Romain Beaumont
ae6d9887fd
fix bug in /tp and add regression tests
2015-12-06 18:31:25 +01:00
DemiPixel
b4b90c01ed
Add /op and /deop
2015-12-05 22:08:00 -08:00
DemiPixel
f17f54fe92
Adding op 'n stuff
2015-12-05 21:52:46 -08:00
DemiPixel
127ef3c777
Add ~ tp /tp, small fixes
2015-12-05 21:24:38 -08:00
Romain Beaumont
6ab320e3bc
sendRelativePositionChange needs to be async because of behavior use
...
not sure if that behavior thingy has its place in that function, I think 'move' is not really a behavior at all.
'letPlayerMove' would be a normal behavior and it would be in sendRelativePositionChange.
Making plugins able to break function is not at all a good idea imho.
2015-12-06 04:39:09 +01:00
azastrael
bb75c6c1a0
Gona kill myself . . .
2015-12-06 04:19:15 +01:00
azastrael
d334fc486c
Crying right now . . .
2015-12-06 04:17:19 +01:00
azastrael
3849de3aa3
Try number 42.
2015-12-06 04:13:30 +01:00
azastrael
284cdc73fa
Please ... love me whatever stupid things i do =(
2015-12-06 03:57:30 +01:00
azastrael
844558dd89
The magic of 32.
2015-12-06 03:48:16 +01:00
azastrael
b850d23496
Fix a very bad bug.
2015-12-06 03:44:21 +01:00
azastrael
01e0162d59
Add teleport ( aka. tp ) command.
2015-12-06 03:24:48 +01:00
C109
46f1000bcf
Fixed friction bug
2015-12-01 11:35:20 -05:00
Romain Beaumont
04ab50b7d8
add /attach <carrierId> <attachedId> to attach an entity on an other one
...
will be used to make a attach function and in vanilla uses later
2015-11-30 02:51:25 +01:00
Romain Beaumont
57ff06a805
map 7 dragon parts to dragon when attacking the dragon, fix #109
2015-11-29 22:03:42 +01:00
Romain Beaumont
64c1a5921d
entity should despawn even if animation=false
2015-11-29 20:35:58 +01:00
Romain Beaumont
c34ebb1f5e
fix entity dying, add /killall commands, add entity.takeDamage method, remove despawnPlayers (same as despawnEntities)
2015-11-29 20:08:42 +01:00
Romain Beaumont
959100ef7d
stop extending prismarine-entity and add license field
2015-11-28 22:38:08 +01:00
Romain Beaumont
e7952f386f
send equipment during spawn and fix some code style issues
2015-11-28 21:54:49 +01:00
Romain Beaumont
c8ce897013
start fixing inventory equipments
2015-11-28 21:40:09 +01:00
Romain Beaumont
b5d22e57f9
improve code with webstorm suggestion + split entities.js into spawn.js and other files
2015-11-28 18:23:26 +01:00
mhsjlw
96ef26a21b
Update README.md
2015-11-28 07:26:36 -05:00
Romain Beaumont
f2889dd674
fix /command help message
2015-11-28 02:16:23 +01:00
Romain Beaumont
23094fd152
try/catch acceptClick until everything is implemented
2015-11-28 01:53:35 +01:00
Romain Beaumont
af3cfeda51
fix place lime wool bug (use Item.fromNotch)
2015-11-28 01:48:54 +01:00
Romain Beaumont
6d098deb23
convert coords to int, fix chunk unload bug (on node 0.10)
2015-11-26 18:04:13 +01:00
Romain Beaumont
7f47dacc60
add a server setting view-distance, and take the min of that settings and the player settings to get the distance to send chunks
...
I experimented with vanilla, and its "MultiplayerChunkCache" indicates this behavior for a vanilla server
progress on #127
2015-11-26 01:32:35 +01:00
Romain Beaumont
fb5450e3ca
unload chunks, progress on #127
2015-11-26 01:08:10 +01:00
Romain Beaumont
ddd38e148a
fix settings, cleanup logs ( fix #125 )
2015-11-25 19:49:38 +01:00
Romain Beaumont
82dbd722fd
most objects don't despawn and don't get picked up, fix #121
2015-11-25 00:52:49 +01:00
Romain Beaumont
f250e4b2a4
fix chunk sending, fix #124
2015-11-25 00:46:56 +01:00
Romain Beaumont
804ddee7c1
Merge pull request #123 from 109C/master
...
Disable shift clicking
2015-11-25 00:12:07 +01:00
C109
69379d75e4
Not even shift clicking works...
2015-11-24 18:09:55 -05:00
Romain Beaumont
77b326ffee
Merge pull request #122 from 109C/master
...
No more crashes when using uniplemented windows.js features
2015-11-25 00:06:22 +01:00
C109
d5a8acbe3b
No more crashes
2015-11-24 18:02:32 -05:00
Romain Beaumont
58193cb37e
Merge pull request #116 from 109C/master
...
Add survival inventory handling for players
2015-11-24 23:43:02 +01:00
DemiPixel
8d9eb32073
Fix crashing for module plugins
2015-11-24 14:35:07 -08:00
DemiPixel
483269db4c
Added forceCancelDig and some other stuff
2015-11-23 19:27:35 -08:00
DemiPixel
0355195cd9
No more crashes, update API, add more stuff
2015-11-23 16:27:35 -08:00
DemiPixel
6a9281c195
Add more to "dug" behavior and add "breakAnimation" behavior
2015-11-23 16:12:51 -08:00
C109
c01c0b9cb4
Items now stack
2015-11-23 18:21:13 -05:00
DemiPixel
565309846b
Fix packages, add catch to commands
2015-11-23 13:54:23 -08:00
DemiPixel
a68b10bfa0
Change to async emits
2015-11-23 11:23:50 -08:00
DemiPixel
fa99c91551
Small fixes
2015-11-23 09:25:59 -08:00
C109
06eda4e2fc
More skeletal code
2015-11-23 11:00:09 -05:00
C109
c1571c1bd3
Skeletal code for survival inventory clicks
2015-11-23 10:22:15 -05:00
DemiPixel
de59be23ad
Trying to fix sound, no success so far
2015-11-22 19:31:00 -08:00
DemiPixel
93ab42152c
Add behaviors, edit docs a TON (YOU'RE WELCOME)
2015-11-22 18:35:33 -08:00
DemiPixel
3ba46f0e97
Adding behaviors
2015-11-22 18:35:33 -08:00
C109
44f96dde73
Fixed sending malformed items, that caused the client to have visual bugs
2015-11-22 21:03:00 -05:00