mirror of
https://github.com/danbulant/cushy
synced 2026-06-16 21:11:20 +00:00
Added Collapse widget
Also tweaked progress bar animation
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parent
3e651c2964
commit
15480ba68b
6 changed files with 169 additions and 11 deletions
26
examples/collapse.rs
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26
examples/collapse.rs
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@ -0,0 +1,26 @@
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use gooey::value::Dynamic;
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use gooey::widget::MakeWidget;
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use gooey::widgets::checkbox::Checkable;
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use gooey::Run;
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const EXPLANATION: &str =
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"The collapse widget allows showing and hiding another widget based on a Dynamic<bool>.";
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fn main() -> gooey::Result {
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let collapse = Dynamic::new(false);
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collapse
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.clone()
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.into_checkbox("Collapse")
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.and(
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"Content Above"
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.contain()
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.and(EXPLANATION.collapse_vertically(collapse))
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.and("Content Below".contain())
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.into_rows(),
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)
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.into_columns()
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.centered()
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.expand()
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.run()
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}
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@ -505,7 +505,7 @@ impl TreeData {
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fn invalidate(&mut self, id: LotId, include_hierarchy: bool) {
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let mut node = &mut self.nodes[id];
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while node.layout.is_some() {
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loop {
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node.layout = None;
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node.last_layout_query = None;
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@ -28,8 +28,8 @@ use crate::utils::IgnorePoison;
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use crate::value::{IntoDynamic, IntoValue, Value};
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use crate::widgets::checkbox::{Checkable, CheckboxState};
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use crate::widgets::{
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Align, Button, Checkbox, Container, Expand, Resize, Scroll, Space, Stack, Style, Themed,
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ThemedMode,
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Align, Button, Checkbox, Collapse, Container, Expand, Resize, Scroll, Space, Stack, Style,
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Themed, ThemedMode,
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};
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use crate::window::{RunningWindow, ThemeMode, Window, WindowBehavior};
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use crate::{ConstraintLimit, Run};
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@ -865,6 +865,23 @@ pub trait MakeWidget: Sized {
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fn themed_mode(self, mode: impl IntoValue<ThemeMode>) -> ThemedMode {
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ThemedMode::new(mode, self)
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}
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/// Returns a widget that collapses `self` horizontally based on the dynamic boolean value.
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///
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/// This widget will be collapsed when the dynamic contains `true`, and
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/// revealed when the dynamic contains `false`.
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fn collapse_horizontally(self, collapse_when: impl IntoDynamic<bool>) -> Collapse {
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Collapse::horizontal(collapse_when, self)
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}
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/// Returns a widget that collapses `self` vertically based on the dynamic
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/// boolean value.
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///
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/// This widget will be collapsed when the dynamic contains `true`, and
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/// revealed when the dynamic contains `false`.
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fn collapse_vertically(self, collapse_when: impl IntoDynamic<bool>) -> Collapse {
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Collapse::vertical(collapse_when, self)
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}
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}
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/// A type that can create a [`WidgetInstance`] with a preallocated
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@ -4,6 +4,7 @@ mod align;
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pub mod button;
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mod canvas;
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pub mod checkbox;
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mod collapse;
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pub mod container;
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mod custom;
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mod data;
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@ -27,6 +28,7 @@ pub use align::Align;
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pub use button::Button;
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pub use canvas::Canvas;
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pub use checkbox::Checkbox;
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pub use collapse::Collapse;
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pub use container::Container;
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pub use custom::Custom;
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pub use data::Data;
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113
src/widgets/collapse.rs
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113
src/widgets/collapse.rs
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@ -0,0 +1,113 @@
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use std::time::Duration;
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use kludgine::figures::units::Px;
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use kludgine::figures::Size;
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use crate::animation::easings::{EaseInQuadradic, EaseOutQuadradic};
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use crate::animation::{AnimationHandle, AnimationTarget, EasingFunction, Spawn};
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use crate::context::LayoutContext;
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use crate::value::{Dynamic, IntoDynamic};
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use crate::widget::{MakeWidget, WidgetRef, WrappedLayout, WrapperWidget};
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use crate::ConstraintLimit;
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/// A widget that collapses/hides its contents based on a [`Dynamic<bool>`].
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#[derive(Debug)]
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pub struct Collapse {
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child: WidgetRef,
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collapse: Dynamic<bool>,
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size: Dynamic<Px>,
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collapse_animation: Option<CollapseAnimation>,
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vertical: bool,
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}
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impl Collapse {
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/// Returns a widget that collapses `child` vertically based on the dynamic
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/// boolean value.
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///
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/// This widget will be collapsed when the dynamic contains `true`, and
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/// revealed when the dynamic contains `false`.
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pub fn vertical(collapse_when: impl IntoDynamic<bool>, child: impl MakeWidget) -> Self {
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Self {
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collapse: collapse_when.into_dynamic(),
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child: WidgetRef::new(child),
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size: Dynamic::default(),
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vertical: true,
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collapse_animation: None,
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}
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}
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/// Returns a widget that collapses `child` horizontally based on the
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/// dynamic boolean value.
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///
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/// This widget will be collapsed when the dynamic contains `true`, and
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/// revealed when the dynamic contains `false`.
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pub fn horizontal(collapse_when: impl IntoDynamic<bool>, child: impl MakeWidget) -> Self {
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Self {
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collapse: collapse_when.into_dynamic(),
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child: WidgetRef::new(child),
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size: Dynamic::default(),
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vertical: false,
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collapse_animation: None,
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}
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}
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fn note_child_size(&mut self, size: Px, context: &mut LayoutContext<'_, '_, '_, '_, '_>) {
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let (easing, target) = if self.collapse.get_tracking_invalidate(context) {
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(EasingFunction::from(EaseOutQuadradic), Px::ZERO)
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} else {
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(EasingFunction::from(EaseInQuadradic), size)
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};
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match &self.collapse_animation {
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Some(state) if state.target == target => {}
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_ => {
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// If this is our first setup, immediately give the child the
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// space they request.
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let duration = if self.collapse_animation.is_some() {
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Duration::from_millis(250)
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} else {
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Duration::ZERO
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};
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self.collapse_animation = Some(CollapseAnimation {
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target,
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_handle: self
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.size
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.transition_to(target)
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.over(duration)
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.with_easing(easing)
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.spawn(),
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});
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}
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}
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}
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}
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impl WrapperWidget for Collapse {
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fn child_mut(&mut self) -> &mut WidgetRef {
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&mut self.child
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}
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fn position_child(
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&mut self,
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size: Size<Px>,
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_available_space: Size<ConstraintLimit>,
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context: &mut LayoutContext<'_, '_, '_, '_, '_>,
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) -> WrappedLayout {
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let clip_size = self.size.get_tracking_invalidate(context);
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if self.vertical {
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self.note_child_size(size.height, context);
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Size::new(size.width, clip_size)
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} else {
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self.note_child_size(size.width, context);
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Size::new(clip_size, size.height)
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}
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.into()
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}
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}
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#[derive(Debug)]
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struct CollapseAnimation {
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target: Px,
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_handle: AnimationHandle,
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}
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@ -5,7 +5,7 @@ use std::time::Duration;
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use kludgine::figures::Ranged;
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use crate::animation::easings::EaseInOutQuadradic;
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use crate::animation::easings::{EaseInOutQuadradic, EaseOutQuadradic};
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use crate::animation::{
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AnimationHandle, AnimationTarget, IntoAnimate, PercentBetween, Spawn, ZeroToOne,
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};
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@ -90,25 +90,25 @@ fn update_progress_bar(
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)
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.immediately()
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.and_then(
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end.transition_to(ZeroToOne::new(0.66))
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end.transition_to(ZeroToOne::new(0.75))
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.over(Duration::from_millis(500))
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.with_easing(EaseInOutQuadradic),
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.with_easing(EaseOutQuadradic),
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)
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.and_then(
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start
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.transition_to(ZeroToOne::new(0.33))
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.transition_to(ZeroToOne::new(0.25))
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.over(Duration::from_millis(500))
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.with_easing(EaseInOutQuadradic),
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.with_easing(EaseOutQuadradic),
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)
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.and_then(
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end.transition_to(ZeroToOne::ONE)
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.over(Duration::from_millis(500))
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.with_easing(EaseInOutQuadradic),
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.over(Duration::from_millis(250))
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.with_easing(EaseOutQuadradic),
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)
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.and_then(
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start
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.transition_to(ZeroToOne::ONE)
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.over(Duration::from_millis(500))
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.over(Duration::from_millis(250))
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.with_easing(EaseInOutQuadradic),
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)
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.cycle()
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