Commit graph

191 commits

Author SHA1 Message Date
Jonathan Johnson
353db9dc39
Added Opacity component
Closes #87
2023-12-13 14:02:39 -08:00
Jonathan Johnson
0adb43a234
Implemented local styles
Closes #86
2023-12-13 10:44:34 -08:00
Jonathan Johnson
b1177e7c25
Gutter is now a property on Stack 2023-12-13 09:38:12 -08:00
Jonathan Johnson
5c720e6009
Align + Overlay + Shadow fixes
- Blur no longer expands the shadow geometry, but instead is clamped to
  avoid overlapping drawing calls.
- Overlay now handles hit tests correctly with regards to the original
  relative widget.
- Align was using an Into conversion that wasn't actually correct,
  causing the contents to not actually get aligned in some situations.
2023-12-13 08:26:09 -08:00
Jonathan Johnson
79a09ee614
Shadow blur now can cause expansion
Rather than clip or cause shadows to be weirdly shaped, the shape is
adjusted if the blur radius is too large for the given geometry. This
ensures the shadows always draw correctly, but it also forces shadows to
render their full blur + spread gradients.
2023-12-12 19:27:41 -08:00
Jonathan Johnson
a7efe9a3d5
Container Shadows 2023-12-12 13:49:03 -08:00
Jonathan Johnson
87fa4a3478
Moved arc path generation to Kludgine 2023-12-10 15:43:02 -08:00
Jonathan Johnson
c4151d649c
Added Spinner widget
Closes #80
2023-12-10 15:05:59 -08:00
Jonathan Johnson
a526dc000b
Fixing doc link 2023-12-10 07:21:28 -08:00
Jonathan Johnson
35576f9214
Image widget
Closes #23

(Feels good to close a 3 year old issue!)
2023-12-09 13:18:46 -08:00
Jonathan Johnson
95555ce928
Tilemap updates 2023-12-09 08:20:18 -08:00
Jonathan Johnson
16af20269e
Updated figures + kludgine 2023-12-07 15:49:03 -08:00
Jonathan Johnson
2fe08fc9e9
Added hover support to OverlayLayer 2023-12-07 09:51:07 -08:00
Jonathan Johnson
0d34924ddf
OverlayLayer
Refs #37
2023-12-06 15:53:25 -08:00
Jonathan Johnson
288119a831
Added Layers 2023-12-05 08:51:55 -08:00
Jonathan Johnson
17847d6947
Various fixes/improvements
- On Linux, `fm-match` is used to query for the default fonts.
- DynamicComponents now have their own trait and can now be specified
  with a constant or dynamic.
- Roboto Flex is now always loaded when the feature is enabled.
  Overriding the default sans serif font prefers the overridden value,
  then roboto, then the result of fc-match/fontdb's default.
- Button now supports background colors being set on a transparent
  button.
2023-12-03 15:35:37 -08:00
Jonathan Johnson
0e6796318b
Added Widget::summarize
Debug printing widgets was quite verbose. While developing a widget, you
often want to see a full debug printout, but this feature assumes that
debug printing a WidgetInstance should show a summary of the widget, not
a full debug printout containing cached glyph information of every
label.

By default, summarize just calls Debug, but this extra layer allows
widgets to provide a more condensed summary and exclude details like
caches.

Originally, adding dbg!() around the theme example's UI yielded a
whopping 20,324 lines of text. The summary code only prints 3,858
lines.
2023-12-03 06:40:19 -08:00
Jonathan Johnson
3f8885efbe
Callback handles are now managed
Installing a callback now returns a CallbackHandle. All map-style APIs
install this handle automatically on the created dynamic, which keeps
the callback installed until the dynamic is freed. All other APIs
return the handle for the caller to either call persist() or store
somewhere.

Now, the dynamic system can be used for application-long data with
almost no fear of leaking data due to how callbacks are being installed.
Technically cycles are still possible by moving clones into the
callbacks, so a WeakDynamic type might be worth exposing.
2023-12-01 13:31:42 -08:00
Jonathan Johnson
a3e45d1d86
Small improvements
- Caching font family resolution to avoid scanning the database over and
  over. The db should still be cached, but this makes repeated setting
  free.
- into_switcher rename for Dynamic<WidgetInstance> to avoid conflicting
  with Switchable::switcher()
- Dynamic debugging is less verbose
- IntoDynamic<Validation> for Result<T,E>
- Input no longer blinks cursor when disabled.
2023-12-01 12:52:46 -08:00
Jonathan Johnson
8f99ae19fd
Implemented a basic grid
Refs #14
2023-11-30 18:19:53 -08:00
Jonathan Johnson
8a4c66e73b
Refactored to MakeWidgetWithId 2023-11-30 09:14:19 -08:00
Jonathan Johnson
a826b91173
Fixing gutter calculations + scroll canvas sizing 2023-11-30 08:46:41 -08:00
Jonathan Johnson
bd37279282
Resizable windows now expand automatically
This expansion only triggers if the root widget measures larger than the
window's current size. We can't set a minimum size explicitly unless a
Resize widget is present, as we don't have enough knowledge to ensure
that the exact measurement we received was indeed the smallest layout in
any given direction. We only know that given the current constraints,
the returned measurement was the smallest possible. All future queries
will have to still be done again, as any change to the constraints could
impact the measured size.
2023-11-29 19:05:43 -08:00
Jonathan Johnson
03e93adb15
Select buttons 2023-11-29 17:14:42 -08:00
Jonathan Johnson
ce6935a7a7
Making it easier to draw focus correctly 2023-11-29 15:08:12 -08:00
Jonathan Johnson
0684ac59bf
Background input highlight fixes 2023-11-29 15:01:57 -08:00
Jonathan Johnson
b1ec2c5e49
Focus in bg 2023-11-29 14:52:17 -08:00
Jonathan Johnson
9146c920ac
Expand and stack fixes 2023-11-29 11:43:52 -08:00
Jonathan Johnson
8e19a89bca
Added font size + heading helpers 2023-11-28 10:14:55 -08:00
Jonathan Johnson
aeb55e0b94
run_in_bg and Dynamic<&'static str> 2023-11-27 09:27:37 -08:00
Jonathan Johnson
66fd9ba766
Finished mouse handling for tile map 2023-11-26 19:31:03 -08:00
Jonathan Johnson
273aac65bb
Merge branch 'main' into feature/world-coords 2023-11-26 19:11:49 -08:00
Jonathan Johnson
e15ae59c5c
Refactored root resize behavior
Closes #84, Closes #77, Closes #78
2023-11-25 12:00:59 -08:00
Jonathan Johnson
0fd8a9487f
Validations 2023-11-25 07:43:04 -08:00
Jonathan Johnson
f107267409
Validations 2023-11-24 14:29:06 -08:00
Jonathan Johnson
b2fdf06e60
Dynamic now requires PartialEq
This reduces the complexity of operations capable with Dynamic, and also
makes it easier to shortcut deadlocking operations.
2023-11-23 11:53:59 -08:00
Jonathan Johnson
b63e4d66d2
Bug fixes 2023-11-22 18:53:41 -08:00
Jonathan Johnson
15480ba68b
Added Collapse widget
Also tweaked progress bar animation
2023-11-22 15:46:58 -08:00
Jonathan Johnson
3e651c2964
CursorIcon + disabled refactoring
Input can now accept focus while disabled, and all controls should do
the right thing with regard to cursor icons now.
2023-11-22 12:06:29 -08:00
Jonathan Johnson
00cb29d261
Centering checkbox ornament 2023-11-22 10:55:33 -08:00
Jonathan Johnson
c9566fe1bd
Radio, Checkbox refactor 2023-11-22 10:48:26 -08:00
Jonathan Johnson
23ba9ce11f
Improved input editing 2023-11-22 08:16:54 -08:00
Jonathan Johnson
ecc08f3f73
Stack gutters honor IntrinsicPadding 2023-11-22 06:21:44 -08:00
Jonathan Johnson
dd38fa7bf4
More fluent APIs 2023-11-22 05:54:35 -08:00
Jonathan Johnson
46a0758d09
Vertical sliders/progress bars
Also fixed checkbox layout after Label no longer pads itself.
2023-11-21 20:41:56 -08:00
Jonathan Johnson
eee336eab0
Progress values are easier to work with 2023-11-21 19:36:00 -08:00
Jonathan Johnson
801337ab7a
Progress bars, repeating animations
Closes #70
2023-11-21 09:53:08 -08:00
Jonathan Johnson
2201f2c83b
Ranged sliders, advance_focus, allow_blur
Closes #60

Stepping in sliders is a compromise due to the flexibility of the
current slider implementation. I don't want to force types to implement
Add, and I don't like forcing types to require a Step (ie, what's the
appropriate value for f32 to specify as its next value?). Using a
percentage combined with lerp keeps the implementation fairly
straightfoward, although I remember experiencing this type of
configuration in another UI framework a long time ago and thinking it
was a little annoying to work with.

Ultimately, setting actual step boundaries can be done by customizing
the type that the slider is operating over. I feel like that's a much
more powerful design than I've experienced in previous frameworks, so
I'm hoping this percent step behavior is a reasonable compromise.
2023-11-20 19:44:03 -08:00
Jonathan Johnson
8f2ff1b5dc
Sliders now draw round-rect tracks 2023-11-20 12:13:31 -08:00
Jonathan Johnson
bb66803653
Custom widget, layout size rounding
Closes #56
2023-11-20 10:11:10 -08:00
Jonathan Johnson
9c1c77f9b1
Updated winit 2023-11-20 06:32:58 -08:00
Jonathan Johnson
4af82ae188
Component type safety, some font support 2023-11-19 21:52:45 -08:00
Jonathan Johnson
92249047ce
Fixing Input selection to the left of the input 2023-11-19 15:46:52 -08:00
Jonathan Johnson
ca58cb5fcf
Fixing password field clicking 2023-11-19 15:38:26 -08:00
Jonathan Johnson
d5bde44e27
Subpixels + Feathering + figures refactor
Much curves
2023-11-19 10:34:06 -08:00
Jonathan Johnson
aea9def07d
Rounded rect drawing 2023-11-18 14:45:02 -08:00
Jonathan Johnson
8ae315e229
Drawing refactor from Kludgine 2023-11-17 08:07:37 -08:00
Jonathan Johnson
c39f8f33ad
Rewrote text input
Also implemnted secure/masked input

Closes #58
2023-11-16 15:34:26 -08:00
Jonathan Johnson
a8841e6f1c
Merge branch 'main' into feature/world-coords 2023-11-15 18:45:39 -08:00
Jonathan Johnson
1ed1a95a1d
Input copy/paste works now
Also updated to wgpu 0.18.1
2023-11-15 14:25:59 -08:00
Jonathan Johnson
42840b950c
Hover updates after widget removal
This also fixes some inconsistencies that arose when the focus widget
was "stuck" on a removed widget. Button previously handled it hackily in
a redraw function, but now Gooey handles it automatically without
needing to wait for a repaint.
2023-11-15 12:41:41 -08:00
Jonathan Johnson
5506a24dae
Added WidgetCacheKey 2023-11-15 10:36:00 -08:00
Jonathan Johnson
534f676ef0
Enable/disable is now handled for all widgets
Closes #66
2023-11-15 10:23:42 -08:00
Jonathan Johnson
5a9aa6b55d
Tic-tac-toe, Buttons labels now stretch to fill 2023-11-15 09:32:28 -08:00
Jonathan Johnson
947f1cd8a7
Stack with premeasured content now work
This makes nested scroll areas work correctly.
2023-11-15 07:47:23 -08:00
Jonathan Johnson
54e01f1911
Checkbox, ButtonKind, linked/linked_string + more 2023-11-14 20:39:29 -08:00
Jonathan Johnson
89c8805924
Refactored switcher to use Dynamic<WidgetInstance> 2023-11-14 13:24:23 -08:00
Jonathan Johnson
4c7c3be5ba
Helpers galore 2023-11-14 09:31:56 -08:00
Jonathan Johnson
b72e4b0caf
Optimizing Stack layout in Known dimensions 2023-11-14 07:59:13 -08:00
Jonathan Johnson
a04619a279
Layout caching, Lerp underflow fix, label fix 2023-11-14 07:38:39 -08:00
Togglebit
fa56922594 try to update the player colour based on mouse position (currently not working) 2023-11-14 08:51:57 +01:00
Togglebit
1d80f8467c removed comment 2023-11-14 08:23:09 +01:00
Togglebit
bb5a0a2ab2 fixed cargo.lock issue with rustix, removed duplicate methods from merge 2023-11-14 08:20:41 +01:00
Togglebit
fd362c7341 world coords and hover state for tilemap (this is very much debug) 2023-11-14 08:06:08 +01:00
Jonathan Johnson
cc7d4bac45
Merge pull request #74 from ModProg/button-fun
button outline without drawing
2023-11-13 16:29:41 -08:00
Jonathan Johnson
40343e163f
Scroll fixes, resize helpers 2023-11-13 11:30:45 -08:00
Jonathan Johnson
ee3813f44d
Switcher, h/v expand 2023-11-13 09:14:38 -08:00
Roland Fredenhagen
90884a8184
format 2023-11-13 17:03:53 +01:00
Roland Fredenhagen
7467f6408e
working outline 2023-11-13 17:03:53 +01:00
Roland Fredenhagen
4a4578bdd6
button outline without drawing 2023-11-13 17:03:51 +01:00
Jonathan Johnson
07b93397c5
Optimizations 2023-11-12 19:54:10 -08:00
Jonathan Johnson
96d407ddc2
Container, query_parent_style 2023-11-12 13:37:32 -08:00
Jonathan Johnson
2a50bb32d4
define_components embrace, sanitize, docs, export 2023-11-12 09:21:49 -08:00
Jonathan Johnson
849710dbb1
Diverging from material
Introducing two new colors:

- ColorTheme::color_dim, for dimmed/disabled primary colors
- SurfaceTheme::opaque_widget, for buttons.

In material design, a button's background color uses the Highest
Container role, which seems incorrect because then buttons wouldn't have
a different color when placed inside of the highest level container.

Rather than remove a container level, I added one more tone using the
neutral variant.

Other changes are just gut feelings to have a slightly richer dark
theme. I feel like material is a little muddy in dark mode.
2023-11-12 07:55:28 -08:00
Jonathan Johnson
b3bef345a5
Tweaking highlight color and focus ring drawing 2023-11-12 07:24:59 -08:00
Jonathan Johnson
022880822c
Rest of merge
I started making more changes, and I lost track of what was merge
related and what wasn't, so I committed the merge with what was staged,
but it probably didn't compile.

This is the remaining changes to get things back to a state I'm happy
with, mostly tweaking the constrast behavior.
2023-11-11 20:20:09 -08:00
Jonathan Johnson
6220394df2
Merge branch 'main' into button-fun 2023-11-11 20:18:06 -08:00
Roland Fredenhagen
a5dfd06f90
more styles 2023-11-12 02:15:09 +01:00
Jonathan Johnson
d07dcdc9aa
Paired dynamics are now possible
Also sliders look better
2023-11-11 16:51:07 -08:00
Roland Fredenhagen
83cb88925a
Make button take MakeWidget 2023-11-12 00:38:43 +01:00
Jonathan Johnson
27d5baef5d
ThemeMode 2023-11-11 13:41:34 -08:00
Jonathan Johnson
68339dfb62
Scroll fixes 2023-11-11 10:23:24 -08:00
Jonathan Johnson
eb4b24f4a9
Slider 2023-11-11 09:42:53 -08:00
Jonathan Johnson
972a1c1c13
Button/input outline, Input select all 2023-11-10 19:29:24 -08:00
Jonathan Johnson
d844a44b33
Refactored LabelBackground to WidgetBackground 2023-11-10 18:15:45 -08:00
Jonathan Johnson
81f6f8c4d3
Theme example reacts 2023-11-10 18:11:31 -08:00
Jonathan Johnson
e471cb0ea5
Removing debug statements 2023-11-10 15:55:23 -08:00
Jonathan Johnson
95c1f2a01a
Fixing DimensionRange for ..= 2023-11-10 15:46:38 -08:00
Jonathan Johnson
60e85c78d0
Resize exact fix, stack overflow now works 2023-11-10 15:11:46 -08:00
Jonathan Johnson
e683b7d31f
fill(), expand at root, Space::colored 2023-11-10 12:20:56 -08:00