mirror of
https://github.com/danbulant/arcade-machine
synced 2026-06-16 13:01:07 +00:00
79 lines
3.1 KiB
Markdown
79 lines
3.1 KiB
Markdown
## UI for launching games with Custom built controllers
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- UI made to be controlled with 4 keys
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- Has 6 configurable premade slots for games
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### How to Use with the 6 slots ?
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- Set Keys in key section of Vars.js
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- Set GamePath to whatever exe you want to run example: ``"C:\\Users\\kryvas\\Downloads\\asphyxia-core-win-x64\\asphyxia.exe"``
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(Number behind GamePath corresponds to grid number so 1 will be for the first square, 6 for the last)
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- Set game titles (var Title)
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- set Game icons
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- Now youre all set
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## Closing the game with shortcut setup
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- Configure ExitKey1 and ExitKey2 in Vars.js
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- Set variable GameExe to whatever your game exe is (number after "GameExe" determines on which grid pos it will be)
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- if you added more game slots add case in switch statement and new GameExe variable in main.js
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### How to Add More Games/Slots ?
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- Add a new variale in **Vars.js** and set it to game exe path
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- Add new switch switch case in last portion of index.html
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```javascript
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witch (vers) {
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case 1:
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execFile(AsphyxiaPath);
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exec("start /b " + GamePath1); //executes cmd with start and path
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setTimeout(function () {
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exec("taskkill /im " + browser)//kills browser
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}, 1200)
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//console.log(vers);
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ipcRenderer.send("number", vers); //sends number to main which tells main what to kill on shortcut
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break;
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case 2:
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execFile(AsphyxiaPath);
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exec("start /b " + GamePath2);
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setTimeout(function () {
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exec("taskkill /im " + browser)
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}, 1200)
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ipcRenderer.send("number", vers);
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break;
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case 3:
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execFile(AsphyxiaPath);
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exec("start /b " + GamePath3);
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setTimeout(function () {
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exec("taskkill /im " + browser)
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}, 1200)
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ipcRenderer.send("number", vers);
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break;
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case 4:
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execFile(AsphyxiaPath);
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exec("start /b " + GamePath4);
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setTimeout(function () {
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exec("taskkill /im " + browser)
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}, 1200)
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ipcRenderer.send("number", vers);
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break;
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case 5:
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execFile(GamePath5);
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ipcRenderer.send("number", vers);
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break;
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case 6:
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execFile(GamePath6);
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ipcRenderer.send("number", vers);
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default:
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break;
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}
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```
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With ``execFile(your variable)``
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and ``ipc.Renderer.send("number", vers);``
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Like this:
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```javascript
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case 7:
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execFile(your variable)
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ipc.Renderer.send("number", vers);
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```
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- Add ```<button class="move" type="button" id="sdvx3-button" onclick="vers=3;sdvx()"> ```
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To index.html
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> set the id to whatever you want and vers to corresponding number in switch case
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