mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-19 20:39:01 +00:00
This commit is contained in:
parent
1be7aa3f8a
commit
b985fb2cc7
32 changed files with 1462 additions and 1 deletions
|
|
@ -168,9 +168,13 @@ Project("{471EC4BB-E47E-4229-A789-D1F5F83B52D4}") = "StructTest", "..\source2\Us
|
|||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StructTestKernel", "..\source2\Users\Orvid\StructTest\StructTestKernel.csproj", "{086FC210-C2E9-4536-8235-9285929F904A}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Cosmos.VS.Debug", "..\source2\VSIP\Cosmos.VS.Debug\Cosmos.VS.Debug.csproj", "{21A6EAF5-503D-4FA4-8948-0733D87AFEFC}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Cosmos.VS.Windows", "..\source2\VSIP\Cosmos.VS.Windows\Cosmos.VS.Windows.csproj", "{47E8F3DC-FF3F-4CC7-8643-1807260B0B18}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(TeamFoundationVersionControl) = preSolution
|
||||
SccNumberOfProjects = 44
|
||||
SccNumberOfProjects = 46
|
||||
SccEnterpriseProvider = {4CA58AB2-18FA-4F8D-95D4-32DDF27D184C}
|
||||
SccTeamFoundationServer = https://tfs.codeplex.com/tfs/tfs04
|
||||
SccLocalPath0 = .
|
||||
|
|
@ -348,6 +352,14 @@ Global
|
|||
SccProjectTopLevelParentUniqueName43 = Cosmos.sln
|
||||
SccProjectName43 = ../source2/Kernel/Common/Cosmos.Common
|
||||
SccLocalPath43 = ..\\source2\\Kernel\\Common\\Cosmos.Common
|
||||
SccProjectUniqueName44 = ..\\source2\\VSIP\\Cosmos.VS.Debug\\Cosmos.VS.Debug.csproj
|
||||
SccProjectTopLevelParentUniqueName44 = Cosmos.sln
|
||||
SccProjectName44 = ../source2/VSIP/Cosmos.VS.Debug
|
||||
SccLocalPath44 = ..\\source2\\VSIP\\Cosmos.VS.Debug
|
||||
SccProjectUniqueName45 = ..\\source2\\VSIP\\Cosmos.VS.Windows\\Cosmos.VS.Windows.csproj
|
||||
SccProjectTopLevelParentUniqueName45 = Cosmos.sln
|
||||
SccProjectName45 = ../source2/VSIP/Cosmos.VS.Windows
|
||||
SccLocalPath45 = ..\\source2\\VSIP\\Cosmos.VS.Windows
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Bootstrap|Any CPU = Bootstrap|Any CPU
|
||||
|
|
@ -1104,6 +1116,36 @@ Global
|
|||
{086FC210-C2E9-4536-8235-9285929F904A}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
|
||||
{086FC210-C2E9-4536-8235-9285929F904A}.Release|Mixed Platforms.Build.0 = Release|Any CPU
|
||||
{086FC210-C2E9-4536-8235-9285929F904A}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{21A6EAF5-503D-4FA4-8948-0733D87AFEFC}.Bootstrap|Any CPU.ActiveCfg = Release|x86
|
||||
{21A6EAF5-503D-4FA4-8948-0733D87AFEFC}.Bootstrap|Mixed Platforms.ActiveCfg = Release|x86
|
||||
{21A6EAF5-503D-4FA4-8948-0733D87AFEFC}.Bootstrap|Mixed Platforms.Build.0 = Release|x86
|
||||
{21A6EAF5-503D-4FA4-8948-0733D87AFEFC}.Bootstrap|x86.ActiveCfg = Release|x86
|
||||
{21A6EAF5-503D-4FA4-8948-0733D87AFEFC}.Bootstrap|x86.Build.0 = Release|x86
|
||||
{21A6EAF5-503D-4FA4-8948-0733D87AFEFC}.Debug|Any CPU.ActiveCfg = Debug|x86
|
||||
{21A6EAF5-503D-4FA4-8948-0733D87AFEFC}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
|
||||
{21A6EAF5-503D-4FA4-8948-0733D87AFEFC}.Debug|Mixed Platforms.Build.0 = Debug|x86
|
||||
{21A6EAF5-503D-4FA4-8948-0733D87AFEFC}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{21A6EAF5-503D-4FA4-8948-0733D87AFEFC}.Debug|x86.Build.0 = Debug|x86
|
||||
{21A6EAF5-503D-4FA4-8948-0733D87AFEFC}.Release|Any CPU.ActiveCfg = Release|x86
|
||||
{21A6EAF5-503D-4FA4-8948-0733D87AFEFC}.Release|Mixed Platforms.ActiveCfg = Release|x86
|
||||
{21A6EAF5-503D-4FA4-8948-0733D87AFEFC}.Release|Mixed Platforms.Build.0 = Release|x86
|
||||
{21A6EAF5-503D-4FA4-8948-0733D87AFEFC}.Release|x86.ActiveCfg = Release|x86
|
||||
{21A6EAF5-503D-4FA4-8948-0733D87AFEFC}.Release|x86.Build.0 = Release|x86
|
||||
{47E8F3DC-FF3F-4CC7-8643-1807260B0B18}.Bootstrap|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{47E8F3DC-FF3F-4CC7-8643-1807260B0B18}.Bootstrap|Any CPU.Build.0 = Release|Any CPU
|
||||
{47E8F3DC-FF3F-4CC7-8643-1807260B0B18}.Bootstrap|Mixed Platforms.ActiveCfg = Release|Any CPU
|
||||
{47E8F3DC-FF3F-4CC7-8643-1807260B0B18}.Bootstrap|Mixed Platforms.Build.0 = Release|Any CPU
|
||||
{47E8F3DC-FF3F-4CC7-8643-1807260B0B18}.Bootstrap|x86.ActiveCfg = Release|Any CPU
|
||||
{47E8F3DC-FF3F-4CC7-8643-1807260B0B18}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{47E8F3DC-FF3F-4CC7-8643-1807260B0B18}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{47E8F3DC-FF3F-4CC7-8643-1807260B0B18}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
|
||||
{47E8F3DC-FF3F-4CC7-8643-1807260B0B18}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
|
||||
{47E8F3DC-FF3F-4CC7-8643-1807260B0B18}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{47E8F3DC-FF3F-4CC7-8643-1807260B0B18}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{47E8F3DC-FF3F-4CC7-8643-1807260B0B18}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{47E8F3DC-FF3F-4CC7-8643-1807260B0B18}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
|
||||
{47E8F3DC-FF3F-4CC7-8643-1807260B0B18}.Release|Mixed Platforms.Build.0 = Release|Any CPU
|
||||
{47E8F3DC-FF3F-4CC7-8643-1807260B0B18}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
@ -1141,6 +1183,8 @@ Global
|
|||
{91CBD640-C07D-4556-B4CB-6F8CD88C67C9} = {9D82B35C-7133-4ADE-AA5C-0FFB2BFA8BA6}
|
||||
{61535AF6-4A1E-4691-B2BC-039851EF4850} = {CD3F5E45-8B24-424F-ADF1-0211712F4CB7}
|
||||
{2259402E-3EAB-448D-9CC6-E5C1C2C716A5} = {CD3F5E45-8B24-424F-ADF1-0211712F4CB7}
|
||||
{21A6EAF5-503D-4FA4-8948-0733D87AFEFC} = {CD3F5E45-8B24-424F-ADF1-0211712F4CB7}
|
||||
{47E8F3DC-FF3F-4CC7-8643-1807260B0B18} = {CD3F5E45-8B24-424F-ADF1-0211712F4CB7}
|
||||
{239E33A7-F0C3-4801-85CA-4D8F89A31DC0} = {35CABD9D-5C85-419A-B6C9-561EAD97A553}
|
||||
{63F7BFB9-419E-4965-B580-304B9C9FA7D8} = {35CABD9D-5C85-419A-B6C9-561EAD97A553}
|
||||
{52BF0A64-EBEF-420A-9F27-6C5226A4B77B} = {35CABD9D-5C85-419A-B6C9-561EAD97A553}
|
||||
|
|
|
|||
8
source2/VSIP/Cosmos.VS.Debug/App.xaml
Normal file
8
source2/VSIP/Cosmos.VS.Debug/App.xaml
Normal file
|
|
@ -0,0 +1,8 @@
|
|||
<Application x:Class="Cosmos.VS.Debug.App"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
StartupUri="MainWindow.xaml">
|
||||
<Application.Resources>
|
||||
|
||||
</Application.Resources>
|
||||
</Application>
|
||||
14
source2/VSIP/Cosmos.VS.Debug/App.xaml.cs
Normal file
14
source2/VSIP/Cosmos.VS.Debug/App.xaml.cs
Normal file
|
|
@ -0,0 +1,14 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Configuration;
|
||||
using System.Data;
|
||||
using System.Linq;
|
||||
using System.Windows;
|
||||
|
||||
namespace Cosmos.VS.Debug {
|
||||
/// <summary>
|
||||
/// Interaction logic for App.xaml
|
||||
/// </summary>
|
||||
public partial class App : Application {
|
||||
}
|
||||
}
|
||||
110
source2/VSIP/Cosmos.VS.Debug/Cosmos.VS.Debug.csproj
Normal file
110
source2/VSIP/Cosmos.VS.Debug/Cosmos.VS.Debug.csproj
Normal file
|
|
@ -0,0 +1,110 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
|
||||
<ProductVersion>8.0.30703</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{21A6EAF5-503D-4FA4-8948-0733D87AFEFC}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>Cosmos.VS.Debug</RootNamespace>
|
||||
<AssemblyName>Cosmos.VS.Debug</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
|
||||
<TargetFrameworkProfile>Client</TargetFrameworkProfile>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<SccProjectName>SAK</SccProjectName>
|
||||
<SccLocalPath>SAK</SccLocalPath>
|
||||
<SccAuxPath>SAK</SccAuxPath>
|
||||
<SccProvider>SAK</SccProvider>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="System.Xaml">
|
||||
<RequiredTargetFramework>4.0</RequiredTargetFramework>
|
||||
</Reference>
|
||||
<Reference Include="WindowsBase" />
|
||||
<Reference Include="PresentationCore" />
|
||||
<Reference Include="PresentationFramework" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ApplicationDefinition Include="App.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</ApplicationDefinition>
|
||||
<Page Include="MainWindow.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
<Compile Include="App.xaml.cs">
|
||||
<DependentUpon>App.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="MainWindow.xaml.cs">
|
||||
<DependentUpon>MainWindow.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Properties\AssemblyInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DesignTime>True</DesignTime>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<AppDesigner Include="Properties\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="ReadMe.html" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
10
source2/VSIP/Cosmos.VS.Debug/Cosmos.VS.Debug.csproj.vspscc
Normal file
10
source2/VSIP/Cosmos.VS.Debug/Cosmos.VS.Debug.csproj.vspscc
Normal file
|
|
@ -0,0 +1,10 @@
|
|||
""
|
||||
{
|
||||
"FILE_VERSION" = "9237"
|
||||
"ENLISTMENT_CHOICE" = "NEVER"
|
||||
"PROJECT_FILE_RELATIVE_PATH" = ""
|
||||
"NUMBER_OF_EXCLUDED_FILES" = "0"
|
||||
"ORIGINAL_PROJECT_FILE_PATH" = ""
|
||||
"NUMBER_OF_NESTED_PROJECTS" = "0"
|
||||
"SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROVIDER"
|
||||
}
|
||||
8
source2/VSIP/Cosmos.VS.Debug/MainWindow.xaml
Normal file
8
source2/VSIP/Cosmos.VS.Debug/MainWindow.xaml
Normal file
|
|
@ -0,0 +1,8 @@
|
|||
<Window x:Class="Cosmos.VS.Debug.MainWindow"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
Title="MainWindow" Height="350" Width="525">
|
||||
<Grid>
|
||||
|
||||
</Grid>
|
||||
</Window>
|
||||
24
source2/VSIP/Cosmos.VS.Debug/MainWindow.xaml.cs
Normal file
24
source2/VSIP/Cosmos.VS.Debug/MainWindow.xaml.cs
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
|
||||
namespace Cosmos.VS.Debug {
|
||||
/// <summary>
|
||||
/// Interaction logic for MainWindow.xaml
|
||||
/// </summary>
|
||||
public partial class MainWindow : Window {
|
||||
public MainWindow() {
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
||||
55
source2/VSIP/Cosmos.VS.Debug/Properties/AssemblyInfo.cs
Normal file
55
source2/VSIP/Cosmos.VS.Debug/Properties/AssemblyInfo.cs
Normal file
|
|
@ -0,0 +1,55 @@
|
|||
using System.Reflection;
|
||||
using System.Resources;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Windows;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("Cosmos.VS.Debug")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("Microsoft")]
|
||||
[assembly: AssemblyProduct("Cosmos.VS.Debug")]
|
||||
[assembly: AssemblyCopyright("Copyright © Microsoft 2011")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
//In order to begin building localizable applications, set
|
||||
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
|
||||
//inside a <PropertyGroup>. For example, if you are using US english
|
||||
//in your source files, set the <UICulture> to en-US. Then uncomment
|
||||
//the NeutralResourceLanguage attribute below. Update the "en-US" in
|
||||
//the line below to match the UICulture setting in the project file.
|
||||
|
||||
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
|
||||
|
||||
|
||||
[assembly: ThemeInfo(
|
||||
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
|
||||
//(used if a resource is not found in the page,
|
||||
// or application resource dictionaries)
|
||||
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
|
||||
//(used if a resource is not found in the page,
|
||||
// app, or any theme specific resource dictionaries)
|
||||
)]
|
||||
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
62
source2/VSIP/Cosmos.VS.Debug/Properties/Resources.Designer.cs
generated
Normal file
62
source2/VSIP/Cosmos.VS.Debug/Properties/Resources.Designer.cs
generated
Normal file
|
|
@ -0,0 +1,62 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.235
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Cosmos.VS.Debug.Properties {
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if ((resourceMan == null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Cosmos.VS.Debug.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
117
source2/VSIP/Cosmos.VS.Debug/Properties/Resources.resx
Normal file
117
source2/VSIP/Cosmos.VS.Debug/Properties/Resources.resx
Normal file
|
|
@ -0,0 +1,117 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
26
source2/VSIP/Cosmos.VS.Debug/Properties/Settings.Designer.cs
generated
Normal file
26
source2/VSIP/Cosmos.VS.Debug/Properties/Settings.Designer.cs
generated
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.235
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Cosmos.VS.Debug.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
15
source2/VSIP/Cosmos.VS.Debug/ReadMe.html
Normal file
15
source2/VSIP/Cosmos.VS.Debug/ReadMe.html
Normal file
|
|
@ -0,0 +1,15 @@
|
|||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
|
||||
<html>
|
||||
<head>
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<p>
|
||||
Building a VS Tool Window package is easy. Deploying it apparently is not, and
|
||||
because we deploy even at dev time with a setup.exe, we need to deploy it. VS
|
||||
Tool Window packages use WPF UserControls though, so for now we use this
|
||||
separate standalone EXE which uses WPF UserControls.</p>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
184
source2/VSIP/Cosmos.VS.Windows/Cosmos.VS.Windows.csproj
Normal file
184
source2/VSIP/Cosmos.VS.Windows/Cosmos.VS.Windows.csproj
Normal file
|
|
@ -0,0 +1,184 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{47E8F3DC-FF3F-4CC7-8643-1807260B0B18}</ProjectGuid>
|
||||
<ProjectTypeGuids>{82b43b9b-a64c-4715-b499-d71e9ca2bd60};{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>Cosmos.Cosmos_VS_Windows</RootNamespace>
|
||||
<AssemblyName>Cosmos.VS.Windows</AssemblyName>
|
||||
<SignAssembly>True</SignAssembly>
|
||||
<AssemblyOriginatorKeyFile>Key.snk</AssemblyOriginatorKeyFile>
|
||||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
|
||||
<SccProjectName>SAK</SccProjectName>
|
||||
<SccLocalPath>SAK</SccLocalPath>
|
||||
<SccAuxPath>SAK</SccAuxPath>
|
||||
<SccProvider>SAK</SccProvider>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<RunCodeAnalysis>true</RunCodeAnalysis>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="Microsoft.VisualStudio.OLE.Interop" />
|
||||
<Reference Include="Microsoft.VisualStudio.Shell.Interop" />
|
||||
<Reference Include="Microsoft.VisualStudio.Shell.Interop.8.0" />
|
||||
<Reference Include="Microsoft.VisualStudio.Shell.Interop.9.0" />
|
||||
<Reference Include="Microsoft.VisualStudio.Shell.Interop.10.0" />
|
||||
<Reference Include="Microsoft.VisualStudio.TextManager.Interop" />
|
||||
<Reference Include="Microsoft.VisualStudio.Shell.10.0">
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.VisualStudio.Shell.Immutable.10.0" />
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Design" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="PresentationCore" />
|
||||
<Reference Include="PresentationFramework" />
|
||||
<Reference Include="WindowsBase" />
|
||||
<Reference Include="System.Xaml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<COMReference Include="EnvDTE">
|
||||
<Guid>{80CC9F66-E7D8-4DDD-85B6-D9E6CD0E93E2}</Guid>
|
||||
<VersionMajor>8</VersionMajor>
|
||||
<VersionMinor>0</VersionMinor>
|
||||
<Lcid>0</Lcid>
|
||||
<WrapperTool>primary</WrapperTool>
|
||||
<Isolated>False</Isolated>
|
||||
<EmbedInteropTypes>False</EmbedInteropTypes>
|
||||
</COMReference>
|
||||
<COMReference Include="EnvDTE100">
|
||||
<Guid>{26AD1324-4B7C-44BC-84F8-B86AED45729F}</Guid>
|
||||
<VersionMajor>10</VersionMajor>
|
||||
<VersionMinor>0</VersionMinor>
|
||||
<Lcid>0</Lcid>
|
||||
<WrapperTool>primary</WrapperTool>
|
||||
<Isolated>False</Isolated>
|
||||
<EmbedInteropTypes>False</EmbedInteropTypes>
|
||||
</COMReference>
|
||||
<COMReference Include="EnvDTE80">
|
||||
<Guid>{1A31287A-4D7D-413E-8E32-3B374931BD89}</Guid>
|
||||
<VersionMajor>8</VersionMajor>
|
||||
<VersionMinor>0</VersionMinor>
|
||||
<Lcid>0</Lcid>
|
||||
<WrapperTool>primary</WrapperTool>
|
||||
<Isolated>False</Isolated>
|
||||
<EmbedInteropTypes>False</EmbedInteropTypes>
|
||||
</COMReference>
|
||||
<COMReference Include="EnvDTE90">
|
||||
<Guid>{2CE2370E-D744-4936-A090-3FFFE667B0E1}</Guid>
|
||||
<VersionMajor>9</VersionMajor>
|
||||
<VersionMinor>0</VersionMinor>
|
||||
<Lcid>0</Lcid>
|
||||
<WrapperTool>primary</WrapperTool>
|
||||
<Isolated>False</Isolated>
|
||||
<EmbedInteropTypes>False</EmbedInteropTypes>
|
||||
</COMReference>
|
||||
<COMReference Include="Microsoft.VisualStudio.CommandBars">
|
||||
<Guid>{1CBA492E-7263-47BB-87FE-639000619B15}</Guid>
|
||||
<VersionMajor>8</VersionMajor>
|
||||
<VersionMinor>0</VersionMinor>
|
||||
<Lcid>0</Lcid>
|
||||
<WrapperTool>primary</WrapperTool>
|
||||
<Isolated>False</Isolated>
|
||||
<EmbedInteropTypes>False</EmbedInteropTypes>
|
||||
</COMReference>
|
||||
<COMReference Include="stdole">
|
||||
<Guid>{00020430-0000-0000-C000-000000000046}</Guid>
|
||||
<VersionMajor>2</VersionMajor>
|
||||
<VersionMinor>0</VersionMinor>
|
||||
<Lcid>0</Lcid>
|
||||
<WrapperTool>primary</WrapperTool>
|
||||
<Isolated>False</Isolated>
|
||||
<EmbedInteropTypes>False</EmbedInteropTypes>
|
||||
</COMReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="MyControl.xaml.cs">
|
||||
<DependentUpon>MyControl.xaml</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="MyToolWindow.cs" />
|
||||
<Compile Include="Guids.cs" />
|
||||
<Compile Include="Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DesignTime>True</DesignTime>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="GlobalSuppressions.cs" />
|
||||
<Compile Include="Cosmos.VS.WindowsPackage.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="PkgCmdID.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="VSPackage.resx">
|
||||
<MergeWithCTO>true</MergeWithCTO>
|
||||
<ManifestResourceName>VSPackage</ManifestResourceName>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="source.extension.vsixmanifest">
|
||||
<SubType>Designer</SubType>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Key.snk" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<VSCTCompile Include="Cosmos.VS.Windows.vsct">
|
||||
<ResourceName>Menus.ctmenu</ResourceName>
|
||||
</VSCTCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\Images_32bit.bmp" />
|
||||
<None Include="Resources\Images_24bit.bmp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="Resources\Package.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Page Include="MyControl.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
</Page>
|
||||
</ItemGroup>
|
||||
<PropertyGroup>
|
||||
<UseCodebase>true</UseCodebase>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="$(MSBuildExtensionsPath)\Microsoft\VisualStudio\v10.0\VSSDK\Microsoft.VsSDK.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
|
|
@ -0,0 +1,10 @@
|
|||
""
|
||||
{
|
||||
"FILE_VERSION" = "9237"
|
||||
"ENLISTMENT_CHOICE" = "NEVER"
|
||||
"PROJECT_FILE_RELATIVE_PATH" = ""
|
||||
"NUMBER_OF_EXCLUDED_FILES" = "0"
|
||||
"ORIGINAL_PROJECT_FILE_PATH" = ""
|
||||
"NUMBER_OF_NESTED_PROJECTS" = "0"
|
||||
"SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROVIDER"
|
||||
}
|
||||
114
source2/VSIP/Cosmos.VS.Windows/Cosmos.VS.Windows.vsct
Normal file
114
source2/VSIP/Cosmos.VS.Windows/Cosmos.VS.Windows.vsct
Normal file
|
|
@ -0,0 +1,114 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<CommandTable xmlns="http://schemas.microsoft.com/VisualStudio/2005-10-18/CommandTable" xmlns:xs="http://www.w3.org/2001/XMLSchema">
|
||||
|
||||
<!-- This is the file that defines the actual layout and type of the commands.
|
||||
It is divided in different sections (e.g. command definition, command
|
||||
placement, ...), with each defining a specific set of properties.
|
||||
See the comment before each section for more details about how to
|
||||
use it. -->
|
||||
|
||||
<!-- The VSCT compiler (the tool that translates this file into the binary
|
||||
format that VisualStudio will consume) has the ability to run a preprocessor
|
||||
on the vsct file; this preprocessor is (usually) the C++ preprocessor, so
|
||||
it is possible to define includes and macros with the same syntax used
|
||||
in C++ files. Using this ability of the compiler here, we include some files
|
||||
defining some of the constants that we will use inside the file. -->
|
||||
|
||||
<!--This is the file that defines the IDs for all the commands exposed by VisualStudio. -->
|
||||
<Extern href="stdidcmd.h"/>
|
||||
|
||||
<!--This header contains the command ids for the menus provided by the shell. -->
|
||||
<Extern href="vsshlids.h"/>
|
||||
|
||||
<!--Definition of some VSCT specific constants. In this sample we use it for the IDs inside the guidOfficeIcon group. -->
|
||||
<Extern href="msobtnid.h"/>
|
||||
|
||||
|
||||
|
||||
|
||||
<!--The Commands section is where we the commands, menus and menu groups are defined.
|
||||
This section uses a Guid to identify the package that provides the command defined inside it. -->
|
||||
<Commands package="guidCosmos_VS_WindowsPkg">
|
||||
<!-- Inside this section we have different sub-sections: one for the menus, another
|
||||
for the menu groups, one for the buttons (the actual commands), one for the combos
|
||||
and the last one for the bitmaps used. Each element is identified by a command id that
|
||||
is a unique pair of guid and numeric identifier; the guid part of the identifier is usually
|
||||
called "command set" and is used to group different command inside a logically related
|
||||
group; your package should define its own command set in order to avoid collisions
|
||||
with command ids defined by other packages. -->
|
||||
|
||||
|
||||
<!-- In this section you can define new menu groups. A menu group is a container for
|
||||
other menus or buttons (commands); from a visual point of view you can see the
|
||||
group as the part of a menu contained between two lines. The parent of a group
|
||||
must be a menu. -->
|
||||
<Groups>
|
||||
|
||||
|
||||
</Groups>
|
||||
|
||||
<!--Buttons section. -->
|
||||
<!--This section defines the elements the user can interact with, like a menu command or a button
|
||||
or combo box in a toolbar. -->
|
||||
<Buttons>
|
||||
<!--To define a menu group you have to specify its ID, the parent menu and its display priority.
|
||||
The command is visible and enabled by default. If you need to change the visibility, status, etc, you can use
|
||||
the CommandFlag node.
|
||||
You can add more than one CommandFlag node e.g.:
|
||||
<CommandFlag>DefaultInvisible</CommandFlag>
|
||||
<CommandFlag>DynamicVisibility</CommandFlag>
|
||||
If you do not want an image next to your command, remove the Icon node or set it to <Icon guid="guidOfficeIcon" id="msotcidNoIcon" /> -->
|
||||
|
||||
|
||||
<Button guid="guidCosmos_VS_WindowsCmdSet" id="cmdidCosmosAssembly" priority="0x0100" type="Button">
|
||||
<Parent guid="guidSHLMainMenu" id="IDG_VS_WNDO_OTRWNDWS1"/>
|
||||
<Icon guid="guidImages" id="bmpPic2" />
|
||||
<Strings>
|
||||
<CommandName>cmdidCosmosAssembly</CommandName>
|
||||
<ButtonText>Cosmos Assembly Window</ButtonText>
|
||||
</Strings>
|
||||
</Button>
|
||||
|
||||
|
||||
</Buttons>
|
||||
|
||||
<!--The bitmaps section is used to define the bitmaps that are used for the commands.-->
|
||||
<Bitmaps>
|
||||
<!-- The bitmap id is defined in a way that is a little bit different from the others:
|
||||
the declaration starts with a guid for the bitmap strip, then there is the resource id of the
|
||||
bitmap strip containing the bitmaps and then there are the numeric ids of the elements used
|
||||
inside a button definition. An important aspect of this declaration is that the element id
|
||||
must be the actual index (1-based) of the bitmap inside the bitmap strip. -->
|
||||
<Bitmap guid="guidImages" href="Resources\Images_32bit.bmp" usedList="bmpPic1, bmpPic2, bmpPicSearch, bmpPicX, bmpPicArrows"/>
|
||||
|
||||
</Bitmaps>
|
||||
|
||||
</Commands>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<Symbols>
|
||||
<!-- This is the package guid. -->
|
||||
<GuidSymbol name="guidCosmos_VS_WindowsPkg" value="{a82b45e9-2a89-43bd-925d-c7f0edd212aa}" />
|
||||
|
||||
<!-- This is the guid used to group the menu commands together -->
|
||||
<GuidSymbol name="guidCosmos_VS_WindowsCmdSet" value="{3d4b3f35-36e7-4cea-8acc-d9601e45c0b9}">
|
||||
|
||||
<IDSymbol name="MyMenuGroup" value="0x1020" />
|
||||
<IDSymbol name="cmdidCosmosAssembly" value="0x0101" />
|
||||
</GuidSymbol>
|
||||
|
||||
|
||||
|
||||
<GuidSymbol name="guidImages" value="{aa9d88d9-acd2-4f2c-ab40-92887bdce774}" >
|
||||
<IDSymbol name="bmpPic1" value="1" />
|
||||
<IDSymbol name="bmpPic2" value="2" />
|
||||
<IDSymbol name="bmpPicSearch" value="3" />
|
||||
<IDSymbol name="bmpPicX" value="4" />
|
||||
<IDSymbol name="bmpPicArrows" value="5" />
|
||||
</GuidSymbol>
|
||||
</Symbols>
|
||||
|
||||
</CommandTable>
|
||||
95
source2/VSIP/Cosmos.VS.Windows/Cosmos.VS.WindowsPackage.cs
Normal file
95
source2/VSIP/Cosmos.VS.Windows/Cosmos.VS.WindowsPackage.cs
Normal file
|
|
@ -0,0 +1,95 @@
|
|||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Globalization;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.ComponentModel.Design;
|
||||
using Microsoft.Win32;
|
||||
using Microsoft.VisualStudio;
|
||||
using Microsoft.VisualStudio.Shell.Interop;
|
||||
using Microsoft.VisualStudio.OLE.Interop;
|
||||
using Microsoft.VisualStudio.Shell;
|
||||
|
||||
namespace Cosmos.Cosmos_VS_Windows
|
||||
{
|
||||
/// <summary>
|
||||
/// This is the class that implements the package exposed by this assembly.
|
||||
///
|
||||
/// The minimum requirement for a class to be considered a valid package for Visual Studio
|
||||
/// is to implement the IVsPackage interface and register itself with the shell.
|
||||
/// This package uses the helper classes defined inside the Managed Package Framework (MPF)
|
||||
/// to do it: it derives from the Package class that provides the implementation of the
|
||||
/// IVsPackage interface and uses the registration attributes defined in the framework to
|
||||
/// register itself and its components with the shell.
|
||||
/// </summary>
|
||||
// This attribute tells the PkgDef creation utility (CreatePkgDef.exe) that this class is
|
||||
// a package.
|
||||
[PackageRegistration(UseManagedResourcesOnly = true)]
|
||||
// This attribute is used to register the informations needed to show the this package
|
||||
// in the Help/About dialog of Visual Studio.
|
||||
[InstalledProductRegistration("#110", "#112", "1.0", IconResourceID = 400)]
|
||||
// This attribute is needed to let the shell know that this package exposes some menus.
|
||||
[ProvideMenuResource("Menus.ctmenu", 1)]
|
||||
// This attribute registers a tool window exposed by this package.
|
||||
[ProvideToolWindow(typeof(MyToolWindow))]
|
||||
[Guid(GuidList.guidCosmos_VS_WindowsPkgString)]
|
||||
public sealed class Cosmos_VS_WindowsPackage : Package
|
||||
{
|
||||
/// <summary>
|
||||
/// Default constructor of the package.
|
||||
/// Inside this method you can place any initialization code that does not require
|
||||
/// any Visual Studio service because at this point the package object is created but
|
||||
/// not sited yet inside Visual Studio environment. The place to do all the other
|
||||
/// initialization is the Initialize method.
|
||||
/// </summary>
|
||||
public Cosmos_VS_WindowsPackage()
|
||||
{
|
||||
Trace.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering constructor for: {0}", this.ToString()));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This function is called when the user clicks the menu item that shows the
|
||||
/// tool window. See the Initialize method to see how the menu item is associated to
|
||||
/// this function using the OleMenuCommandService service and the MenuCommand class.
|
||||
/// </summary>
|
||||
private void ShowToolWindow(object sender, EventArgs e)
|
||||
{
|
||||
// Get the instance number 0 of this tool window. This window is single instance so this instance
|
||||
// is actually the only one.
|
||||
// The last flag is set to true so that if the tool window does not exists it will be created.
|
||||
ToolWindowPane window = this.FindToolWindow(typeof(MyToolWindow), 0, true);
|
||||
if ((null == window) || (null == window.Frame))
|
||||
{
|
||||
throw new NotSupportedException(Resources.CanNotCreateWindow);
|
||||
}
|
||||
IVsWindowFrame windowFrame = (IVsWindowFrame)window.Frame;
|
||||
Microsoft.VisualStudio.ErrorHandler.ThrowOnFailure(windowFrame.Show());
|
||||
}
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Overriden Package Implementation
|
||||
#region Package Members
|
||||
|
||||
/// <summary>
|
||||
/// Initialization of the package; this method is called right after the package is sited, so this is the place
|
||||
/// where you can put all the initilaization code that rely on services provided by VisualStudio.
|
||||
/// </summary>
|
||||
protected override void Initialize()
|
||||
{
|
||||
Trace.WriteLine (string.Format(CultureInfo.CurrentCulture, "Entering Initialize() of: {0}", this.ToString()));
|
||||
base.Initialize();
|
||||
|
||||
// Add our command handlers for menu (commands must exist in the .vsct file)
|
||||
OleMenuCommandService mcs = GetService(typeof(IMenuCommandService)) as OleMenuCommandService;
|
||||
if ( null != mcs )
|
||||
{
|
||||
// Create the command for the tool window
|
||||
CommandID toolwndCommandID = new CommandID(GuidList.guidCosmos_VS_WindowsCmdSet, (int)PkgCmdIDList.cmdidCosmosAssembly);
|
||||
MenuCommand menuToolWin = new MenuCommand(ShowToolWindow, toolwndCommandID);
|
||||
mcs.AddCommand( menuToolWin );
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
}
|
||||
}
|
||||
11
source2/VSIP/Cosmos.VS.Windows/GlobalSuppressions.cs
Normal file
11
source2/VSIP/Cosmos.VS.Windows/GlobalSuppressions.cs
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
// This file is used by Code Analysis to maintain SuppressMessage
|
||||
// attributes that are applied to this project. Project-level
|
||||
// suppressions either have no target or are given a specific target
|
||||
// and scoped to a namespace, type, member, etc.
|
||||
//
|
||||
// To add a suppression to this file, right-click the message in the
|
||||
// Error List, point to "Suppress Message(s)", and click "In Project
|
||||
// Suppression File". You do not need to add suppressions to this
|
||||
// file manually.
|
||||
|
||||
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1017:MarkAssembliesWithComVisible")]
|
||||
15
source2/VSIP/Cosmos.VS.Windows/Guids.cs
Normal file
15
source2/VSIP/Cosmos.VS.Windows/Guids.cs
Normal file
|
|
@ -0,0 +1,15 @@
|
|||
// Guids.cs
|
||||
// MUST match guids.h
|
||||
using System;
|
||||
|
||||
namespace Cosmos.Cosmos_VS_Windows
|
||||
{
|
||||
static class GuidList
|
||||
{
|
||||
public const string guidCosmos_VS_WindowsPkgString = "a82b45e9-2a89-43bd-925d-c7f0edd212aa";
|
||||
public const string guidCosmos_VS_WindowsCmdSetString = "3d4b3f35-36e7-4cea-8acc-d9601e45c0b9";
|
||||
public const string guidToolWindowPersistanceString = "f019fb29-c2c2-4d27-9abf-739533c939be";
|
||||
|
||||
public static readonly Guid guidCosmos_VS_WindowsCmdSet = new Guid(guidCosmos_VS_WindowsCmdSetString);
|
||||
};
|
||||
}
|
||||
BIN
source2/VSIP/Cosmos.VS.Windows/Key.snk
Normal file
BIN
source2/VSIP/Cosmos.VS.Windows/Key.snk
Normal file
Binary file not shown.
17
source2/VSIP/Cosmos.VS.Windows/MyControl.xaml
Normal file
17
source2/VSIP/Cosmos.VS.Windows/MyControl.xaml
Normal file
|
|
@ -0,0 +1,17 @@
|
|||
<UserControl x:Class="Cosmos.Cosmos_VS_Windows.MyControl"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:vsfx="clr-namespace:Microsoft.VisualStudio.Shell;assembly=Microsoft.VisualStudio.Shell.10.0"
|
||||
mc:Ignorable="d"
|
||||
d:DesignHeight="300" d:DesignWidth="300"
|
||||
Name="MyToolWindow"
|
||||
Background="{DynamicResource {x:Static vsfx:VsBrushes.ToolWindowBackgroundKey}}">
|
||||
<Grid>
|
||||
<StackPanel Orientation="Vertical">
|
||||
<TextBlock Margin="10" HorizontalAlignment="Center" Foreground="{DynamicResource {x:Static vsfx:VsBrushes.ToolWindowTextKey}}">This is a toolwindow with WPF content</TextBlock>
|
||||
<Button Content="_Click Me!" Width="80" Height="80" Name="button1" Click="button1_Click" />
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</UserControl>
|
||||
35
source2/VSIP/Cosmos.VS.Windows/MyControl.xaml.cs
Normal file
35
source2/VSIP/Cosmos.VS.Windows/MyControl.xaml.cs
Normal file
|
|
@ -0,0 +1,35 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
|
||||
namespace Cosmos.Cosmos_VS_Windows
|
||||
{
|
||||
/// <summary>
|
||||
/// Interaction logic for MyControl.xaml
|
||||
/// </summary>
|
||||
public partial class MyControl : UserControl
|
||||
{
|
||||
public MyControl()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Globalization", "CA1300:SpecifyMessageBoxOptions")]
|
||||
private void button1_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
MessageBox.Show(string.Format(System.Globalization.CultureInfo.CurrentUICulture, "We are inside {0}.button1_Click()", this.ToString()),
|
||||
"Cosmos Assembly Window");
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
47
source2/VSIP/Cosmos.VS.Windows/MyToolWindow.cs
Normal file
47
source2/VSIP/Cosmos.VS.Windows/MyToolWindow.cs
Normal file
|
|
@ -0,0 +1,47 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.ComponentModel;
|
||||
using System.Drawing;
|
||||
using System.Data;
|
||||
using System.Windows;
|
||||
using System.Runtime.InteropServices;
|
||||
using Microsoft.VisualStudio.Shell.Interop;
|
||||
using Microsoft.VisualStudio.Shell;
|
||||
|
||||
namespace Cosmos.Cosmos_VS_Windows
|
||||
{
|
||||
/// <summary>
|
||||
/// This class implements the tool window exposed by this package and hosts a user control.
|
||||
///
|
||||
/// In Visual Studio tool windows are composed of a frame (implemented by the shell) and a pane,
|
||||
/// usually implemented by the package implementer.
|
||||
///
|
||||
/// This class derives from the ToolWindowPane class provided from the MPF in order to use its
|
||||
/// implementation of the IVsUIElementPane interface.
|
||||
/// </summary>
|
||||
[Guid("f019fb29-c2c2-4d27-9abf-739533c939be")]
|
||||
public class MyToolWindow : ToolWindowPane
|
||||
{
|
||||
/// <summary>
|
||||
/// Standard constructor for the tool window.
|
||||
/// </summary>
|
||||
public MyToolWindow() :
|
||||
base(null)
|
||||
{
|
||||
// Set the window title reading it from the resources.
|
||||
this.Caption = Resources.ToolWindowTitle;
|
||||
// Set the image that will appear on the tab of the window frame
|
||||
// when docked with an other window
|
||||
// The resource ID correspond to the one defined in the resx file
|
||||
// while the Index is the offset in the bitmap strip. Each image in
|
||||
// the strip being 16x16.
|
||||
this.BitmapResourceID = 301;
|
||||
this.BitmapIndex = 1;
|
||||
|
||||
// This is the user control hosted by the tool window; Note that, even if this class implements IDisposable,
|
||||
// we are not calling Dispose on this object. This is because ToolWindowPane calls Dispose on
|
||||
// the object returned by the Content property.
|
||||
base.Content = new MyControl();
|
||||
}
|
||||
}
|
||||
}
|
||||
13
source2/VSIP/Cosmos.VS.Windows/PkgCmdID.cs
Normal file
13
source2/VSIP/Cosmos.VS.Windows/PkgCmdID.cs
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
// PkgCmdID.cs
|
||||
// MUST match PkgCmdID.h
|
||||
using System;
|
||||
|
||||
namespace Cosmos.Cosmos_VS_Windows
|
||||
{
|
||||
static class PkgCmdIDList
|
||||
{
|
||||
|
||||
public const uint cmdidCosmosAssembly = 0x101;
|
||||
|
||||
};
|
||||
}
|
||||
36
source2/VSIP/Cosmos.VS.Windows/Properties/AssemblyInfo.cs
Normal file
36
source2/VSIP/Cosmos.VS.Windows/Properties/AssemblyInfo.cs
Normal file
|
|
@ -0,0 +1,36 @@
|
|||
using System;
|
||||
using System.Reflection;
|
||||
using System.Resources;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("Cosmos.VS.Windows")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("Cosmos")]
|
||||
[assembly: AssemblyProduct("Cosmos.VS.Windows")]
|
||||
[assembly: AssemblyCopyright("")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
[assembly: ComVisible(false)]
|
||||
[assembly: CLSCompliant(false)]
|
||||
[assembly: NeutralResourcesLanguage("en-US")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Revision and Build Numbers
|
||||
// by using the '*' as shown below:
|
||||
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
|
||||
|
||||
|
||||
81
source2/VSIP/Cosmos.VS.Windows/Resources.Designer.cs
generated
Normal file
81
source2/VSIP/Cosmos.VS.Windows/Resources.Designer.cs
generated
Normal file
|
|
@ -0,0 +1,81 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:2.0.50727.42
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Cosmos.Cosmos_VS_Windows {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Cosmos.Cosmos_VS_Windows.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Can not create tool window..
|
||||
/// </summary>
|
||||
internal static string CanNotCreateWindow {
|
||||
get {
|
||||
return ResourceManager.GetString("CanNotCreateWindow", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to My Tool Window.
|
||||
/// </summary>
|
||||
internal static string ToolWindowTitle {
|
||||
get {
|
||||
return ResourceManager.GetString("ToolWindowTitle", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
135
source2/VSIP/Cosmos.VS.Windows/Resources.resx
Normal file
135
source2/VSIP/Cosmos.VS.Windows/Resources.resx
Normal file
|
|
@ -0,0 +1,135 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
VS SDK Notes: This resx file contains the resources that will be consumed directly by your package.
|
||||
For example, if you chose to create a tool window, there is a resource with ID 'CanNotCreateWindow'. This
|
||||
is used in VsPkg.cs to determine the string to show the user if there is an error when attempting to create
|
||||
the tool window.
|
||||
|
||||
Resources that are accessed directly from your package *by Visual Studio* are stored in the VSPackage.resx
|
||||
file.
|
||||
-->
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="CanNotCreateWindow" xml:space="preserve">
|
||||
<value>Can not create tool window.</value>
|
||||
</data>
|
||||
<data name="ToolWindowTitle" xml:space="preserve">
|
||||
<value>Cosmos Assembly Window</value>
|
||||
</data>
|
||||
</root>
|
||||
BIN
source2/VSIP/Cosmos.VS.Windows/Resources/Images_24bit.bmp
Normal file
BIN
source2/VSIP/Cosmos.VS.Windows/Resources/Images_24bit.bmp
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 3.8 KiB |
BIN
source2/VSIP/Cosmos.VS.Windows/Resources/Images_32bit.bmp
Normal file
BIN
source2/VSIP/Cosmos.VS.Windows/Resources/Images_32bit.bmp
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 5.1 KiB |
BIN
source2/VSIP/Cosmos.VS.Windows/Resources/Package.ico
Normal file
BIN
source2/VSIP/Cosmos.VS.Windows/Resources/Package.ico
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.1 KiB |
143
source2/VSIP/Cosmos.VS.Windows/VSPackage.resx
Normal file
143
source2/VSIP/Cosmos.VS.Windows/VSPackage.resx
Normal file
|
|
@ -0,0 +1,143 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
VS SDK Notes: This resx file contains the resources that will be consumed from your package by Visual Studio.
|
||||
For example, Visual Studio will attempt to load resource '400' from this resource stream when it needs to
|
||||
load your package's icon. Because Visual Studio will always look in the VSPackage.resources stream first for
|
||||
resources it needs, you should put additional resources that Visual Studio will load directly into this resx
|
||||
file.
|
||||
|
||||
Resources that you would like to access directly from your package in a strong-typed fashion should be stored
|
||||
in Resources.resx or another resx file.
|
||||
-->
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="110" xml:space="preserve">
|
||||
<value>Cosmos.VS.Windows</value>
|
||||
</data>
|
||||
<data name="112" xml:space="preserve">
|
||||
<value>Cosmos Tool Windows Package</value>
|
||||
</data>
|
||||
<data name="400" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>Resources\Package.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="301" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>Resources\Images_24bit.bmp;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
||||
25
source2/VSIP/Cosmos.VS.Windows/source.extension.vsixmanifest
Normal file
25
source2/VSIP/Cosmos.VS.Windows/source.extension.vsixmanifest
Normal file
|
|
@ -0,0 +1,25 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Vsix Version="1.0.0" xmlns="http://schemas.microsoft.com/developer/vsx-schema/2010">
|
||||
<Identifier Id="a82b45e9-2a89-43bd-925d-c7f0edd212aa">
|
||||
<Name>Cosmos.VS.Windows</Name>
|
||||
<Author>Cosmos</Author>
|
||||
<Version>1.0</Version>
|
||||
<Description xml:space="preserve">Cosmos Tool Windows Package</Description>
|
||||
<Locale>1033</Locale>
|
||||
<InstalledByMsi>false</InstalledByMsi>
|
||||
<SupportedProducts>
|
||||
<VisualStudio Version="10.0">
|
||||
<Edition>Pro</Edition>
|
||||
</VisualStudio>
|
||||
</SupportedProducts>
|
||||
<SupportedFrameworkRuntimeEdition MinVersion="4.0" MaxVersion="4.0" />
|
||||
</Identifier>
|
||||
<References>
|
||||
<Reference Id="Microsoft.VisualStudio.MPF" MinVersion="10.0">
|
||||
<Name>Visual Studio MPF</Name>
|
||||
</Reference>
|
||||
</References>
|
||||
<Content>
|
||||
<VsPackage>|%CurrentProject%;PkgdefProjectOutputGroup|</VsPackage>
|
||||
</Content>
|
||||
</Vsix>
|
||||
Loading…
Reference in a new issue