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https://github.com/danbulant/flying-squid
synced 2026-06-18 22:11:07 +00:00
serv.setBlock -> player.setBlock
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parent
e3b7ad569b
commit
c2b1424743
7 changed files with 21 additions and 25 deletions
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@ -186,10 +186,6 @@ logs a `message`
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broadcasts `message` to all the players with the optional `color`.
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#### serv.setBlock(position,blockType)
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Saves block in world and sends block update to all players.
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#### serv.getPlayer(username)
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Returns player object with that username or, if no such player is on the server, null.
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@ -349,6 +345,10 @@ set player gameMode to `gameMode`
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handle `command`
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#### player.setBlock(position,blockType)
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Saves block in world and sends block update to all players of the same world.
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#### player.updateHealth(health)
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update the player health.
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@ -4,19 +4,29 @@ function inject(serv,player)
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{
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async function changeBlock(position,blockType)
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{
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player.getNearby().forEach(function(p) {
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serv.players.filter(p => p.world==player.world).forEach(function(p) {
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p.sendBlock(position, blockType);
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});
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return await player.world.setBlockType(position,blockType);
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}
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function sendBlock(position, blockType) { // Call from serv.setBlock unless you want "local" fake blocks
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function sendBlock(position, blockType) { // Call from player.setBlock unless you want "local" fake blocks
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player._client.write("block_change",{
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location:position,
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type:blockType<<4
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});
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}
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function setBlock(position,blockType)
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{
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player.getNearby().forEach(function(player){
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player.sendBlock(position, blockType);
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});
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return player.world.setBlockType(position,blockType);
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}
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player.setBlock = setBlock;
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player.changeBlock=changeBlock;
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player.sendBlock=sendBlock;
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}
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@ -73,7 +73,7 @@ function inject(serv, player) {
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}
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});
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serv.setBlock(new Vec3(res[1], res[2], res[3]), res[4]);
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player.setBlock(new Vec3(res[1], res[2], res[3]), res[4]);
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}
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});
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@ -12,12 +12,12 @@ function inject(serv,player)
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if(packet.heldItem.blockId!=323){
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player.changeBlock(placedPosition,packet.heldItem.blockId);
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}else if(packet.direction==1){
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serv.setBlock(placedPosition, 63);
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player.setBlock(placedPosition, 63);
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player._client.write('open_sign_entity', {
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location:placedPosition
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});
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}else{
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serv.setBlock(placedPosition, 68);
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player.setBlock(placedPosition, 68);
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player._client.write('open_sign_entity', {
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location:placedPosition
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});
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@ -1,14 +0,0 @@
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module.exports=inject;
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function inject(serv)
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{
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function setBlock(position,blockType)
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{
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serv.players.forEach(function(player){
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player.sendBlock(position, blockType);
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});
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return serv.world.setBlockType(position,blockType);
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}
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serv.setBlock = setBlock;
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}
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@ -22,5 +22,5 @@ function inject(serv,settings)
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return serv.players.filter(function(player) {
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return player.world == loc.world && player.entity.position.distanceTo(loc.position) <= loc.radius;
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});
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}
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};
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}
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@ -52,7 +52,7 @@ function modpeApi() {
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}
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function setTile(x, y, z, id, damage) {
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server.setBlock(new vec3(x, y, z), id);
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player.setBlock(new vec3(x, y, z), id);
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}
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function getTile(x, y, z) {
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