post_market_percent * 100.0)
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.floor()
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.to_string()
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.into_any_element(),
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"post_market_percent" => self.render_percent(&col, stock.post_market_percent, cx),
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"post_market_change" => stock
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.post_market_change
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.floor()
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@ -584,11 +495,7 @@ impl TableDelegate for StockTableDelegate {
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}
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}
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fn col_movable(&self, _: usize, _: &App) -> bool {
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self.col_order
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}
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fn move_col(
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fn move_column(
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&mut self,
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col_ix: usize,
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to_ix: usize,
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@ -599,37 +506,25 @@ impl TableDelegate for StockTableDelegate {
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self.columns.insert(to_ix, col);
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}
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fn col_sort(&self, col_ix: usize, _: &App) -> Option<ColSort> {
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if !self.col_sort {
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return None;
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}
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self.columns.get(col_ix).and_then(|c| c.sort)
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}
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fn perform_sort(
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&mut self,
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col_ix: usize,
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sort: ColSort,
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sort: ColumnSort,
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_: &mut Window,
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_: &mut Context<Table<Self>>,
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) {
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if !self.col_sort {
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return;
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}
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if let Some(col) = self.columns.get_mut(col_ix) {
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match col.id.as_ref() {
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match col.key.as_ref() {
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"id" => self.stocks.sort_by(|a, b| match sort {
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ColSort::Descending => b.id.cmp(&a.id),
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ColumnSort::Descending => b.id.cmp(&a.id),
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_ => a.id.cmp(&b.id),
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}),
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"symbol" => self.stocks.sort_by(|a, b| match sort {
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ColSort::Descending => b.counter.symbol.cmp(&a.counter.symbol),
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ColumnSort::Descending => b.counter.symbol.cmp(&a.counter.symbol),
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_ => a.id.cmp(&b.id),
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}),
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"change" | "change_percent" => self.stocks.sort_by(|a, b| match sort {
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ColSort::Descending => b
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ColumnSort::Descending => b
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.change
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.partial_cmp(&a.change)
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.unwrap_or(std::cmp::Ordering::Equal),
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@ -679,7 +574,7 @@ impl TableDelegate for StockTableDelegate {
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self.visible_rows = visible_range;
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}
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fn visible_cols_changed(
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fn visible_columns_changed(
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&mut self,
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visible_range: Range<usize>,
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_: &mut Window,
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@ -817,32 +712,35 @@ impl TableStory {
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fn toggle_col_resize(&mut self, checked: &bool, _: &mut Window, cx: &mut Context<Self>) {
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self.table.update(cx, |table, cx| {
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table.delegate_mut().col_resize = *checked;
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table.refresh(cx);
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table.col_resizable = *checked;
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cx.notify();
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});
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}
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fn toggle_col_order(&mut self, checked: &bool, _: &mut Window, cx: &mut Context<Self>) {
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self.table.update(cx, |table, cx| {
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table.delegate_mut().col_order = *checked;
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table.refresh(cx);
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table.col_movable = *checked;
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cx.notify();
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});
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}
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fn toggle_col_sort(&mut self, checked: &bool, _: &mut Window, cx: &mut Context<Self>) {
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self.table.update(cx, |table, cx| {
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table.delegate_mut().col_sort = *checked;
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table.refresh(cx);
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table.sortable = *checked;
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cx.notify();
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});
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}
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fn toggle_col_fixed(&mut self, checked: &bool, _: &mut Window, cx: &mut Context<Self>) {
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self.table.update(cx, |table, cx| {
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table.col_fixed = *checked;
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cx.notify();
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});
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}
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fn toggle_col_selection(&mut self, checked: &bool, _: &mut Window, cx: &mut Context<Self>) {
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self.table.update(cx, |table, cx| {
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table.delegate_mut().col_selection = *checked;
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table.refresh(cx);
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table.col_selectable = *checked;
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cx.notify();
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});
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}
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|
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@ -856,14 +754,6 @@ impl TableStory {
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});
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}
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fn toggle_fixed_cols(&mut self, checked: &bool, _: &mut Window, cx: &mut Context<Self>) {
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self.table.update(cx, |table, cx| {
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table.delegate_mut().fixed_cols = *checked;
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table.refresh(cx);
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cx.notify();
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});
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}
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fn on_change_size(&mut self, a: &ChangeSize, _: &mut Window, cx: &mut Context<Self>) {
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self.size = a.0;
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self.table.update(cx, |table, cx| {
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|
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@ -885,13 +775,13 @@ impl TableStory {
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_cx: &mut Context<Self>,
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) {
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match event {
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TableEvent::ColWidthsChanged(col_widths) => {
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println!("Col widths changed: {:?}", col_widths)
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TableEvent::ColumnWidthsChanged(col_widths) => {
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println!("Column widths changed: {:?}", col_widths)
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}
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TableEvent::SelectCol(ix) => println!("Select col: {}", ix),
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TableEvent::SelectColumn(ix) => println!("Select col: {}", ix),
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TableEvent::DoubleClickedRow(ix) => println!("Double clicked row: {}", ix),
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TableEvent::SelectRow(ix) => println!("Select row: {}", ix),
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TableEvent::MoveCol(origin_idx, target_idx) => {
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TableEvent::MoveColumn(origin_idx, target_idx) => {
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println!("Move col index: {} -> {}", origin_idx, target_idx);
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}
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}
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|
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@ -900,8 +790,8 @@ impl TableStory {
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||||
impl Render for TableStory {
|
||||
fn render(&mut self, _: &mut Window, cx: &mut Context<Self>) -> impl gpui::IntoElement {
|
||||
let delegate = self.table.read(cx).delegate();
|
||||
let loop_selection = self.table.read(cx).loop_selection;
|
||||
let table = &self.table.read(cx);
|
||||
let delegate = table.delegate();
|
||||
let rows_count = delegate.rows_count(cx);
|
||||
let size = self.size;
|
||||
|
||||
|
|
@ -918,45 +808,45 @@ impl Render for TableStory {
|
|||
.child(
|
||||
Checkbox::new("loop-selection")
|
||||
.label("Loop Selection")
|
||||
.selected(loop_selection)
|
||||
.selected(table.loop_selection)
|
||||
.on_click(cx.listener(Self::toggle_loop_selection)),
|
||||
)
|
||||
.child(
|
||||
Checkbox::new("col-resize")
|
||||
.label("Column Resize")
|
||||
.selected(delegate.col_resize)
|
||||
.selected(table.col_resizable)
|
||||
.on_click(cx.listener(Self::toggle_col_resize)),
|
||||
)
|
||||
.child(
|
||||
Checkbox::new("col-order")
|
||||
.label("Column Order")
|
||||
.selected(delegate.col_order)
|
||||
.selected(table.col_movable)
|
||||
.on_click(cx.listener(Self::toggle_col_order)),
|
||||
)
|
||||
.child(
|
||||
Checkbox::new("col-sort")
|
||||
.label("Column Sort")
|
||||
.selected(delegate.col_sort)
|
||||
.label("Sortable")
|
||||
.selected(table.sortable)
|
||||
.on_click(cx.listener(Self::toggle_col_sort)),
|
||||
)
|
||||
.child(
|
||||
Checkbox::new("col-selection")
|
||||
.label("Column Selection")
|
||||
.selected(delegate.col_selection)
|
||||
.label("Column Selectable")
|
||||
.selected(table.col_selectable)
|
||||
.on_click(cx.listener(Self::toggle_col_selection)),
|
||||
)
|
||||
.child(
|
||||
Checkbox::new("fixed")
|
||||
.label("Column Fixed")
|
||||
.selected(table.col_fixed)
|
||||
.on_click(cx.listener(Self::toggle_col_fixed)),
|
||||
)
|
||||
.child(
|
||||
Checkbox::new("stripe")
|
||||
.label("Stripe")
|
||||
.selected(self.stripe)
|
||||
.on_click(cx.listener(Self::toggle_stripe)),
|
||||
)
|
||||
.child(
|
||||
Checkbox::new("fixed-cols")
|
||||
.label("Fixed Columns")
|
||||
.selected(delegate.fixed_cols)
|
||||
.on_click(cx.listener(Self::toggle_fixed_cols)),
|
||||
)
|
||||
.child(
|
||||
Checkbox::new("loading")
|
||||
.label("Loading")
|
||||
|
|
@ -1043,7 +933,7 @@ impl Render for TableStory {
|
|||
// .small()
|
||||
// .on_click(cx.listener(|this, _, window, cx| {
|
||||
// this.table.update(cx, |table, cx| {
|
||||
// table.scroll_to_col(table.delegate().cols_count(cx), cx);
|
||||
// table.scroll_to_col(table.delegate().columns_count(cx), cx);
|
||||
// })
|
||||
// })),
|
||||
// ),
|
||||
|
|
|
|||
202
crates/ui/src/table/column.rs
Normal file
202
crates/ui/src/table/column.rs
Normal file
|
|
@ -0,0 +1,202 @@
|
|||
use gpui::{
|
||||
div, prelude::FluentBuilder, px, Bounds, Context, Edges, Empty, EntityId, IntoElement,
|
||||
ParentElement as _, Pixels, Render, SharedString, Styled as _, TextAlign, Window,
|
||||
};
|
||||
|
||||
use crate::ActiveTheme as _;
|
||||
|
||||
/// Represents a column in a table, used for initializing table columns.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Column {
|
||||
pub key: SharedString,
|
||||
pub name: SharedString,
|
||||
pub align: TextAlign,
|
||||
pub sort: Option<ColumnSort>,
|
||||
pub paddings: Option<Edges<Pixels>>,
|
||||
pub width: Pixels,
|
||||
pub fixed: Option<ColumnFixed>,
|
||||
pub resizable: bool,
|
||||
pub movable: bool,
|
||||
pub selectable: bool,
|
||||
}
|
||||
|
||||
impl Default for Column {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
key: SharedString::new(""),
|
||||
name: SharedString::new(""),
|
||||
align: TextAlign::Left,
|
||||
sort: None,
|
||||
paddings: None,
|
||||
width: px(100.),
|
||||
fixed: None,
|
||||
resizable: true,
|
||||
movable: true,
|
||||
selectable: true,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Column {
|
||||
/// Create a new column with the given key and name.
|
||||
pub fn new(key: impl Into<SharedString>, name: impl Into<SharedString>) -> Self {
|
||||
Self {
|
||||
key: key.into(),
|
||||
name: name.into(),
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
|
||||
/// Set the column to be sortable with custom sort function, default is None (not sortable).
|
||||
///
|
||||
/// See also [`Column::sortable`] to enable sorting with default.
|
||||
pub fn sort(mut self, sort: ColumnSort) -> Self {
|
||||
self.sort = Some(sort);
|
||||
self
|
||||
}
|
||||
|
||||
/// Set whether the column is sortable, default is true.
|
||||
///
|
||||
/// See also [`Column::sort`].
|
||||
pub fn sortable(mut self) -> Self {
|
||||
self.sort = Some(ColumnSort::Default);
|
||||
self
|
||||
}
|
||||
|
||||
/// Set whether the column is sort with ascending order.
|
||||
pub fn ascending(mut self) -> Self {
|
||||
self.sort = Some(ColumnSort::Ascending);
|
||||
self
|
||||
}
|
||||
|
||||
/// Set whether the column is sort with descending order.
|
||||
pub fn descending(mut self) -> Self {
|
||||
self.sort = Some(ColumnSort::Descending);
|
||||
self
|
||||
}
|
||||
|
||||
/// Set the alignment of the column text, default is left.
|
||||
///
|
||||
/// Only `text_left`, `text_right` is supported.
|
||||
pub fn text_right(mut self) -> Self {
|
||||
self.align = TextAlign::Right;
|
||||
self
|
||||
}
|
||||
|
||||
/// Set the padding of the column, default is None.
|
||||
pub fn paddings(mut self, paddings: impl Into<Edges<Pixels>>) -> Self {
|
||||
self.paddings = Some(paddings.into());
|
||||
self
|
||||
}
|
||||
|
||||
pub fn p_0(mut self) -> Self {
|
||||
self.paddings = Some(Edges::all(px(0.)));
|
||||
self
|
||||
}
|
||||
|
||||
/// Set the width of the column, default is 100px.
|
||||
pub fn width(mut self, width: impl Into<Pixels>) -> Self {
|
||||
self.width = width.into();
|
||||
self
|
||||
}
|
||||
|
||||
/// Set whether the column is fixed, default is false.
|
||||
pub fn fixed(mut self, fixed: impl Into<ColumnFixed>) -> Self {
|
||||
self.fixed = Some(fixed.into());
|
||||
self
|
||||
}
|
||||
|
||||
/// Set whether the column is fixed on left side, default is false.
|
||||
pub fn fixed_left(mut self) -> Self {
|
||||
self.fixed = Some(ColumnFixed::Left);
|
||||
self
|
||||
}
|
||||
|
||||
/// Set whether the column is resizable, default is true.
|
||||
pub fn resizable(mut self, resizable: bool) -> Self {
|
||||
self.resizable = resizable;
|
||||
self
|
||||
}
|
||||
|
||||
/// Set whether the column is movable, default is true.
|
||||
pub fn movable(mut self, movable: bool) -> Self {
|
||||
self.movable = movable;
|
||||
self
|
||||
}
|
||||
|
||||
/// Set whether the column is selectable, default is true.
|
||||
pub fn selectable(mut self, selectable: bool) -> Self {
|
||||
self.selectable = selectable;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl FluentBuilder for Column {}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub enum ColumnFixed {
|
||||
Left,
|
||||
}
|
||||
|
||||
/// Used to sort the column runtime info in Table internal.
|
||||
#[derive(Debug, Clone)]
|
||||
pub(crate) struct ColGroup {
|
||||
pub(crate) column: Column,
|
||||
/// This is the runtime width of the column, we may update it when the column is resized.
|
||||
///
|
||||
/// Including the width with next columns by col_span.
|
||||
pub(crate) width: Pixels,
|
||||
/// The bounds of the column in the table after it renders.
|
||||
pub(crate) bounds: Bounds<Pixels>,
|
||||
}
|
||||
|
||||
impl ColGroup {
|
||||
pub(crate) fn is_resizable(&self) -> bool {
|
||||
self.column.resizable
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub(crate) struct DragColumn {
|
||||
pub(crate) entity_id: EntityId,
|
||||
pub(crate) name: SharedString,
|
||||
pub(crate) width: Pixels,
|
||||
pub(crate) col_ix: usize,
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug, PartialEq, Eq, Default)]
|
||||
pub enum ColumnSort {
|
||||
/// No sorting.
|
||||
#[default]
|
||||
Default,
|
||||
/// Sort in ascending order.
|
||||
Ascending,
|
||||
/// Sort in descending order.
|
||||
Descending,
|
||||
}
|
||||
|
||||
impl Render for DragColumn {
|
||||
fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
|
||||
div()
|
||||
.px_4()
|
||||
.py_1()
|
||||
.bg(cx.theme().table_head)
|
||||
.text_color(cx.theme().muted_foreground)
|
||||
.opacity(0.9)
|
||||
.border_1()
|
||||
.border_color(cx.theme().border)
|
||||
.shadow_md()
|
||||
.w(self.width)
|
||||
.min_w(px(100.))
|
||||
.max_w(px(450.))
|
||||
.child(self.name.clone())
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub(crate) struct ResizeColumn(pub (EntityId, usize));
|
||||
impl Render for ResizeColumn {
|
||||
fn render(&mut self, _window: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
|
||||
Empty
|
||||
}
|
||||
}
|
||||
170
crates/ui/src/table/delegate.rs
Normal file
170
crates/ui/src/table/delegate.rs
Normal file
|
|
@ -0,0 +1,170 @@
|
|||
use std::ops::Range;
|
||||
|
||||
use gpui::{
|
||||
div, App, Context, Div, InteractiveElement as _, IntoElement, ParentElement as _, Stateful,
|
||||
Styled as _, Window,
|
||||
};
|
||||
|
||||
use crate::{
|
||||
h_flex,
|
||||
popup_menu::PopupMenu,
|
||||
table::{loading::Loading, Column, ColumnSort, Table},
|
||||
ActiveTheme as _, Icon, IconName, Size,
|
||||
};
|
||||
|
||||
#[allow(unused)]
|
||||
pub trait TableDelegate: Sized + 'static {
|
||||
/// Return the number of columns in the table.
|
||||
fn columns_count(&self, cx: &App) -> usize;
|
||||
/// Return the number of rows in the table.
|
||||
fn rows_count(&self, cx: &App) -> usize;
|
||||
|
||||
/// Returns the table column at the given index.
|
||||
///
|
||||
/// This only call on Table prepare or refresh.
|
||||
fn column(&self, col_ix: usize, cx: &App) -> &Column;
|
||||
|
||||
/// Perform sort on the column at the given index.
|
||||
fn perform_sort(
|
||||
&mut self,
|
||||
col_ix: usize,
|
||||
sort: ColumnSort,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Table<Self>>,
|
||||
) {
|
||||
}
|
||||
|
||||
/// Render the header cell at the given column index, default to the column name.
|
||||
fn render_th(
|
||||
&self,
|
||||
col_ix: usize,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Table<Self>>,
|
||||
) -> impl IntoElement {
|
||||
div()
|
||||
.size_full()
|
||||
.child(self.column(col_ix, cx).name.clone())
|
||||
}
|
||||
|
||||
/// Render the row at the given row and column.
|
||||
fn render_tr(
|
||||
&self,
|
||||
row_ix: usize,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Table<Self>>,
|
||||
) -> Stateful<Div> {
|
||||
h_flex().id(("row", row_ix))
|
||||
}
|
||||
|
||||
/// Render the context menu for the row at the given row index.
|
||||
fn context_menu(&self, row_ix: usize, menu: PopupMenu, window: &Window, cx: &App) -> PopupMenu {
|
||||
menu
|
||||
}
|
||||
|
||||
/// Render cell at the given row and column.
|
||||
fn render_td(
|
||||
&self,
|
||||
row_ix: usize,
|
||||
col_ix: usize,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Table<Self>>,
|
||||
) -> impl IntoElement;
|
||||
|
||||
/// Move the column at the given `col_ix` to insert before the column at the given `to_ix`.
|
||||
fn move_column(
|
||||
&mut self,
|
||||
col_ix: usize,
|
||||
to_ix: usize,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Table<Self>>,
|
||||
) {
|
||||
}
|
||||
|
||||
/// Return a Element to show when table is empty.
|
||||
fn render_empty(&self, window: &mut Window, cx: &mut Context<Table<Self>>) -> impl IntoElement {
|
||||
h_flex()
|
||||
.size_full()
|
||||
.justify_center()
|
||||
.text_color(cx.theme().muted_foreground.opacity(0.6))
|
||||
.child(Icon::new(IconName::Inbox).size_12())
|
||||
.into_any_element()
|
||||
}
|
||||
|
||||
/// Return true to show the loading view.
|
||||
fn loading(&self, cx: &App) -> bool {
|
||||
false
|
||||
}
|
||||
|
||||
/// Return a Element to show when table is loading, default is built-in Skeleton loading view.
|
||||
///
|
||||
/// The size is the size of the Table.
|
||||
fn render_loading(
|
||||
&self,
|
||||
size: Size,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Table<Self>>,
|
||||
) -> impl IntoElement {
|
||||
Loading::new().size(size)
|
||||
}
|
||||
|
||||
/// Return true to enable load more data when scrolling to the bottom.
|
||||
///
|
||||
/// Default: true
|
||||
fn can_load_more(&self, cx: &App) -> bool {
|
||||
true
|
||||
}
|
||||
|
||||
/// Returns a threshold value (n rows), of course, when scrolling to the bottom,
|
||||
/// the remaining number of rows triggers `load_more`.
|
||||
/// This should smaller than the total number of first load rows.
|
||||
///
|
||||
/// Default: 20 rows
|
||||
fn load_more_threshold(&self) -> usize {
|
||||
20
|
||||
}
|
||||
|
||||
/// Load more data when the table is scrolled to the bottom.
|
||||
///
|
||||
/// This will performed in a background task.
|
||||
///
|
||||
/// This is always called when the table is near the bottom,
|
||||
/// so you must check if there is more data to load or lock the loading state.
|
||||
fn load_more(&mut self, window: &mut Window, cx: &mut Context<Table<Self>>) {}
|
||||
|
||||
/// Render the last empty column, default to empty.
|
||||
fn render_last_empty_col(
|
||||
&mut self,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Table<Self>>,
|
||||
) -> impl IntoElement {
|
||||
h_flex().w_3().h_full().flex_shrink_0()
|
||||
}
|
||||
|
||||
/// Called when the visible range of the rows changed.
|
||||
///
|
||||
/// NOTE: Make sure this method is fast, because it will be called frequently.
|
||||
///
|
||||
/// This can used to handle some data update, to only update the visible rows.
|
||||
/// Please ensure that the data is updated in the background task.
|
||||
fn visible_rows_changed(
|
||||
&mut self,
|
||||
visible_range: Range<usize>,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Table<Self>>,
|
||||
) {
|
||||
}
|
||||
|
||||
/// Called when the visible range of the columns changed.
|
||||
///
|
||||
/// NOTE: Make sure this method is fast, because it will be called frequently.
|
||||
///
|
||||
/// This can used to handle some data update, to only update the visible rows.
|
||||
/// Please ensure that the data is updated in the background task.
|
||||
fn visible_columns_changed(
|
||||
&mut self,
|
||||
visible_range: Range<usize>,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Table<Self>>,
|
||||
) {
|
||||
}
|
||||
}
|
||||
|
|
@ -10,15 +10,19 @@ use crate::{
|
|||
};
|
||||
use gpui::{
|
||||
actions, canvas, div, prelude::FluentBuilder, px, uniform_list, App, AppContext, Axis, Bounds,
|
||||
Context, Div, DragMoveEvent, Edges, Empty, EntityId, EventEmitter, FocusHandle, Focusable,
|
||||
InteractiveElement, IntoElement, KeyBinding, ListSizingBehavior, MouseButton, MouseDownEvent,
|
||||
ParentElement, Pixels, Point, Render, ScrollHandle, ScrollStrategy, ScrollWheelEvent,
|
||||
SharedString, Stateful, StatefulInteractiveElement as _, Styled, Task, UniformListScrollHandle,
|
||||
Window,
|
||||
Context, Div, DragMoveEvent, Edges, EventEmitter, FocusHandle, Focusable, InteractiveElement,
|
||||
IntoElement, KeyBinding, ListSizingBehavior, MouseButton, MouseDownEvent, ParentElement,
|
||||
Pixels, Point, Render, ScrollHandle, ScrollStrategy, ScrollWheelEvent, SharedString,
|
||||
StatefulInteractiveElement as _, Styled, Task, UniformListScrollHandle, Window,
|
||||
};
|
||||
|
||||
mod column;
|
||||
mod delegate;
|
||||
mod loading;
|
||||
|
||||
pub use column::*;
|
||||
pub use delegate::*;
|
||||
|
||||
actions!(table, [SelectPrevColumn, SelectNextColumn]);
|
||||
|
||||
pub fn init(cx: &mut App) {
|
||||
|
|
@ -32,64 +36,6 @@ pub fn init(cx: &mut App) {
|
|||
]);
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub enum ColFixed {
|
||||
Left,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub(crate) struct ColGroup {
|
||||
pub(crate) width: Pixels,
|
||||
pub(crate) bounds: Bounds<Pixels>,
|
||||
pub(crate) sort: Option<ColSort>,
|
||||
pub(crate) fixed: Option<ColFixed>,
|
||||
pub(crate) paddings: Option<Edges<Pixels>>,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub(crate) struct DragCol {
|
||||
pub(crate) entity_id: EntityId,
|
||||
pub(crate) name: SharedString,
|
||||
pub(crate) width: Pixels,
|
||||
pub(crate) col_ix: usize,
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
|
||||
pub enum ColSort {
|
||||
/// No sorting.
|
||||
Default,
|
||||
/// Sort in ascending order.
|
||||
Ascending,
|
||||
/// Sort in descending order.
|
||||
Descending,
|
||||
}
|
||||
|
||||
impl Render for DragCol {
|
||||
fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
|
||||
div()
|
||||
.px_4()
|
||||
.py_1()
|
||||
.bg(cx.theme().table_head)
|
||||
.text_color(cx.theme().muted_foreground)
|
||||
.opacity(0.9)
|
||||
.border_1()
|
||||
.border_color(cx.theme().border)
|
||||
.shadow_md()
|
||||
.w(self.width)
|
||||
.min_w(px(100.))
|
||||
.max_w(px(450.))
|
||||
.child(self.name.clone())
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct ResizeCol(pub (EntityId, usize));
|
||||
impl Render for ResizeCol {
|
||||
fn render(&mut self, _window: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
|
||||
Empty
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
|
||||
enum SelectionState {
|
||||
Column,
|
||||
|
|
@ -102,14 +48,9 @@ pub enum TableEvent {
|
|||
SelectRow(usize),
|
||||
/// Double click on the row.
|
||||
DoubleClickedRow(usize),
|
||||
SelectCol(usize),
|
||||
ColWidthsChanged(Vec<Pixels>),
|
||||
MoveCol(usize, usize),
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Default)]
|
||||
struct FixedCols {
|
||||
left: usize,
|
||||
SelectColumn(usize),
|
||||
ColumnWidthsChanged(Vec<Pixels>),
|
||||
MoveColumn(usize, usize),
|
||||
}
|
||||
|
||||
/// The visible range of the rows and columns.
|
||||
|
|
@ -142,12 +83,23 @@ pub struct Table<D: TableDelegate> {
|
|||
fixed_head_cols_bounds: Bounds<Pixels>,
|
||||
|
||||
col_groups: Vec<ColGroup>,
|
||||
fixed_cols: FixedCols,
|
||||
|
||||
/// Whether the table can loop selection, default is true.
|
||||
///
|
||||
/// When the prev/next selection is out of the table bounds, the selection will loop to the other side.
|
||||
pub loop_selection: bool,
|
||||
/// Whether the table can select column.
|
||||
pub col_selectable: bool,
|
||||
/// Whether the table can select row.
|
||||
pub row_selectable: bool,
|
||||
/// Whether the table can sort.
|
||||
pub sortable: bool,
|
||||
/// Whether the table can resize columns.
|
||||
pub col_resizable: bool,
|
||||
/// Whether the table can move columns.
|
||||
pub col_movable: bool,
|
||||
/// Enable/disable fixed columns feature.
|
||||
pub col_fixed: bool,
|
||||
|
||||
pub vertical_scroll_handle: UniformListScrollHandle,
|
||||
pub vertical_scroll_state: ScrollbarState,
|
||||
|
|
@ -176,203 +128,6 @@ pub struct Table<D: TableDelegate> {
|
|||
_load_more_task: Task<()>,
|
||||
}
|
||||
|
||||
#[allow(unused)]
|
||||
pub trait TableDelegate: Sized + 'static {
|
||||
/// Return the number of columns in the table.
|
||||
fn cols_count(&self, cx: &App) -> usize;
|
||||
/// Return the number of rows in the table.
|
||||
fn rows_count(&self, cx: &App) -> usize;
|
||||
|
||||
/// Returns the name of the column at the given index.
|
||||
fn col_name(&self, col_ix: usize, cx: &App) -> SharedString;
|
||||
|
||||
/// Returns whether the column at the given index can be resized. Default: true
|
||||
fn col_resizable(&self, col_ix: usize, cx: &App) -> bool {
|
||||
true
|
||||
}
|
||||
|
||||
/// Returns whether the column at the given index can be selected. Default: false
|
||||
fn col_selectable(&self, col_ix: usize, cx: &App) -> bool {
|
||||
false
|
||||
}
|
||||
|
||||
/// Returns the width of the column at the given index.
|
||||
/// Return None, use auto width.
|
||||
///
|
||||
/// This is only called when the table initializes.
|
||||
///
|
||||
/// Default: 100px
|
||||
fn col_width(&self, col_ix: usize, cx: &App) -> Pixels {
|
||||
px(100.)
|
||||
}
|
||||
|
||||
/// Return the sort state of the column at the given index.
|
||||
///
|
||||
/// This is only called when the table initializes.
|
||||
fn col_sort(&self, col_ix: usize, cx: &App) -> Option<ColSort> {
|
||||
None
|
||||
}
|
||||
|
||||
/// Return the fixed side of the column at the given index.
|
||||
fn col_fixed(&self, col_ix: usize, cx: &App) -> Option<ColFixed> {
|
||||
None
|
||||
}
|
||||
|
||||
/// Return the padding of the column at the given index to override the default padding.
|
||||
///
|
||||
/// Return None, use the default padding.
|
||||
fn col_paddings(&self, col_ix: usize, cx: &App) -> Option<Edges<Pixels>> {
|
||||
None
|
||||
}
|
||||
|
||||
/// Return true to enable column order change.
|
||||
fn col_movable(&self, col_ix: usize, cx: &App) -> bool {
|
||||
false
|
||||
}
|
||||
|
||||
/// Perform sort on the column at the given index.
|
||||
fn perform_sort(
|
||||
&mut self,
|
||||
col_ix: usize,
|
||||
sort: ColSort,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Table<Self>>,
|
||||
) {
|
||||
}
|
||||
|
||||
/// Render the header cell at the given column index, default to the column name.
|
||||
fn render_th(
|
||||
&self,
|
||||
col_ix: usize,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Table<Self>>,
|
||||
) -> impl IntoElement {
|
||||
div().size_full().child(self.col_name(col_ix, cx))
|
||||
}
|
||||
|
||||
/// Render the row at the given row and column.
|
||||
fn render_tr(
|
||||
&self,
|
||||
row_ix: usize,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Table<Self>>,
|
||||
) -> Stateful<Div> {
|
||||
h_flex().id(("table-row", row_ix))
|
||||
}
|
||||
|
||||
/// Render the context menu for the row at the given row index.
|
||||
fn context_menu(&self, row_ix: usize, menu: PopupMenu, window: &Window, cx: &App) -> PopupMenu {
|
||||
menu
|
||||
}
|
||||
|
||||
/// Render cell at the given row and column.
|
||||
fn render_td(
|
||||
&self,
|
||||
row_ix: usize,
|
||||
col_ix: usize,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Table<Self>>,
|
||||
) -> impl IntoElement;
|
||||
|
||||
/// Move the column at the given `col_ix` to insert before the column at the given `to_ix`.
|
||||
fn move_col(
|
||||
&mut self,
|
||||
col_ix: usize,
|
||||
to_ix: usize,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Table<Self>>,
|
||||
) {
|
||||
}
|
||||
|
||||
/// Return a Element to show when table is empty.
|
||||
fn render_empty(&self, window: &mut Window, cx: &mut Context<Table<Self>>) -> impl IntoElement {
|
||||
h_flex()
|
||||
.size_full()
|
||||
.justify_center()
|
||||
.text_color(cx.theme().muted_foreground.opacity(0.6))
|
||||
.child(Icon::new(IconName::Inbox).size_12())
|
||||
.into_any_element()
|
||||
}
|
||||
|
||||
/// Return true to show the loading view.
|
||||
fn loading(&self, cx: &App) -> bool {
|
||||
false
|
||||
}
|
||||
|
||||
/// Return a Element to show when table is loading, default is built-in Skeleton loading view.
|
||||
///
|
||||
/// The size is the size of the Table.
|
||||
fn render_loading(
|
||||
&self,
|
||||
size: Size,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Table<Self>>,
|
||||
) -> impl IntoElement {
|
||||
loading::Loading::new().size(size)
|
||||
}
|
||||
|
||||
/// Return true to enable load more data when scrolling to the bottom.
|
||||
///
|
||||
/// Default: true
|
||||
fn can_load_more(&self, cx: &App) -> bool {
|
||||
true
|
||||
}
|
||||
|
||||
/// Returns a threshold value (n rows), of course, when scrolling to the bottom,
|
||||
/// the remaining number of rows triggers `load_more`.
|
||||
/// This should smaller than the total number of first load rows.
|
||||
///
|
||||
/// Default: 20 rows
|
||||
fn load_more_threshold(&self) -> usize {
|
||||
20
|
||||
}
|
||||
|
||||
/// Load more data when the table is scrolled to the bottom.
|
||||
///
|
||||
/// This will performed in a background task.
|
||||
///
|
||||
/// This is always called when the table is near the bottom,
|
||||
/// so you must check if there is more data to load or lock the loading state.
|
||||
fn load_more(&mut self, window: &mut Window, cx: &mut Context<Table<Self>>) {}
|
||||
|
||||
/// Render the last empty column, default to empty.
|
||||
fn render_last_empty_col(
|
||||
&mut self,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Table<Self>>,
|
||||
) -> impl IntoElement {
|
||||
h_flex().w_3().h_full().flex_shrink_0()
|
||||
}
|
||||
|
||||
/// Called when the visible range of the rows changed.
|
||||
///
|
||||
/// NOTE: Make sure this method is fast, because it will be called frequently.
|
||||
///
|
||||
/// This can used to handle some data update, to only update the visible rows.
|
||||
/// Please ensure that the data is updated in the background task.
|
||||
fn visible_rows_changed(
|
||||
&mut self,
|
||||
visible_range: Range<usize>,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Table<Self>>,
|
||||
) {
|
||||
}
|
||||
|
||||
/// Called when the visible range of the columns changed.
|
||||
///
|
||||
/// NOTE: Make sure this method is fast, because it will be called frequently.
|
||||
///
|
||||
/// This can used to handle some data update, to only update the visible rows.
|
||||
/// Please ensure that the data is updated in the background task.
|
||||
fn visible_cols_changed(
|
||||
&mut self,
|
||||
visible_range: Range<usize>,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Table<Self>>,
|
||||
) {
|
||||
}
|
||||
}
|
||||
|
||||
impl<D> Table<D>
|
||||
where
|
||||
D: TableDelegate,
|
||||
|
|
@ -382,7 +137,6 @@ where
|
|||
focus_handle: cx.focus_handle(),
|
||||
delegate,
|
||||
col_groups: Vec::new(),
|
||||
fixed_cols: FixedCols::default(),
|
||||
horizontal_scroll_handle: ScrollHandle::new(),
|
||||
vertical_scroll_handle: UniformListScrollHandle::new(),
|
||||
vertical_scroll_state: ScrollbarState::default(),
|
||||
|
|
@ -400,6 +154,12 @@ where
|
|||
scrollbar_visible: Edges::all(true),
|
||||
visible_range: VisibleRangeState::default(),
|
||||
loop_selection: true,
|
||||
col_selectable: true,
|
||||
row_selectable: true,
|
||||
sortable: true,
|
||||
col_movable: true,
|
||||
col_resizable: true,
|
||||
col_fixed: true,
|
||||
_load_more_task: Task::ready(()),
|
||||
_measure: Vec::new(),
|
||||
};
|
||||
|
|
@ -439,6 +199,36 @@ where
|
|||
self
|
||||
}
|
||||
|
||||
/// Set to enable/disable column movable, default to true.
|
||||
pub fn col_movable(mut self, col_movable: bool) -> Self {
|
||||
self.col_movable = col_movable;
|
||||
self
|
||||
}
|
||||
|
||||
/// Set to enable/disable column resizable, default to true.
|
||||
pub fn col_resizable(mut self, col_resizable: bool) -> Self {
|
||||
self.col_resizable = col_resizable;
|
||||
self
|
||||
}
|
||||
|
||||
/// Set to enable/disable column sortable, default true
|
||||
pub fn sortable(mut self, sortable: bool) -> Self {
|
||||
self.sortable = sortable;
|
||||
self
|
||||
}
|
||||
|
||||
/// Set to enable/disable row selectable, default true
|
||||
pub fn row_selectable(mut self, row_selectable: bool) -> Self {
|
||||
self.row_selectable = row_selectable;
|
||||
self
|
||||
}
|
||||
|
||||
/// Set to enable/disable column selectable, default true
|
||||
pub fn col_selectable(mut self, col_selectable: bool) -> Self {
|
||||
self.col_selectable = col_selectable;
|
||||
self
|
||||
}
|
||||
|
||||
/// Set the size to the table.
|
||||
pub fn set_size(&mut self, size: Size, cx: &mut Context<Self>) {
|
||||
self.size = size;
|
||||
|
|
@ -466,20 +256,16 @@ where
|
|||
}
|
||||
|
||||
fn prepare_col_groups(&mut self, cx: &mut Context<Self>) {
|
||||
self.col_groups = (0..self.delegate.cols_count(cx))
|
||||
.map(|col_ix| ColGroup {
|
||||
width: self.delegate.col_width(col_ix, cx),
|
||||
paddings: self.delegate.col_paddings(col_ix, cx),
|
||||
bounds: Bounds::default(),
|
||||
sort: self.delegate.col_sort(col_ix, cx),
|
||||
fixed: self.delegate.col_fixed(col_ix, cx),
|
||||
self.col_groups = (0..self.delegate.columns_count(cx))
|
||||
.map(|col_ix| {
|
||||
let column = self.delegate().column(col_ix, cx);
|
||||
ColGroup {
|
||||
width: column.width,
|
||||
bounds: Bounds::default(),
|
||||
column: column.clone(),
|
||||
}
|
||||
})
|
||||
.collect();
|
||||
self.fixed_cols.left = self
|
||||
.col_groups
|
||||
.iter()
|
||||
.filter(|col| col.fixed == Some(ColFixed::Left))
|
||||
.count();
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
|
|
@ -530,7 +316,7 @@ where
|
|||
// self.horizontal_scroll_handle.scroll_to_item(col_ix);
|
||||
// }
|
||||
}
|
||||
cx.emit(TableEvent::SelectCol(col_ix));
|
||||
cx.emit(TableEvent::SelectColumn(col_ix));
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
|
|
@ -566,7 +352,15 @@ where
|
|||
}
|
||||
|
||||
fn on_col_head_click(&mut self, col_ix: usize, _: &mut Window, cx: &mut Context<Self>) {
|
||||
if !self.delegate.col_selectable(col_ix, cx) {
|
||||
if !self.col_selectable {
|
||||
return;
|
||||
}
|
||||
|
||||
let Some(col_group) = self.col_groups.get(col_ix) else {
|
||||
return;
|
||||
};
|
||||
|
||||
if !col_group.column.selectable {
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -623,12 +417,12 @@ where
|
|||
cx: &mut Context<Self>,
|
||||
) {
|
||||
let mut selected_col = self.selected_col.unwrap_or(0);
|
||||
let cols_count = self.delegate.cols_count(cx);
|
||||
let columns_count = self.delegate.columns_count(cx);
|
||||
if selected_col > 0 {
|
||||
selected_col = selected_col.saturating_sub(1);
|
||||
} else {
|
||||
if self.loop_selection {
|
||||
selected_col = cols_count.saturating_sub(1);
|
||||
selected_col = columns_count.saturating_sub(1);
|
||||
}
|
||||
}
|
||||
self.set_selected_col(selected_col, cx);
|
||||
|
|
@ -641,7 +435,7 @@ where
|
|||
cx: &mut Context<Self>,
|
||||
) {
|
||||
let mut selected_col = self.selected_col.unwrap_or(0);
|
||||
if selected_col < self.delegate.cols_count(cx).saturating_sub(1) {
|
||||
if selected_col < self.delegate.columns_count(cx).saturating_sub(1) {
|
||||
selected_col += 1;
|
||||
} else {
|
||||
if self.loop_selection {
|
||||
|
|
@ -653,7 +447,11 @@ where
|
|||
}
|
||||
|
||||
/// Scroll table when mouse position is near the edge of the table bounds.
|
||||
fn scroll_table_by_col_resizing(&mut self, mouse_position: Point<Pixels>, col_group: ColGroup) {
|
||||
fn scroll_table_by_col_resizing(
|
||||
&mut self,
|
||||
mouse_position: Point<Pixels>,
|
||||
col_group: &ColGroup,
|
||||
) {
|
||||
// Do nothing if pos out of the table bounds right for avoid scroll to the right.
|
||||
if mouse_position.x > self.bounds.right() {
|
||||
return;
|
||||
|
|
@ -678,15 +476,22 @@ where
|
|||
/// The `ix`` is the index of the col to resize,
|
||||
/// and the `size` is the new size for the col.
|
||||
fn resize_cols(&mut self, ix: usize, size: Pixels, _: &mut Window, cx: &mut Context<Self>) {
|
||||
if !self.col_resizable {
|
||||
return;
|
||||
}
|
||||
|
||||
const MIN_WIDTH: Pixels = px(10.0);
|
||||
const MAX_WIDTH: Pixels = px(1200.0);
|
||||
let Some(col_group) = self.col_groups.get_mut(ix) else {
|
||||
return;
|
||||
};
|
||||
|
||||
if !self.delegate.col_resizable(ix, cx) {
|
||||
if !col_group.is_resizable() {
|
||||
return;
|
||||
}
|
||||
let size = size.floor();
|
||||
|
||||
let old_width = self.col_groups[ix].width;
|
||||
let old_width = col_group.width;
|
||||
let new_width = size;
|
||||
if new_width < MIN_WIDTH {
|
||||
return;
|
||||
|
|
@ -696,35 +501,34 @@ where
|
|||
if changed_width > px(-1.0) && changed_width < px(1.0) {
|
||||
return;
|
||||
}
|
||||
self.col_groups[ix].width = new_width.min(MAX_WIDTH);
|
||||
|
||||
// Resize next col, table not need to resize the right cols.
|
||||
// let next_width = self.col_groups[ix + 1].width.unwrap_or_default();
|
||||
// let next_width = (next_width - changed_width).max(MIN_WIDTH);
|
||||
// self.col_groups[ix + 1].width = Some(next_width);
|
||||
col_group.width = new_width.min(MAX_WIDTH);
|
||||
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
fn perform_sort(&mut self, col_ix: usize, window: &mut Window, cx: &mut Context<Self>) {
|
||||
let sort = self.col_groups.get(col_ix).and_then(|g| g.sort);
|
||||
if !self.sortable {
|
||||
return;
|
||||
}
|
||||
|
||||
let sort = self.col_groups.get(col_ix).and_then(|g| g.column.sort);
|
||||
if sort.is_none() {
|
||||
return;
|
||||
}
|
||||
|
||||
let sort = sort.unwrap();
|
||||
let sort = match sort {
|
||||
ColSort::Ascending => ColSort::Default,
|
||||
ColSort::Descending => ColSort::Ascending,
|
||||
ColSort::Default => ColSort::Descending,
|
||||
ColumnSort::Ascending => ColumnSort::Default,
|
||||
ColumnSort::Descending => ColumnSort::Ascending,
|
||||
ColumnSort::Default => ColumnSort::Descending,
|
||||
};
|
||||
|
||||
for (ix, col_group) in self.col_groups.iter_mut().enumerate() {
|
||||
if ix == col_ix {
|
||||
col_group.sort = Some(sort);
|
||||
col_group.column.sort = Some(sort);
|
||||
} else {
|
||||
if col_group.sort.is_some() {
|
||||
col_group.sort = Some(ColSort::Default);
|
||||
if col_group.column.sort.is_some() {
|
||||
col_group.column.sort = Some(ColumnSort::Default);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -734,7 +538,7 @@ where
|
|||
cx.notify();
|
||||
}
|
||||
|
||||
fn move_col(
|
||||
fn move_column(
|
||||
&mut self,
|
||||
col_ix: usize,
|
||||
to_ix: usize,
|
||||
|
|
@ -745,11 +549,11 @@ where
|
|||
return;
|
||||
}
|
||||
|
||||
self.delegate.move_col(col_ix, to_ix, window, cx);
|
||||
self.delegate.move_column(col_ix, to_ix, window, cx);
|
||||
let col_group = self.col_groups.remove(col_ix);
|
||||
self.col_groups.insert(to_ix, col_group);
|
||||
|
||||
cx.emit(TableEvent::MoveCol(col_ix, to_ix));
|
||||
cx.emit(TableEvent::MoveColumn(col_ix, to_ix));
|
||||
cx.notify();
|
||||
}
|
||||
|
||||
|
|
@ -801,19 +605,18 @@ where
|
|||
return;
|
||||
}
|
||||
self.delegate_mut()
|
||||
.visible_cols_changed(visible_range.clone(), window, cx);
|
||||
.visible_columns_changed(visible_range.clone(), window, cx);
|
||||
self.visible_range.cols = visible_range;
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn render_cell(&self, col_ix: usize, _window: &mut Window, _cx: &mut Context<Self>) -> Div {
|
||||
let Some(col_group) = self.col_groups.get(col_ix) else {
|
||||
return div();
|
||||
};
|
||||
|
||||
let col_width = col_group.width;
|
||||
let col_padding = col_group.paddings;
|
||||
let col_padding = col_group.column.paddings;
|
||||
|
||||
div()
|
||||
.w(col_width)
|
||||
|
|
@ -835,8 +638,14 @@ where
|
|||
/// Show Column selection style, when the column is selected and the selection state is Column.
|
||||
fn render_col_wrap(&self, col_ix: usize, _: &mut Window, cx: &mut Context<Self>) -> Div {
|
||||
let el = h_flex().h_full();
|
||||
let selectable = self.col_selectable
|
||||
&& self
|
||||
.col_groups
|
||||
.get(col_ix)
|
||||
.map(|col_group| col_group.column.selectable)
|
||||
.unwrap_or(false);
|
||||
|
||||
if self.delegate().col_selectable(col_ix, cx)
|
||||
if selectable
|
||||
&& self.selected_col == Some(col_ix)
|
||||
&& self.selection_state == SelectionState::Column
|
||||
{
|
||||
|
|
@ -899,7 +708,13 @@ where
|
|||
) -> impl IntoElement {
|
||||
const HANDLE_SIZE: Pixels = px(2.);
|
||||
|
||||
if !self.delegate.col_resizable(ix, cx) {
|
||||
let resizable = self.col_resizable
|
||||
&& self
|
||||
.col_groups
|
||||
.get(ix)
|
||||
.map(|col| col.is_resizable())
|
||||
.unwrap_or(false);
|
||||
if !resizable {
|
||||
return div().into_any_element();
|
||||
}
|
||||
|
||||
|
|
@ -924,23 +739,27 @@ where
|
|||
.w(px(1.)),
|
||||
)
|
||||
.on_drag_move(
|
||||
cx.listener(move |view, e: &DragMoveEvent<ResizeCol>, window, cx| {
|
||||
cx.listener(move |view, e: &DragMoveEvent<ResizeColumn>, window, cx| {
|
||||
match e.drag(cx) {
|
||||
ResizeCol((entity_id, ix)) => {
|
||||
ResizeColumn((entity_id, ix)) => {
|
||||
if cx.entity_id() != *entity_id {
|
||||
return;
|
||||
}
|
||||
|
||||
// sync col widths into real widths
|
||||
for (_, col_group) in view.col_groups.iter_mut().enumerate() {
|
||||
col_group.width = col_group.bounds.size.width;
|
||||
}
|
||||
// TODO: Consider to remove this, this may not need now.
|
||||
// for (_, col_group) in view.col_groups.iter_mut().enumerate() {
|
||||
// col_group.width = col_group.bounds.size.width;
|
||||
// }
|
||||
|
||||
let ix = *ix;
|
||||
view.resizing_col = Some(ix);
|
||||
|
||||
let col_group =
|
||||
*view.col_groups.get(ix).expect("BUG: invalid col index");
|
||||
let col_group = view
|
||||
.col_groups
|
||||
.get(ix)
|
||||
.expect("BUG: invalid col index")
|
||||
.clone();
|
||||
|
||||
view.resize_cols(
|
||||
ix,
|
||||
|
|
@ -950,12 +769,12 @@ where
|
|||
);
|
||||
|
||||
// scroll the table if the drag is near the edge
|
||||
view.scroll_table_by_col_resizing(e.event.position, col_group);
|
||||
view.scroll_table_by_col_resizing(e.event.position, &col_group);
|
||||
}
|
||||
};
|
||||
}),
|
||||
)
|
||||
.on_drag(ResizeCol((cx.entity_id(), ix)), |drag, _, _, cx| {
|
||||
.on_drag(ResizeColumn((cx.entity_id(), ix)), |drag, _, _, cx| {
|
||||
cx.stop_propagation();
|
||||
cx.new(|_| drag.clone())
|
||||
})
|
||||
|
|
@ -969,7 +788,7 @@ where
|
|||
view.resizing_col = None;
|
||||
|
||||
let new_widths = view.col_groups.iter().map(|g| g.width).collect();
|
||||
cx.emit(TableEvent::ColWidthsChanged(new_widths));
|
||||
cx.emit(TableEvent::ColumnWidthsChanged(new_widths));
|
||||
cx.notify();
|
||||
}),
|
||||
)
|
||||
|
|
@ -983,14 +802,18 @@ where
|
|||
_: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) -> Option<impl IntoElement> {
|
||||
let Some(sort) = col_group.sort else {
|
||||
if !self.sortable {
|
||||
return None;
|
||||
}
|
||||
|
||||
let Some(sort) = col_group.column.sort else {
|
||||
return None;
|
||||
};
|
||||
|
||||
let (icon, is_on) = match sort {
|
||||
ColSort::Ascending => (IconName::SortAscending, true),
|
||||
ColSort::Descending => (IconName::SortDescending, true),
|
||||
ColSort::Default => (IconName::ChevronsUpDown, false),
|
||||
ColumnSort::Ascending => (IconName::SortAscending, true),
|
||||
ColumnSort::Descending => (IconName::SortDescending, true),
|
||||
ColumnSort::Default => (IconName::ChevronsUpDown, false),
|
||||
};
|
||||
|
||||
Some(
|
||||
|
|
@ -1027,9 +850,10 @@ where
|
|||
) -> impl IntoElement {
|
||||
let entity_id = cx.entity_id();
|
||||
let col_group = self.col_groups.get(col_ix).expect("BUG: invalid col index");
|
||||
let movable = self.delegate.col_movable(col_ix, cx);
|
||||
let paddings = self.delegate.col_paddings(col_ix, cx);
|
||||
let name = self.delegate.col_name(col_ix, cx);
|
||||
|
||||
let movable = self.col_movable && col_group.column.movable;
|
||||
let paddings = col_group.column.paddings;
|
||||
let name = col_group.column.name.clone();
|
||||
|
||||
h_flex()
|
||||
.child(
|
||||
|
|
@ -1057,7 +881,7 @@ where
|
|||
)
|
||||
.when(movable, |this| {
|
||||
this.on_drag(
|
||||
DragCol {
|
||||
DragColumn {
|
||||
entity_id,
|
||||
col_ix,
|
||||
name,
|
||||
|
|
@ -1068,20 +892,20 @@ where
|
|||
cx.new(|_| drag.clone())
|
||||
},
|
||||
)
|
||||
.drag_over::<DragCol>(|this, _, _, cx| {
|
||||
.drag_over::<DragColumn>(|this, _, _, cx| {
|
||||
this.rounded_l_none()
|
||||
.border_l_2()
|
||||
.border_r_0()
|
||||
.border_color(cx.theme().drag_border)
|
||||
})
|
||||
.on_drop(cx.listener(
|
||||
move |table, drag: &DragCol, window, cx| {
|
||||
move |table, drag: &DragColumn, window, cx| {
|
||||
// If the drag col is not the same as the drop col, then swap the cols.
|
||||
if drag.entity_id != cx.entity_id() {
|
||||
return;
|
||||
}
|
||||
|
||||
table.move_col(drag.col_ix, col_ix, window, cx);
|
||||
table.move_column(drag.col_ix, col_ix, window, cx);
|
||||
},
|
||||
))
|
||||
}),
|
||||
|
|
@ -1104,7 +928,7 @@ where
|
|||
|
||||
fn render_table_head(
|
||||
&mut self,
|
||||
left_cols_count: usize,
|
||||
left_columns_count: usize,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) -> impl IntoElement {
|
||||
|
|
@ -1112,7 +936,7 @@ where
|
|||
let horizontal_scroll_handle = self.horizontal_scroll_handle.clone();
|
||||
|
||||
// Reset fixed head columns bounds, if no fixed columns are present
|
||||
if left_cols_count == 0 {
|
||||
if left_columns_count == 0 {
|
||||
self.fixed_head_cols_bounds = Bounds::default();
|
||||
}
|
||||
|
||||
|
|
@ -1123,7 +947,7 @@ where
|
|||
.border_b_1()
|
||||
.border_color(cx.theme().border)
|
||||
.text_color(cx.theme().table_head_foreground)
|
||||
.when(left_cols_count > 0, |this| {
|
||||
.when(left_columns_count > 0, |this| {
|
||||
let view = view.clone();
|
||||
// Render left fixed columns
|
||||
this.child(
|
||||
|
|
@ -1134,7 +958,7 @@ where
|
|||
.children(
|
||||
self.col_groups
|
||||
.iter()
|
||||
.filter(|col| col.fixed == Some(ColFixed::Left))
|
||||
.filter(|col| col.column.fixed == Some(ColumnFixed::Left))
|
||||
.enumerate()
|
||||
.map(|(col_ix, _)| self.render_th(col_ix, window, cx)),
|
||||
)
|
||||
|
|
@ -1177,10 +1001,10 @@ where
|
|||
.children(
|
||||
self.col_groups
|
||||
.iter()
|
||||
.filter(|col| col.fixed == None)
|
||||
.filter(|col| col.column.fixed == None)
|
||||
.enumerate()
|
||||
.map(|(col_ix, _)| {
|
||||
self.render_th(left_cols_count + col_ix, window, cx)
|
||||
self.render_th(left_columns_count + col_ix, window, cx)
|
||||
}),
|
||||
)
|
||||
.child(self.delegate.render_last_empty_col(window, cx)),
|
||||
|
|
@ -1193,9 +1017,9 @@ where
|
|||
&mut self,
|
||||
row_ix: usize,
|
||||
rows_count: usize,
|
||||
left_cols_count: usize,
|
||||
left_columns_count: usize,
|
||||
col_sizes: Rc<Vec<gpui::Size<Pixels>>>,
|
||||
cols_count: usize,
|
||||
columns_count: usize,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) -> impl IntoElement {
|
||||
|
|
@ -1223,16 +1047,16 @@ where
|
|||
this.bg(cx.theme().table_hover)
|
||||
}
|
||||
})
|
||||
.when(left_cols_count > 0, |this| {
|
||||
.when(left_columns_count > 0, |this| {
|
||||
// Left fixed columns
|
||||
this.child(
|
||||
h_flex()
|
||||
.relative()
|
||||
.h_full()
|
||||
.children({
|
||||
let mut items = Vec::with_capacity(left_cols_count);
|
||||
let mut items = Vec::with_capacity(left_columns_count);
|
||||
|
||||
(0..left_cols_count).for_each(|col_ix| {
|
||||
(0..left_columns_count).for_each(|col_ix| {
|
||||
items.push(self.render_col_wrap(col_ix, window, cx).child(
|
||||
self.render_cell(col_ix, window, cx).child(
|
||||
self.measure_render_td(row_ix, col_ix, window, cx),
|
||||
|
|
@ -1282,7 +1106,7 @@ where
|
|||
);
|
||||
|
||||
visible_range.for_each(|col_ix| {
|
||||
let col_ix = col_ix + left_cols_count;
|
||||
let col_ix = col_ix + left_columns_count;
|
||||
let el =
|
||||
table.render_col_wrap(col_ix, window, cx).child(
|
||||
table.render_cell(col_ix, window, cx).child(
|
||||
|
|
@ -1357,7 +1181,7 @@ where
|
|||
.border_t_1()
|
||||
.border_color(cx.theme().table_row_border)
|
||||
.when(is_stripe_row, |this| this.bg(cx.theme().table_even))
|
||||
.children((0..cols_count).map(|col_ix| {
|
||||
.children((0..columns_count).map(|col_ix| {
|
||||
h_flex()
|
||||
.left(horizontal_scroll_handle.offset().x)
|
||||
.child(self.render_cell(col_ix, window, cx))
|
||||
|
|
@ -1467,8 +1291,12 @@ where
|
|||
let view = cx.entity().clone();
|
||||
let vertical_scroll_handle = self.vertical_scroll_handle.clone();
|
||||
let horizontal_scroll_handle = self.horizontal_scroll_handle.clone();
|
||||
let cols_count: usize = self.delegate.cols_count(cx);
|
||||
let left_cols_count = self.fixed_cols.left;
|
||||
let columns_count: usize = self.delegate.columns_count(cx);
|
||||
let left_columns_count = self
|
||||
.col_groups
|
||||
.iter()
|
||||
.filter(|col| self.col_fixed && col.column.fixed == Some(ColumnFixed::Left))
|
||||
.count();
|
||||
let rows_count = self.delegate.rows_count(cx);
|
||||
let loading = self.delegate.loading(cx);
|
||||
let extra_rows_needed = self.calculate_extra_rows_needed(rows_count);
|
||||
|
|
@ -1484,7 +1312,7 @@ where
|
|||
.on_action(cx.listener(Self::action_select_prev_col))
|
||||
.size_full()
|
||||
.overflow_hidden()
|
||||
.child(self.render_table_head(left_cols_count, window, cx))
|
||||
.child(self.render_table_head(left_columns_count, window, cx))
|
||||
.context_menu({
|
||||
let view = view.clone();
|
||||
move |this, window: &mut Window, cx: &mut Context<PopupMenu>| {
|
||||
|
|
@ -1518,7 +1346,7 @@ where
|
|||
table
|
||||
.col_groups
|
||||
.iter()
|
||||
.skip(left_cols_count)
|
||||
.skip(left_columns_count)
|
||||
.map(|col| col.bounds.size)
|
||||
.collect(),
|
||||
);
|
||||
|
|
@ -1556,9 +1384,9 @@ where
|
|||
items.push(table.render_table_row(
|
||||
row_ix,
|
||||
rows_count,
|
||||
left_cols_count,
|
||||
left_columns_count,
|
||||
col_sizes.clone(),
|
||||
cols_count,
|
||||
columns_count,
|
||||
window,
|
||||
cx,
|
||||
));
|
||||
|
|
@ -1608,17 +1436,19 @@ where
|
|||
move |bounds, _, cx| view.update(cx, |r, _| r.bounds = bounds),
|
||||
|_, _, _, _| {},
|
||||
))
|
||||
.child(
|
||||
div()
|
||||
.absolute()
|
||||
.top_0()
|
||||
.size_full()
|
||||
.when(self.scrollbar_visible.bottom, |this| {
|
||||
this.child(self.render_horizontal_scrollbar(window, cx))
|
||||
})
|
||||
.when(self.scrollbar_visible.right && rows_count > 0, |this| {
|
||||
this.children(self.render_vertical_scrollbar(window, cx))
|
||||
}),
|
||||
)
|
||||
.when(!window.is_inspector_picking(cx), |this| {
|
||||
this.child(
|
||||
div()
|
||||
.absolute()
|
||||
.top_0()
|
||||
.size_full()
|
||||
.when(self.scrollbar_visible.bottom, |this| {
|
||||
this.child(self.render_horizontal_scrollbar(window, cx))
|
||||
})
|
||||
.when(self.scrollbar_visible.right && rows_count > 0, |this| {
|
||||
this.children(self.render_vertical_scrollbar(window, cx))
|
||||
}),
|
||||
)
|
||||
})
|
||||
}
|
||||
}
|
||||
|
|
@ -100,30 +100,30 @@ impl From<String> for Paragraph {
|
|||
#[derive(Debug, Default, Clone, PartialEq)]
|
||||
pub struct Table {
|
||||
pub children: Vec<TableRow>,
|
||||
pub column_aligns: Vec<TableColumnAlign>,
|
||||
pub column_aligns: Vec<ColumnumnAlign>,
|
||||
}
|
||||
|
||||
impl Table {
|
||||
pub(crate) fn column_align(&self, index: usize) -> TableColumnAlign {
|
||||
pub(crate) fn column_align(&self, index: usize) -> ColumnumnAlign {
|
||||
self.column_aligns.get(index).copied().unwrap_or_default()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Default, Copy, Clone, PartialEq)]
|
||||
pub enum TableColumnAlign {
|
||||
pub enum ColumnumnAlign {
|
||||
#[default]
|
||||
Left,
|
||||
Center,
|
||||
Right,
|
||||
}
|
||||
|
||||
impl From<mdast::AlignKind> for TableColumnAlign {
|
||||
impl From<mdast::AlignKind> for ColumnumnAlign {
|
||||
fn from(value: mdast::AlignKind) -> Self {
|
||||
match value {
|
||||
mdast::AlignKind::None => TableColumnAlign::Left,
|
||||
mdast::AlignKind::Left => TableColumnAlign::Left,
|
||||
mdast::AlignKind::Center => TableColumnAlign::Center,
|
||||
mdast::AlignKind::Right => TableColumnAlign::Right,
|
||||
mdast::AlignKind::None => ColumnumnAlign::Left,
|
||||
mdast::AlignKind::Left => ColumnumnAlign::Left,
|
||||
mdast::AlignKind::Center => ColumnumnAlign::Center,
|
||||
mdast::AlignKind::Right => ColumnumnAlign::Right,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -571,10 +571,10 @@ impl Node {
|
|||
div()
|
||||
.id("cell")
|
||||
.flex()
|
||||
.when(align == TableColumnAlign::Center, |this| {
|
||||
.when(align == ColumnumnAlign::Center, |this| {
|
||||
this.justify_center()
|
||||
})
|
||||
.when(align == TableColumnAlign::Right, |this| {
|
||||
.when(align == ColumnumnAlign::Right, |this| {
|
||||
this.justify_end()
|
||||
})
|
||||
.w(Length::Definite(relative(len as f32)))
|
||||
|
|
@ -863,9 +863,9 @@ impl Node {
|
|||
.iter()
|
||||
.map(|align| {
|
||||
match align {
|
||||
TableColumnAlign::Left => ":--",
|
||||
TableColumnAlign::Center => ":-:",
|
||||
TableColumnAlign::Right => "--:",
|
||||
ColumnumnAlign::Left => ":--",
|
||||
ColumnumnAlign::Center => ":-:",
|
||||
ColumnumnAlign::Right => "--:",
|
||||
}
|
||||
.to_string()
|
||||
})
|
||||
|
|
|
|||
Loading…
Reference in a new issue