cushy/CHANGELOG.md
2023-12-24 16:57:53 -08:00

4.8 KiB

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

Unreleased

Breaking Changes

  • Many bounds required UnwindSafe due to a misunderstanding on how to handle this trait in appit. All requirements for UnwindSafe have been removed.
  • Gooey no longer implements default. To gain access to a Gooey instance, create a PendingApp or get a reference to the running App.
  • Window::new no longer accepts a Gooey parameter. The window now adopts the Gooey from the application it is opened within.
  • MakeWidget::into_window() no longer takes any parameters.

Changed

  • #92: When a Window is resizable and the root widget's layout() function returns a size larger than the window's inner size, the window will no longer be resized to fit. The content will be forced to render in the given space, which may result in clipping.

    Using a Resize widget in the root hierarchy allows setting minimum width and heights for the content.

Fixed

  • A memory leak has been fixed that prevented the underlying widget tree of each window from being dropped. This was caused by a reference counting cycle, and has been fixed by switching MountedWidget to use a weak reference internally and having the window hold the strong reference to the tree.
  • #112: Click-selection is handled correctly across graphemes now. Previously, code that was handling selecting between "ff" where cosmic_text had merged the two ASCII characters into a single glpyh was not honoring graphemes, allowing dragging selections inbetween multi-character glyphs.
  • #113: Input now constraints its internal selection to the value's length automatically. This fixes an issue where the backspace key no longer would work after clearing the text field by setting the Dynamic.

Added

  • Validations::validate_result attaches a Dynamic<Result<T,E>> to the validations. This was already available on when conditioned validations.

  • Dynamic::[try_]compare_swap allows swapping the contents of a dynamic after verifying the current contents.

  • #91: Multi-window support has been implemented. PendingApp allows opening one or more windows before starting the program. App is a handle to the running application that can be used to open additional windows at runtime.

    Open is a new trait that allows various types to open as a window given a reference to an application. This trait is implemented for all types that implemented Run, which means any type that was previously able to be run as a standalone executable can now be opened as a window within a multi-window application.

    The multi-window example demonstates using this feature to open multiple windows before starting Gooey as well as dynamically opening windows at runtime.

  • Window::on_close sets a callback to be invoked when the window has closed.

v0.1.3 (2023-12-19)

Added

  • #94Window::inner_size allows setting a dynamic that will be synchronized with the window's inner size. When the dynamic is set to a new value, a resize request will be sent to the operating system. When the window's size is changed by the operating system, this dynamic will be updated with the new value.

    This dynamic is also accessible through RunningWindow::inner_size, which is accessible through contexts passed into various Widget functions.

  • Progress now implements Default by returning Progress::Indeterminant.

  • WeakDynamic<T> now implements Debug when T is Debug.

Fixed

  • #97: Dynamic callback invocations could be missed for a value when multiple threads were updating values at the same time. Now it is guaranteed that each callback will observe the latest value at least once.

    Cycles on the same thread are still detected and logged to prevent infinite loops from callback chain cycles.

  • An integer underflow has been fixed in the Grid/Stack widgets.

  • Padding is now rounded to the nearest whole pixel when applied across widgets.

v0.1.2 (2023-12-18)

Fixed

  • Gooey now compiles for Windows. An indirect dependency, appit, also needs to be updated to v0.1.1. Running cargo update should be enough to update appit.

v0.1.1 (2023-12-18)

This release only contains fixed links in the README. No code was changed.

v0.1.0 (2023-12-18)

This is the initial alpha release of Gooey.