Cosmos/source2/VSIP/Cosmos.VS.Windows/Cosmos.VS.WindowsPackage.cs
kudzu_cp b985fb2cc7
2011-06-19 12:49:42 +00:00

95 lines
4.7 KiB
C#

using System;
using System.Diagnostics;
using System.Globalization;
using System.Runtime.InteropServices;
using System.ComponentModel.Design;
using Microsoft.Win32;
using Microsoft.VisualStudio;
using Microsoft.VisualStudio.Shell.Interop;
using Microsoft.VisualStudio.OLE.Interop;
using Microsoft.VisualStudio.Shell;
namespace Cosmos.Cosmos_VS_Windows
{
/// <summary>
/// This is the class that implements the package exposed by this assembly.
///
/// The minimum requirement for a class to be considered a valid package for Visual Studio
/// is to implement the IVsPackage interface and register itself with the shell.
/// This package uses the helper classes defined inside the Managed Package Framework (MPF)
/// to do it: it derives from the Package class that provides the implementation of the
/// IVsPackage interface and uses the registration attributes defined in the framework to
/// register itself and its components with the shell.
/// </summary>
// This attribute tells the PkgDef creation utility (CreatePkgDef.exe) that this class is
// a package.
[PackageRegistration(UseManagedResourcesOnly = true)]
// This attribute is used to register the informations needed to show the this package
// in the Help/About dialog of Visual Studio.
[InstalledProductRegistration("#110", "#112", "1.0", IconResourceID = 400)]
// This attribute is needed to let the shell know that this package exposes some menus.
[ProvideMenuResource("Menus.ctmenu", 1)]
// This attribute registers a tool window exposed by this package.
[ProvideToolWindow(typeof(MyToolWindow))]
[Guid(GuidList.guidCosmos_VS_WindowsPkgString)]
public sealed class Cosmos_VS_WindowsPackage : Package
{
/// <summary>
/// Default constructor of the package.
/// Inside this method you can place any initialization code that does not require
/// any Visual Studio service because at this point the package object is created but
/// not sited yet inside Visual Studio environment. The place to do all the other
/// initialization is the Initialize method.
/// </summary>
public Cosmos_VS_WindowsPackage()
{
Trace.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering constructor for: {0}", this.ToString()));
}
/// <summary>
/// This function is called when the user clicks the menu item that shows the
/// tool window. See the Initialize method to see how the menu item is associated to
/// this function using the OleMenuCommandService service and the MenuCommand class.
/// </summary>
private void ShowToolWindow(object sender, EventArgs e)
{
// Get the instance number 0 of this tool window. This window is single instance so this instance
// is actually the only one.
// The last flag is set to true so that if the tool window does not exists it will be created.
ToolWindowPane window = this.FindToolWindow(typeof(MyToolWindow), 0, true);
if ((null == window) || (null == window.Frame))
{
throw new NotSupportedException(Resources.CanNotCreateWindow);
}
IVsWindowFrame windowFrame = (IVsWindowFrame)window.Frame;
Microsoft.VisualStudio.ErrorHandler.ThrowOnFailure(windowFrame.Show());
}
/////////////////////////////////////////////////////////////////////////////
// Overriden Package Implementation
#region Package Members
/// <summary>
/// Initialization of the package; this method is called right after the package is sited, so this is the place
/// where you can put all the initilaization code that rely on services provided by VisualStudio.
/// </summary>
protected override void Initialize()
{
Trace.WriteLine (string.Format(CultureInfo.CurrentCulture, "Entering Initialize() of: {0}", this.ToString()));
base.Initialize();
// Add our command handlers for menu (commands must exist in the .vsct file)
OleMenuCommandService mcs = GetService(typeof(IMenuCommandService)) as OleMenuCommandService;
if ( null != mcs )
{
// Create the command for the tool window
CommandID toolwndCommandID = new CommandID(GuidList.guidCosmos_VS_WindowsCmdSet, (int)PkgCmdIDList.cmdidCosmosAssembly);
MenuCommand menuToolWin = new MenuCommand(ShowToolWindow, toolwndCommandID);
mcs.AddCommand( menuToolWin );
}
}
#endregion
}
}