Created the base for the weather command. Currently it will give an warning if you do not have enough parameters to fulfill the command. It will, however, crash the server when used properly. |
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|---|---|---|
| config | ||
| doc | ||
| examples | ||
| logs | ||
| src | ||
| test | ||
| world | ||
| .gitignore | ||
| .npmignore | ||
| app.js | ||
| circle.yml | ||
| gulpfile.js | ||
| index.js | ||
| LICENSE | ||
| package.json | ||
| README.md | ||
| TODO.md | ||
flying-squid
A semi-functional minecraft server in Node.js
Features
- Support for Minecraft 1.8
- Players can see the world
- Players see each other in-game and in tab
- Digging
- Placing blocks
- Player movement
- World generation
- Anvil loading
- Multi-world
Test server
- rom1504.fr (Port 25565) using auto-squid
Building / Running
Before running or building it is recommended that you configure the server in config/settings.json
npm install
node app.js
Or try our autoupdating flying-squid server autonomous-squid
You can also install flying-squid globally with sudo npm install -g flying-squid
and then run it with flying-squid command.
World generation
There are several modules than can be used to generate the world. The default one is called diamond-square
- node-voxel-worldgen a voxel world generator written in Rust, compatible with flying-squid and allows basic minecraft-like generation including caves.
- diamond-square a diamond square minecraft generation
To install a world generation, all you have to do is npm install it and then change the generation option in settings.json.
Plugins
- flying-squid-irc a bridge between a irc chan and the minecraft server. Currently used between our test server (rom1504.fr) and our gitter room (through the official gitter irc bridge)
- flying-squid-schematic Flying-squid plugin providing /listSchemas and /loadSchema commands. You can add schema through a simple http api and then add them in your world by just calling /loadSchema in game. Http api available in the test instance at flying-squid.rom1504.fr
- flying-squid-modpe load modpe plugins
Documentation
For development see API.md, CONTRIBUTE.md and HISTORY.md
Using as a lib
flying-squid is also a server lib. Here is a basic example of usage:
var mcServer = require("flying-squid");
mcServer.createMCServer({
"motd": "A Minecraft Server \nRunning flying-squid",
"port": 25565,
"max-players": 10,
"online-mode": true,
"logging": true,
"gameMode": 1,
"generation": {
"name": "diamond_square",
"options":{
"worldHeight": 80
}
},
"kickTimeout": 10000,
"plugins": {
},
"modpe": false,
"view-distance": 10
});
You can add server plugins and player plugins in your package, following CONTRIBUTE.md.
Contributors
- @roblabla for helping out with the protocols
- @rom1504 for massive contributions to the code
- @demipixel
- The PrismarineJS team for creating prismarine-chunk and node-minecraft-protocol
- wiki.vg for documenting minecraft protocols
- All of our other awesome contributors!