flying-squid/doc/HISTORY.md
Romain Beaumont 1851c75b1f Release 0.5.1
2016-01-14 19:49:02 +01:00

1.8 KiB

0.5.1

  • makes worldFolder option optional

0.5.0

  • improve ticks performance a bit
  • add /summonMany
  • load/save the seed
  • takes worldFolder instead of regionFolder as option to load the world

0.4.0

  • fix last problems with portal frame detection
  • add effects and abilities
  • add colors to chat function
  • don't spawn in water
  • implement portal creation (no teleporting yet)
  • implement latency
  • use prismarine-world 0.4.0 to implement loading/saving
  • add player-list-text config option
  • add everybody-op option

0.3.1

  • don't login if the client is already ended
  • make /attach use the selectors, fix UserError, check /tp has one target
  • create an entity.attach, and add a /pile command
  • improve tests
  • fix player.kick, add serv.quit(reason)
  • fix badges on npm

0.3.0

  • sounds
  • lot of use of destructuring in the code
  • handle view distance properly
  • entities : spawning, physics, some sounds
  • block drops
  • refactoring : serv/player/entity plugins together
  • lot of new commands : /summon, /spawn, /spawnObject, /kill, /attach, /teleport (thanks @azastrael), /op, /deop, /ban-ip, /pardon-ip, /xp
  • entity properties directly in player
  • proper plugins handling
  • behaviors
  • player inventory (thanks @109C)
  • tests using mineflayer
  • unload chunks
  • xp
  • selectors
  • ip ban (thanks @109C)
  • improve /help command

0.2.0

First functional release

  • Infinite worlds
  • World generation (thanks @JWo1F!)
  • World loading from anvil files
  • Improved error handling
  • Implement kicking and banning (thanks @demipixel!)
  • Using ES6
  • ModPE basic support (thanks @Creeplays!)
  • Better commands, proper commands class instead of just IFS
  • Enable compression!
  • Multi-world support: overworld + nether (thanks @demipixel!)

0.1.0

Initial release

First version, basic functionalities