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https://github.com/danbulant/flying-squid
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fix the weather command
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1 changed files with 12 additions and 13 deletions
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@ -1,28 +1,27 @@
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const UserError = require('flying-squid').UserError;
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module.exports.player = function(player, serv) { // Player is a type of entity (entity inject is called first) with added properties and functions
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module.exports.player = function(player, serv) {
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player.commands.add({
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base: 'weather',
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info: 'Sets ths weather.',
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usage: '/weather <clear|rain|thunder> [duration]',
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info: 'Sets the weather.',
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usage: '/weather <clear|rain>',
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op: true,
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parse(str) {
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const args = str.split(' ');
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if(args.length!=2)
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if(args.length!=1)
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return false;
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let condition = player.selectorString(args[0]);
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if(condition.length==0) throw new UserError("one condition");
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let condition = args[0];
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if(["clear","rain"].indexOf(condition)==-1)
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return false;
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let duration = player.selectorString(args[1]);
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if(duration.length < 1) throw new UserError("one duration");
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return {condition:condition[0],duration:duration[0]};
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return {condition:condition};
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},
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action({condition,duration}){
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action({condition}){
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if(condition == 'rain'){
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serv._writeAll('game_state_change',{reason:2,value:0});
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serv._writeAll('game_state_change',{reason:2,gameMode:0});
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} else if(condition == 'clear') {
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serv._writeAll('game_state_change',{reason:1,value:0});
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serv._writeAll('game_state_change',{reason:1,gameMode:0});
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}
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}
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})
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