mirror of
https://github.com/danbulant/arcade-machine
synced 2026-06-13 03:22:07 +00:00
| .. | ||
| 3.0.6.2 | ||
| Audio | ||
| get | ||
| JPGS | ||
| .gitignore | ||
| forge.config.js | ||
| index.html | ||
| main.js | ||
| package-lock.json | ||
| package.json | ||
| README.md | ||
| style.css | ||
| Vars.js | ||
UI for launching games with Custom built controllers
What is it ?
- Its a UI made to be controlled with 4 keys Has 6 configurable premade slots for games
How to Use with the 6 slots ?
- Set Keys in key section of Vars.js
- Set GamePath to whatever exe you want to run example:
"C:\\Users\\kryvas\\Downloads\\asphyxia-core-win-x64\\asphyxia.exe"(Number behind GamePath corresponds to grid number so 1 will be for the first square, 6 for the last) - Now youre all set
Closing the game with shortcut setup
- Configure ExitKey1 and ExitKey2 in Vars.js
- Set variable GameExe to whatever your game exe is (number after "GameExe" determines on which grid pos it will be)
How to Add More Games ?
- Add a new variale in Vars.js and set it to game exe path
- Add new switch switch case in
switch (vers) {
case 3:
execFile(AsphyxiaPath);
execFile(SDVX3Path);
//console.log(vers);
break;
case 4:
execFile(AsphyxiaPath);
execFile(SDVX4Path);
break;
case 5:
execFile(AsphyxiaPath);
execFile(SDVX5Path);
break;
case 6:
execFile(NewVar)
default:
break;
With execFile(your variable) Like this:
case 6:
execFile(NewVar)
- Add
<button class="move" type="button" id="sdvx3-button" onclick="vers=3;sdvx()">
set the id to whatever you want and vers to corresponding number in switch case