Commit graph

15 commits

Author SHA1 Message Date
Romain Beaumont
0c738d1b74 make map sending a bit more lazy, that way it's always instant to login in the game, even if some chunks are missing 2015-10-12 18:08:20 +02:00
Romain Beaumont
51148036e4 put modpe in its own command namespace (/modpe <command>), add the same /time command that minecraft has 2015-10-10 15:56:47 +02:00
DemiPixel
e062e4d6a9 Start of ticks, added daycycle, fixed inventory + chest things 2015-10-09 17:18:13 -07:00
Romain Beaumont
0e3ce375a6 fix metadata (nmp 0.15) 2015-10-09 18:07:33 +02:00
Romain Beaumont
cd3434b8ea move back files where they should have been (in src/) 2015-10-09 18:07:33 +02:00
Ubuntu
a4cae0c143 Modpe support is merged, added flag for enabling modpe, added world edit 2015-10-09 18:07:33 +02:00
Creeplays
e00d3e294c Move _writeAll 2015-10-09 18:07:33 +02:00
Creeplays
4219435bb7 Blah, blah... 2015-10-09 18:07:33 +02:00
Romain Beaumont
0873206011 fix missing fixedPosition conversion, bypass nmp 0.15 uuid+array bug by sending multiple player_info, fix the mc version since next nmp version will support cross version 2015-10-09 12:30:43 +02:00
Romain Beaumont
2424dac368 increase the kickTimeout to 10min, fix "disconnected" infinite world bug 2015-10-09 00:23:34 +02:00
Romain Beaumont
587ce76f27 use nmp 0.15.0 2015-10-08 23:52:42 +02:00
Romain Beaumont
4b7acbf00e increase the sleep 2015-10-08 23:07:29 +02:00
Romain Beaumont
414c27ddcb add a sleep between each chunk write 2015-10-08 23:03:45 +02:00
Romain Beaumont
d3a20e4399 implement infinite world, fix #43, fix #52, progress on #47 2015-10-08 22:50:04 +02:00
Romain Beaumont
a79181b27e go to es6 + use real prismarine-chunk and prismarine-world 2015-10-02 00:12:09 +02:00